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Old 02/09/09, 8:40 AM   #1066
Genre
Von Kaiser
 
Blood Elf Rogue
 
Undermine
These changes, if correct, increase my DPS by 4.59% (213 DPS) as combat fist/dagger (KT Reach and WD). A small change in rotation is also needed.

I would say this is a significant increase (if the modifications to the sheet are correct).

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Old 02/09/09, 8:46 AM   #1067
StijnH
Glass Joe
 
Human Rogue
 
Aerie Peak (EU)
Thanks for clarifying that. Result is indeed 199,90 DPS increase.

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Old 02/09/09, 10:50 AM   #1068
Tunus
Glass Joe
 
Troll Rogue
 
Draenor (EU)
Well, plugging in these (upcoming)changes (plus the 25->32 crit change to skinning) makes my current weapon choices;
LPC(mongoose)-IP / Anarchy(berserking)-DP about 2% worse than LPC(mongoose)-IP / LPC(mongoose)-IP.

/cry

edit: ofc I forgot to change using Evis instead of Envenom, which leads to a dps decrease. Post can be ignored

Last edited by Tunus : 02/09/09 at 11:08 AM.

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Old 02/09/09, 11:23 AM   #1069
Tunus
Glass Joe
 
Troll Rogue
 
Draenor (EU)
Sorry for another post, but while looking at the calculations for Evis, I noticed it was getting multiplied by 5% of AP per CP, I downloaded a new sheet and this showed the same. Didn't you change this to be 7% per CP?
Envenom does show 7% of AP per CP, a mixup?

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Old 02/09/09, 12:21 PM   #1070
Leto
King Hippo
 
Leito
Troll Rogue
 
No WoW Account
Originally Posted by Tunus View Post
Well, plugging in these (upcoming)changes (plus the 25->32 crit change to skinning) makes my current weapon choices;
LPC(mongoose)-IP / Anarchy(berserking)-DP about 2% worse than LPC(mongoose)-IP / LPC(mongoose)-IP.

/cry

edit: ofc I forgot to change using Evis instead of Envenom, which leads to a dps decrease. Post can be ignored
Did you change it so the sheet assumes the target is poisoned when you're using instant?

Rogue at heart.

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Old 02/09/09, 12:26 PM   #1071
PessimiStick
Piston Honda
 
Orc Rogue
 
Ner'zhul
Originally Posted by Tunus View Post
Sorry for another post, but while looking at the calculations for Evis, I noticed it was getting multiplied by 5% of AP per CP, I downloaded a new sheet and this showed the same. Didn't you change this to be 7% per CP?
Envenom does show 7% of AP per CP, a mixup?
Eviscerate - Spell - World of Warcraft

Eviscerate has a variable contribution from AP based on CP, which averages out to 25% at 5 points.

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Old 02/09/09, 12:35 PM   #1072
Tunus
Glass Joe
 
Troll Rogue
 
Draenor (EU)
Originally Posted by Leto View Post
Did you change it so the sheet assumes the target is poisoned when you're using instant?
Did not, thanks for spotting, I should get to know the sheet abit better before fiddling with it
Would omitting the OR statement in the Mutilate total-dps calc do this, or is more needed?

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Old 02/09/09, 12:37 PM   #1073
Leto
King Hippo
 
Leito
Troll Rogue
 
No WoW Account
Originally Posted by Tunus View Post
Did not, thanks for spotting, I should get to know the sheet abit better before fiddling with it
Would omitting the OR statement in the Mutilate total-dps calc do this, or is more needed?
That would do it. It basically multiplies the bonus by either 1 or 0 depending on the conditional.

Rogue at heart.

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Old 02/09/09, 12:39 PM   #1074
Neto-
Bald Bull
 
Neto-'s Avatar
 
wut
Gnome Warlock
 
No WoW Account
Per recent testings, it seems that the Eviscerate tooltip is actually wrong.

However, by looking at the formula in Aldriana's spreadsheet, it looks like it uses 28% AP, so perhaps we could use some clarification on this matter.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 02/09/09, 12:43 PM   #1075
Tunus
Glass Joe
 
Troll Rogue
 
Draenor (EU)
Doing what Leto suggested, double LPC mongoose double IP comes in at the same (+1dps) as my current setup, LPC mongoose IP / Anarchy berserking DP. Like Aldriana suggested it would in another thread.

edit (again ;p): also switched TtT for ImpEvis and using Evis Glyph.

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Old 02/09/09, 12:56 PM   #1076
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Originally Posted by Neto- View Post
However, by looking at the formula in Aldriana's spreadsheet, it looks like it uses 28% AP, so perhaps we could use some clarification on this matter.
That's because, logically speaking, the only Eviscerate you should ever need to do in a IP/DP/Envenom cycle is a 4-pointer.

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Old 02/09/09, 3:09 PM   #1077
Shaithis
Von Kaiser
 
Shaithis's Avatar
 
Undead Rogue
 
Cho'gall
Combat Daggers

Hey all,

After making the changes for 40% SnD and the nerfed Muti / buffed HfB as illustrated earlier in this thread, I further modified cell C7 on all 3 DPS calculations to reflect 2% haste per point into lightning reflexes. Unsurprisingly, this shows that a 13/51/7 combat dagger spec dethrones 51/13/7 muti by over 1%. This is before the upcoming changes to Killing Spree (+20% dmg boost for 2.5 seconds), which would only broaden the margin between the two specs.

I was wondering if anyone else had played with the spreadsheet and has found similar results.

All the best,

Shai



EDIT: a 15/51/5 spec with 3/5 RA comes up as half a percent better than 13/51/7.

Last edited by Shaithis : 02/09/09 at 6:21 PM.

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Old 02/09/09, 3:46 PM   #1078
Maltese
Von Kaiser
 
Maltese's Avatar
 
Draenei Shaman
 
Azjol-Nerub
I just modified my spreadsheet to see if combat daggers would be better and I did not find the same results as you. Mutilate still pulls ahead... although it could be because I modified mine incorrectly.

Mutilate was at 6045 dps and combat daggers was at 5549 dps on murderable mobs. On non murderable mobs mut pulled a 5686 dps. With best in slot gear.

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Old 02/09/09, 5:08 PM   #1079
Shaithis
Von Kaiser
 
Shaithis's Avatar
 
Undead Rogue
 
Cho'gall
I assumed an Undead target.

It remains to be seen how Murder will fare in Ulduar but we can assume that at least half the bosses will be humanoid or giant. There will probably be a good mix of mechanical and elemental though (my bet is final boss is one of these).

It's obvious that, for bosses affected by Murder, mutilate will remain superior.

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Old 02/09/09, 5:27 PM   #1080
Perini
Von Kaiser
 
Undead Rogue
 
Silvermoon
Originally Posted by Shaithis View Post
I assumed an Undead target.

It remains to be seen how Murder will fare in Ulduar but we can assume that at least half the bosses will be humanoid or giant. There will probably be a good mix of mechanical and elemental though (my bet is final boss is one of these).

It's obvious that, for bosses affected by Murder, mutilate will remain superior.
It's not obvious whatsoever, until we know exactly what 3.1 will contain for changes. The preview is just that, so we shouldn't be making absolute statements with regards to superior prospective builds.

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