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11/10/12, 7:22 PM
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#76
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Mike Tyson
Night Elf Rogue
Doomhammer
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Well... Combat is better, but I think there's a caveat about "assuming equivalent gear" here. Assassination, while attacking a single leg, is going to do roughly 2x its usual damage on account of the damage bonus. Combat will be doing about 90% of its single-target DPS to the leg (reduced for the BF energy penalty), doubled to 1.8x on the leg, and cleave maybe 2/3 of that onto the body (as poisons don't transfer). So they'll be doing, perhaps, 2.4x-2.5x their single target DPS while attacking a leg. However, it also bears mention that Combat can't really KSp on the fight, which eats into that advantage to some extent.
Add it all up, and Combat is probably 15%-20% ahead assuming all other things are equal - which is a pretty solid advantage and definitely worth getting.
The key words there, however, are "all other things being equal". If, for instance, you're using 502 daggers of Stone Kings but still haven't found a MH Fist that's better than a 463 dungeon blue, there's going to be a significant gap between your baseline Combat efficacy and your baseline Assassination efficacy. I suspect in practice that gap is less than the 15% it would need to be in most cases, such that Combat is "usually" going to be better; but depending on the exact circumstances, there may be cases where Assassination is competitive and possibly even superior, as opposed to being clearly inferior as it was before.
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11/10/12, 7:34 PM
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#77
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Von Kaiser
Troll Rogue
Kel'Thuzad (EU)
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Well, Assassination and Combat are about the same when we talk about single-target DPS. In this case combat loses out on quite abit of energy regen though since bladeflurry is active pretty much all the time, which in turn should put assassination up ahead (on the leg). Add to that the additional energy regen from a second venomous wounds ticking, and I come to the conclusion that assassination provides a much higher DPS on the leg alone.
I currently have no experience when it comes to Garalon heroic, but I guess one still wants to keep three legs down permanently, and how many people you need to achieve that could make a difference. Even if it wouldn't matter, the question is whether the singletarget DPS difference on the leg makes up for the estimated ~25-30% additional damage BF provides by itself.
edit: Some of the thoughts cleared up by Aldrianas numbers. Thanks for that. Do you have any estimates regarding a second VW running on the boss?
Last edited by Seliathan : 11/10/12 at 7:40 PM.
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11/12/12, 3:32 AM
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#78
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Von Kaiser
Troll Rogue
Stormreaver (EU)
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Regarding Garalon, dying legs do not seem to grant the Rupture energy refund via VW (thus favoring combat ever-so-slightly more).
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11/12/12, 5:00 AM
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#79
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Glass Joe
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On Empress, someone in my raid asked me if the mastery effected the poison buff and linked that I had a poison hit for around sixty-two thousand. At the time I was combat so, as has been stated in the first post, this wasn't this case. This has lead me to be curious about Bandit's Guile and Imbued Poison. Going to pay close attention to my logs for our next kill to see if this is in fact the case.
Even if it does effect the poison, I don't see a way to increase the amount it procs during a Deep Insight.
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11/14/12, 12:21 AM
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#80
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Von Kaiser
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I would like to ask someone to take over this thread. I am going very casual as I just don't have the time and work too much to fully operate at a high level anymore.
THank you everyone for the input and feedback over the last year or 2.
I will be on Ticho-alliance, hopefully as sinnaabun still.
I wish everyone the best and maybe I'll see you around.
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11/14/12, 5:30 PM
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#81
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Von Kaiser
Worgen Rogue
Stormrage (EU)
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Just did Tsulong
Specced Dirty Tricks and Glyph of Gouge as an extra 'interrupt' on the Sha adds because their casts are savage. Helped a lot.
Last edited by jtstormrage : 11/15/12 at 12:27 PM.
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11/15/12, 8:17 AM
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#82
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Glass Joe
Goblin Rogue
Al'Akir (EU)
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Originally Posted by sinnaa
I would like to ask someone to take over this thread. I am going very casual as I just don't have the time and work too much to fully operate at a high level anymore.
THank you everyone for the input and feedback over the last year or 2.
I will be on Ticho-alliance, hopefully as sinnaabun still.
I wish everyone the best and maybe I'll see you around.
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Sorry to hear that (from our point of view anyway lol). I am very thankful for your contributions, you (as with many of the others here) have made our roguely lives a lot easier. So, thanks!
--
Feng Heroic
We have been using the strat to delay the adds on the shield phase for an extra nullify (we nullify the 1st, delay the adds for a second nuillify, nuke the 3rd and then nullify the 4th). If you are using this strat then envenom+crippling poison with crippling poison glyph works well (Heroic madness blobs all over again  )
I also have a question. How many stacks of Overcharged are people soaking on Elegon before they reset, I have slowly been trying to push a little more but it would be good to share how far it is safe to push if other rogues have been more adventurous!
