Originally Posted by chipix
Due to latency and current game mechanics it is probable that a combat rogue can esily cap energy in the following different scenarios: - AR
- KSP in mid energy
- Bloodlust + Hurricane procs
Also, makes us spam our special attacks very fast with very little thinking since energy caping is always very near.
a) Is it viable to reforge until spell hit instead of haste in order to reduce the above risks and difficulties in play, since energy cap is more energy loss? How much theoretical loss of dps will be?
b) Does the above makes it even less favorable specing combat instead of assassination?
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AFAIK, you will only energy cap from AR, you should not be Killing Spree-ing mid energy, and Bloodlust+Hurricane doesn't affect energy recovery?
a) I don't see how reforging spell hit into haste is going to help you with "not energy capping".
b) Ald already pointed out that at this point in time, Assassination = Combat 35%+, Assassination > Combat below 35% [boss HP].
[e] CP procs, right. Regardless, reforging into haste won't help.