Originally Posted by Fae
I did not find any testing done here on the forum and did not have time to do it myself (and there was no reason to spend time on it there was a change announced for 4.3.2). But if it's true that it's damage in fact does get buffed by Insight, the trinket is obviously being undervalued by ShadowCraft.
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I think the problem is a bit larger in scope than Shadowcraft - this thread's BiS list would need to be updated as would AskMrRobot and similar gear recommendation sites which depend on this thread.
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There still needs to be some testing done to confirm this and also to find out whats the new damage formula, but unless Blizzard did something seriously wrong when tweaking the damage and ICD, I think it's safe to assume that the actual BiS trinket combo is Wrath + Vial like you are showing in your post.
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I did log my raid last night as we cleared DS and, once I can get my GM to fix his world of logs account, I'll see if I can confirm the damage breakdown as suggested by Simulationcraft. Generally, what I saw in the damage breakdown in Skada was more or less consistent with what Simulationcraft suggested (with some variation because we had a few hiccups with people not paying attention during the 'benchmark' encounter).
I did notice the tooltip for vial
no longer updates based on your attack power buffs (similar to the Rath'rak the Poisonous Mind dagger). However, my testing before and during the raid suggested that it was in fact properly scaling on AP as well as with Insight. I'll see if I can get my GM to fix his WorldofLogs account tonight for conclusive proof - but others should do so as well. Having multiple sources would be helpful for confirmation.
Edit to add: The proc's physical damage does appear to have a 200% multiplier like a normal melee critical strike does. There's a note in Simulationcraft's release notes a couple versions back that pure classes (rogue, warlock, mage, hunter) appear to get correct multipliers (e.g. 200%) on proc crits whereas other classes get 150%. The math on the 397 trinket should look like this:
(AP * 0.9) / 3 = normal hit
((AP * 0.9) / 3) * 2 = critical hit
I haven't tested to discern whether or not the meta affects this. Also, if you want to confirm insight affects it, your maximum normal or critical hits should look like this:
((AP * 0.9) / 3) * 1.3 = max normal hit with max insight
(((AP * 0.9) / 3) * 2) * 1.3 = max critical hit with max insight
If Meta affects it:
((((AP * 0.9) / 3) * 2) * 1.3) * 1.03) = max critical hit with max insight affected by metagem.
(And, if savage combat affects this, multiply any of the above formulas by 1.04)
Edit to add: It appears that this is how Simulationcraft is calculating the numbers as well (but using the old trinket proc value). Mathematically, this works out that it is expecting insight, savage combat, and a 200% damage on crit value to affect the trinket (not sure about the meta, however).
Latest edit: 02/14/2012. After doing some testing, it seems insight
does affect this trinket's proc.
Testing on a dummy, I started with 19390 AP and no buffs. During the fight, I observed 3 different AP states (after trinket and dagger set had a chance to reach maximum procs). However, maximum AP was 25415 (with both landslides up and the trinket/dagger set at maximum).
Using the above math:
(((25415 * 0.9 {original trinket AP to damage coefficient}) / 3 {occurring 1/3rd less often) * 2 {crit damage multiplier}) * 1.3 {max insight}) = 19823.7.
This is slightly higher than max reported (by less than 100) as Skada reports maximum damage is 19.7k (without giving me a specific number).
I am uncertain whether or not the original value was actually higher but mitigated to a lower amount due to armor. However, this does at least confirm one truth: Insight does affect this trinket.