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11/16/12, 12:19 AM
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#83
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Glass Joe
Pandaren Rogue
Aerie Peak
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Shadowstepping back to Elegon from outside the ring seems to place you directly in the center of his hitbox, exposing you to his breath.
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11/16/12, 3:52 AM
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#84
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Glass Joe
Goblin Rogue
Azshara (EU)
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Originally Posted by timwoj
Shadowstepping back to Elegon from outside the ring seems to place you directly in the center of his hitbox, exposing you to his breath.
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Shadowstepping on Elegon places you sometimes in the air on Elegon, but still behind his center. When you fall down straight you are still behind him, however, you can alter your fallangle a little bit one time in a straight fall. So you might want to stand still while shadowstepping to Elegon just in Case.
Last edited by Knarcus : 11/16/12 at 10:32 AM.
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11/16/12, 9:13 AM
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#85
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Piston Honda
Pandaren Rogue
Tarren Mill (EU)
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Originally Posted by sinnaa
I would like to ask someone to take over this thread. I am going very casual as I just don't have the time and work too much to fully operate at a high level anymore.
THank you everyone for the input and feedback over the last year or 2.
I will be on Ticho-alliance, hopefully as sinnaabun still.
I wish everyone the best and maybe I'll see you around.
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If no one else really wants to take over, I can. How should it be handled? Creating a new thread and copying over all info + updating? (As was done with the combat thread). That might short term lead to some loss of discussion that have been going on in this thread though.
Could PM me if you want.
Originally Posted by LemonTop
I also have a question. How many stacks of Overcharged are people soaking on Elegon before they reset, I have slowly been trying to push a little more but it would be good to share how far it is safe to push if other rogues have been more adventurous!
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Not sure how you're doing it. But when we raid we get two protectors per "phase one" (sometimes one in the first phase one). Basically I stay in until boss is at ~87% and ~52% respectively. After that I sprint out and shadow step back to the boss during the transition. Before I used to go out with every second protector, however that just made it harder for the tank to judge when the protector is falling below 25% with the increased damage taken.
During orb phase I usually reset every other orb and shadow step back to boss, though I feint during the explosions of killed orbs. Also depending on how many we do, I never reset before we stop killing orbs to maximize the damage during that burn period.
In "phase four", the last nuke phase, I never reset stacks.
Last edited by Rosvall : 11/16/12 at 9:22 AM.
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11/16/12, 12:47 PM
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#86
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Mike Tyson
Night Elf Rogue
Doomhammer
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Originally Posted by Rosvall
If no one else really wants to take over, I can. How should it be handled? Creating a new thread and copying over all info + updating? (As was done with the combat thread). That might short term lead to some loss of discussion that have been going on in this thread though.
Could PM me if you want.
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I can give you the first post in the thread if both you and sinnaa are okay with that. Shoot me a PM when you're ready to do the handoff (i.e., you have your rough draft of a new first post ready).
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11/17/12, 2:11 AM
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#87
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Von Kaiser
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Originally Posted by Aldriana
I can give you the first post in the thread if both you and sinnaa are okay with that. Shoot me a PM when you're ready to do the handoff (i.e., you have your rough draft of a new first post ready).
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I'm okay with whoever feels they have the time to properly manage this thread taking over it.
Thanks for all the comments. I have really enjoyed working with everyone over the last few years. There just comes a time when you can't manage what you once could in the game and that time just recently came for me... It was hard to walk away from hardcore progression, but months of sleeping2-4 hours just wasnt worth it anymore :-P
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11/19/12, 2:31 AM
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#88
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Glass Joe
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BLADE LORD:
This isn't really directly rogue related, but something that should be noted for your raid as a whole: If a boomkin gives you symbiosis, he/she will gain Cloak of Shadows. The boomkin can use Cloak of Shadows to remove the Wind Step debuff, which is pretty nasty on heroic. (melee don't get this debuff)
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11/19/12, 11:14 AM
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#89
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Piston Honda
Pandaren Rogue
Tarren Mill (EU)
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How much information that doesn't directly help rogues should we add in here? I'd say the above post should be better fitted in the druid version of this thread (if they have one). What do you guys think, should we add anything even remotely related to rogues here, or just keep it to things the rogue can actually take advantage of?
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11/19/12, 1:16 PM
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#90
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Mike Tyson
Night Elf Rogue
Doomhammer
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In general this thread should be mostly for information that applies specifically to rogues; this isn't a general boss strategy thread.
Symbiosis is sort of an awkward case in that it mostly applies to druids, but isn't necessarily the sort of thing they're going to be testing reliably.
In this particular case, I think the fact that Wind Step can be cloaked is useful to rogues in its own right, as while it doesn't target us, if positioning gets screwed up it is possible that you'll wind up with it. So I might suggest something like:
"The Wind Step debuff can be cloaked. As it does not target melee, you generally shouldn't need to worry about this barring positioning errors, but your druids might find the information useful as they can gain cloak via Symbiosis"
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