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Old 01/04/11, 4:17 AM   #46
Ireath
Glass Joe
 
Night Elf Rogue
 
Nagrand (EU)
Seeing Quacker's reply and the blue posts, there is no wonder why cloak wasn't preventing the knock back. Thinking of it, when I cloaked late (about 1 sec left) during the casts those were the times I would immune it. Earlier cloaks (3-4 seconds left) more often failed, so if anyone wants to test this I'd be interested in the results.

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Old 01/04/11, 6:31 AM   #47
Druss
Piston Honda
 
Orc Rogue
 
Kazzak (EU)
Couple of things i've noticed:

Magmaw - rupture/garotte does not carry over between phases i.e. don't drop bleeds (other than for energy returns) between phase switches - drop them early so as to get full duration and let them expire just as the switch is about to occur. I've also noticed that the small platform to the left as you face into the room, although a decent spot most of the time that allows for back attack positioning, is not in range for the head spiking phase (though you don't need to move that much).

Twilight Ascendant Council - Phase 2: cloak drops your grounded or whirlwind(?) debuff so be careful how you use it as you need these to avoid AoE abilities (unless you time cloak for them). If you drop them with cloak you may need to reacquire them quickly. As mentioned cloak removes lightning rod as well - I am 90% sure that this did not result in increased damage to the other 2 targets of lightning rod (who are hit by the chain lightning) but there was some concern from people in the raid that this might happen if lightning rod was cloaked (can anyone confirm/deny).

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Old 01/04/11, 10:19 AM   #48
Chult86
Piston Honda
 
Goblin Rogue
 
Illidan
Originally Posted by Druss View Post
Twilight Ascendant Council - Phase 2: cloak drops your grounded or whirlwind(?) debuff so be careful how you use it as you need these to avoid AoE abilities (unless you time cloak for them). If you drop them with cloak you may need to reacquire them quickly. As mentioned cloak removes lightning rod as well - I am 90% sure that this did not result in increased damage to the other 2 targets of lightning rod (who are hit by the chain lightning) but there was some concern from people in the raid that this might happen if lightning rod was cloaked (can anyone confirm/deny).
Just Feint the special attacks by the two guys if you don't have the correct debuff, only hits for around 25k.

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Old 01/04/11, 2:38 PM   #49
Killme888
Piston Honda
 
Killme888's Avatar
 
Goblin Rogue
 
<FH>
Black Dragonflight
Originally Posted by Chult86 View Post
Just Feint the special attacks by the two guys if you don't have the correct debuff, only hits for around 25k.
Much easier to just stay in the air and feint the lightning aoe as the quake can do twice the damage if the harden skin isn't interrupted. Which also means you stay on the boss more so the chances of you interrupting harden skin is much higher as opposed to running around 50% of the time trying to get the right buff.

As for cloak on nef, most guilds that I've seen the fight gets on nef when he lands, gets him to 80% then switch back to ony. That means you can cloak the first lightning machine and still have it up on phase 2. Cloaking the magma seems like a terrible idea as the most damage I've taken from magma was 25% of my hp, usually less. I would much rather save cloak when nef decides to barrage you 5-6x in a row, that's when you actually need it.

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Old 01/04/11, 3:19 PM   #50
Valadar
Glass Joe
 
Orc Rogue
 
Illidan
Originally Posted by Ireath View Post
Seeing Quacker's reply and the blue posts, there is no wonder why cloak wasn't preventing the knock back. Thinking of it, when I cloaked late (about 1 sec left) during the casts those were the times I would immune it. Earlier cloaks (3-4 seconds left) more often failed, so if anyone wants to test this I'd be interested in the results.
I haven't had a chance to try it since the hotfix, but I imagine the results will be the same. If you time cloak for just before the cast finishes (1s or less), you will immune the Wind Burst, and will suffer neither the damage nor the knockback. The same can be said with many other boss abilities such as Nefarian's lightning crackle (this one's harder to time, but can be done) and Feludius' Glaciate ability, should you be on interrupt duty. Remember that you have to use cloak just before the cast finishes, otherwise you'll take the damage anyway.

On that note:

Ascendant Council:
-Glaciate from Feludius can be cloaked as well as feinted.

Glaciate also deals less damage the farther away you are, so I recommend feinting then sprinting out, then back in as soon as the cast finishes. This might not be useful for most, but if you're on interrupt duty for Hydro Lance like I am, it's invaluable. I tend to feint+sprint the first and third Glaciate, and cloak the second.

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Old 01/05/11, 12:16 AM   #51
xumie
Glass Joe
 
Undead Rogue
 
Kilrogg
Following applies to heroic mode only:

Omintron Defense System > Electron - Lightning Conductor can NOT be cloaked if it is empowered by Nefarian (you also have Shadow Conductor). Neither of the debuffs come off.

Omintron Defense System > Magmatron - Aquired Target CAN STILL be cloaked if it is empowered by Nefarian (you also have Shadow Imprisonment or something of that, the Immobilization). Both of the debuffs come off and he won't shoot flames.


