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Old 07/01/11, 1:48 PM   #31
Feano
Glass Joe
 
Undead Rogue
 
The Venture Co (EU)
Cloak prevents both the damage and knockback from Lord Ryloth's stomp. Managed this on every CD last night, used preemptively.

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Old 07/01/11, 4:44 PM   #32
Nociceptive
Glass Joe
 
Night Elf Rogue
 
Korgath
Burning Orbs is not cloakable. Nor is the Searing Seeds debuff, but did not try to time it for the Seed detonation. A badly timed and unlucky Killing Spree can place you in fire aoe on the ground.

For Baleroc, the damage from Torment is not cloakable. Killing Spree can get you in trouble refreshing tormented on players or becoming closest to a shard.

For Alysrazor, the Blazing Talon Initiate, I'm not sure what caused it, but sometimes Fieroblast came at odd intervals, some back to back casts. We had an ele shaman, a frost dk and myself (combat rogue) on one to keep up with them.

Also, on Alysrazor, when she is in Burnout, she can still parry.

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Old 07/01/11, 5:49 PM   #33
Lineli
Glass Joe
 
Lineli's Avatar
 
Human Rogue
 
Argent Dawn
Based on some testing last night regarding Lord Rhyloth's stomp, I am fairly certain that you cannot avoid the damage by jumping. Only by out ranging it or getting a lucky resist can you avoid it. Given that we are usually melee on the feet our only way of avoiding the damage seems to be cloak and feint.

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Old 07/01/11, 10:49 PM   #34
afortuna
Glass Joe
 
Night Elf Rogue
 
Suramar
For the Molten Lords, what I have found to be very effective is to back out of melee dmg range. In other words, step back until you are just out of range when he starts to cast. If you time it right, you'll be attacking the entire time just until he finishes his cast in which you'll be out of range to take the knockback or any damage. You can then move forward as he'll follow the tank at the point and keep attacking the whole time.

I'll have to try the jump either tonight or tomorrow night.

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Old 07/02/11, 7:28 AM   #35
Jarush
Von Kaiser
 
Human Rogue
 
Darksorrow (EU)
Originally Posted by Nociceptive View Post
For Alysrazor, the Blazing Talon Initiate, I'm not sure what caused it, but sometimes Fieroblast came at odd intervals, some back to back casts. We had an ele shaman, a frost dk and myself (combat rogue) on one to keep up with them.
We found out on our kill that our enhancement shaman's interrupt was bugged and didn't have school lock at all so it caused back to back casts. So it's probably your ele shaman that's causing the issue.

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Old 07/02/11, 7:31 AM   #36
Feano
Glass Joe
 
Undead Rogue
 
The Venture Co (EU)
Originally Posted by Nociceptive View Post
.

For Alysrazor, the Blazing Talon Initiate, I'm not sure what caused it, but sometimes Fieroblast came at odd intervals, some back to back casts. We had an ele shaman, a frost dk and myself (combat rogue) on one to keep up with them.
There should only be back to back casts if an interrupt is missed. Every time they get a cast off, the speed and damage of the next cast is increased.

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Old 07/03/11, 12:41 AM   #37
Toan
Glass Joe
 
Goblin Rogue
 
Mal'Ganis
Tested Cloak of Shadows on Flame Scythe multiple times tonight on Majordomo Staghelm and didn't see any Immunity or Resists. Feint definitely reduces the damage though.

EDIT: Additionally, Cloak of Shadows does not resist the damage from detonating Searing Seed debuffs.

Last edited by Toan : 07/03/11 at 4:14 AM.

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Old 07/03/11, 3:16 AM   #38
Ravikk
Glass Joe
 
Night Elf Rogue
 
Bladefist
Originally Posted by Lineli View Post
Based on some testing last night regarding Lord Rhyloth's stomp, I am fairly certain that you cannot avoid the damage by jumping. Only by out ranging it or getting a lucky resist can you avoid it. Given that we are usually melee on the feet our only way of avoiding the damage seems to be cloak and feint.
I actually found the opposite and that when I jumped just as he was about to bring his leg down I was able to avoid the knockback and damage. This is a difficult mechanic to time correctly but I was able to execute it more than a few times during the encounter. I am feinitng regardless but unless someone else confirms it then I believe that it is my timing of the jump and not a resist/range thing.

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Old 07/03/11, 3:24 AM   #39
Runemist
Glass Joe
 
Human Monk
 
Les Sentinelles (EU)
Originally Posted by Ravikk View Post
I actually found the opposite and that when I jumped just as he was about to bring his leg down I was able to avoid the knockback and damage. This is a difficult mechanic to time correctly but I was able to execute it more than a few times during the encounter. I am feinitng regardless but unless someone else confirms it then I believe that it is my timing of the jump and not a resist/range thing.
I had the same feeling, the only time i ever got full resists on the stomp was when jumping to try and avoid it. It is however going to be hard to prove or disprove as jumps dont show on logs. Also since there is no cast bar on the stomp i found the timing tricky to get/reproduce.

All in all with jump not costing you anything but looking a bit stupid i'd definitely recomment a feint + jump combo on stomp.


Still on Ryolith : Eruption stacks can be reseted by cloak of shadows.

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Old 07/03/11, 6:49 AM   #40
Santawest
Glass Joe
 
Undead Rogue
 
Dragonblight (EU)
Originally Posted by Grimwolf View Post
Disarming traps in the Shannox encounter helps the raid, but eats into your personal dps and gives you a debuff called Jittery that doesn't allow you to disarm anymore traps for somewhere between 10 and 15 seconds. Sorry, I didn't notice during the fight exactly how long the debuff lasted.
Disarming gives you a 15 second debuff.
It's a great tool to keep the area clean for your MT.

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Old 07/03/11, 9:01 AM   #41
Himeko
Glass Joe
 
Blood Elf Rogue
 
Magtheridon
perhaps a silly question but should we backstab below 35% on alysrazor if we have the ring/razor buff?

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Old 07/03/11, 1:20 PM   #42
Whistles
Piston Honda
 
Gnome Rogue
 
Staghelm
Originally Posted by Himeko View Post
perhaps a silly question but should we backstab below 35% on alysrazor if we have the ring/razor buff?
Not if you're energy capping and if there are rings out you probably are.

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Old 07/03/11, 2:44 PM   #43
Crevan
Don Flamenco
 
Gnome Rogue
 
Darksorrow (EU)
Sons of Flame during Ragnaros transition 1 can not be slowed either by crippling poison or blade twisting. However, a good way to deal with them is to vanish+cheap shot one and redirect+kidney shot another (with revealing strike is you're combat). One more thing: the add closest to the back of the room will go straight through lava if the hammer smashes on the far side relative to it. This means you probably won't have time to get a full kidney on it, so it's a good idea to reserve a vanish for this.

EDIT: Bad idea to KSp lava worms before Ragnaros.

Last edited by Crevan : 07/03/11 at 3:24 PM. Reason: corrections

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Old 07/03/11, 6:16 PM   #44
Runemist
Glass Joe
 
Human Monk
 
Les Sentinelles (EU)
Baleroc : CoS will not prevent any damage on the shard beam (Torment). (Even in the immune part). If for some odd reason the shard is AEing the immune part does work tho.

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Old 07/03/11, 6:33 PM   #45
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Yep. Neither will it remove any existing stack, nor prevent any damage, nor prevent any further application of the stack.
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