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Old 12/01/08, 8:42 PM   #526
Flaw
Glass Joe
 
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Gnome Rogue
 
Destromath
Originally Posted by saedo View Post
The fix is to change it to the "Titanium Belt Buckle" to "Eternal Belt Buckle" in that cell.
When I try to do that I get an "Invalid Value" error, I'm using OpenOffice.

EDIT: Never mind, I got it to work.

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Old 12/01/08, 10:23 PM   #527
• Vulajin
Vula'jin the Void, blessed by the loa
 
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Undead Mage
 
Mal'Ganis
Originally Posted by ekval View Post
Pardon me if this has been answered earlier but out of curiosity, why is the armor value 11990 in spreadsheet? Are the armor values flawed in thread like Wrath boss armor testing or where does 11990 come from? I know it's really simple to change it, just curious which number is correct one.
It would be because I was not aware of that thread. Cheers, and the value will be changed next version.

Originally Posted by Enervate
Yep, still a fucking idiot.

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Old 12/01/08, 11:33 PM   #528
jilanea
Von Kaiser
 
Undead Rogue
 
Shadowsong (EU)
I'm probably being dense, but I lose dps swapping from 32 attack power to 16 agility gems on the spreadsheet.

Open Office user.

Version 0.4.1.

edit: apologies for idiotic post thought I understood how they scaled but clearly didn't.

Last edited by jilanea : 12/02/08 at 12:15 AM.

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Old 12/01/08, 11:34 PM   #529
Echophantom
Von Kaiser
 
Undead Rogue
 
Garrosh
It's possible AP just scales better for you than agility does, in which case it actually would be a dps loss.

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Old 12/01/08, 11:37 PM   #530
path411
Von Kaiser
 
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Undead Death Knight
 
Bonechewer
Originally Posted by saedo View Post
This part is because the A72 is looking for a Titanium Belt Buckle, instead of Eternal Belt Buckle for some reason. Can change it to fix that part.
Simply make A72 read:

=IF(B68="Eternal Belt Buckle","Any","")

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Old 12/02/08, 6:23 AM   #531
Rerox
Piston Honda
 
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Dwarf Rogue
 
Proudmoore (EU)
@Vulajin
any idea on the topic of 2pc-T6-bonus calculation that Antiarc mentioned in the Simple Questions Thread?
Rogue: Simple Questions/Simple Answers

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Old 12/02/08, 8:38 AM   #532
onkl
Von Kaiser
 
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Brick
Undead Rogue
 
No WoW Account (EU)
Could you add values to the gem names? For example change "Pristine Monarch Topaz" to "Pristine Monarch Topaz (16ap/8hit)".

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Old 12/02/08, 8:56 AM   #533
Venomous
Glass Joe
 
Worgen Rogue
 
Frostmourne
Is there anyway to convert or toggle the Hit % (along with other %'s) to number values?

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Old 12/02/08, 9:12 AM   #534
Pinch
Glass Joe
 
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Gnome Rogue
 
Sen'jin
Not on the spreadsheet: Mark of Norgannon and Darkmoon Card: Greatness

I would greatly appreciate if these were modeled!

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Old 12/02/08, 11:49 AM   #535
Brotherbear
Piston Honda
 
Orc Rogue
 
Frostwolf
I've debated mentioning this because it's not really a big deal.

The default setting for talent spec for mutilate has one point in Vigour and two out of three in Ruthlessness. Given that this is not the ideal dps spec, you might want to change it. But like I said, it's not really a big deal.

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Old 12/02/08, 11:54 AM   #536
Leto
King Hippo
 
Leito
Troll Rogue
 
No WoW Account
Originally Posted by Brotherbear View Post
I've debated mentioning this because it's not really a big deal.

The default setting for talent spec for mutilate has one point in Vigour and two out of three in Ruthlessness. Given that this is not the ideal dps spec, you might want to change it. But like I said, it's not really a big deal.
That's the spec that vulajin uses. I believe the default gear is what he uses as well. It makes sense for it to mimic the person who maintains the spreadsheet, since it is less work for them that way.

Rogue at heart.

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Old 12/02/08, 12:10 PM   #537
Rosethorn
Von Kaiser
 
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Undead Warlock
 
Ravencrest (EU)
Originally Posted by Vulajin View Post
Version 0.4.1 is available via the download link in the first post. Changes:

- Reordered calculation of armor effects on Killing Spree to be consistent with other calculations.
- Removed Drums of Battle and Drums of War.
- Added Enchant Gloves - Precision.
- Moved "Saved DPS" field to Gear sheet and added instructions.
- Fixed an error where haste procs were not properly feeding into the cooldown model.
- Fixed an error when selection "None" for your meta gem.

