Hello. I have some questions that stuck in my head for some time. They are pretty situational, but isn't the reason of this thread?
Firstly, about Combat.
- The common engage cycle seems to be 2*SS > SnD > 2*SS > AR. But when Bloodlust is cast at beginning of the fight (eg. with Baleroc), should I still follow this cycle, and thus energy cap, or should I wait and use my Adrenaline Rush right after Bloodlust, but then delaying the second AR?
- Let's imagine I'm always at maximum energy. In this case, should I use: a) Tricks of the Trade with 2p T13; b) Killing Spree?
I also tried Subtlety PvE for a week or two.
- Is it better to clip Recuperate or SnD 4-5 secondes then letting it drop 1 sec ?
- About Hemorrhage, as it is not clearly explained in the Subtlety Compendium: I only have to use it when no Arms warrior nor Feral druid is in the raid, and only once every minute?
- Whenever Recuperate or SnD drop, should I re-apply them immediately whatever CP I have, or should I wait until 5 CP?
- At combat starts, when Find Weakness drops, must I use ShD immediately or wait to Premeditation?
At last, you guys often talk about Shadowcraft Engine, the one that we can download at github. But is there a way to use this one instead of shadowcraft.mmo-mumble.com?
Also, I remember the graph about the effect of fight duration on trinkets, back in T11 (
http://www.rogueresource.com/wp-cont...inketgraph.jpg). Is there one similar for 4.3 trinkets, and, above all, how to make one?
Many thanks.