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Old 09/20/11, 1:29 PM   #61
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Presented without commentary:


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Old 09/20/11, 2:57 PM   #62
Rei-Lin
Glass Joe
 
Worgen Rogue
 
Hellscream
Well at least we're not Genies or Eagle heads anymore. Now, we're The Batman!

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Old 09/23/11, 1:01 PM   #63
Brotherbear
Piston Honda
 
Orc Rogue
 
Frostwolf
In the spirit of Aldriana's posting the Tier preview.

Rogue Legendary Daggers: First Look - Forums - World of Warcraft

Apparently the legendary gives you wings. I think I speak for us all when I say "PTR please"

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Old 09/23/11, 2:50 PM   #64
koaschten
In the rear with the gear!
 
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Troll Rogue
 
Khaz'goroth (EU)
pic: Glimpses | Facebook

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Old 09/24/11, 9:23 PM   #65
Chult86
Piston Honda
 
Goblin Rogue
 
Illidan
Rogue
2P -- After triggering Tricks of the Trade, your abilities cost 20% less energy for 6 sec.
4P -- Increases the duration of Shadow Dance by 2 sec, Adrenaline Rush by 3 sec, and Vendetta by 9 sec.

I feel like these crappy bonuses (Compared to other classes) is our tradeoff for the legendary.

Rogue PoV Stream - US 1st - http://www.twitch.tv/ahdehl_bl MTWTh @ 8EST
http://www.bloodlegion.com

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Old 09/25/11, 1:44 AM   #66
PikaPika1006
Von Kaiser
 
PikaPika1006's Avatar
 
Pandaren Rogue
 
Illidan
Originally Posted by Chult86 View Post
Rogue
2P -- After triggering Tricks of the Trade, your abilities cost 20% less energy for 6 sec.
4P -- Increases the duration of Shadow Dance by 2 sec, Adrenaline Rush by 3 sec, and Vendetta by 9 sec.

I feel like these crappy bonuses (Compared to other classes) is our tradeoff for the legendary.
Casters had decent to good set bonuses in t12 and they got a legendary.
Hopefully these set bonuses (or at least the 2pc) get a rework before 4.3 goes live.

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Old 09/26/11, 8:27 PM   #67
nextormento
Von Kaiser
 
Night Elf Rogue
 
Uldum (EU)
Thought this might interest some peers:
-Do the wings let you fly or are they merely a model?
-No, they are just an aesthetic element.
source for the ES forums.

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Old 09/27/11, 5:58 PM   #68
jsz
Von Kaiser
 
Pandaren Rogue
 
Magtheridon
Editing this since it's not a blue post, just datamined information from the 4.3 PTR.

Full (as of now unformatted) post in the 4.3 Changes Discussion thread.

Last edited by jsz : 09/27/11 at 6:16 PM.

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Old 09/27/11, 6:05 PM   #69
Armanewb
Von Kaiser
 
Blood Elf Rogue
 
Executus
Originally Posted by jsz View Post
4.3 PTR
You've lost much of the formatting. Looks like the poisoned modifier on Mutilate is gone (it was buffed to compensate) and the baseline of Ambush and Backstab came down. Everything else is just stylistic tooltip changes.

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Old 09/27/11, 6:16 PM   #70
EastonS
Von Kaiser
 
EastonS's Avatar
 
Undead Rogue
 
Kazzak (EU)
Of course, it remains to be seen if those backstab and ambush nerfs are for lower level versions of the spell to balance rogues at lower levels. I could be wrong of course.

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Old 09/27/11, 6:21 PM   #71
Armanewb
Von Kaiser
 
Blood Elf Rogue
 
Executus
Originally Posted by EastonS View Post
Of course, it remains to be seen if those backstab and ambush nerfs are for lower level versions of the spell to balance rogues at lower levels. I could be wrong of course.
It may be to balance out the new legendaries for PvP (or PvE) purposes. I wouldn't be surprised.

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Old 09/27/11, 6:30 PM   #72
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Lets move the discussion of ability balance to the 4.3 changes thread. Thanks.

Also potentially of note: the raid AP buff (Blessing of Might or equivalent) has been increased to 20%.

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Old 09/28/11, 12:12 PM   #73
Halbarad
Von Kaiser
 
Human Rogue
 
Ravencrest (EU)
I cut the RP out 4.3 Patch Preview—Fangs of the Father - World of Warcraft if you want to read that as well, below they clarify afew points about the upcoming legendary.

Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest.

At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight—bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue’s back, removing the combo point cost and increasing damage of finishing moves for a short time.

In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground… or enact a little death from above! When it comes to dealing death, the Fangs of the Father promise legendary killing power to rogues of any specialization.

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Old 10/04/11, 4:59 PM   #74
koaschten
In the rear with the gear!
 
koaschten's Avatar
 
Troll Rogue
 
Khaz'goroth (EU)
Daxxarii coming back to the question of ramp up time. saying nothing.
@ Daxx's Rogue ramp-up response - Forums - World of Warcraft

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Old 10/27/11, 8:30 PM   #75
Leiata
Glass Joe
 
Blood Elf Paladin
 
Dreadmaul
Not quite a Blue Post but from the Q&A going on right now -

Comment From Aurora
I see two new poisons given to rogues in the new talent system, does this indicate we'll be seeing poisons reworked for MoP? As it is the Assassination spec relies so heavily on the instant/deadly combo for damage it's not viable to use anything else.

5:29

Ghostcrawler: We are reworking poisons. For starters, rogue damage is balanced around the expectation of two damage poisons, which makes it really brutal to use a utility poision instead. In MoP, you will have one damage poison and one utility poison so you can choose which utility poison to use (and not IF you want a utility poison). We also want to reduce the amount of ramping that rogue DPS requires, such as removing the need for Deadly Poison to stack. (And likewise we want to make Bandit's Guile less punitive when swapping targets.)

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