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Old 01/11/11, 6:43 PM   #271
thirus
Glass Joe
 
Troll Rogue
 
Gorgonnash (EU)
Originally Posted by Deius View Post
Hello fellow Rogues,
I've just read the damage buffs datamined by MMO-C for Subtlety, and I'm wondering if this might bring it inline with Combat or even Mutilate? And if so would a guide for Subtlety PvE possibly be made?
The sinister calling buff should yield something about 8% more dps. About find weakness - with an uptime around 25% and 70-75% of your damage affected by the armor penetration debuff - I don't know. If someone knows how this armor reduction thingy works he can tell you.

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Old 01/12/11, 4:12 AM   #272
Critt
Glass Joe
 
Human Rogue
 
Darkspear (EU)
is there such thing as too much mastery?

Hello Rogue friends,

What i wanted to discuss with all of you is something that started bugging me a few days ago, and i think it perfectly fits in this simple question thread. I play and assassination rogue...

Mainly i have come to the point (at least to my limited understanding) where i started wondering if there is such thing as too much mastery for the price that needs to be invested into it. Basically at near 16 mastery i noticed it started getting really expensive to reforge into it and wanted to know what you all think if there is a point where we should stop reforging into mastery and start investing in haste instead? Has anyone already tried testing this? I have some ideas on how to test it, and will try and do them soon.

So far i've started limiting my mastery to 15,50-16 and all excess stats get reforget to haste, and i have seen a nice little improvement in energy regen and overall DPS, especially in AOE heavy encounters...

Any ideas?

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Old 01/12/11, 6:30 AM   #273
Jaylin
Glass Joe
 
Undead Rogue
 
Stormreaver (EU)
Hi there,

I did a bit of searching but no luck. I wonder what you fellow rogues use to track buffs/debuffs when raiding, I mean its pretty nice to have a bar for that very important Slice and Dice since its easier to follow same with our bleed etc.

So my question is; what addons do you use in a raid environment if any at all.

Thanks.

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Old 01/12/11, 6:50 AM   #274
Ylethios
Glass Joe
 
Blood Elf Rogue
 
Ravenholdt (EU)
Both Need to Know and Event Horizon are great for tracking imporant timers.

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Old 01/12/11, 7:16 AM   #275
Dalrian
Glass Joe
 
Night Elf Rogue
 
Ghostlands
Originally Posted by Critt View Post
Hello Rogue friends,

What i wanted to discuss with all of you is something that started bugging me a few days ago, and i think it perfectly fits in this simple question thread. I play and assassination rogue...

Mainly i have come to the point (at least to my limited understanding) where i started wondering if there is such thing as too much mastery for the price that needs to be invested into it. Basically at near 16 mastery i noticed it started getting really expensive to reforge into it and wanted to know what you all think if there is a point where we should stop reforging into mastery and start investing in haste instead? Has anyone already tried testing this? I have some ideas on how to test it, and will try and do them soon.

So far i've started limiting my mastery to 15,50-16 and all excess stats get reforget to haste, and i have seen a nice little improvement in energy regen and overall DPS, especially in AOE heavy encounters...

Any ideas?
Yes, stack mastery regardless of what your gut tells you. It has a higher EPS value up to, and including, BIS gear so while it seems like you might want to split your reforging between haste and mastery it really does give you the biggest bang for the buck. You will get enough haste from the pieces that you cannot/partially reforge.

And to answer about the add ons - check out Roguepowerbars on Curse.com. It does it all and is easliy customized to show you the buffs that YOU want to see. I love it.

Last edited by Dalrian : 01/12/11 at 7:31 PM.

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Old 01/12/11, 7:21 AM   #276
Critt
Glass Joe
 
Human Rogue
 
Darkspear (EU)
Originally Posted by Jaylin View Post
I wonder what you fellow rogues use to track buffs/debuffs when raiding
I like to use ClassTimer since its pretty customizable, but recently im started thinking about RoguePowerBars since its also very customizable and above all it supports color change on every tracker which Class Timer does not (you can only use one color for buffs/debuffs).

One more thing thats good about RoguePowerBars is that it comes preconfigured so that people that aren't interested in customization can play with it Out-Of-The-Box!

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Old 01/12/11, 7:23 AM   #277
Syncness
Von Kaiser
 
Night Elf Hunter
 
Caelestrasz
Originally Posted by Critt View Post
tl;dr - Is it bad to have too much mastery (over 15-16)
Mastery does not have diminishing returns, stack it, I don't know what you mean by "it's harder to get mastery".

