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03/10/09, 6:55 PM
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#1451
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Von Kaiser
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Originally Posted by Radmsc
I just found out with the spreadsheet that +spelldamage buffs actually increase the total damage-output pretty much. This is because of the poisons, I assume. With this knowledge I want to ask this question:
Has the +spelldamage from food buffs like Giant Feast and Fish Feast been calculated in the sheet as well? Or aren't these food buffs implemented (yet)?
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Poisons benefit from AP only, they are modified by spellcrit. They do not scale off spellpower ( personal buffs ). They do however, scale off of spellhit/damage ( debuffs ).
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03/10/09, 7:05 PM
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#1452
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Von Kaiser
Night Elf Rogue
Arthas (EU)
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If I am not mistaken there is not a single SpellPower Buff implemented in the Spreadsheet.
There are however multipliers to Spelldamage. These increase Poisondamage by some percent value and work as one would expect.
Since Poisons scale with AP and not with Spellpower the Food should have no further effect.
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03/10/09, 7:18 PM
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#1453
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banned
Night Elf Rogue
Wrathbringer (EU)
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Just out of curiosity, has it actually been tested if poisons are affected by spellpower? Not that it would make any difference (effect would be too low anyway comparing to other buff food), it's more like an academical question.
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03/10/09, 7:42 PM
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#1454
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Von Kaiser
Undead Rogue
Agamaggan (EU)
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I did a 'very' brief test shortly ago and didnt notice any gain at all from additional spell power.
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03/10/09, 11:41 PM
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#1455
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Don Flamenco
Human Rogue
Kor'gall (EU)
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In another thread it came to my notice that the spreadsheet thinks that Hit gems are superior to AP when you're below 237 even when Heroic Presence is active (Ie Poison Cap is actually 210)
Is this a oversight from the time spellhit and hit were seperate?
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Fans glory to the Gladiators,
Gods glory to the Heroes.
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03/11/09, 2:11 AM
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#1456
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King Hippo
Night Elf Rogue
Gorgonnash
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Spell power buffs do not affect poisons, only AP now. Spell power debuffs however do, which is what the spreadsheet should have.
Edit: Whoops never mind, failed to check for new posts.
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03/11/09, 2:52 AM
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#1457
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Banned
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Not sure if this has been mentioned or not, but it seems there's an issue with exp being added. I've looked through my gems and items and all the values are correct but, it's still showing me sitting at 6.28% instead of 6.25%. I'm currently useing 0.4.7.LK version of the sheet. Not really that big of a deal, just thought I'd mention it though.
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03/11/09, 3:05 AM
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#1458
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Malazarr
Not sure if this has been mentioned or not, but it seems there's an issue with exp being added. I've looked through my gems and items and all the values are correct but, it's still showing me sitting at 6.28% instead of 6.25%. I'm currently useing 0.4.7.LK version of the sheet. Not really that big of a deal, just thought I'd mention it though.
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Answered a page ago: The Roguecraft Spreadsheet
Character screen rounds expertise down to nearest whole value. But has been shown game mechanics do not round so spreadsheet is reflecting that. You're overcapped in expertise.
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03/11/09, 3:12 AM
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#1459
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Banned
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Originally Posted by saedo
Answered a page ago: The Roguecraft Spreadsheet
Character screen rounds expertise down to nearest whole value. But has been shown game mechanics do not round so spreadsheet is reflecting that. You're overcapped in expertise.
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TYVM <3. As for being over capped, is it not 6.5%?
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03/11/09, 3:50 AM
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#1460
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Malazarr
TYVM <3. As for being over capped, is it not 6.5%?
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Wait yea it is. Sorry slipped my mind there.
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03/12/09, 8:00 AM
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#1461
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Glass Joe
Undead Rogue
Burning Legion (EU)
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Hello
I have:
Webbed Death x2
Sinister Revenge
Spreadsheet 0.4.7 LK say that i have best dps with IP/IP and Webbed Death x2
Now i use Webbed Death in mainhand-IP and Sinister Revenge in offhand -DP
Help me my friend - is better Webbed Death x2 (IP/IP ) or Webbed Death +Sinister Revenge (IP/DP)
Thanx for help.
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03/12/09, 8:08 AM
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#1462
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Von Kaiser
Undead Rogue
Skullcrusher
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Originally Posted by Minetqa
Hello
I have:
Webbed Death x2
Sinister Revenge
Spreadsheet 0.4.7 LK say that i have best dps with IP/IP and Webbed Death x2
Now i use Webbed Death in mainhand-IP and Sinister Revenge in offhand -DP
Help me my friend - is better Webbed Death x2 (IP/IP ) or Webbed Death +Sinister Revenge (IP/DP)
Thanx for help.
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First, make sure you aren't telling the spreadsheet to envenom with the double IP setup (the sheet isn't designed to catch this, you have to change it to eviscerate manually). If you've already done this, then the spreadsheet is accurate provided someone else is poisoning the target for you; the spreadsheet defaults to assuming that the target is always poisoned, if this is not the case, you should set 'Talents & Settings' cell I22 to false and rerun the comparison.
If you've already done all of this and the spreadsheet is showing IIV with double webbed death to be superior dps, then in all likelihood it *is* superior dps in your current situation.
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03/12/09, 8:30 AM
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#1463
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Glass Joe
Undead Rogue
Frostmane (EU)
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Originally Posted by Minetqa
Hello
I have:
Webbed Death x2
Sinister Revenge
Spreadsheet 0.4.7 LK say that i have best dps with IP/IP and Webbed Death x2
Now i use Webbed Death in mainhand-IP and Sinister Revenge in offhand -DP
Help me my friend - is better Webbed Death x2 (IP/IP ) or Webbed Death +Sinister Revenge (IP/DP)
Thanx for help.
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That's the conclusion with my gear aswell (Dual Webbed is better), however swaping the Webbed Death in Mh with your Sinister Revenge once 3.1 hits will yield an increase in DPS
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03/12/09, 11:33 AM
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#1464
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King Hippo
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Since the discussion of reduced Mongoose proc rates began here, I decided this is the best place to continue said discussion. A couple things have bothered me about WoLK conclusions on this subject. The general philosophy has been that the proc rate has been diminished because its an old enchant (like how crusader was nerfed entering BC). What bothers me most is that lately Blizzard has been pretty good about tagging items that have these lesser returns. In fact, some items now carry a tag like, "may fail against targets above level 83", when there will not be any such targets until a new expansion if history holds true.
The crux of the Mongoose situation is as follows: in BC it was fairly well established to proc at a rate of ~1.2 PPM. Early WoLK testing is showing a proc rate around 0.8-1.0 PPM. What's odd is some people seem to have noticed that the proc rate doesn't seem to decrease until you start hitting the boss dummies. Again, people have jumped to the conclusion that this is because it is an old enchant.
