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11/28/08, 5:36 AM
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#301
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Maniq is awesome.
Troll Rogue
Nazjatar (EU)
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Originally Posted by Akeldema
Regarding 2 fast dagers for a mutilate build. What would 2x Saronite shiv be like?
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You might want to try a spreadsheet to figure out what that would be like.
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11/28/08, 8:48 AM
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#302
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Glass Joe
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with a HaT spec (speed only mattering for deadly poison uptime), would a sinister revenge 171.1 dps 1.80 speed offhand dagger outdps a webbed death 156.4 dps 1.40 speed dagger? or would 5 stack DPs drop off enough to make the 1.40 speed better dps?
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11/28/08, 9:02 AM
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#303
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AUGH ROGUE TIME
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Originally Posted by anticide
with a HaT spec (speed only mattering for deadly poison uptime), would a sinister revenge 171.1 dps 1.80 speed offhand dagger outdps a webbed death 156.4 dps 1.40 speed dagger? or would 5 stack DPs drop off enough to make the 1.40 speed better dps?
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Why speed only matters for poison uptime...? You wouldn't run Wound?
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Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty 
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11/28/08, 9:11 AM
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#304
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Glass Joe
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you think double wound would outdps wound/deadly?
if you mean to deadly MH, i think the wound procs from finisher spam (with HaT) on MH would be better
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11/28/08, 9:33 AM
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#305
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AUGH ROGUE TIME
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Well, yes, but you really want your fast weapon to have Wound. It makes a pretty significant difference for Combat and I would guess for HAT too.
So yeah, OH the Sinister Revenge with Deadly.
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Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty 
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11/28/08, 10:51 AM
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#306
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Glass Joe
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oh, i think i explained it poorly
i use a kel'thuzad's reach for mainhand (i still hemo stuff with HaT, i'm not getting enough CPs to finisher every global). i wound it (i spam finishers/hemo enough to make it proc more than an OH would)
i'm currently using a sinister revenge for offhand (deadly poison) - i don't have any other daggers - and i was wondering if webbed death would be a superior OH (deadly poison). i stopped being lazy, checked the spreadsheet, and it seems webbed death would be 2-4 dps higher, nothing substantial. so i'll stick with this i suppose. edit: although i'm curious if at some level of expertise & hit rating the sinister revenge begins outdpsing the webbed death.
i'm also wondering if anyone has discovered what classes/specs, in general, crit the most with abilities: who are the best 4 people to have in my group for HaT? and whether pet abilities can proc HaT
edit: finally, i'm wondering the EP weight of expertise VS attack power/agility as HaT. considering you're dropping a finisher every 1-3 seconds and you lose 100% of the energy on a dodged evis/rupture, i figured expertise would have a high weight - high enough to socket it until cap?
Last edited by anticide : 11/28/08 at 11:09 AM.
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11/28/08, 12:59 PM
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#307
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Glass Joe
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Originally Posted by Aldriana
Per koaschten's suggestion, here are rough EP values for starting level 80 raiding:
For Mutilate:
| Stat | EP |
|---|
| Str | 1.1 | | Agi | 2.0 | | Crit | 1.6 | | Exp | 1.9 | | Haste | 1.4 | | ArPen | 1.0 |
Hit is worth about 2.2 below the yellow hit cap, 1.8 below the poison hit cap, and 1.3 above both caps.
For Combat:
| Stat | EP |
|---|
| Str | 1.1 | | Agi | 2.0 | | Crit | 1.5 | | Exp | 1.6 | | Haste | 1.4 | | ArPen | 1.2 |
Hit is about 1.8 below the yellow hit cap, 1.6 below the poison hit cap, and 1.4 thereafter.
Note that these values are *extremely* rough, and I make no guarantees that they won't change after we start putting together better models of what's going on. But as something to get you started, this is probably better than nothing.
Edit: Made a slight correction to Mutilate numbers; 1.6 is probably a better valuation for crit than 1.7.
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Please forgive me for sounding uber-noobish, but what exactly does it mean by "Hit is about 1.8 below the yellow hit cap"?
1.8 what? Yellow Hit Cap?
Or am I just having a huge brain fart?
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11/28/08, 1:02 PM
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#308
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Piston Honda
Blood Elf Death Knight
Andorhal
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Originally Posted by Drumaddikk
Please forgive me for sounding uber-noobish, but what exactly does it mean by "Hit is about 1.8 below the yellow hit cap"?
1.8 what? Yellow Hit Cap?
Or am I just having a huge brain fart?