This fight is really weird.

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Old 01/05/11, 5:40 PM   #52
Cixel
Glass Joe
 
Goblin Rogue
 
Illidan
Wind blast can still be cloaked on heroic Al'akir. Works the same way as it used to on normal, negating the damage and the knockback.

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Old 01/06/11, 3:05 AM   #53
Ghuron
Glass Joe
 
Troll Rogue
 
Dentarg (EU)
I'm wondering if you can prevent getting hit by theralion's twilight blasts by using smokebomb while your raid is collapsing to deal with Blackout. I will probably try this out tonight, unless there is someone that can confirm this doesnt work.

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Old 01/06/11, 4:52 AM   #54
Xildris
Glass Joe
 
Blood Elf Rogue
 
Mannoroth (EU)
Omnitron Defense System- Magmatron Heroic
- Acquired Target can still be vanished and he will not shoot fire flames

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Old 01/06/11, 8:38 PM   #55
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by xumie View Post
Following applies to heroic mode only:

Omintron Defense System > Electron - Lightning Conductor can NOT be cloaked if it is empowered by Nefarian (you also have Shadow Conductor). Neither of the debuffs come off.
I think it even can't be cloaked if it isn't empowered. Either that or I was completely blind and didn't notice the big shadowy ray.

Stopped Playing

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Old 01/06/11, 9:18 PM   #56
Phrequency-
Glass Joe
 
Orc Rogue
 
Magtheridon
On Heroic Maloriak you can cloak the Dark Sludge to not take any damage and feint to reduce the damage of it.

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Old 01/07/11, 12:35 AM   #57
xumie
Glass Joe
 
Undead Rogue
 
Kilrogg
Originally Posted by sp00n View Post
I think it even can't be cloaked if it isn't empowered. Either that or I was completely blind and didn't notice the big shadowy ray.
When it is empowered the Lightning part only lasts a few seconds, when it isn't empowered the Lightning part lasts about 4 times as long. I'm almost positive I cloaked it off and didn't have the Shadow debuff, so it wasn't just the shorter empowered duration. I'll check again on Tues, could be wrong.

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Old 01/07/11, 2:09 AM   #58
Istarian
Glass Joe
 
Human Rogue
 
Lightninghoof
Nefarian Question

I noticed (yet cannot confirm if it was merely RNG or not) that, after phase 2 Nefarian still shoots down a few barrages of fireballs. During this time I have consistently dropped behind our pillar which I believe has effectively line of sighted me, thus causing me to consistently cease receiving fireball damage during his last few barrages. My question is, is it possible to use Smoke Bomb while on top of a pillar as a means of LoSing the fireball barrage, thus giving your healers some cushion room? (especially during a Lightning Discharge, but that is dependent upon your guild's strat)

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Old 01/07/11, 5:03 AM   #59
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by xumie View Post
When it is empowered the Lightning part only lasts a few seconds, when it isn't empowered the Lightning part lasts about 4 times as long. I'm almost positive I cloaked it off and didn't have the Shadow debuff, so it wasn't just the shorter empowered duration. I'll check again on Tues, could be wrong.
Just checked our (German...) WOL:

[21:31:36.712] Surprise afflicted by Blitzableiter from Elektron
[21:31:43.568] Surprise gains Mantel der Schatten from Surprise
[21:31:48.530] Surprise's Mantel der Schatten fades from Surprise
[21:31:52.686] Elektron's Blitzableiter fades from Surprise


Blitzableiter = Lightning Conductor and Mantel der Schatten = Cloak of Shadows.



You also don't seem to be able to resist the application via Cloak:

[21:46:20.999] Surprise gains Mantel der Schatten from Surprise
[21:46:25.845] Elektron casts Blitzableiter on Surprise
[21:46:25.921] Surprise afflicted by Blitzableiter from Elektron
[21:46:26.044] Surprise's Mantel der Schatten fades from Surprise
[21:46:41.901] Elektron's Blitzableiter fades from Surprise


Though that may have been combat log lag.

Stopped Playing

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Old 01/07/11, 1:36 PM   #60
Tinwhisker
Bald Bull
 
Tinwhisker's Avatar
 
Dwarf Rogue
 
Scarlet Crusade
The problem with Smoke Bombs LoS mechanic is not that it's only provided by a few classes. Heroism and many other things fall into that category but something like Heroism is self limiting. The debuff Heroism applies prevents it's overuse in an encounter; Smoke Bomb has no such thing so it could potentially be used many multiple times during an encounter.

One Shaman (any Shaman) can provide all the Heroism you need just like one Priest can provide all the Fortitude buffs. There's no reason to stack the raid with those classes because you only need one of any class to provide it. Smoke Bomb on the other hand is only limited by the number of cooldowns you have available. More Rogues = more bombs = more benefit. It's for that reason that Smoke Bomb isn't worth putting on your PvE bars.


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