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10/27/09, 12:25 PM
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#4076
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King Hippo
Gnome Rogue
Scarlet Crusade
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Originally Posted by paulsen
Consider the following scenario: Tank, RogueA and RogueB.
RogueA TotT -> RogueB TotT -> Tank (all at the same time). Will Tank recieve the threat combined of RogueA and RogueB?
The reason I'm asking is when RogueA forgets that he has to TotT the tank (beasts HC after respawn), and RogueB suddenly sits with double threat. Is it possible to use above solution as an emergency counter to prevent aggro?
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No, you cannot chain threat transfers. It's a one-hop deal.
The tooltip specifically reads, "The threat caused by your next damaging attack and all actions taken for 6 sec afterwards will be transferred to the target." It in no way states that all of your threat gained during that period is transferred, only the threat from your attacks. Testing has shown this.
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You're a lot of DPS, you know that? You wanna' earn 14 achievement points the hard way?
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10/27/09, 5:16 PM
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#4077
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Von Kaiser
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My question is mutilate specific and as far as I understand not in any of the spreadsheets currently. In regards to rupture less cycles. Now It is clear that at high gear sets that this is a good method if you weapon swap. If I am not going to weapon swap is it still going to outperform a build that uses rupture? I am one piece away from near full 245 level gear, and am trying to make a determination if I should change my build and cycle or not.
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10/27/09, 7:31 PM
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#4078
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King Hippo
Night Elf Rogue
Lightning's Blade
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You should use the simsheet to find that out. As far as I know it works with open office GO, so there should not be an excuse not to. DPS Strat tab allows you to choose whether you are going to use the rupture or not.
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10/28/09, 6:45 PM
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#4079
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Von Kaiser
Night Elf Rogue
Eldre'Thalas
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If a human rogue goes from Swords/Maces to anything else...as far as EP loss goes, is he losing the EP value of 3 expertise PER sword/mace making for a TOTAL loss of 6 expertise EP value? Or is it still just a total loss of 3 expertise EP value?
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10/28/09, 8:37 PM
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#4080
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Glass Joe
Gnome Rogue
Darksorrow (EU)
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Haste cap
Is there a cap on how much haste can affect the weapon speed? I have 1.8/1.4 weapons equipped with 387 haste rating from gear. Today during a raid I noticed that with SnD, Heroism, Windfury totem and a potion of speed all stacked together, I was at 0.57/0.57 weapon speed, which made me wonder if this is as low as it will go.
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10/29/09, 4:14 AM
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#4081
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was Auturgist; still a witch!
Blood Elf Rogue
Mal'Ganis
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Originally Posted by Crevan
Is there a cap on how much haste can affect the weapon speed? I have 1.8/1.4 weapons equipped with 387 haste rating from gear. Today during a raid I noticed that with SnD, Heroism, Windfury totem and a potion of speed all stacked together, I was at 0.57/0.57 weapon speed, which made me wonder if this is as low as it will go.
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You should have popped Blade Flurry! What, don't you know that Combat Daggers is the new hot spec?
Actually, the real point of this post is that I have a very random question myself...
Tonight in ToC10 normal, to satisfy my curiosity I hit Icehowl with a Killing Spree just as he did his Massive Crash in the center of the arena. The result was that I was immune to the pushback and was not thrown to the wall like everyone else, but I did get stunned in place for a second or two in the middle of the arena after the Killing Spree ended. Has anyone else ever done this? What are the risks? Can he even target you for the ram if you are stunned in the middle like this? Can he hit you and enrage on his way to whomever he does target? Is this a good or viable way of avoiding this move in heroic versions of the encounter? For what it's worth, in ToC10 normal, he ran right through me without enraging.
Last edited by Valustria : 10/29/09 at 4:35 AM.
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"In emptiness there is good, but no evil. Wisdom exists, logic exists, the way exists, and the mind is empty."
~ Miyamoto Musashi, The Scroll of Emptiness, The Book of Five Rings
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10/29/09, 4:40 AM
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#4082
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Super Macho Man
Night Elf Rogue
Proudmoore
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You can both KSp and Vanish to stay in the middle of the room during Massive Crash. When you do so, he will back off in a more or less random direction charge your current location and (assuming you move promptly) stun himself in the center of the room - which tends to be good for DPS. He will not trample you on the way to stunning anyone else - trample stun is a radial effect around the target of his charge, not the entire path he runs.
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10/29/09, 4:44 AM
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#4083
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was Auturgist; still a witch!
