Originally Posted by ghostwood
So now that weve been raiding for awhile, what is everyone thoughts on top rogue dps specs. Combat for cleave fights and assassination for single target? I Swapped to assassination on Garajal from combat(which is my normal spec) and it seemed to up my dps about 5k. Whats everyone else finding?
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I think its a little more subtle than that, overall. I think in pure sustained DPS, the specs are actually pretty close - Assassination may have a lead, but its not particularly large. While on a fight of sufficient length Assassination probably has a nontrivial advantage, the practical reality of typical raid fights is that the answer most often comes down to whether Combat was able to squeeze a 5th AR+SB in, and whether Assassination makes it to their 4th Vendetta + 3rd SB (or whatever, depending on the exact fight length). Combat's damage is bursty, so the exact number of times it gets its cooldowns is a major factor in how good its going to be. This is also why Combat tends to jump out to a lead at the beginning of a fight, while Assassination will provide more consistent DPS throughout the fight and gradually overtake Combat, particularly once Execute range hits.
Hence: in the Patchwerk scenario, the winner likely comes down to fight length - more likely favoring Assassination, but not always and not by a large margin. However, Patchwerk fights basically don't exist anymore - the closest you find is Gara'jal, where, indeed,
Assassination has a narrow edge. In practice, figuring out which spec if favored is more often a question of their secondary benefits: Combat wins on Stone Guards because of its cleave, while Assassination wins on Feng because of its superior AoE. If an execute is helpful, Assassination holds an edge; if burst damage is more important, that favors Combat. In most cases, the winner is a question of when you need damage on what more than anything else.