As a result I decided to do a little testing on Berserking, an enchant that seems to act very similarly to Mongoose (and Executioner) in terms of having a similar proc rate and no internal cooldown. I did a couple small quick tests in order to see baseline procs rates. I was also looking at a couple other things hence the changing of a couple other items hence the change in stats.
Test #1 - 1.4 speed Webbed Death with Berserking; 373 haste rating; attacking from behind on the level 80 target dummy; auto-attacks only on Live.
Results: 20 procs in 801 successful hits gives a haste adjusted PPM of 1.1918 PPM. Very similar to the BC Mongoose value of 1.2 PPM.
Test #2 - 1.4 speed Webbed Death with Berserking; 431 haste rating; attacking from behind on the Heroic target dummy; auto-attacks only on Live.
Results: 14 procs in 786 successful hits gives a haste adjusted PPM of 0.8637 PPM. Eerily similar to the diminishing returns noted for Mongoose yet this is a level 80 enchant.
Let's start by stating this is a very small sample set yet, it certainly leads to further investigation. Now, thinking back to BC when Mongoose was tested, there was no such thing as a Heroic training dummy. The 1.2 PPM was established on lower level mobs due to the difficulty in testing on an actual boss mob. Now, what if boss mobs have always reduced weapon enchant proc rates and we just didn't notice it. We know bosses have a non-linear increase in miss rate, chance to be critted. It is my belief that this proc rate reduction is a previously undiscovered boss effect.
As a result of the above, I did a larger followup test.
Test #3 - 1.4 speed Webbed Death with Berserking; 0 haste rating; attacking from behind on the Heroic target dummy; auto-attacks only on PTR.
Results: 59 procs in 2781 successful hits gives a PPM of 0.9092 PPM. This is really looking like Berserking shows the same behavior as Mongoose. If I throw a number at it, call it a 25% proc rate reduction or the assumption that the base PPM of Mongoose/Executioner/Berserking are the same and 1.2 PPM but are reduced to 0.9 PPM vs. mobs 3 levels higher.
It looks as if this requires a little more investigation.
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I'm not done. I also ran a couple other short tests on boss mechanics. The other one that bothered me was the reduction in boss spell crit rate. Whereas the boss crit rate reduction was well tested with a solid methodology, I could not find the testing on spell crit rate reduction. I did a quick test to confirm the 4.8% number to my satisfaction (something like a 1000 swings with just under 4.8% crit) and noticied 0 crits so I was satisfied with that result. I did the same with spell crit which leads to the next test.
Test #4 - 1.4 speed Webbed Death with Berserking and 1.3 speed Finkle's Skinner both with Wound poison; 137 crit rating (2.9844% spell crit); attacking from behind on the Heroic target dummy; auto-attacks only on PTR. No talent points spent.
Since the spell crit reduction is supposed to be 3%, I expected not to see any crits with a quick test. Since spells are on a 2-roll system, the important results are successful crits vs. successful hits.
Results: 5 wound poison crits on 480 successful wound poison applications = 1.0417% crit rate. Well, clearly somthing is wrong here...
So I did a couple other quick tests...
Test #5 - 1.4 speed Webbed Death with Berserking and 1.3 speed Finkle's Skinner both with Wound poison; 103 crit rating (2.2437% spell crit); attacking from behind on the Heroic target dummy; auto-attacks only on PTR. No talent points spent.
Results: 0 wound poison crits on 622 successful wound poison applications. Nothing conclusive, but a start...
Test #6 - 1.4 speed Webbed Death with Berserking and 1.3 speed Finkle's Skinner both with Wound poison; 127 crit rating (2.7665% spell crit); attacking from behind on the Heroic target dummy; auto-attacks only on PTR. No talent points spent.
Results: 1 wound poison crits on 34 successful wound poison applications. Got one early...
Test #5 - 1.4 speed Webbed Death with Berserking and 1.3 speed Finkle's Skinner both with Wound poison; 115 crit rating (2.5051% spell crit); attacking from behind on the Heroic target dummy; auto-attacks only on PTR. No talent points spent.
Results: 1 wound poison crits on 464 successful wound poison applications = 0.2155%. So we know its less than this...
Well, its pretty clear the spell crit reduction vs bosses is not 3%. It's clearly 2.5% or lower. 2.5%; 2.4%; 2.25% are nice even numbers that show promise. I wouldn't rule out 2% as 622 hits is not a large sample size.
I'm not sure I'll have much time to do much further testing, but maybe this will help others in the community pin down these issues.
Last edited by Dontmindme : 03/12/09 at 2:04 PM.
Reason: Typo
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03/12/09, 1:52 PM
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#1465
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Glass Joe
Blood Elf Rogue
Emeriss (EU)
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It might be worth testing if it is the glancing blows that causes the lower mongoose/berserking procrate aswell. Might be a stupid theory but until someone comes here and tells me otherwise, I'll try and see if I can get some testing done.
Last edited by neonman : 03/12/09 at 2:50 PM.
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03/12/09, 2:48 PM
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#1466
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Piston Honda
Undead Rogue
Shattered Hand
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Originally Posted by neonman
It might be worth testing if it is the glancing blows that causes the lower mongoose procrate aswell. Might be a stupid theory but until someone comes here and tells me otherwise, I'll try and see if I can get some testing done.
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Just at a casual glance, this seems somewhat likely, since glancing blows occur 24% of the time and 76% of 1.2 is 0.912.
DMM, if you have the combat logs from those tests, it might be useful to look for A) If there are any procs off of glancing hits and B) Figuring out the "effective" PPM by looking at non-glancing hits vs procs over time, to see if that matches up with the "expected" 1.2.
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03/12/09, 4:35 PM
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#1467
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Bald Bull
wut
Gnome Warlock
No WoW Account
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This post seems to agree with the lower Berserking proc rate, though I can't tell if he had a higher PPM on the lower level dummies or not (the author does mention the target's level didn't affect PPM, though).
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Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty 
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03/12/09, 8:11 PM
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#1468
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banned
Night Elf Rogue
Wrathbringer (EU)
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If there's still need, I can fire up some tests tomorrow after work. I have GC/WD with Berserking, LPC and still both Warglaives with Mongoose on test server (vendored the LPC on live just today).
CG or main hand Warglaive might be interesting for glancing blows, since they are less suspectible to lag issues (swing -> proc) in the combat log. Of course testing would also take longer, having fewer swings per seconds.
What would be a decent attack duration / number of swings?
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03/13/09, 3:37 AM
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#1469
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Von Kaiser
Undead Rogue
Proudmoore (EU)
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The more, the better
I think someone earlier stated around 5000hits.
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~nothing to see here~
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03/13/09, 11:29 AM
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#1470
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banned
Night Elf Rogue
Wrathbringer (EU)
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So I've attack 2x 60 minutes the heroic test dummy on the PTR with nothing equipped but two weapons.
Main hand was LPC with Mongoose enchant, OH was WD with Berserking.