Blood Elf Rogue
Mal'Ganis
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Originally Posted by Aldriana
You can both KSp and Vanish to stay in the middle of the room during Massive Crash. When you do so, he will back off in a more or less random direction charge your current location and (assuming you move promptly) stun himself in the center of the room - which tends to be good for DPS. He will not trample you on the way to stunning anyone else - trample stun is a radial effect around the target of his charge, not the entire path he runs.
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Is this only if he selects you as the target for his ram, or will he do this every time? In my experience, he ran right through me to the wall where the person he targeted had been flung, and I had to run over to attack him as if I'd been coming from the wall myself.
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"In emptiness there is good, but no evil. Wisdom exists, logic exists, the way exists, and the mind is empty."
~ Miyamoto Musashi, The Scroll of Emptiness, The Book of Five Rings
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10/29/09, 5:57 AM
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#4084
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Super Macho Man
Night Elf Rogue
Proudmoore
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Sorry for the lack of clarity: if you stay in the middle and he targets you, he gets stunned in the middle. If he targets someone else, he just runs through you without effect - unless, of course, you're too close on his heels chasing him to the wall.
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10/29/09, 6:21 AM
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#4085
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was Auturgist; still a witch!
Blood Elf Rogue
Mal'Ganis
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Originally Posted by Aldriana
Sorry for the lack of clarity: if you stay in the middle and he targets you, he gets stunned in the middle. If he targets someone else, he just runs through you without effect - unless, of course, you're too close on his heels chasing him to the wall.
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So basically the only problem with doing this is that if he does target you, you give yourself a lot less room to get the fuck out of his way when he charges you in the middle of the room, correct?
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"In emptiness there is good, but no evil. Wisdom exists, logic exists, the way exists, and the mind is empty."
~ Miyamoto Musashi, The Scroll of Emptiness, The Book of Five Rings
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10/29/09, 6:26 AM
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#4086
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Super Macho Man
Night Elf Rogue
Proudmoore
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That's a problem with Killing Spree, particularly in hard modes, yes. Vanish allows you to avoid the stun entirely so you can start moving before he does if you so desire.
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10/29/09, 11:40 AM
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#4087
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Von Kaiser
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With the changes to FoK, is it still optimal to use FoK in (most) situations with 3+ mobs? I apologize for having crap math skills. Just seeing if anybody has crunched this yet.
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10/29/09, 1:44 PM
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#4088
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Glass Joe
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Originally Posted by Crevan
Is there a cap on how much haste can affect the weapon speed? I have 1.8/1.4 weapons equipped with 387 haste rating from gear. Today during a raid I noticed that with SnD, Heroism, Windfury totem and a potion of speed all stacked together, I was at 0.57/0.57 weapon speed, which made me wonder if this is as low as it will go.
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I am interested in the also, does anyone know if there is a cap. Also what abilities stack i.e. BL and Haste pot and so on.
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10/29/09, 2:11 PM
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#4089
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Glass Joe
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Originally Posted by Zmann
I am interested in the also, does anyone know if there is a cap. Also what abilities stack i.e. BL and Haste pot and so on.
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Items (i.e pots, trinkets) and racials with haste will stack. So, if I pop Beserking, Blade Flurry and a speed potion, this will all stack. Add in Blood Lust, Slice and Dice and other raid buffs and those will also stack. Your only haste limit is the one provided by your gear and haste items in your bag space.
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10/29/09, 4:16 PM
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#4090
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Glass Joe
Night Elf Rogue
Anetheron
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haste
Since i noticed were on the subject of haste. I have come to the point were i have 82% armorpen with just my gear and gems so i have replaced banner of victory with the Shard of Crystal Heart. So i was wondering when was the optimal time during my rotation to use such a trinket, or would it be more viable to macro it with a certain attack so i use it when ever it's available,as i once did with the Sphere of Red Dragons Blood
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10/29/09, 5:58 PM
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#4091
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Glass Joe
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Originally Posted by dirtlord
Since i noticed were on the subject of haste. I have come to the point were i have 82% armorpen with just my gear and gems so i have replaced banner of victory with the Shard of Crystal Heart. So i was wondering when was the optimal time during my rotation to use such a trinket, or would it be more viable to macro it with a certain attack so i use it when ever it's available,as i once did with the Sphere of Red Dragons Blood
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Haste stacks with Haste, so it's best used in conjunction with other haste improving moves such as those stated in the post above.
Last edited by Xynen : 10/30/09 at 12:26 PM.
Reason: Clarification
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10/29/09, 6:32 PM
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#4092
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Glass Joe
Gnome Rogue
Darksorrow (EU)
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Originally Posted by Xynen
Your only haste limit is the one provided by your gear and haste items in your bag space.
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Thanks for clarifying that. I realised that I had 0.57/0.57 weapon speed because I was swapping my OH for a slower one, hence the identical speeds.