The error with respect to proc-based haste and the cooldown model is the most significant part of this update, and everyone who uses [Meteorite Whetstone] pretty much needs to download this. Most of the other changes are incidental.
The link to my new version of Vul's Spreadsheet is given below

Rogue_DPS_Cherubael_0.4.1.xls - FileFront.com

All credit goes to him for its creation. Mine differs only in these ways:

- You can Save/Load/Delete Gear Sets.
- I added a totals bar at the top of the gear page so you can see how much of each stat you have.
- I fixed an error on the gear page (A72) which does not correctly account for the belt enchant.
- Boss armor values are now correctly set to 13083

I am planning on updating mine as his updates and if people are interested I will continue to link through the latest version.

Last edited by Rosethorn : 12/02/08 at 12:24 PM.

Sukoden - "I refuse to play druid. In the end you get too many and you end up with a frickin zoo."

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Old 12/02/08, 12:20 PM   #538
insi9nia
Von Kaiser
 
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Undead Mage
 
Frostmourne
For those of you still using Berkserker's Call, just change a cell in Cooldowns (120sec) to add 360AP for 20secs.
Also, would love to see Darkmoon Card: Greatness added as well, since i messed up the template trying to add
it myself.

Maniq loves me.
That is awesome.

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Old 12/02/08, 12:30 PM   #539
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by insi9nia View Post
For those of you still using Berkserker's Call, just change a cell in Cooldowns (120sec) to add 360AP for 20secs.
Also, would love to see Darkmoon Card: Greatness added as well, since i messed up the template trying to add
it myself.
No one is adding trinkets that don't exist yet. Just because it had a certain internal cooldown on PTR or Beta doesn't mean it will be the same as live. It will probably be added shortly after the 8th.

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Old 12/02/08, 1:02 PM   #540
• Vulajin
Vula'jin the Void, blessed by the loa
 
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Undead Mage
 
Mal'Ganis
More accurately, I haven't added [Darkmoon Card: Greatness] because I'm lazy. The default spec and gear are, in fact, my spec and gear, so yes, you are subject to any quirks in the way I spec. I had not even heard of [Mark of Norgannon], but that'll also go in next version along with [Bandit's Insignia]. As far as hit %'s go, I can only imagine that you need the number to judge your poison cap status, because otherwise the percentage tells you everything you need to know. I'll try to squeeze some poison hit cap info in there somehow.

Originally Posted by Enervate
Yep, still a fucking idiot.

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Old 12/02/08, 1:18 PM   #541
kwinto
Von Kaiser
 
Human Rogue
 
Shadowsong (EU)
EP Evaluation

I have question about EP evaluation - I want to use the spreadsheet to make Pawn scale (to roughly appraise item values).
So I assumed that it shall work ok when I save my current DPS in spreadsheet and then alter every each stat in one of gems in gear sheet and see the difference. I was adding 20 to the stat (to step over minor thresholds like in expertise and Agi/Str, and because gems come in +20 stat values), then I divided the difference by the ~7,09DPS (difference made by adding +20 AP). Only for expertise I pushed -20 instead of +20, because I’m almost at cap.

Basically I went to Gear!B18 till Gear!K18 cells, entered “20” in first cell, wrote down the difference, undid the change and moved to next cell. I know that this is not too accurate, but shall estimate EP scale pretty good, doesn’t it?
The problem is, that I got completely different values than in “Pocket Guide” article. I was evaluating combat fist/sword 7/51/13 with [Greed]/[Omen of Ruin] with my last Naxx-10 raid buffs, 1s5r rotation with glyphs of Rupture and of Slice. (Yes I know that Omen is a dagger and build is sword, but in fact there is no good +dps equivalents for evaluation). My gear is mostly T6-like slowly exchanged for quests/heroic rares and total DPS is 2169 with given buffs.

So my values were about:
1 Str = 1.1 AP, 1 Agi = 1.79 AP, 1 Hit = 1.27 (I’m between yellow and poison caps), 1 Crit = 1.18, 1 Exp = 1.06, 1 Haste = 1.01 AP, 1 ArP = 0.90 AP
I also evaluated some changes on weapons, maintaining constant either speed or dps:
1 MH DPS = 7.57 AP, 1 OH DPS = 2.91 AP, 2.7 MH speed on Greed (+0.1) = 16.1 AP, 1.6 OH speed on Omen (+0.1) = -55,0 AP. – But speed changes are too delicate matter as it may change rotation for keeping Slice on.

Those values varied depending on available (de)buffs, but still are quite different from “Pocket Guide” article. What bothers me, is AP value – assuming that it is always 2x other stats on gems or food, it clearly is best stat.

I don’t want to depreciate calculations in first article and I humbly assume that I’m doing something wrong if my values differ so much, but I’d really like to know what. First I guessed that I’m really too undergeared and that made the difference between my calculations and EJ’s. But then – I believe I’m quite average rogue at the moment, when not every guild got enough 80s to start 25ppl raids. May I ask you, what do you think of my idea of EP weight calculation? I'm not asking about hand-holding, only if it is correct way to calculate EPs.