(It was not exactly 120 minutes of attacking, since the PTR seems to have some hiccups and I got teleported back to Dalaran for no obvious reasons once.)
| Talents | 0/0/0 | | | Equipment | Naked | (besides weapons) | | Target | Level 83 | Heroic Dummy | | Combatlog | Download | | | Hit Rating | 21 | 0.6404% | | Haste Rating | 46 | 1.4029% |
41 Haste Rating equal 1.4029% haste. Note that I was wearing two weapons, so I have to guesstimate the real amount of attacks made by each hand.
| Weapon | Speed | Enchant | Adjusted Speed | % of Attacks | | MH | 1.3 | Mongoose | 1.282 | 51.85% | | OH | 1.4 | Berserking | 1.3806 | 48.15% |
| Type | Amount | Per cent | | Attacks | 10176 | 100% | | Hits | 4415 | 43.39% | | Crits | 15 | 0.15% | | Glancing | 2432 | 23.9% | | Misses | 2683 | 26.37% | | Dodges | 631 | 6.2% | | | | | | Landed total | 6862 | 67.43% | | Landed w/o Glancing | 4430 | 43.53% |
I included swings without glancing blows for the theory that glancing blows cannot proc enchants, as mentioned above.
| Mongoose | | 1.3 speed | 1.282 hasted speed | | | All attacks | Landed attacks | Landed w/o glancing | | Swings | 5276 | 3558 | 2297 | | Procs | 76 | 76 | 76 | | Proc % per swing | 1.44% | 2.14% | 3.31% | | PPM | 0.6742 | 0.9997 | 1.5485 | | PPM with base speed | 0.6648 | 0.9859 | 1.5271 |
| Berserking | | 1.4 speed | 1.3806 hasted speed | | | All attacks | Landed attacks | Landed w/o glancing | | Swings | 4900 | 3304 | 2133 | | Procs | 77 | 77 | 77 | | Proc % per swing | 1.57% | 2.33% | 3.61% | | PPM | 0.6829 | 1.0128 | 1.5688 | | PPM with base speed | 0.6735 | 0.9988 | 1.5471 |
As you can see, there was virtually no difference between Mongoose and Berserking in terms of procs and PPM during my testing. I should repeat the test with some more haste rating to find out if anything changes in terms of PPM. Currently I'm running with only the MH Warglaive equipped, enchanted with Mongoose, so see if I can determine if there was a proc from a glancing blow.
Last edited by sp00n : 03/15/09 at 7:50 AM.
Reason: added combat log
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03/13/09, 11:58 AM
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#1471
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Glass Joe
Blood Elf Rogue
Emeriss (EU)
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I finally got some time to do some testing, I'm not that experienced with statistical analysis so I'll leave that to someone more knowledgeable. I'm just gonna post the data I've gotten so far.
The test was done almost naked (mainly just to get some dodges/misses with a lower critrate). 2.6 speed CG with berserking as MH, no OH. 136 haste rating (4.15%), 64 hit rating (1.95%), 18.22% crit and 0 expertise versus the heroic training dummy with a 17/0/54 spec on live.
Swings: 5042
Hits: 4441
crit: 726
Glance: 1177
Miss: 301
Dodge: 300
Parry: 0
Total missed attacks(miss+dodge+parry): 601
Berserking procs: 179
Combatlog of 5000 MH attacks with a 2.6 speed weapon
Wrote a few lines of code to check if glances can proc berserking. Results say that glancing blows does indeed proc berserking.
The code simply checks for a berserking proc, finds the swing that procced it, and checks what type of swing it was (hit/crit/glance).

(NORMAL) - 13:15:02.352(time of berserking proc) - 13:15:02.414(time of swing) - 3/13 13:15:02.414 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,387,0,1,0,0,0,nil,nil,nil
(NORMAL) - 13:16:54.977(time of berserking proc) - 13:16:54.983(time of swing) - 3/13 13:16:54.983 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,383,382,1,0,0,0,nil,nil,nil
(NORMAL) - 13:17:12.270(time of berserking proc) - 13:17:12.327(time of swing) - 3/13 13:17:12.327 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,394,93,1,0,0,0,nil,nil,nil
(NORMAL) - 13:18:37.742(time of berserking proc) - 13:18:37.801(time of swing) - 3/13 13:18:37.801 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,433,432,1,0,0,0,nil,nil,nil
(NORMAL) - 13:21:20.231(time of berserking proc) - 13:21:20.283(time of swing) - 3/13 13:21:20.283 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,477,476,1,0,0,0,nil,nil,nil
(NORMAL) - 13:21:30.235(time of berserking proc) - 13:21:30.293(time of swing) - 3/13 13:21:30.293 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,464,463,1,0,0,0,nil,nil,nil
(NORMAL) - 13:22:27.835(time of berserking proc) - 13:22:27.838(time of swing) - 3/13 13:22:27.838 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,471,470,1,0,0,0,nil,nil,nil
(NORMAL) - 13:22:45.248(time of berserking proc) - 13:22:45.251(time of swing) - 3/13 13:22:45.251 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,421,120,1,0,0,0,nil,nil,nil
(GLANCING) - 13:22:47.905(time of berserking proc) - 13:22:47.907(time of swing) - 3/13 13:22:47.907 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,422,421,1,0,0,0,nil,1,nil
(CRITICAL) - 13:24:05.380(time of berserking proc) - 13:24:05.382(time of swing) - 3/13 13:24:05.382 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,818,817,1,0,0,0,1,nil,nil
(CRITICAL) - 13:24:12.815(time of berserking proc) - 13:24:12.817(time of swing) - 3/13 13:24:12.817 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,1015,1014,1,0,0,0,1,nil,nil
(NORMAL) - 13:24:20.199(time of berserking proc) - 13:24:20.201(time of swing) - 3/13 13:24:20.201 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,465,163,1,0,0,0,nil,nil,nil
(GLANCING) - 13:24:50.332(time of berserking proc) - 13:24:50.335(time of swing) - 3/13 13:24:50.335 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,296,0,1,0,0,0,nil,1,nil
(NORMAL) - 13:26:20.241(time of berserking proc) - 13:26:20.244(time of swing) - 3/13 13:26:20.244 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,406,405,1,0,0,0,nil,nil,nil
(CRITICAL) - 13:26:42.786(time of berserking proc) - 13:26:42.789(time of swing) - 3/13 13:26:42.789 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,880,879,1,0,0,0,1,nil,nil
(NORMAL) - 13:26:47.629(time of berserking proc) - 13:26:47.631(time of swing) - 3/13 13:26:47.631 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,466,465,1,0,0,0,nil,nil,nil
(GLANCING) - 13:27:52.752(time of berserking proc) - 13:27:52.755(time of swing) - 3/13 13:27:52.755 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,296,0,1,0,0,0,nil,1,nil
(NORMAL) - 13:29:35.176(time of berserking proc) - 13:29:35.179(time of swing) - 3/13 13:29:35.179 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,435,134,1,0,0,0,nil,nil,nil
(GLANCING) - 13:29:37.572(time of berserking proc) - 13:29:37.574(time of swing) - 3/13 13:29:37.574 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,383,382,1,0,0,0,nil,1,nil
