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Old 11/30/08, 6:52 PM   #501
xvvx01
Von Kaiser
 
Blood Elf Rogue
 
Blackrock
Originally Posted by turbare View Post
Ok, i can't seem to find this, and it's not very clear to me, but if i use a 5 SnD 5 Rupture 5 Envenom rotation on bosses, which cycle should i select in the spreadsheet?
The thing that got me going was the fact that i got [Split Greathammer], and the spreadsheet shows it as a DPS decrease from [Fang of Truth], which i find hard to believe, even with the 1.6 speed and me being sword specced at this moment.
Going off the top of my head here but the terminology might not be exact.

You would specify a XsYrZe cycle. Set it to Envenom over Eviscerate and set the combo points for each finisher at 5.

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Old 12/01/08, 2:08 AM   #502
Xerxes25
Glass Joe
 
Undead Rogue
 
Cenarius
I didn't see a post about it anywhere, and you likely already know this, but the spreadsheet doesn't seem to account for human racials. I select my race as human, and I am using swords in both hands but my expertise is never accurate.

Is there a way to add this in myself so AEP and upgrades are calculated correctly?

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Old 12/01/08, 2:14 AM   #503
• Vulajin
Vula'jin the Void, blessed by the loa
 
Vulajin's Avatar
 
Undead Mage
 
Mal'Ganis
The expertise for both dwarf and human racials is accommodated correctly by the spreadsheet, but it does not display in the headers on the four main settings sheets ("Talents & Settings," "Gear," "Buffs," "Cooldowns") because it is applied on a per-hand basis for each ability.

Originally Posted by Caffeine View Post
I am a bit unsure about this, to me it seems that haste procs are not added properly. If I manually change a trinket without any on use effect or procs and set it to passive 74 crit rating and 92 haste rating (this is the average given for Meteorite Whetstone for my gear in DPS Calc 3) I get roughly 20 more DPS using this passive trinket than with Sphere of Red Dragon's Blood or the Meteorite Whetstone as it is implemented in the sheet.
Turns out you were correct and there will be a forthcoming update to fix the bug that was causing this.

Last edited by Vulajin : 12/01/08 at 3:41 AM.

Originally Posted by Enervate
Yep, still a fucking idiot.

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Old 12/01/08, 3:40 AM   #504
• Vulajin
Vula'jin the Void, blessed by the loa
 
Vulajin's Avatar
 
Undead Mage
 
Mal'Ganis
Version 0.4.1 is available via the download link in the first post. Changes:

- Reordered calculation of armor effects on Killing Spree to be consistent with other calculations.
- Removed Drums of Battle and Drums of War.
- Added Enchant Gloves - Precision.
- Moved "Saved DPS" field to Gear sheet and added instructions.
- Fixed an error where haste procs were not properly feeding into the cooldown model.
- Fixed an error when selection "None" for your meta gem.

The error with respect to proc-based haste and the cooldown model is the most significant part of this update, and everyone who uses [Meteorite Whetstone] pretty much needs to download this. Most of the other changes are incidental.

Last edited by Vulajin : 12/01/08 at 4:04 AM.

Originally Posted by Enervate
Yep, still a fucking idiot.

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Old 12/01/08, 4:30 AM   #505
Neto-
Bald Bull
 
Neto-'s Avatar
 
wut
Gnome Warlock
 
No WoW Account
The Eternal Belt Buckle isn't automatically adding the extra socket - but it can be done manually for now: change the A72 cell to Any.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/01/08, 5:16 AM   #506
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Neto- View Post
The Eternal Belt Buckle isn't automatically adding the extra socket - but it can be done manually for now: change the A72 cell to Any.
The fix is to change it to the "Titanium Belt Buckle" to "Eternal Belt Buckle" in that cell.

Also as a note, that haste proc fix probably fixes [Signet of Edward the Odd] as well.

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Old 12/01/08, 6:24 AM   #507
turbare
Von Kaiser
 
turbare's Avatar
 
Worgen Warrior
 
Ravencrest (EU)
Originally Posted by xvvx01 View Post
Going off the top of my head here but the terminology might not be exact.

