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Old 01/18/12, 5:51 AM   #226
Padruthor
Glass Joe
 
Orc Death Knight
 
Sunstrider (EU)
Originally Posted by Sehjiro View Post
At the risk of sounding like asking for hand holding... Currently working on Yor'sahj 10 man Heroic. I've been comparing my performance with WoL, looking at raidbot and side by side looks with comparebot. I'm averaging around 22k dps here which seems quite low when seeing other rogues doing 40k+. After looking at up times of buffs, hits, abilities done... other than pure gear differences I see no reason I should be losing that much dps. With gcd controlling I get the feeling there must be some mechanics I'm missing here. Standard cleaves on the formless or whatever they're called adds when they're up, sprint to slimes etc...

Most likely the other high damage rogues are not on add duty, increasing DPS time. I'd check the amounts of damage done to the slimes - if it's close to negliable, they're just beating up the boss and cleaving the black adds.

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Old 01/18/12, 6:13 AM   #227
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Padruthor View Post
Most likely the other high damage rogues are not on add duty, increasing DPS time. I'd check the amounts of damage done to the slimes - if it's close to negliable, they're just beating up the boss and cleaving the black adds.
Yeah, I gained ~15k DPS in 25man heroic by staying on the boss and running out only once to a blob after a double add spawn, compared to sprinting to every blob.
In return our warrior and DK only lost ~5k, so it was a net DPS gain for both me and the whole raid.

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Old 01/18/12, 6:41 PM   #228
poptya
Glass Joe
 
Pandaren Rogue
 
Boulderfist
Due to our ramp up time, non-sub rogues are usually a very poor choice for slime damage on Yorsahj. Ideally we should stay on the boss, and the other classes can handle slime. If they can't quite manage it, try sending your tank out to kill slimes as well, as the boss is inactive while slimes are up.

If, on the other hand, you MUST go kill slimes, make sure to either make use of Redirect every time, or just wait until Deep Insight falls off before sprinting to the add. Since you'll only have redirect from the boss to the slime, and not the other way around, use any remaining combo points from dpsing the slime to refresh your SnD. And make sure BF is up to cleave the adds.


Edited for clarification.

Last edited by poptya : 01/19/12 at 2:42 AM.

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Old 01/18/12, 9:13 PM   #229
Jarush
Von Kaiser
 
Human Rogue
 
Darksorrow (EU)
Originally Posted by poptya View Post
If, on the other hand, you MUST go kill slimes, make sure to either make use of Redirect every time, or just wait until Deep Insight falls off before sprinting to the add. Since you'll only have redirect from the boss TO the slime, and not the other way around, use any remaining combo points from dpsing the slime to refresh your SnD. And make sure BF is up to cleave the adds.
Actually it's probably better to use redirect from the slime to the boss. Slimes die rather quickly so usually it's waste to redirect to them (unless you are having difficulties getting them down in time but that really can't be a problem if you have enough dps to down the boss and dps focus on right targets) so it gives better results to redirect from the slime to the boss.

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Old 01/19/12, 1:19 AM   #230
Seliathan
Von Kaiser
 
Troll Rogue
 
Kel'Thuzad (EU)
Originally Posted by poptya View Post
Due to our ramp up time, rogues are usually a very poor choice for slime damage on Yorsahj.
That is, for Combat and Mutilate. Subtlety outperforms every spec on the slimes since you have shadowdance up for every slime. If you have trouble killing them, this should work best, you won't be doing any real damage to the adds anyway and singletarget dps on the boss is pretty high, even without shadowdancing him.

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Old 01/19/12, 1:37 AM   #231
jsz
Von Kaiser
 
Pandaren Rogue
 
Magtheridon
What's the best scenario for black phase adds on yor'sahj 25 heroic? I generally just turn on blade flurry any time the adds are near (either stacked on the boss for red phase or killing a slime after a second wave), but it was just thought up about doing BF cleave until deep insight and changing to spamming FoK with wound poison

Jsz, Herald of the Titans

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Old 01/19/12, 2:54 AM   #232
Furtim
Piston Honda
 
Troll Rogue
 
Kargath
Looking at my last couple kills, where I help kill every slime, I manage about 40k average(25k low end, about 75k during BF w/CD's). We don't have a bleed buff, so I use a ruptureless cycle. When I sprint to the slime, I make sure I have a good SnD up, or atleast some CP's so I can refresh it on the way. I will then dps it down, usually getting a couple Evisc in, build up a few more CP and it will die, where I then redirect those CP's onto the boss where I can continue building Insight up. During Forgotten Ones phases, I wait till they make it into the group, and only then will I turn on BF, cleaving off the boss. Once the first group dies, I turn it back off until the 2nd group of Forgotten Ones spawn and move into the group to be killed in the same fashion.