(GLANCING) - 13:31:17.560(time of berserking proc) - 13:31:17.825(time of swing) - 3/13 13:31:17.825 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,272,0,1,0,0,0,nil,1,nil
(GLANCING) - 13:31:42.554(time of berserking proc) - 13:31:42.556(time of swing) - 3/13 13:31:42.556 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,350,347,1,0,0,0,nil,1,nil
(NORMAL) - 13:33:07.517(time of berserking proc) - 13:33:07.519(time of swing) - 3/13 13:33:07.519 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,480,479,1,0,0,0,nil,nil,nil
(CRITICAL) - 13:40:54.463(time of berserking proc) - 13:40:54.468(time of swing) - 3/13 13:40:54.468 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,951,650,1,0,0,0,1,nil,nil
(CRITICAL) - 13:41:44.437(time of berserking proc) - 13:41:44.440(time of swing) - 3/13 13:41:44.440 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,898,897,1,0,0,0,1,nil,nil
(NORMAL) - 13:42:56.898(time of berserking proc) - 13:42:56.900(time of swing) - 3/13 13:42:56.900 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,387,386,1,0,0,0,nil,nil,nil
(GLANCING) - 13:46:46.923(time of berserking proc) - 13:46:46.925(time of swing) - 3/13 13:46:46.925 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,303,282,1,0,0,0,nil,1,nil
(NORMAL) - 13:47:29.292(time of berserking proc) - 13:47:29.294(time of swing) - 3/13 13:47:29.294 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,410,109,1,0,0,0,nil,nil,nil
(NORMAL) - 13:49:39.128(time of berserking proc) - 13:49:39.131(time of swing) - 3/13 13:49:39.131 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,435,134,1,0,0,0,nil,nil,nil
(GLANCING) - 13:51:46.547(time of berserking proc) - 13:51:46.550(time of swing) - 3/13 13:51:46.550 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,328,27,1,0,0,0,nil,1,nil
(NORMAL) - 13:52:56.533(time of berserking proc) - 13:52:56.797(time of swing) - 3/13 13:52:56.797 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,444,141,1,0,0,0,nil,nil,nil
(GLANCING) - 13:53:01.548(time of berserking proc) - 13:53:01.812(time of swing) - 3/13 13:53:01.812 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,380,79,1,0,0,0,nil,1,nil
(NORMAL) - 13:53:24.284(time of berserking proc) - 13:53:24.287(time of swing) - 3/13 13:53:24.287 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,470,169,1,0,0,0,nil,nil,nil
(NORMAL) - 13:54:21.534(time of berserking proc) - 13:54:21.799(time of swing) - 3/13 13:54:21.799 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,417,416,1,0,0,0,nil,nil,nil
(NORMAL) - 13:56:11.479(time of berserking proc) - 13:56:11.482(time of swing) - 3/13 13:56:11.482 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,463,162,1,0,0,0,nil,nil,nil
(GLANCING) - 13:56:43.993(time of berserking proc) - 13:56:43.995(time of swing) - 3/13 13:56:43.995 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,271,270,1,0,0,0,nil,1,nil
(NORMAL) - 13:58:59.096(time of berserking proc) - 13:58:59.099(time of swing) - 3/13 13:58:59.099 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,478,477,1,0,0,0,nil,nil,nil
(GLANCING) - 13:59:49.080(time of berserking proc) - 13:59:49.084(time of swing) - 3/13 13:59:49.084 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,364,363,1,0,0,0,nil,1,nil
(NORMAL) - 14:00:31.427(time of berserking proc) - 14:00:31.692(time of swing) - 3/13 14:00:31.692 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,439,438,1,0,0,0,nil,nil,nil
(GLANCING) - 14:01:51.617(time of berserking proc) - 14:01:51.619(time of swing) - 3/13 14:01:51.619 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,273,0,1,0,0,0,nil,1,nil
(GLANCING) - 14:02:09.085(time of berserking proc) - 14:02:09.087(time of swing) - 3/13 14:02:09.087 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,323,322,1,0,0,0,nil,1,nil
(NORMAL) - 14:03:56.596(time of berserking proc) - 14:03:56.598(time of swing) - 3/13 14:03:56.598 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,457,156,1,0,0,0,nil,nil,nil
(NORMAL) - 14:05:04.090(time of berserking proc) - 14:05:04.093(time of swing) - 3/13 14:05:04.093 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,403,102,1,0,0,0,nil,nil,nil
(NORMAL) - 14:06:24.082(time of berserking proc) - 14:06:24.084(time of swing) - 3/13 14:06:24.084 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,417,416,1,0,0,0,nil,nil,nil
(NORMAL) - 14:07:01.488(time of berserking proc) - 14:07:01.490(time of swing) - 3/13 14:07:01.490 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,452,451,1,0,0,0,nil,nil,nil
(GLANCING) - 14:08:04.007(time of berserking proc) - 14:08:04.009(time of swing) - 3/13 14:08:04.009 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,317,316,1,0,0,0,nil,1,nil
(NORMAL) - 14:08:18.808(time of berserking proc) - 14:08:19.077(time of swing) - 3/13 14:08:19.077 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,455,454,1,0,0,0,nil,nil,nil
(GLANCING) - 14:08:53.876(time of berserking proc) - 14:08:53.879(time of swing) - 3/13 14:08:53.879 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,374,73,1,0,0,0,nil,1,nil
(NORMAL) - 14:11:21.307(time of berserking proc) - 14:11:21.575(time of swing) - 3/13 14:11:21.575 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,387,386,1,0,0,0,nil,nil,nil
(NORMAL) - 14:11:28.966(time of berserking proc) - 14:11:28.968(time of swing) - 3/13 14:11:28.968 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,452,0,1,0,0,0,nil,nil,nil
(CRITICAL) - 14:11:44.090(time of berserking proc) - 14:11:44.092(time of swing) - 3/13 14:11:44.092 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,863,261,1,0,0,0,1,nil,nil
(CRITICAL) - 14:13:14.036(time of berserking proc) - 14:13:14.038(time of swing) - 3/13 14:13:14.038 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,947,946,1,0,0,0,1,nil,nil
(GLANCING) - 14:14:33.789(time of berserking proc) - 14:14:33.847(time of swing) - 3/13 14:14:33.847 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,269,268,1,0,0,0,nil,1,nil
(NORMAL) - 14:15:16.402(time of berserking proc) - 14:15:16.404(time of swing) - 3/13 14:15:16.404 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,395,93,1,0,0,0,nil,nil,nil
(CRITICAL) - 14:16:06.282(time of berserking proc) - 14:16:06.546(time of swing) - 3/13 14:16:06.546 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,832,831,1,0,0,0,1,nil,nil
(GLANCING) - 14:16:46.296(time of berserking proc) - 14:16:46.298(time of swing) - 3/13 14:16:46.298 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,320,19,1,0,0,0,nil,1,nil