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Old 12/02/08, 2:53 PM   #542
laod
Glass Joe
 
Human Rogue
 
Sen'jin
Originally Posted by kwinto View Post
strange values
I was just about to post on this. I've been adding in increments of 1 (or 2 for ap and simplicity) and am getting similar results. Most notably: 1 agi = .79 dps, 2 ap = .85 dps.

EDIT: I fail.

Last edited by laod : 12/02/08 at 3:43 PM.

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Old 12/02/08, 3:04 PM   #543
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
That's because the EP values are for starter gear, and very rough numbers, as Aldriana himself said. The spreadsheet is a much more accurate tool.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/02/08, 3:35 PM   #544
laod
Glass Joe
 
Human Rogue
 
Sen'jin
Originally Posted by Neto- View Post
That's because the EP values are for starter gear, and very rough numbers, as Aldriana himself said. The spreadsheet is a much more accurate tool.
In general I agree. There's one notable exception: no matter how I work it out manually, I can't make 1 agi be worth less than 2 ap. It's entirely possible I'm missing something, though. 1 agi = 2ap + .012% crit @ 80 or has this changed?

EDIT: Wow. I fail hard. Thanks for clearing that idiocy up. I'm glad I'll have this immortalized here.

Last edited by laod : 12/02/08 at 3:42 PM.

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Old 12/02/08, 3:38 PM   #545
jorysaywut
Von Kaiser
 
Night Elf Mage
 
Windrunner
1 agi only gives you 1 ap.

Edit: Plus crit obviously.

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Old 12/02/08, 3:41 PM   #546
Elentor
Von Kaiser
 
Night Elf Druid
 
Kel'Thuzad
Originally Posted by laod View Post
In general I agree. There's one notable exception: no matter how I work it out manually, I can't make 1 agi be worth less than 2 ap. It's entirely possible I'm missing something, though. 1 agi = 2ap + .012% crit @ 80 or has this changed?
You get 1 ap, not 2, plus whatever raid buff you're getting (Kings)

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Old 12/02/08, 3:43 PM   #547
AzGuL^
Glass Joe
 
Undead Rogue
 
Kazzak (EU)
Question; how is sword spec modeled? Does it take into account the change they made to it? From my experience oh sword procs procs oh attacks. I'm fairly certain I've read the same thing somewhere around here as well.

Asking because I found myself getting a ~70 dps upgrade by having 5/5 CQC and 4/5 SS using [Monster - Hailstorm] in OH compared to using [The Hand of Nerub].

I see, thanks for clarifying that (yet again). D:

Last edited by AzGuL^ : 12/02/08 at 3:58 PM.

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Old 12/02/08, 3:51 PM   #548
Feist-Mok
Bald Bull
 
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Human Rogue
 
Ysera
Originally Posted by AzGuL^ View Post
Question; how is sword spec modeled? Does it take into account the change they made to it? From my experience oh sword procs procs oh attacks. I'm fairly certain I've read the same thing somewhere around here as well.

Asking because I found myself getting a ~70 dps upgrade by having 5/5 CQC and 4/5 SS using [Monster - Hailstorm] in OH compared to using [The Hand of Nerub].
For the 8000th time in this very thread. Offhand attacks with a sword proc mainhand swings. Nobody has yet presented evidence to the contrary from any source that isn't Recount. Recount reports data from 'extra attack' procs incorrectly due to the ordering of events in the written combat log. It will frequently consider damage sources such as Sinister Strike, Rupture Ticks, Eviscerate, or Retribution Aura to be 'sword spec' damage. This is, quite obviously, not possible. If you have combat logs to the contrary, that's another matter, but otherwise, the current understanding, is, once again Landed attacks with a sword offhand with Sword Specialization will result in additional MAIN HAND swings, regardless of the weapon type in the main hand.

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Old 12/02/08, 3:53 PM   #549
cMoney
Banned
 
Blood Elf Rogue
 
Icecrown
Originally Posted by Furtim View Post
Added Rating Conversions and Pawn import strings for AEP, EP, and DPS

They are currently hard-coded to level 80, but why even bother with this if you're not 80 yet.




Roguecraft AEP Calculator (modified)v1


I am no good at this, how does one add this to the spreadsheet??

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Old 12/02/08, 4:14 PM   #550
kwinto
Von Kaiser
 
Human Rogue
 
Shadowsong (EU)
Originally Posted by Elentor View Post
You get 1 ap, not 2, plus whatever raid buff you're getting (Kings)
But remember (took me a while) that Kings give you 1AP every 10 Agi, not 0.1AP every 1Agi.

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