Overall, our 10 man raid does about 275-300k average DPS over the duration of the fight.

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Old 01/23/12, 8:10 AM   #233
Alash
Von Kaiser
 
Troll Rogue
 
Karazhan (EU)
Adding to the last couple of replies, I push 42k while on globule (bitch) duty. My best advice to maximize output is to build 5 CP on Yor'sahj then using (glyphed) Sprint the exact moment he starts summoning, Redirect onto the glob and going flat out. This way your Redirect will refresh a couple seconds before the glob dies, enabling you to transfer Deep Insight over to
Yor'sahj.

Originally Posted by sinnaa View Post
Ultraxion
-The boss has a debuff that makes it so you will not be parried.
Expanding on this, while your attacks can still be dodged this effectively halves the value of expertise, making it beneficial to reforge away from expertise for this fight.

Last edited by Alash : 01/23/12 at 8:16 AM.

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Old 01/23/12, 9:43 AM   #234
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Alash View Post
Expanding on this, while your attacks can still be dodged this effectively halves the value of expertise, making it beneficial to reforge away from expertise for this fight.
No it doesn't, the value of expertise is calculated by expecting you to be standing behind the boss, i.e. no parries at all already.

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Old 01/25/12, 11:18 AM   #235
Warchy
Glass Joe
 
Goblin Rogue
 
Malfurion
So my guild has H morchok/yorsahj/ultrax down ... were starting work on Hagara... Any tips/pointers for maximizing during frost phase on the crystals? seems like I only have time to build 3-4 CP and then toss an evisc before its time to haul ass away from ice wall.

Thanks in advance

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Old 01/25/12, 11:32 AM   #236
Exisled
Glass Joe
 
Exisled's Avatar
 
Night Elf Rogue
 
Azjol-Nerub (EU)
Originally Posted by Warchy View Post
So my guild has H morchok/yorsahj/ultrax down ... were starting work on Hagara... Any tips/pointers for maximizing during frost phase on the crystals? seems like I only have time to build 3-4 CP and then toss an evisc before its time to haul ass away from ice wall.

Thanks in advance
The only things I can think of for this are the T12 2pc, and speccing sub w/ hemo glyph - so just throw up a hemo+rupture as you run past the crystal.

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Old 01/25/12, 1:47 PM   #237
Warchy
Glass Joe
 
Goblin Rogue
 
Malfurion
Originally Posted by Exisled View Post
The only things I can think of for this are the T12 2pc, and speccing sub w/ hemo glyph - so just throw up a hemo+rupture as you run past the crystal.
Yeah thats definately something I thought about doing. lots of utility for the snowflake issue also being able to shadowstep to the crystals would be excellent... it seems to be a major factor in how much dps our feral and warrior are able to do because they have so much time on target.

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Old 01/26/12, 5:18 AM   #238
Egészségére
Glass Joe
 
Human Rogue
 
Azuremyst (EU)
Hello, i got 2 questions:

My guild is at Hagara HC.
I think im gonna change my "Wrath of Unchaining" (LFR) trinket with "Kyroptyric Sigil" since its a very bursty fight, and the WoU stacks tends to fall of during phases. What would you suggest?

Im usually combat, only use sub for Morchok, but i believe sub would be better for Hagara, due to the burst and Insight not being high when it matters. Combat is good for cleaving the tombs tho. What spec are you using?

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Old 01/26/12, 3:10 PM   #239
Naihan
Von Kaiser
 
Blood Elf Rogue
 
Bronzebeard
I need some H Spine tendon rotation advice. When we have bloodlust active, I find myself constantly in the following situation:

ambush to 3 CPs -> immediately get to 4 via HaT -> about to cap energy.

No doubt anyone going sub on this fight is also constantly in this difficult situation. What is the best way to handle this? There seems to be no perfect way. The options are:

1) 4 CP eviscerate spam as to not waste any energy/CPs. I haven't played assassination in a few months, but I'm a mutilate rogue at heart, and this is my first instinct.
2) Cap out energy for ~1-2 seconds and get the 5th CP via HaT and waste no CPs.
3) Ambush again, waste 2 CPs, but no energy.

I know that a definite answer is probably not known, but I'd like to know how others are handling this.

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Old 01/26/12, 5:03 PM   #240
Laeahndria
Glass Joe
 
Laeahndria's Avatar
 
Blood Elf Rogue
 
Blackrock
I didn't see this posted anywhere yet, but you can shadowstep through the icewave on hagara, which I found very useful on heroic. It allowed me to stay on the crystal and increase dps time. You must be sure, however, that the icewave is clear of the crystal or you'll bite the dust.

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