(GLANCING) - 14:17:51.433(time of berserking proc) - 14:17:51.435(time of swing) - 3/13 14:17:51.435 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,334,333,1,0,0,0,nil,1,nil
(CRITICAL) - 14:17:58.856(time of berserking proc) - 14:17:58.858(time of swing) - 3/13 14:17:58.858 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,1034,733,1,0,0,0,1,nil,nil
(GLANCING) - 14:18:03.892(time of berserking proc) - 14:18:03.894(time of swing) - 3/13 14:18:03.894 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,313,12,1,0,0,0,nil,1,nil
(CRITICAL) - 14:18:51.317(time of berserking proc) - 14:18:51.319(time of swing) - 3/13 14:18:51.319 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,960,659,1,0,0,0,1,nil,nil
(CRITICAL) - 14:20:33.809(time of berserking proc) - 14:20:33.811(time of swing) - 3/13 14:20:33.811 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,790,489,1,0,0,0,1,nil,nil
(GLANCING) - 14:21:41.259(time of berserking proc) - 14:21:41.524(time of swing) - 3/13 14:21:41.524 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,319,18,1,0,0,0,nil,1,nil
(NORMAL) - 14:23:11.386(time of berserking proc) - 14:23:11.388(time of swing) - 3/13 14:23:11.388 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,456,0,1,0,0,0,nil,nil,nil
(NORMAL) - 14:23:33.716(time of berserking proc) - 14:23:34.738(time of swing) - 3/13 14:23:34.738 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,436,435,1,0,0,0,nil,nil,nil
(GLANCING) - 14:24:28.810(time of berserking proc) - 14:24:28.812(time of swing) - 3/13 14:24:28.812 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,305,4,1,0,0,0,nil,1,nil
(NORMAL) - 14:26:16.391(time of berserking proc) - 14:26:16.393(time of swing) - 3/13 14:26:16.393 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,387,85,1,0,0,0,nil,nil,nil
(GLANCING) - 14:27:51.154(time of berserking proc) - 14:27:51.156(time of swing) - 3/13 14:27:51.156 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,322,21,1,0,0,0,nil,1,nil
(NORMAL) - 14:28:21.239(time of berserking proc) - 14:28:21.242(time of swing) - 3/13 14:28:21.242 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,385,84,1,0,0,0,nil,nil,nil
(NORMAL) - 14:28:33.590(time of berserking proc) - 14:28:33.593(time of swing) - 3/13 14:28:33.593 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,515,514,1,0,0,0,nil,nil,nil
(NORMAL) - 14:28:43.672(time of berserking proc) - 14:28:43.674(time of swing) - 3/13 14:28:43.674 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,518,517,1,0,0,0,nil,nil,nil
(GLANCING) - 14:30:13.973(time of berserking proc) - 14:30:13.976(time of swing) - 3/13 14:30:13.976 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,325,324,1,0,0,0,nil,1,nil
(GLANCING) - 14:31:18.947(time of berserking proc) - 14:31:18.949(time of swing) - 3/13 14:31:18.949 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,302,1,1,0,0,0,nil,1,nil
(CRITICAL) - 14:32:31.318(time of berserking proc) - 14:32:31.592(time of swing) - 3/13 14:32:31.592 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,769,467,1,0,0,0,1,nil,nil
(NORMAL) - 14:33:36.452(time of berserking proc) - 14:33:36.454(time of swing) - 3/13 14:33:36.454 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,402,401,1,0,0,0,nil,nil,nil
(NORMAL) - 14:33:38.945(time of berserking proc) - 14:33:38.948(time of swing) - 3/13 14:33:38.948 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,493,192,1,0,0,0,nil,nil,nil
(NORMAL) - 14:34:33.839(time of berserking proc) - 14:34:34.254(time of swing) - 3/13 14:34:34.254 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,397,96,1,0,0,0,nil,nil,nil
(NORMAL) - 14:35:21.359(time of berserking proc) - 14:35:21.361(time of swing) - 3/13 14:35:21.361 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,469,468,1,0,0,0,nil,nil,nil
(NORMAL) - 14:37:49.050(time of berserking proc) - 14:37:49.052(time of swing) - 3/13 14:37:49.052 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,436,135,1,0,0,0,nil,nil,nil
(GLANCING) - 14:39:46.463(time of berserking proc) - 14:39:46.465(time of swing) - 3/13 14:39:46.465 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,293,292,1,0,0,0,nil,1,nil
(NORMAL) - 14:41:08.739(time of berserking proc) - 14:41:09.022(time of swing) - 3/13 14:41:09.022 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,465,464,1,0,0,0,nil,nil,nil
(NORMAL) - 14:43:28.978(time of berserking proc) - 14:43:28.981(time of swing) - 3/13 14:43:28.981 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,439,438,1,0,0,0,nil,nil,nil
(CRITICAL) - 14:44:16.373(time of berserking proc) - 14:44:16.375(time of swing) - 3/13 14:44:16.375 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,789,788,1,0,0,0,1,nil,nil
(CRITICAL) - 14:46:13.727(time of berserking proc) - 14:46:13.730(time of swing) - 3/13 14:46:13.730 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,838,537,1,0,0,0,1,nil,nil
(GLANCING) - 14:47:26.398(time of berserking proc) - 14:47:26.401(time of swing) - 3/13 14:47:26.401 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,306,5,1,0,0,0,nil,1,nil
(NORMAL) - 14:54:01.449(time of berserking proc) - 14:54:01.452(time of swing) - 3/13 14:54:01.452 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,431,129,1,0,0,0,nil,nil,nil
(NORMAL) - 14:54:11.345(time of berserking proc) - 14:54:11.347(time of swing) - 3/13 14:54:11.347 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,513,211,1,0,0,0,nil,nil,nil
(NORMAL) - 14:54:28.831(time of berserking proc) - 14:54:28.834(time of swing) - 3/13 14:54:28.834 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,401,100,1,0,0,0,nil,nil,nil
(NORMAL) - 14:54:48.806(time of berserking proc) - 14:54:48.808(time of swing) - 3/13 14:54:48.808 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,398,97,1,0,0,0,nil,nil,nil
(NORMAL) - 14:55:01.228(time of berserking proc) - 14:55:01.230(time of swing) - 3/13 14:55:01.230 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,525,524,1,0,0,0,nil,nil,nil
(NORMAL) - 14:57:21.287(time of berserking proc) - 14:57:21.289(time of swing) - 3/13 14:57:21.289 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,453,452,1,0,0,0,nil,nil,nil
(NORMAL) - 14:57:36.228(time of berserking proc) - 14:57:36.230(time of swing) - 3/13 14:57:36.230 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,464,161,1,0,0,0,nil,nil,nil
(NORMAL) - 14:58:18.786(time of berserking proc) - 14:58:18.788(time of swing) - 3/13 14:58:18.788 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,419,118,1,0,0,0,nil,nil,nil
(GLANCING) - 14:59:03.614(time of berserking proc) - 14:59:03.616(time of swing) - 3/13 14:59:03.616 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,312,311,1,0,0,0,nil,1,nil
