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Old 11/23/11, 7:15 AM   #241
Jestyr991
Von Kaiser
 
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Worgen Death Knight
 
Stormreaver
Has anyone been able to confirm the ability to get two phase 1 daggers day 1 using this trick:

Have a 10 man alt run clear to Hagra, invite rogue, summon, pickpocket. This allowing you to collect items off the first 4 bosses in your 25m raid later that evening, and also allowing a second rogue to pickpocket hagra that week.

I saw some discussion on it, but no confirmation. Is it still true that even if you accept a raid lockout, you dont get saved on normal until you kill something.

Last edited by Jestyr991 : 11/23/11 at 7:23 AM.

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Old 11/23/11, 7:57 AM   #242
n0point
Glass Joe
 
Night Elf Rogue
 
Sylvanas (EU)
Originally Posted by Jestyr991 View Post
Has anyone been able to confirm the ability to get two phase 1 daggers day 1 using this trick:
This has been answered a couple of times and yes, it is possible on the PTR.

Other than that how do you intend to get items from bosses killed later same night if there is a 12 hour charge cooldown on the rings and a 1hour+ questline afterwards? It will only be possible to get the items if you move your main raid back 1 day.

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Old 11/23/11, 3:31 PM   #243
Sulphuric
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Human Rogue
 
Frostmane (EU)
No reason at all to rush the normal modes during the first day considering you're already locked out for a week before stepping into heroics, and normals does not count towards world ranks, so the only logical thing is to maximize the resources for the legendary towards the second week.

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Old 11/23/11, 6:22 PM   #244
n0point
Glass Joe
 
Night Elf Rogue
 
Sylvanas (EU)
True. My only point was to remind Jestyr991 of the 12 hour delay needed so he clan plan ahead better.

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Old 11/23/11, 6:44 PM   #245
Jestyr991
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Stormreaver
Or if you raid late nite (IE: start at 12 or 1) if the servers come up early (some how), That is what im curious of, also not all guilds raid on Tuesday.

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Old 11/24/11, 9:32 PM   #246
moylen
Glass Joe
 
Worgen Rogue
 
Hakkar (EU)
Legendaries are now on the PTR:
Click Here ← Click Here

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Old 11/26/11, 3:01 AM   #247
Tekloth
Glass Joe
 
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Night Elf Rogue
 
Darksorrow (EU)
There's been a change to the pocket reset apparently:

For point 14 about the pocket cooldown, I was just asking a gm about it and he told me "pickpocketing Hagara puts a 12 hour cooldown on the ring to respawn, so you can't bring 20 rogues to a single raid and let them do the quest simultaneously. " So it's certainly not going live if that's in his notes.

Source

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Old 11/27/11, 3:13 AM   #248
Rheavon
Glass Joe
 
Orc Rogue
 
Stonemaul
So a friend just told me that after pick pocketing the ring and not having killed Hagra, when he zoned out of the instance the ring despawned. Has anyone checked since last patch?

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Old 11/27/11, 9:49 AM   #249
Pathal
Don Flamenco
 
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Worgen Rogue
 
Doomhammer
I think you need a little more info than "the ring despawned" for it to be meaningful.

What quest were they on when they zoned out?
Which ring was it? (Hint: there's 4 different rings used as quest items)
Was it the first quest, the raid wiped and he lost the ring when he zoned out?

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Old 11/27/11, 10:44 AM   #250
Rheavon
Glass Joe
 
Orc Rogue
 
Stonemaul
Originally Posted by Pathal View Post
I think you need a little more info than "the ring despawned" for it to be meaningful.

What quest were they on when they zoned out?
Which ring was it? (Hint: there's 4 different rings used as quest items)
Was it the first quest, the raid wiped and he lost the ring when he zoned out?
It was the first quest and it was he zoned in picked Hagra's pocket and zoned back out and the item was gone. I think he forgot to loot it myself, but hes adamant that he did so I wanted to see if anyone had tried since last patch.

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Old 11/27/11, 12:54 PM   #251
Halbarad
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Human Rogue
 
Ravencrest (EU)
Originally Posted by Rheavon View Post
It was the first quest and it was he zoned in picked Hagra's pocket and zoned back out and the item was gone. I think he forgot to loot it myself, but hes adamant that he did so I wanted to see if anyone had tried since last patch.
If thats true you can just hand in the quest (and ring) before you zone out?, then you'd have a diffrent item that possibly wouldn't despawn?.

Might be worth checking.

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Old 11/27/11, 1:06 PM   #252
Rheavon
Glass Joe
 
Orc Rogue
 
Stonemaul
Originally Posted by Halbarad View Post
If thats true you can just hand in the quest (and ring) before you zone out?, then you'd have a diffrent item that possibly wouldn't despawn?.

Might be worth checking.
Agreed, thats why I was hoping someone with more time could have a quick check for me.

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Old 11/28/11, 12:49 PM   #253
Exisled
Glass Joe
 
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Night Elf Rogue
 
Azjol-Nerub (EU)
If rupture does not proc the legendary, will it still be worthwhile using it over eviscerate?

Similarly, if Rupture does proc the legendary, will it be worth using <5CP ruptures in order to trigger more procs?

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Old 11/28/11, 12:57 PM   #254
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
The actual damage gains from a single proc of the legendary aren't that large, and I suspect the vast majority of your procs will come from autoattacks, Main Gauche procs, Sinister Strikes, etc. I would be very very surprised if changing your finisher pattern changed your stacking rate by more than a percent or so, and in that case the damage gains of increasing your proc rate would be far smaller than what you'd lose by doing an otherwise suboptimal cycle.

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Old 11/28/11, 1:03 PM   #255
Pathal
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Worgen Rogue
 
Doomhammer
Suffering was only adding a stack (or a chance to add) on the application of Rupture, not for each Rupture tick on the PTR last time I tested.

Using more Ruptures would theoretically increase the number of procs per minute, but that would be so inconsequential it would be meaningless.

EDIT: Has anyone been on the PTR to test the proc rate of Suffering lately? I did some 10 minute tests of that and the Mutilate cycle question.

The proc rates I got for Sub and Mut were very different than what I remember them being several patches ago, I had 35.9% as Sub, 30.9% as Mut, and 13.2% as Combat.

I also checked out the SS as Mut topic and it was a little bit of a let down. I used a 1+R/5E rotation (possibly not ideal), combat reforging for both, and this spec with SS being the sole CP builder. It was about 15% behind normal spec and rotation. Both tests were done over a 10 minute session on the dummy.

There's a lot of room for error in that, but 15% seems like it's too big of a deficit to be made up.

Last edited by Pathal : 11/28/11 at 6:46 PM.

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