Originally Posted by Kenney
I have interrupted in a cycle with a few different classes and I believe it depends on the duration of the spell lockout. After a wind shear (2s) or strangulate (3s) they will cast one brushfire, any of the longer lockouts will force them to cast 2.
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Well that's what I figured at first too, but I am the only on interrupting once I'm on the add. Glyph of kick is fine if they cast 2 brushfires, I normally have our resto shammy on call to hit him with a wind shear if there is an odd short cast, its just annoying.