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Old 08/20/09, 3:06 AM   #3701
Valustria
Banned
 
Blood Elf Rogue
 
Mal'Ganis
I can't remember when they balanced poison application by switching IP and WP to a PPM mechanic instead of straight percentage -- is it possible the Pocket Guide and Aldriana's old spreadsheet are from when fast mainhands were preferable to slow mainhands for that reason? I mean, LPC used to be better than most epic Naxx daggers in either hand some time ago.

In any case, Mutilate follows the same convention regarding weapon selection that you would expect from Combat Daggers, if anyone played that spec: slow, hard-hitting MH dagger for highest possible damage from Mutilate, coupled with a fast, high DPS offhand for quick reapplication of DP stacks and higher energy regen via Focused Attacks.

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Old 08/20/09, 3:33 AM   #3702
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
The old Optimal Mutilate Spreadsheet I released was pre-PPM poisons. The current versions are correctly updated for PPM poisons. The information in the FAQ is also up-to-date with regard to Mutilate weapon speed; I can't swear as to when the Pocket Guide's information in that respect was updated.

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Old 08/20/09, 3:37 PM   #3703
Kemistry
Glass Joe
 
Human Rogue
 
Aerie Peak
Originally Posted by Llosh View Post
I need a macro for ToT.

I made one:

/target (Player name)
/cast Ticks of the Trade

but i come to a problem, for example if you have two or three targets around you and u need to cast ToT and go back to your previous target.. for example Freya fight..

how to make one that after casting tot brings me to my previous target??

thx..
I use 2. First, on pull, I just click on the MT and casts Tricks normal. Then during the fight:

casting on MT:
/assisttarget
/cast tricks of the trade
/assisttarget

Casting on another dps:
/target player's name (I change the macro before the fight)
/cast tricks of the trade
/assisttarget

You can also make any random tank your focus and:
/target focus
/cast tricks of the trade
/assisttarget

Adding assist target at the end makes you not need to reaquire the mob.

Hope this helps.

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Old 08/20/09, 3:42 PM   #3704
Kytrarewn
In 1st, e-brake activated.
 
Kytrarewn's Avatar
 
Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by Aldriana View Post
If your focus Killing Sprees, you lose the focus. If you Killing Spree, you do not. Or at least, that's been my experience.
That's been my experience as well. Anything that fucks with targeting or target name causes you to lose focus (Ie. if your target casts Mirror Image, is a DK who dies and comes back as a Ghoul or uses Killing Spree).

Feign Death does not seem to affect this, for some reason.

Don't let this asshole be a US Senator: http://www.youtube.com/watch?v=1jkU3...layer_embedded

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.

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Old 08/20/09, 4:19 PM   #3705
Killme888
Piston Honda
 
Killme888's Avatar
 
Goblin Rogue
 
<FH>
Black Dragonflight
They changed it awhile ago so FD wouldn't cancel a casted heal on the hunter. I'm not sure if using KS does, but if it does they should change that as well.

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Old 08/20/09, 5:14 PM   #3706
Diefje
Glass Joe
 
Gnome Rogue
 
Burning Legion
Originally Posted by Kemistry View Post
<snip tricks macro>
I am using mouseover macros

/focus [target=mouseover, exists, nodead]
to set a focus. Simply hover over that player in your unitframs and hit the button. You can add a ", noharm" after nodead, but I left it this way in case I need to focus an enemy target. Very nice for switching focus during a fight as well.

/cast [target=mouseover, noharm, exists, nodead] [target=focus] Tricks of the Trade
then this one to put tricks on my focus, but alternatively I can mouseover another player in my unitframes or targetoftarget and put tricks on him instead of my focus.

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Old 08/20/09, 6:44 PM   #3707
Lastkaii
Glass Joe
 
Blood Elf Rogue
 
Kil'Jaeden
Axes Question

Well, I managed to pick up [Blood Fury] a few days back, looked like a decent OH with the new addition to rogues with axes. I was wondering, does anyone know if axes are going to be better then CQC, as I may pick up the one from Anub'Arak 25man if I see it drop. They werent on the spreadsheet that I downloaded for 3.2, so I am hoping someone can help me out in this situation.

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Old 08/20/09, 7:01 PM   #3708
 Maestroquark
Soda Popinski
 
Maestroquark's Avatar
 
Ramala
Orc Rogue
 
No WoW Account
There's no known 258 Fist weapon, so as it stands yes, H&S will be better than CQC.

Before you start to drift, and your soul begins to scream.
I just wanted to tell you, that you're listening to a dream.