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If you are below the yellow hit cap (132), then the value per hit is 1.8.
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11/28/08, 1:04 PM
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#309
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AUGH ROGUE TIME
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The yellow (special attacks) hit cap is 132.
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Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty 
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11/28/08, 2:03 PM
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#310
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Akeldema
Regarding 2 fast dagers for a mutilate build. What would 2x Saronite shiv be like?
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It would be as good as 2 saronite shivs can do for you? Spreadsheet it if you want to compare to other daggers.
edit: oops missed reading all the posts i missed
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11/28/08, 7:41 PM
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#311
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Von Kaiser
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Quick question: Do Instant poison crits count as Melee or Spell? I would assume Spell.
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11/28/08, 8:16 PM
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#312
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by sephfiroth
Quick question: Do Instant poison crits count as Melee or Spell? I would assume Spell.
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Yes spell mechanics.
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11/29/08, 10:55 AM
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#313
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Glass Joe
Undead Rogue
Blackwater Raiders
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just curious, why is it that AP is valued a bit more than agi on the spreadsheet? I always thought agi would be better, especially as mutilate.
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11/29/08, 11:51 AM
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#314
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Glass Joe
Blood Elf Rogue
Altar of Storms
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Hello, I have a few simple questions.
1. To maximize dps on trash, do you guys use wound on MH and deadly on OH?
2. fast dagger on MH and slower on OH is still the way to go right? I armoried aldriana and i saw him using slow on MH
3. Suppose you got 3 stacks of deadly poison on a mob, do you envenom or eviscerate?
4. Are there any addons to help watch the SnD and HfB?
5. Aldriana gemmed for expertise even though AP is better..should I do the same until I get a decent amount of expertise.
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11/29/08, 12:19 PM
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#315
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Greggto
Hello, I have a few simple questions.
1. To maximize dps on trash, do you guys use wound on MH and deadly on OH?
2. fast dagger on MH and slower on OH is still the way to go right? I armoried aldriana and i saw him using slow on MH
3. Suppose you got 3 stacks of deadly poison on a mob, do you envenom or eviscerate?
4. Are there any addons to help watch the SnD and HfB?
5. Aldriana gemmed for expertise even though AP is better..should I do the same until I get a decent amount of expertise.
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1. Difference is probably not much on trash. Maybe go with Wound and Instant if you want more burst
2. Speed just another stat. I'm guessing Aldriana has his slow in the mh is because it's the only one he got Berserking on.
4. I use ClassTimers for timers, there are others out there.
5. I only see a couple of expertise gems on "older" gear, T6 belt, blue shoulders. JC skilling put to use?
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11/29/08, 3:05 PM
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#316
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Chief Passenger
Schizzle
Gnome Rogue
No WoW Account (EU)
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If you're soloing / levelling and therefore spending most of your time in front of the mob, expertise is the best stat, period - the fact that it reduces parry as well as dodge doubles its effectiveness when in front. While levelling, you want expertise in every socket you have, if you can be bothered to change gems on temporary kit. I imagine Aldriana has some left over from this process.
Last edited by songster : 11/29/08 at 3:11 PM.
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11/29/08, 4:04 PM
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#317
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Glass Joe
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Combat Rotation
What rotation have you guys been using for Combat?
I usually just start out with 1 CP SnD, 5 CP Evis (I spec'd 3/3 Imp, and have the glyph, and I'm not spec'd into serrated blades), and then after that I'll just SS til SnD wears off, and then refresh it with whatever I have, then 5 points again evis, usually can 5 points again evis, and then I'll have to refresh with 1-2 CP SnD.
Just curious because back in BC, even with Potency procs there was still a semi-consistent rotation you could use. Now with the 25% energy buff + Potency + SS glyph, I can't find something consistent that I could follow decently.
So I was just wondering what you guys use.
Thanks!
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11/29/08, 5:20 PM
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#318
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Don Flamenco
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Originally Posted by Cicatriz
What rotation have you guys been using for Combat?
I usually just start out with 1 CP SnD, 5 CP Evis (I spec'd 3/3 Imp, and have the glyph, and I'm not spec'd into serrated blades), and then after that I'll just SS til SnD wears off, and then refresh it with whatever I have, then 5 points again evis, usually can 5 points again evis, and then I'll have to refresh with 1-2 CP SnD.
Just curious because back in BC, even with Potency procs there was still a semi-consistent rotation you could use. Now with the 25% energy buff + Potency + SS glyph, I can't find something consistent that I could follow decently.