(GLANCING) - 15:00:01.280(time of berserking proc) - 15:00:01.282(time of swing) - 3/13 15:00:01.282 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,354,353,1,0,0,0,nil,1,nil
(NORMAL) - 15:00:13.761(time of berserking proc) - 15:00:13.763(time of swing) - 3/13 15:00:13.763 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,434,133,1,0,0,0,nil,nil,nil
(NORMAL) - 15:01:13.682(time of berserking proc) - 15:01:13.684(time of swing) - 3/13 15:01:13.684 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,439,438,1,0,0,0,nil,nil,nil
(GLANCING) - 15:01:56.302(time of berserking proc) - 15:01:56.307(time of swing) - 3/13 15:01:56.307 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,314,313,1,0,0,0,nil,1,nil
(GLANCING) - 15:02:41.095(time of berserking proc) - 15:02:41.098(time of swing) - 3/13 15:02:41.098 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,336,335,1,0,0,0,nil,1,nil
(NORMAL) - 15:03:06.153(time of berserking proc) - 15:03:06.155(time of swing) - 3/13 15:03:06.155 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,391,390,1,0,0,0,nil,nil,nil
(NORMAL) - 15:04:16.760(time of berserking proc) - 15:04:16.762(time of swing) - 3/13 15:04:16.762 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,438,437,1,0,0,0,nil,nil,nil
(NORMAL) - 15:05:01.763(time of berserking proc) - 15:05:01.765(time of swing) - 3/13 15:05:01.765 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,450,255,1,0,0,0,nil,nil,nil
(NORMAL) - 15:08:44.209(time of berserking proc) - 15:08:44.212(time of swing) - 3/13 15:08:44.212 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,467,166,1,0,0,0,nil,nil,nil
(GLANCING) - 15:08:49.318(time of berserking proc) - 15:08:49.320(time of swing) - 3/13 15:08:49.320 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,367,366,1,0,0,0,nil,1,nil
(GLANCING) - 15:09:34.359(time of berserking proc) - 15:09:34.362(time of swing) - 3/13 15:09:34.362 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,304,303,1,0,0,0,nil,1,nil
(CRITICAL) - 15:11:09.134(time of berserking proc) - 15:11:09.399(time of swing) - 3/13 15:11:09.399 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,880,604,1,0,0,0,1,nil,nil
(NORMAL) - 15:14:49.151(time of berserking proc) - 15:14:49.153(time of swing) - 3/13 15:14:49.153 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,432,132,1,0,0,0,nil,nil,nil
(CRITICAL) - 15:18:19.079(time of berserking proc) - 15:18:19.145(time of swing) - 3/13 15:18:19.145 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,949,648,1,0,0,0,1,nil,nil
(NORMAL) - 15:18:26.597(time of berserking proc) - 15:18:26.661(time of swing) - 3/13 15:18:26.661 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,477,176,1,0,0,0,nil,nil,nil
(GLANCING) - 15:18:31.591(time of berserking proc) - 15:18:31.655(time of swing) - 3/13 15:18:31.655 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,368,67,1,0,0,0,nil,1,nil
(GLANCING) - 15:20:11.578(time of berserking proc) - 15:20:11.647(time of swing) - 3/13 15:20:11.647 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,312,102,1,0,0,0,nil,1,nil
(NORMAL) - 15:23:41.578(time of berserking proc) - 15:23:41.580(time of swing) - 3/13 15:23:41.580 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,479,478,1,0,0,0,nil,nil,nil
(NORMAL) - 15:24:38.990(time of berserking proc) - 15:24:39.055(time of swing) - 3/13 15:24:39.055 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,446,445,1,0,0,0,nil,nil,nil
(NORMAL) - 15:26:26.497(time of berserking proc) - 15:26:26.551(time of swing) - 3/13 15:26:26.551 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,454,453,1,0,0,0,nil,nil,nil
(NORMAL) - 15:27:36.613(time of berserking proc) - 15:27:36.616(time of swing) - 3/13 15:27:36.616 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,439,438,1,0,0,0,nil,nil,nil
(CRITICAL) - 15:30:59.063(time of berserking proc) - 15:30:59.126(time of swing) - 3/13 15:30:59.126 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,902,901,1,0,0,0,1,nil,nil
(NORMAL) - 15:31:26.587(time of berserking proc) - 15:31:26.590(time of swing) - 3/13 15:31:26.590 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,443,442,1,0,0,0,nil,nil,nil
(NORMAL) - 15:34:19.056(time of berserking proc) - 15:34:19.059(time of swing) - 3/13 15:34:19.059 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,456,455,1,0,0,0,nil,nil,nil
(NORMAL) - 15:35:36.513(time of berserking proc) - 15:35:36.569(time of swing) - 3/13 15:35:36.569 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,431,430,1,0,0,0,nil,nil,nil
(GLANCING) - 15:36:26.481(time of berserking proc) - 15:36:26.550(time of swing) - 3/13 15:36:26.550 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,373,372,1,0,0,0,nil,1,nil
(GLANCING) - 15:36:34.006(time of berserking proc) - 15:36:34.008(time of swing) - 3/13 15:36:34.008 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,303,302,1,0,0,0,nil,1,nil
(GLANCING) - 15:36:44.007(time of berserking proc) - 15:36:44.009(time of swing) - 3/13 15:36:44.009 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,367,366,1,0,0,0,nil,1,nil
(GLANCING) - 15:37:38.969(time of berserking proc) - 15:37:39.036(time of swing) - 3/13 15:37:39.036 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,393,392,1,0,0,0,nil,1,nil
(NORMAL) - 15:38:26.538(time of berserking proc) - 15:38:26.540(time of swing) - 3/13 15:38:26.540 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,463,462,1,0,0,0,nil,nil,nil
(NORMAL) - 15:39:08.978(time of berserking proc) - 15:39:08.980(time of swing) - 3/13 15:39:08.980 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,436,135,1,0,0,0,nil,nil,nil
(NORMAL) - 15:39:16.517(time of berserking proc) - 15:39:16.519(time of swing) - 3/13 15:39:16.519 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,495,494,1,0,0,0,nil,nil,nil
(NORMAL) - 15:40:58.981(time of berserking proc) - 15:40:58.983(time of swing) - 3/13 15:40:58.983 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,414,413,1,0,0,0,nil,nil,nil
(GLANCING) - 15:41:28.938(time of berserking proc) - 15:41:28.990(time of swing) - 3/13 15:41:28.990 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,393,202,1,0,0,0,nil,1,nil
(NORMAL) - 15:41:48.978(time of berserking proc) - 15:41:48.981(time of swing) - 3/13 15:41:48.981 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,399,398,1,0,0,0,nil,nil,nil
(CRITICAL) - 15:41:51.445(time of berserking proc) - 15:41:51.447(time of swing) - 3/13 15:41:51.447 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,894,893,1,0,0,0,1,nil,nil
(GLANCING) - 15:43:08.918(time of berserking proc) - 15:43:08.979(time of swing) - 3/13 15:43:08.979 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,379,378,1,0,0,0,nil,1,nil
