Originally Posted by chipix
Will Combat Mastery ever surpass Haste on EP value? According to the guide mastery EP is affected by the amount of mastery you have so it is not linear. Of course, difference in EP values between Haste/Mastery is quite big, but maybe at some threshold the EP value will surpass it (like Armor Penetration/Agility in TBC).
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Mastery does assume a J curve, but as already stated, it will take very high item levels for it to surpass haste; at which point i would assume that bliz would already have changed combat (lowered our energy regen). As far as it goes for right now, for myself and the other rogue in my guild, (these values are derived from simulationcraft) Hit has surpassed haste in value. We are both about half heroic half normal gear (i have 9 heroic pieces, 8 normal). With how high hits value is for me right now, i would assume that i would want to gear near poison hit cap before i work on any other non-haste stats. Currently, hits value
FOR ME is 1.6907 and hastes value is 1.5413.
I have been messing around with my stats, reforging for hit and then recalculating (both positive and negative scaling deltas), and those values are after i lowered my haste to 1493 (from about 2200) and raised my hit to 1050. This is just experimental, and since poison damage does not transfer with BF, it would not be worth doing, if combat is not your main spec that you use on most encounters (IE: if your just combat for halfus/magmaw).
That in mind, i would assume that if it were to get near that point, of mastery possibly becoming better than haste, that you would be gearing Agil>yellow hit cap>expertise cap> spell hit cap>=haste>mastery>white hit cap>crit, but thats if what im seeing as the current trend continues (current trend being what i got from the numerous calculations i ran, not what is stated on the EJ forums). Again, if your just going combat for a fight that you can use blade flurry on, haste will blow spell hit cap out of the water.
And, i would believe that gearing in that manner would still be a bit better then gearing for mastery, even if theoretically your dps would increase, your energy regen would be horrendously spiky.