Originally Posted by Anachon
If the hemo debuff is refreshable it sounds like it could work similar to the current mechanic of refreshing a MoS buffed rupture via eviscerate. Which means PvE Sub would mainly be about refreshing our two bleed dots + SnD.
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Kinda moot at this point, but it was a poor choice of words. You couldn't roll it per se, but instead refresh it with new damage and considering all the factors like if hemo did crit, if any other buffs were available and so on. But you didn't need another bleed.
For the current patch, I don't think that they changed much. Most things are just flat damage buffs or the aforementioned change to remove the need for having 2 kind of daggers with different speed.
As for the new proc for Assassinaton, I guess they just want to give Rogues the same RNG'ish stuff other classes have, with Spriests getting a free SWD above 20% due to dot-ticks for example. I don't think they had some nifty mechanic in mind forcing you to look out for a particular situation. If you could stack the buff you might save it for some burst or something along that line, but since its' duration ain't that long we are probably gonna hit that button the moment it pops up.
Edit: In the current build you still need to have a bleed on the target before the Hemo DoT appears. It might either be a bug, or a very confusing tooltip change. You can still put the dot up again without having rupture on the target as long as you got the old hemo DoT up though. Still works with other bleeds like a hunter-crit aswell.
On a sidenote: The legendary dagger proc rate is still abnormally high on the beta servers.