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Old 08/20/09, 7:01 PM   #3709
Agropyron
Glass Joe
 
Undead Rogue
 
Hyjal
The spreadsheet has the alliance versions of the Crusaders Coliseum items in it. When using it as horde you just need to find out what the equivalent alliance item is and use that. For example the alliance equivalent of Blood Fury is Lionhead Slasher.

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Old 08/20/09, 7:37 PM   #3710
Diefje
Glass Joe
 
Gnome Rogue
 
Burning Legion
What Agropyron said.

Also, I'm currently wearing that axe (though alliance version), with golden saronite dragon MH. After playing around with the spreadsheet for a bit I found my max dps potential with 5/5 CQC and 5/5 HnS using the floater point from 1/2 Endurance and cutting down to 1/5 Lethality.

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Old 08/20/09, 9:12 PM   #3711
Syphris
Glass Joe
 
Night Elf Warrior
 
Skullcrusher
My buddy has a rogue and is arguing that you should aim to cap white damage hit rating and that AP doesnt scale well enough to take it over getting to the 700-800 hit cap. Can someone confirm to him that past capping yellow damages hit cap AP is a better stat to stack over hit.

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Old 08/20/09, 9:31 PM   #3712
evoslayer
Von Kaiser
 
Orc Rogue
 
Azjol-Nerub
Your friend is wrong, you are right, many many stats are better than hit after the poison cap, and agility and attack power are both better than it even after the special cap. Whether agility or attack power is best will depend on your gear level as a rule 4/5 t8 set bonus will push agility over the top, and by the time you gear is good enough to break the bonus the increase in stats will keep it there.

Armor pen can also be better than agility, but that depends a lot on the ArP already on your gear and is only relevant for combat.

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Old 08/21/09, 6:08 AM   #3713
Jeppathum
Von Kaiser
 
Night Elf Rogue
 
Moonglade (EU)
Interrupt macro

Fighting the faction champions, I was asked to keep the holy priest interrupted while dps was on the resto druid, but this felt like a waste of my dps, so I was wondering if I could make a macro to kick the priest (as my focus) while I was dpsing the tree. Normally I use my focus for the person I want to put tricks on, so I was wondering if there was a way to only use kick if my focus is an enemy. Something like

/cast [target=focus harm] kick

Would that work? and is that the correct syntax?

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Old 08/21/09, 6:28 AM   #3714
Daarky
Glass Joe
 
Night Elf Rogue
 
Deathwing
As someone who was on interrupt duty tonight for faction champs 25, on the holy pally, I can't help you with your macro, but I will say that interrupt duty takes a whole lot more than just kicks. I was kicking, gouging, and stunning. The spell lockout is shorter than your kick cd, and you will let heals through, and your raid won't be happy about it.

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Old 08/21/09, 6:42 AM   #3715
Valyrra
Von Kaiser
 
Valyrra's Avatar
 
Undead Rogue
 
Emerald Dream
Originally Posted by Jeppathum View Post
Fighting the faction champions, I was asked to keep the holy priest interrupted while dps was on the resto druid, but this felt like a waste of my dps, so I was wondering if I could make a macro to kick the priest (as my focus) while I was dpsing the tree. Normally I use my focus for the person I want to put tricks on, so I was wondering if there was a way to only use kick if my focus is an enemy. Something like

/cast [target=focus harm] kick

Would that work? and is that the correct syntax?

/cast [target=focus,harm,nodead] Kick; Kick

That's what i use on vezax, works fine.

Basically it casts kick on your focus if it is an enemy and alive. Otherwise it will cast it on your current target.

Last edited by Valyrra : 08/21/09 at 7:03 AM.

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Old 08/21/09, 1:42 PM   #3716
Bloodxslayer
Glass Joe
 
Undead Rogue
 
Zul'Jin
Yes, as for the previous above statement, that works fine for all interrupts.

However, for TotT, this macro, in my opinion, is the best for all scenarios:

/cast [target=Bloodxslayer] Tricks of the Trade

(Used my name as an example)

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Old 08/21/09, 3:22 PM   #3717
Devlin
Glass Joe
 
Gnome Rogue
 
Outland (EU)
I know it's not a recommended combo, but I'm currently using Grim Toll + Mjolnir Runestone. Now to my question:

Would replacing one of them (Grim Toll) with Vengeance of the Forsaken generally result in an increase in dps over this combo? I'm at 150 passive ArP.

I put the gear into Aldriana's spreadsheet and it tells me VotF is a downgrade to Grim Toll, but I'm not sure if his sheet calculate Grim Toll + Mjolnir Runestone correctly.

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Old 08/21/09, 5:34 PM   #3718
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Grim Toll + Mjolnir is correctly modeled by both of my spreadsheets. It's pretty much the only trinket synergy that is, but its important enough that I did include it.