You would specify a XsYrZe cycle. Set it to Envenom over Eviscerate and set the combo points for each finisher at 5.
Made the changes, and even with this spec Talent Calculator - World of Warcraft it shows the mace as being a downgrade by about 10-15 dps.
Do you guys find this appropriate? I know it's a mace (1.6 speed) vs a sword (1.5 speed) but still, it has ~35 more dps, plus the stats.

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Old 12/01/08, 7:49 AM   #508
Scound
Von Kaiser
 
Orc Rogue
 
Dethecus (EU)
Originally Posted by turbare View Post
Made the changes, and even with this spec Talent Calculator - World of Warcraft it shows the mace as being a downgrade by about 10-15 dps.
Do you guys find this appropriate? I know it's a mace (1.6 speed) vs a sword (1.5 speed) but still, it has ~35 more dps, plus the stats.
If you want to compare the two Weapons do it without any kind of weaponspecialisation selected. You will see the Mace indeed being superior to the sword.

The sword in your case is that good, as its faster Speed not only triggers more Combat-Potency Procs (increasing cyclespeeds) but also more Swordspec-Procs per minute (which are executed with your Mainhand-Weapon, meaning the better the Mainhand the better a slower offhand).

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Old 12/01/08, 9:15 AM   #509
koaschten
In the rear with the gear!
 
koaschten's Avatar
 
Worgen Rogue
 
Auchindoun (EU)
Originally Posted by Scound View Post
... but also more Swordspec-Procs per minute (which are executed with your Mainhand-Weapon, meaning the better the Mainhand the better a slower offhand).
I assume you wanted to say "faster offhand" because anything else wouldnt make sense. Just clarifying.

How to get an Android Authenticator on your PC. (updated feb'11)

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Old 12/01/08, 10:37 AM   #510
Rerox
Piston Honda
 
Rerox's Avatar
 
Dwarf Rogue
 
Proudmoore (EU)
While checking out some gear upgrades, I noticed that the dps-gain of the 2-pieces and 4-pieces Bonescythe setbonus seems to be quite low and lackluster.

While the 2-pcs-Bonus of T6 nets for about 100dps and the 4-pcs-Bonus of T6 still for about 45 dps,
the 2-pcs-T7-Bonus registers for only roughly 20dps and even the 4-pcs-T7-Bonus delivers just about 80 dps.

Is that really the expected damage range for these bonuses?
If so that makes the replacement of 2-pcs-T6-bonus even harder.

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Old 12/01/08, 10:58 AM   #511
Boojangles
Glass Joe
 
Gnome Rogue
 
Bloodscalp
Edited out due to my idiocy.

Last edited by Boojangles : 12/01/08 at 11:16 AM. Reason: I timed out and it posted this in the wrong thread; I apologize

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Old 12/01/08, 11:52 AM   #512
ekval
Piston Honda
 
Night Elf Rogue
 
Stormreaver (EU)
Originally Posted by Rerox View Post
While checking out some gear upgrades, I noticed that the dps-gain of the 2-pieces and 4-pieces Bonescythe setbonus seems to be quite low and lackluster.

While the 2-pcs-Bonus of T6 nets for about 100dps and the 4-pcs-Bonus of T6 still for about 45 dps,
the 2-pcs-T7-Bonus registers for only roughly 20dps and even the 4-pcs-T7-Bonus delivers just about 80 dps.

Is that really the expected damage range for these bonuses?
If so that makes the replacement of 2-pcs-T6-bonus even harder.
This seems to be the case, and while T7 set bonuses aren't anything spectacular, you still can get rid of T6 parts at some point.

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Old 12/01/08, 1:14 PM   #513
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Furtim View Post
Added Rating Conversions and Pawn import strings for AEP, EP, and DPS

They are currently hard-coded to level 80, but why even bother with this if you're not 80 yet.

I updated the sheet to include your EP & DPS strings. Good idea.
However, the conversion to ratings was unnecessary, as the values already represented ratings, and not %. I updated the description to make that more clear.

I also fixed the stupid bug where 2 EP was worth only 1 point. Should be 2 of course. After all, these are values derived from AP...

No changes beside those, just did a quick check if it works with 0.4.1, which seems to be the case.


Roguecraft.AEP.v1.1


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Old 12/01/08, 1:50 PM   #514
Tetmikem
Glass Joe
 
Undead Rogue
 
Dunemaul (EU)
I don't have Excel on my computer, does anyone know any other way to get the spreadsheet to work without it? If not, then is using the AEP system my best way to compare upgrades?