(NORMAL) - 15:45:41.431(time of berserking proc) - 15:45:41.433(time of swing) - 3/13 15:45:41.433 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,462,461,1,0,0,0,nil,nil,nil
(NORMAL) - 15:46:31.436(time of berserking proc) - 15:46:31.438(time of swing) - 3/13 15:46:31.438 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,402,401,1,0,0,0,nil,nil,nil
(NORMAL) - 15:47:01.412(time of berserking proc) - 15:47:01.415(time of swing) - 3/13 15:47:01.415 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,419,118,1,0,0,0,nil,nil,nil
(NORMAL) - 15:50:11.361(time of berserking proc) - 15:50:11.419(time of swing) - 3/13 15:50:11.419 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,420,419,1,0,0,0,nil,nil,nil
(NORMAL) - 15:50:31.382(time of berserking proc) - 15:50:31.384(time of swing) - 3/13 15:50:31.384 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,486,485,1,0,0,0,nil,nil,nil
(NORMAL) - 15:52:03.898(time of berserking proc) - 15:52:03.901(time of swing) - 3/13 15:52:03.901 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,433,432,1,0,0,0,nil,nil,nil
(NORMAL) - 15:52:31.423(time of berserking proc) - 15:52:31.424(time of swing) - 3/13 15:52:31.424 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,413,412,1,0,0,0,nil,nil,nil
(GLANCING) - 15:53:08.853(time of berserking proc) - 15:53:08.921(time of swing) - 3/13 15:53:08.921 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,275,274,1,0,0,0,nil,1,nil
(CRITICAL) - 15:53:38.883(time of berserking proc) - 15:53:38.886(time of swing) - 3/13 15:53:38.886 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,832,831,1,0,0,0,1,nil,nil
(GLANCING) - 15:53:43.885(time of berserking proc) - 15:53:43.888(time of swing) - 3/13 15:53:43.888 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,392,391,1,0,0,0,nil,1,nil
(NORMAL) - 15:54:56.523(time of berserking proc) - 15:54:56.525(time of swing) - 3/13 15:54:56.525 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,397,396,1,0,0,0,nil,nil,nil
(NORMAL) - 15:57:11.396(time of berserking proc) - 15:57:11.398(time of swing) - 3/13 15:57:11.398 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,427,426,1,0,0,0,nil,nil,nil
(GLANCING) - 15:58:04.025(time of berserking proc) - 15:58:04.028(time of swing) - 3/13 15:58:04.028 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,309,308,1,0,0,0,nil,1,nil
(CRITICAL) - 15:59:46.426(time of berserking proc) - 15:59:46.429(time of swing) - 3/13 15:59:46.429 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,837,836,1,0,0,0,1,nil,nil
(NORMAL) - 16:00:41.449(time of berserking proc) - 16:00:41.451(time of swing) - 3/13 16:00:41.451 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,446,386,1,0,0,0,nil,nil,nil
(NORMAL) - 16:02:41.299(time of berserking proc) - 16:02:41.302(time of swing) - 3/13 16:02:41.302 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,445,409,1,0,0,0,nil,nil,nil
(NORMAL) - 16:03:28.776(time of berserking proc) - 16:03:28.779(time of swing) - 3/13 16:03:28.779 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,438,137,1,0,0,0,nil,nil,nil
(GLANCING) - 16:06:33.820(time of berserking proc) - 16:06:33.822(time of swing) - 3/13 16:06:33.822 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,364,363,1,0,0,0,nil,1,nil
(NORMAL) - 16:07:03.811(time of berserking proc) - 16:07:03.813(time of swing) - 3/13 16:07:03.813 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,431,430,1,0,0,0,nil,nil,nil
(GLANCING) - 16:08:33.760(time of berserking proc) - 16:08:33.762(time of swing) - 3/13 16:08:33.762 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,394,93,1,0,0,0,nil,1,nil
(GLANCING) - 16:10:16.228(time of berserking proc) - 16:10:16.232(time of swing) - 3/13 16:10:16.232 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,342,341,1,0,0,0,nil,1,nil
(GLANCING) - 16:10:26.447(time of berserking proc) - 16:10:26.449(time of swing) - 3/13 16:10:26.449 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,340,339,1,0,0,0,nil,1,nil
(CRITICAL) - 16:10:43.883(time of berserking proc) - 16:10:43.885(time of swing) - 3/13 16:10:43.885 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,844,243,1,0,0,0,1,nil,nil
(NORMAL) - 16:13:11.062(time of berserking proc) - 16:13:11.332(time of swing) - 3/13 16:13:11.332 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,433,432,1,0,0,0,nil,nil,nil
(NORMAL) - 16:14:21.284(time of berserking proc) - 16:14:21.286(time of swing) - 3/13 16:14:21.286 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,408,407,1,0,0,0,nil,nil,nil
(CRITICAL) - 16:16:58.634(time of berserking proc) - 16:16:58.636(time of swing) - 3/13 16:16:58.636 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,798,496,1,0,0,0,1,nil,nil
(NORMAL) - 16:17:41.007(time of berserking proc) - 16:17:41.278(time of swing) - 3/13 16:17:41.278 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,469,468,1,0,0,0,nil,nil,nil
(NORMAL) - 16:19:18.683(time of berserking proc) - 16:19:18.685(time of swing) - 3/13 16:19:18.685 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,406,295,1,0,0,0,nil,nil,nil
(GLANCING) - 16:19:56.052(time of berserking proc) - 16:19:56.054(time of swing) - 3/13 16:19:56.054 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,349,48,1,0,0,0,nil,1,nil
(GLANCING) - 16:23:01.126(time of berserking proc) - 16:23:01.128(time of swing) - 3/13 16:23:01.128 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,311,310,1,0,0,0,nil,1,nil
(NORMAL) - 16:23:58.599(time of berserking proc) - 16:23:58.601(time of swing) - 3/13 16:23:58.601 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,456,455,1,0,0,0,nil,nil,nil
(NORMAL) - 16:24:16.026(time of berserking proc) - 16:24:16.029(time of swing) - 3/13 16:24:16.029 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,411,410,1,0,0,0,nil,nil,nil
(NORMAL) - 16:25:08.465(time of berserking proc) - 16:25:08.468(time of swing) - 3/13 16:25:08.468 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,456,455,1,0,0,0,nil,nil,nil
(NORMAL) - 16:26:13.416(time of berserking proc) - 16:26:13.681(time of swing) - 3/13 16:26:13.681 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,462,160,1,0,0,0,nil,nil,nil
(CRITICAL) - 16:28:40.960(time of berserking proc) - 16:28:40.962(time of swing) - 3/13 16:28:40.962 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,840,839,1,0,0,0,1,nil,nil
(GLANCING) - 16:30:58.415(time of berserking proc) - 16:30:58.680(time of swing) - 3/13 16:30:58.680 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,356,355,1,0,0,0,nil,1,nil
(CRITICAL) - 16:31:00.842(time of berserking proc) - 16:31:01.106(time of swing) - 3/13 16:31:01.106 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,1028,1027,1,0,0,0,1,nil,nil