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10/30/09, 1:49 PM
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#4093
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Glass Joe
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Question on crit rating and the alternatives.
Hey, i am running a pure envenom rotation and have been for a while now. I've noticed my dps is increasing with gear but not as much as i expected. I am at about 45% crit unbuffed and was curious if there is a point when one should start moving away from crit. If so, is AP > haste better in that circumstance. I can't decide if more poisen procs, focused attack procs, and weapon enchant procs would be more valuble than AP increases for melee, mut, and envenom, as well as increased poisen damage.
Any advice would be appreciated! thank you,
Icenine
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10/30/09, 2:33 PM
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#4094
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Glass Joe
Gnome Rogue
Darksorrow (EU)
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I am at about 45% crit unbuffed and was curious if there is a point when one should start moving away from crit.
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You can calculate your crit cap for white damage with the following formula:
100% + 4.8% - 24% - [miss chance] - [dodge/parry chance].
Here, 4.8% is the crit reduction for raid bosses, 24% accounts for glancing blows, [miss chance] depends on your hit, [dodge/parry chance] depends on your expertise.
For the second part of your question, haste becomes more valuable as you get closer to BiS gear. But check a spreadsheet to see what's best for you with your current gear.
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10/31/09, 4:53 PM
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#4095
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Glass Joe
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Question about Arpen Rotation
I have a question about rotation DURING [Grim Toll] or [Mjolnir Runestone] Proc.
This is when i am at 100% arpen and naturally am doing most of my Burst.
Normally I would Blade Furry + Killing Spree and maximize DPS then at the end Adrenaline rush to fit in a few more SS spam or even an Evis.
Sometimes I do Adrenaline Rush and Blade Furry and Spam till Evis.
I've Also tried Saving one of the CDs for the next proc in 45s. (But this seems like the least favorite)
Is there an efficient priority method as to what I should use? I always feel like I'm Guessing and checking and never sure about whats right.
Thank you in advance.
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11/01/09, 1:21 AM
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#4096
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Glass Joe
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I'd like to know the basic simple formula for calculating PPM enchant proc rates.
Plain and simple if I have a 1.7 speed weapon with a 6 PPM enchant ... and a 2.8 speed weapon with a 6 PPM enchant. What is the formula I need to figure out how many PPM each will have?
Then, to expand, I'd like to know the simple formula for calculating PPM with miss rate factored in. If I have a 5% SW and a 24% DW miss rate, how does it effect PPM and what is the formula I need to figure it out?
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11/01/09, 6:13 PM
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#4097
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Glass Joe
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Considering Race Change
Is there an Race EP equivalance points estimate? I'm considering changing to Orc or Troll but want to know exactly how much gain of DPS there is if it is even worth it.
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11/01/09, 8:12 PM
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#4098
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Von Kaiser
Troll Rogue
Darksorrow (EU)
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Did some estimates about a week ago: World of Warcraft (en) Forums -> Worgen/Goblin racials as a rogue.
The estimates of EMFH, Shadowmelt, EA and WOTF are by no means accurate and it's entirely possible I fatfingered something but the concept is solid and you should be able to make informed decisions by applying it to your own situation and tactics.
In short, if you can make use of the expertise Orc is best followed by Dwarfs and Humans. If you can't Troll is best followed by Night Elfs. Blood Elfs are slightly better than Orcs sans expertise if you use Arcane Torrent to interrupt - while this is perfectly fine in Coliseum it's not a viable strategy for Vezax due to the short lockout.
Last edited by bural : 11/02/09 at 2:21 AM.
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11/02/09, 9:10 AM
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#4099
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Glass Joe
Tauren Death Knight
Bloodscalp
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Does anybody know a macro that will switch a weapon out with Deadly Poison once the target gets 5 stacks with a weapon with instant poison but will switch it out again once it reaches last 5 seconds of the debuff?
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11/02/09, 1:41 PM
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#4100
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Von Kaiser
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Originally Posted by Vinci
Does anybody know a macro that will switch a weapon out with Deadly Poison once the target gets 5 stacks with a weapon with instant poison but will switch it out again once it reaches last 5 seconds of the debuff?
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There's a long discussion on this here but basically what you want is a macro which looks like the following.
/equipslot 17 WEAPON NAME
/equipslot [nomod] 17 DEADLY POISON WEAPON
/equipslot [mod:alt] 17 INSTANT POISON WEAPON
The first macro works great if you have two weapons of the same name to swap in your offhand, the second requires a modifier key but can swap between two weapons of any name. If you'd rather not use a modifier key you can make two of the first macro with the two different weapons and put them to different buttons on your bars.
Last edited by Milou : 11/02/09 at 1:51 PM.
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