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Old 12/01/08, 1:58 PM   #515
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
OpenOffice

The sheet itself will work with it, the AEP calculation not.


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Old 12/01/08, 2:34 PM   #516
mechler
Glass Joe
 
Undead Rogue
 
Executus
Enchant Bracers - Greater Assault - Spell - World of Warcraft
In the latest version of the spreadsheet this gives 38 Attack Power but the spell on Live gives 50 attack power.

Last edited by mechler : 12/01/08 at 2:34 PM. Reason: Cleaning up formatting

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Old 12/01/08, 2:41 PM   #517
Muck
Glass Joe
 
Human Rogue
 
Blackrock (EU)
The 51 Talent is calling "Killing Spree" and not "Murder Spree".

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Old 12/01/08, 3:32 PM   #518
kurosawa
Glass Joe
 
Human Rogue
 
Burning Blade
I may just be blind, but I cannot find Heroic Presence anywhere on the sheet. Is it automatically implemented?

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Old 12/01/08, 4:11 PM   #519
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
Originally Posted by Vulajin View Post
Version 0.4.1 is available via the download link in the first post. Changes:

- Reordered calculation of armor effects on Killing Spree to be consistent with other calculations.
- Removed Drums of Battle and Drums of War.
- Added Enchant Gloves - Precision.
- Moved "Saved DPS" field to Gear sheet and added instructions.
- Fixed an error where haste procs were not properly feeding into the cooldown model.
- Fixed an error when selection "None" for your meta gem.

The error with respect to proc-based haste and the cooldown model is the most significant part of this update, and everyone who uses [Meteorite Whetstone] pretty much needs to download this. Most of the other changes are incidental.
Handful of notes:
1. Titansteel Shanker is not listed in the MH weapons
2. Greater Assault (wrist enchant) is 50 AP now, not 38
3. The bonus socket on the belt at least doesn't seem to work anymore. You can select Eternal Belt Buckle but it doesn't seem to add in the gem value anywhere

Haven't seen any other issues than that so far.

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Old 12/01/08, 4:19 PM   #520
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by chalon View Post
3. The bonus socket on the belt at least doesn't seem to work anymore. You can select Eternal Belt Buckle but it doesn't seem to add in the gem value anywhere
This part is because the A72 is looking for a Titanium Belt Buckle, instead of Eternal Belt Buckle for some reason. Can change it to fix that part.

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Old 12/01/08, 6:03 PM   #521
Echophantom
Von Kaiser
 
Undead Rogue
 
Garrosh
Edited for stupidity, and apologies to chalon. Misread the name and thought someone was complaining about the sheet again.

Last edited by Echophantom : 12/01/08 at 11:37 PM.

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Old 12/01/08, 6:39 PM   #522
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
Uh, I obviously know how to add it myself. But I mentioned it because I'd suspect it would be a common choice for a main hand weapon, and thus should be on the default list.

Also, the space isn't really limited because you can just add a row and change the named regions.

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Old 12/01/08, 7:08 PM   #523
ekval
Piston Honda
 
Night Elf Rogue
 
Stormreaver (EU)
Pardon me if this has been answered earlier but out of curiosity, why is the armor value 11990 in spreadsheet? Are the armor values flawed in thread like Wrath boss armor testing or where does 11990 come from? I know it's really simple to change it, just curious which number is correct one.

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Old 12/01/08, 7:25 PM   #524
sdwwraith
Glass Joe
 
Blood Elf Rogue
 
Skywall
Just happened to notice - Target levels go 70, 71, 72 and Boss. Shouldn't those be 80, 81, 82 and Boss?

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Old 12/01/08, 8:15 PM   #525
laod
Glass Joe
 
Human Rogue
 
Sen'jin
With the appropriate spec and the same enchant shouldn't [Librarian's Paper Cutter] typically be a better OH than [Fang of Truth]? Even taking the significantly better weapon stats, human racial and the boost from sword spec in to account, .2 spd and 10 dps seems huge. However, I'm seeing the fang as giving me about 40 more dps on the sheet. I generally trust the sheet. What am I forgetting or misunderstanding?

EDIT: swapping my poisons narrowed the gap to 13 dps.

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