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Old 08/22/09, 7:12 PM   #3719
Himmel
Von Kaiser
 
Himmel's Avatar
 
Night Elf Rogue
 
Aerie Peak (EU)
I prefer using frames + click on cast addon for ToT (right click on a frame for example) to keep my focus for monitoring more important stuff or interrupting anything besides what I target.

The only thing that sustains one through life is the consciousness of the immense inferiority of everybody else, and this is a feeling that I have always cultivated.

Oscar Wilde, "The Remarkable Rocket"

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Old 08/22/09, 9:32 PM   #3720
Thelastdeadmouse
Von Kaiser
 
Thelastdeadmouse's Avatar
 
Tauren Hunter
 
Hydraxis
Hunter here starting a rogue to get a better feel for the Energy system so I have somewhat of a feel for the focus system when it comes out in Cat. I realized pretty quickly that having the focus bar in the top left on the character from is pretty awkward with action bars at the bottom of the screen. Is there an addon out there for moving my focus bar to a different part of my screen without moving the entire character frame? Alternatively is there some other way better way to keep track of focus besides just a normal focus bar?

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Old 08/22/09, 10:07 PM   #3721
Feist-Mok
Bald Bull
 
Feist-Mok's Avatar
 
Human Rogue
 
Ysera
Originally Posted by Thelastdeadmouse View Post
Hunter here starting a rogue to get a better feel for the Energy system so I have somewhat of a feel for the focus system when it comes out in Cat. I realized pretty quickly that having the focus bar in the top left on the character from is pretty awkward with action bars at the bottom of the screen. Is there an addon out there for moving my focus bar to a different part of my screen without moving the entire character frame? Alternatively is there some other way better way to keep track of focus besides just a normal focus bar?
There are as many ways to track energy as there are rogues. Most rogues tend to prefer either unitframes, or a HUD, though there are a number of addons that will display energy independently, as a bar, as a digit, or in a number of other forms. Check out The Rogue UI: Your Silent Partner for some ideas.

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Old 08/23/09, 1:00 AM   #3722
Mierâ
Glass Joe
 
Mierâ's Avatar
 
Night Elf Rogue
 
Arthas (EU)
Short Question

Is there anywhere a post which explains all the shortcuts which are used in the rogue forum, i understand almost 90% of them but sometimes there are ones i can´t get behind, sry for asking that here.

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Old 08/23/09, 7:43 AM   #3723
Monoxeyed
Glass Joe
 
Tauren Druid
 
Cho'gall
Expertise

Hi I was wondering if someone could answer this for me. I play a Rogue (obviously) and I've always kept myself at 26 expertise. However no other Rogue seems to do this. I've checked topics and what not and they say that I should be at 26, but as I said all the Rogues I see are (for example) 19, 22,24, etc. Not quite there yet. I don't gem for it or anything like that, I just wear appropriate gear to be there.

Is it really not that important? Should I just keep using Weapon Expertise 2/2 and if a piece of gear has it on there, use it, but otherwise go for whatever gear has the more AGI/ArP/etc?

Thanks in advance for anyone who replies and helps me out.

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Old 08/23/09, 8:18 AM   #3724
traxis
Glass Joe
 
Human Rogue
 
Magtheridon
Originally Posted by Monoxeyed View Post
Hi I was wondering if someone could answer this for me. I play a Rogue (obviously) and I've always kept myself at 26 expertise. However no other Rogue seems to do this. I've checked topics and what not and they say that I should be at 26, but as I said all the Rogues I see are (for example) 19, 22,24, etc. Not quite there yet. I don't gem for it or anything like that, I just wear appropriate gear to be there.

Is it really not that important? Should I just keep using Weapon Expertise 2/2 and if a piece of gear has it on there, use it, but otherwise go for whatever gear has the more AGI/ArP/etc?

Thanks in advance for anyone who replies and helps me out.
Depending on your gear and spec the EP of Expertise changes, so agility can be more valuable than expertise (this is true for all combat specs, less so for mutilate).

See the table halfway down the pocket guide to get an idea of how valuable expertise is for each spec. Ultimately though, you should use a spreadsheet to calculate your own EP values.

http://elitistjerks.com/f78/t37183-p...updated_3_1_a/

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Old 08/23/09, 2:53 PM   #3725
dblzero1
Glass Joe
 
Night Elf Rogue
 
Zangarmarsh
when to stop accumulating hit?

i have 480 hit in my curent gear which seems a bit high, some of that hit is through gems. my question is at what amount of hit is it more beneficial to gem for other stats?

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