Originally Posted by Jaylin View Post
Hi there,

I did a bit of searching but no luck. I wonder what you fellow rogues use to track buffs/debuffs when raiding, I mean its pretty nice to have a bar for that very important Slice and Dice since its easier to follow same with our bleed etc.

So my question is; what addons do you use in a raid environment if any at all.

Thanks.
Personally I use LUI, which has timers by default above my character panel.

I did a very quick look on Curse, and both these addons look good. RoguePowerBars and SliceAdmiral.

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Old 01/12/11, 7:34 AM   #278
Critt
Glass Joe
 
Human Rogue
 
Darkspear (EU)
Originally Posted by ShadowStrk View Post
Mastery does not have diminishing returns, stack it, I don't know what you mean by "it's harder to get mastery".
I was under the impression that the more mastery rating u have the more rating you need to increase actuall mastery by 1 point? Or do i, regardless of the amount of mastery, always need the same amount of mastery rating to get the same amount of mastery points (eg for 100 mastery rating i would always get the same % increase in mastery points regardless of points i already have)?

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Old 01/12/11, 7:41 AM   #279
Sulphuric
Von Kaiser
 
Sulphuric's Avatar
 
Human Rogue
 
Frostmane (EU)
Originally Posted by Critt View Post
I was under the impression that the more mastery rating u have the more rating you need to increase actuall mastery by 1 point? Or do i, regardless of the amount of mastery, always need the same amount of mastery rating to get the same amount of mastery points (eg for 100 mastery rating i would always get the same % increase in mastery points regardless of points i already have)?
You always need the same amount of mastery rating to get 1% of mastery, regardless of the amount of mastery you already have.

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Old 01/12/11, 11:50 AM   #280
Elimite
Glass Joe
 
Troll Rogue
 
Suramar
@Jaylin & ShadowStrk

SliceAdmiral is out of date, the author has been MIA for over a long time. RoguePowerBars works but takes time to set up and doesn't track everything.

I use SliceCommander (only updated on WowInterface) as it shows all the rogue abilities, energy, cps, etc. Then PowerAuras for trinket CD, enchant/trinket procs, engineering cds. I think you'll find this to be the best option.

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Old 01/12/11, 12:44 PM   #281
Deius
Banned
 
Undead Rogue
 
Nazgrel
Originally Posted by thirus View Post
The sinister calling buff should yield something about 8% more dps. About find weakness - with an uptime around 25% and 70-75% of your damage affected by the armor penetration debuff - I don't know. If someone knows how this armor reduction thingy works he can tell you.
Based on Aldriana's estimates Subtlety is about 10-15% behind Assassination, so this might bring it with 3-4%%. If what you say is correct and the increased Backstab and Hemorrhage damage as well as the Find Weakness equate to at least 5% more DPS. If it comes within 2%-ish I personally would be willing to switch to it for bosses my guild has killed at least once.

Also I love RoguePowerBars, it hasn't been updated in a while but is still great. You can also add in new buffs or debuffs to track and customize their color too.

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Old 01/12/11, 4:33 PM   #282
Zereo
Glass Joe
 
Worgen Druid
 
Burning Blade
Originally Posted by Elimite View Post
@Jaylin & ShadowStrk

SliceAdmiral is out of date, the author has been MIA for over a long time. RoguePowerBars works but takes time to set up and doesn't track everything.
RoguePowerBars doesn't track the newer stuff (Vendetta, Cata trinket procs, etc.), but as somebody already said, it is highly customizable and you can set it to track any buff/debuff you want, including the new trinkets and enchants. I didn't think it took long at all to set up, as most of it is already there by default. You just need to decide where you want it and how large you want the bars, really. I love it because you can choose different colored bars for different buffs, procs or whatever. You can and should at least enable Vendetta if you go with this addon.

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Old 01/12/11, 4:57 PM   #283
Sylvira
Glass Joe
 
Night Elf Rogue
 
<ST>
Korgath
It is very easy to add something to track to Rogue Power Bars, all you have to do is type the name of it in and hit add. I use it to track everything and its all color coded, definately best addon for this in my opinion.

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Old 01/12/11, 6:24 PM   #284
caiovmf
Glass Joe
 
Troll Rogue
 
Warsong
OK I know this question is kind of stupid but it's been bugging me lately.

I was wondering, since poisons are nature damage, if other rogue nature damages (especificaly Enchant Weapon - Avalanche and Darkmoon Card: Hurricane) would benefit from Mastery: Potent Poisons?

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Old 01/12/11, 6:41 PM   #285
Tumblebeer
Von Kaiser
 
Worgen Rogue
 
Xavius (EU)
No, they do not. But envenom does.

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