So I was just wondering what you guys use.
Thanks!
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Is this for Levelling or raid DPS?
For Raid DPS: http://elitistjerks.com/f78/t37183-pocket_guide_wotlk/
You want to use Rupture, for a Xs/Yr rotation, or do a Xs/Yr/Ye roation with SS/Rupture/SnD glyphs.
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11/29/08, 6:55 PM
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#319
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Glass Joe
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I'm using SnD, SS, and Evis glyph. I remember hearing that WITH 3/3 Imp. Evis AND the glyph, Evis > Rupture.
The pocket guide says to just do a Xs/Yr rotation, mine will probably be Ye though, unless you think I should respec to pick up 3/3 Ruth and 2/2 Blood Splatter instead of 3/3 Evis?
Edit: It's for Raid/Heroic DPS
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11/29/08, 7:29 PM
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#320
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Glass Joe
Gnome Rogue
Twisting Nether (EU)
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How is Muti doing in live now?
Only seen dps meters from Beta
Im combat speced atm fist/sword..
wonder if its worth to try get some nice daggers and spec muti to improve dps
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11/29/08, 8:44 PM
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#321
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Von Kaiser
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Is there a dps spreadsheet that gives gear upgrade suggestions like aldriana's Rogue Gear Spreadsheet did?
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11/29/08, 10:42 PM
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#322
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The Duke
Night Elf Rogue
Shattered Hand
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Originally Posted by Greggto
Hello, I have a few simple questions.
1. To maximize dps on trash, do you guys use wound on MH and deadly on OH?
2. fast dagger on MH and slower on OH is still the way to go right? I armoried aldriana and i saw him using slow on MH
3. Suppose you got 3 stacks of deadly poison on a mob, do you envenom or eviscerate?
4. Are there any addons to help watch the SnD and HfB?
5. Aldriana gemmed for expertise even though AP is better..should I do the same until I get a decent amount of expertise.
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1) Using wound/instant would maximize dps on trash. Trash dies too fast for deadly to be optimally effective, and you also switch targets frequently. When I do dailies, I use wound/instant.
2) fast is better for sustained fights, as there is plenty of opportunity for the average fa procs to appear. For very short fights, grinding, etc, the harder hitting dagger in the mh would yield larger mutilates. I know when I do dailies I use my slower dagger in the mh (why it appears that way in my armory profile), so maybe that's the same reason Aldriana did the same?
3) I don't have the math handy, but I'd say envenom, considering envenom scales with ap the same way regardless of cp usage, while eviscerate scales worse the fewer cp you use.
4) I personally use needtoknow and find it wonderful. Slicecommander also seemed good, since it has audible warnings, but I have not tried it.
5) The spreadsheet values expertise highly below the cap, but it doesn't model exactly, so the stat weightings might not take into account the effect on your cycle as ideally as possible. Capping expertise first, even though theoretically not as large an improvement as stacking ap, smooths out your cycles and allows you to wait longer to envenom without fear of a dodge. I assume it is his personal preference, and also gem choices on items you'll soon replace isn't the most critical of decisions, so those might have been the gems available to him... though they are blue gems, so I'd say it's more likely the choice of expertise was intentional.
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Rogue at heart.
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11/29/08, 11:06 PM
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#323
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Don Flamenco
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Originally Posted by Cicatriz
I'm using SnD, SS, and Evis glyph. I remember hearing that WITH 3/3 Imp. Evis AND the glyph, Evis > Rupture.
The pocket guide says to just do a Xs/Yr rotation, mine will probably be Ye though, unless you think I should respec to pick up 3/3 Ruth and 2/2 Blood Splatter instead of 3/3 Evis?
Edit: It's for Raid/Heroic DPS
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Rupture will provide you more DPS.
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11/30/08, 1:15 AM
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#324
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Glass Joe
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Originally Posted by Kumar
Rupture will provide you more DPS.
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Thank you sir! Will do.
Edit: On a side-note, what have you guys found to be a better in terms of Raid/Heroic DPS. Lethality Combat, or Serrated Blades? I know later on once rogues are back up to 30% crit unbuffed that lethality should provide more in terms of DPS since it scales and Serrated Blades doesn't. But has anyone tried to hone in on that magic number or can guess when taking SB won't be worth it?
Last edited by Cicatriz : 11/30/08 at 1:27 AM.
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11/30/08, 5:02 AM
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#325
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Glass Joe
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The Imp FF from Druids is nerfed right? So we cant add that to the "Hit Cap"?
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