(NORMAL) - 16:33:37.074(time of berserking proc) - 16:33:37.076(time of swing) - 3/13 16:33:37.076 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,420,391,1,0,0,0,nil,nil,nil
(NORMAL) - 16:34:22.170(time of berserking proc) - 16:34:22.172(time of swing) - 3/13 16:34:22.172 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,478,177,1,0,0,0,nil,nil,nil
(GLANCING) - 16:36:14.663(time of berserking proc) - 16:36:14.665(time of swing) - 3/13 16:36:14.665 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,324,23,1,0,0,0,nil,1,nil
(NORMAL) - 16:37:04.678(time of berserking proc) - 16:37:04.680(time of swing) - 3/13 16:37:04.680 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,430,129,1,0,0,0,nil,nil,nil
(CRITICAL) - 16:38:57.018(time of berserking proc) - 16:38:57.020(time of swing) - 3/13 16:38:57.020 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,843,115,1,0,0,0,1,nil,nil
(GLANCING) - 16:41:14.526(time of berserking proc) - 16:41:14.529(time of swing) - 3/13 16:41:14.529 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,333,31,1,0,0,0,nil,1,nil
(GLANCING) - 16:41:19.631(time of berserking proc) - 16:41:19.632(time of swing) - 3/13 16:41:19.632 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,382,381,1,0,0,0,nil,1,nil
(CRITICAL) - 16:41:24.477(time of berserking proc) - 16:41:24.479(time of swing) - 3/13 16:41:24.479 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,984,983,1,0,0,0,1,nil,nil
(CRITICAL) - 16:41:31.926(time of berserking proc) - 16:41:31.928(time of swing) - 3/13 16:41:31.928 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,907,606,1,0,0,0,1,nil,nil
(NORMAL) - 16:41:49.631(time of berserking proc) - 16:41:49.637(time of swing) - 3/13 16:41:49.637 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,457,456,1,0,0,0,nil,nil,nil
(GLANCING) - 16:42:04.680(time of berserking proc) - 16:42:04.682(time of swing) - 3/13 16:42:04.682 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,369,67,1,0,0,0,nil,1,nil
(GLANCING) - 16:44:09.644(time of berserking proc) - 16:44:09.647(time of swing) - 3/13 16:44:09.647 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,328,327,1,0,0,0,nil,1,nil
(NORMAL) - 16:46:44.540(time of berserking proc) - 16:46:44.543(time of swing) - 3/13 16:46:44.543 SWING_DAMAGE,0x000000000112D64F,"Hid",0x511,0xF1300079AA001957,"Heroic Training Dummy",0x10a28,399,98,1,0,0,0,nil,nil,nil
Edit: Due to a typo in my parser code, I didn't pick up the SPELL_AURA_REFRESH events, and because of that didn't show the right number of procs. I've updated the output, it should be correct now.
Last edited by neonman : 03/13/09 at 1:16 PM.
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03/13/09, 12:02 PM
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#1472
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banned
Night Elf Rogue
Wrathbringer (EU)
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Originally Posted by neonman
Wrote a few lines of code to check if glances can proc berserking. Results say that glancing blows does indeed proc berserking.
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Just came to the same conclusion
3/13 14:50:36.968 SPELL_AURA_REFRESH,0x01000000007D17BF,"Surprise",0x511,0x01000000007D17BF,"Surprise",0x511,28093,"Lightning Speed",0x1,BUFF
3/13 14:50:36.968 SWING_DAMAGE,0x01000000007D17BF,"Surprise",0x511,0xF1300079AA00185C,"Heroic Training Dummy",0x10a28,153,0,1,0,0,0,nil,1,nil
"nil,1,nil" at the end means that it was a glancing blow.
See here for an explanation of the combat log events.
I aborted my Warglaive test now since that it cleared up. Results so far were 2562 swings, 2202 landed swings, 88 procs, 4% chance to proc on landed swing, 0.8564 PPM. I had 0 haste for this run.
@neonman
It seems you neglected SPELL_AURA_REFRESH for your amount of procs. I'm showing 179 procs instead of 147 for your data:
| Target | Level 83 | Heroic Dummy | | Hit Rating | 64 | 1.9518% | | Haste Rating | 136 | 4.1476% |
| Weapon | Speed | Enchant | Adjusted Speed | % of Attacks | | MH | 2.6 | Berserking | 2.4965 | 100% |
| Type | Amount | Per cent | | Attacks | 5042 | 100% | | Hits | 2538 | 50.34% | | Crits | 726 | 14.4% | | Glancing | 1177 | 23.34% | | Misses | 301 | 5.97% | | Dodges | 300 | 5.95% | | | | | | Landed total | 4441 | 88.08% | | Landed w/o Glancing | 3264 | 64.74% |
| Berserking | | 2.6 speed | 2.4965 hasted speed | | | All attacks | Landed attacks | Landed w/o glancing | | Swings | 5042 | 4441 | 3264 | | Procs | 179 | 179 | 179 | | Proc % per swing | 3.55% | 4.03% | 5.48% | | PPM | 0.8533 | 0.9687 | 1.318 | | PPM with base speed | 0.8193 | 0.9301 | 1.2656 |
Last edited by sp00n : 03/13/09 at 12:13 PM.
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03/13/09, 12:54 PM
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#1473
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Don Flamenco
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Blizz totally just gave the heroic target dummy arbitrary properties to screw with us. Inc April Fools announcement. 
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03/13/09, 1:00 PM
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#1474
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Glass Joe
Blood Elf Rogue
Emeriss (EU)
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Originally Posted by sp00n
@neonman
It seems you neglected SPELL_AURA_REFRESH for your amount of procs. I'm showing 179 procs instead of 147 for your data
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Gah, sorry about that. Had a typo in the regex for SPELL_AURA_REFRESH. I'll update my post with the correct information in a while.
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03/13/09, 1:09 PM
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#1475
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Glass Joe
Blood Elf Rogue
Emeriss (EU)
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@sp00n: Your tables listing PPM for landed hits without glancings are using the same number of berserking procs with less swings, but we already showed that glancings can proc berserking. Don't you have to exclude the berserking procs from glancing hits in your summary for "Landed w/o glancing" or am I missing something?
Edit: My data showed 27 berserking procs from critical hits, 97 from hits and 55 from glancing hits. (124 procs from non-glancing hits). So shouldn't you use 124 procs for calculating PPM in the "Landed w/o glancing" column?
Last edited by neonman : 03/13/09 at 1:20 PM.
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