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Old 05/27/09, 3:51 PM   #3016
Valustria
Banned
 
Blood Elf Rogue
 
Mal'Ganis
Originally Posted by Mehdi View Post
I had an argument with someone on another forum the other day. Now, I'm not even sure if the guy plays a rogue, let alone if he's actually done Ulduar before. Regardless, he was posing that rogues should be speccing in Throwing Specialization in order to make the Thorim arena phase easier. I told him that it makes no sense to waste a dual spec, or even worse a main spec by putting points in that talent. Not to mention it didn't guarantee downing Thorim to begin with. Frankly, you would be gimping your ability as a rogue to do damage, just for that encounter. I was flamed, and told that I shouldn't be talking strats unless I'm in a top 25 US guild.

Anyways. I wanted to 'check myself', so to speak. Anyone disagree with my assessment?
I just respecced for Throwing Specialization for that encounter last week, and I have no plans on speccing back out of it for 1 point in Precision unless I desperately need it for yellow cap. But even now, the spreadsheets show it as a 43 DPS loss for me, and that's fine when I consider how much utility it brings to my raid. Don't knock it 'til you try it -- the mindless utility of interrupting with Fan of Knives is extremely useful, and not just on Thorim. I've found it to be very useful on the trash leading up to most of the bosses, as well as the adds during some of them. In the least, you can drop the 1 point from Endurance into it.

In fact, on that note, does 1 point get you a 50% chance per use of Fan of Knives, or a 50% chance per hit from Fan of Knives? If both weapons have a 50% chance, that's good enough for me; I'll spec that one point back into Lethality and take my 75% chance to interrupt per Fan.

Last edited by Valustria : 05/29/09 at 10:24 PM.

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Old 05/28/09, 12:13 AM   #3017
speeddymon
Glass Joe
 
Night Elf Rogue
 
Akama
Since I got an infraction for my last post, I made sure to search the forums this time and came up empty handed.. So, in the hopes that it doesn't happen again :-) here's my question: Do Wound Poison (any rank) and Mortal Strike stack with each other? I'm asking because I don't know Hunters for jack and I was told that MS does the same thing in terms of reducing healing effects as WP, but if you have both a combat rogue and a hunter, will you get the benefit from both abilities, or will one work and the other just appear but not do anything?

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Old 05/28/09, 12:19 AM   #3018
Nomadic
Glass Joe
 
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Night Elf Rogue
 
Proudmoore
Originally Posted by speeddymon View Post
Since I got an infraction for my last post, I made sure to search the forums this time and came up empty handed.. So, in the hopes that it doesn't happen again :-) here's my question: Do Wound Poison (any rank) and Mortal Strike stack with each other? I'm asking because I don't know Hunters for jack and I was told that MS does the same thing in terms of reducing healing effects as WP, but if you have both a combat rogue and a hunter, will you get the benefit from both abilities, or will one work and the other just appear but not do anything?
They do not stack.

All 3 apply the 50% healing reduction in 1 application (WP App, MS App & Aimed Shot App), which is the maximum effect a player/s can put onto a target.


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Old 05/28/09, 5:26 AM   #3019
snowman2050
Von Kaiser
 
snowman2050's Avatar
 
Orc Rogue
 
Tarren Mill (EU)
I have used the search function on the boards and unfortunately havn't found what I am looking for, therefore I will ask the assistance of someone who is particularily good with the art of making macros as I myself am a little sketchy.
I am looking for someone to possible post me a 1 button macro to use the following:

Blood Fury, Potion of Speed, Blade Flurry, Adrenaline Rush (Does not have to be in that particular order).

If this has been posted before and my search button skills seem to be dwindling in my old age I apologise and would be grateful for a link.

Many Thanks

Last edited by snowman2050 : 05/28/09 at 5:40 AM.

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Old 05/28/09, 5:43 AM   #3020
Krollin
Piston Honda
 
Night Elf Rogue
 
Turalyon (EU)
Throwing Spec or not: at least 2 fights in Ulduar where the ability to shut down casting on multiple mobs makes it worth having 2/2 Throwing Spec as a secondary build.

I am main specced Mutilate and because my gear is still mostly T7.25 level I have heavily gemmed into Expertise. Because of this I am able to avoid speccing into Weapon Expertise and drop the points into Throwing Spec instead.

In those fights, in fact in any fight where Combat is the preferred spec, I haven't seen any significant drop in DPS which would lead me to reconsider my spec and gemming strategy, in practice I am doing enough damage with this (slightly) suboptimal spec and gear combination to be able to maintain acceptable DPS. As I get more Ulduar gear the Expertise question is even less significant too.


The question that you should be asking is: do I spec and gear up for a given role in any one figth or do I make do with an optimal DPS spec and gear even though this is not optimal in each case?

For me the answer is clear, I use my second spec to allow me a fulfill a specific role or where Combat is clearly the best spec to have DPS wise.

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Old 05/28/09, 5:56 AM   #3021
luke_twigger
Von Kaiser
 
Night Elf Rogue
 
Kilrogg (EU)
You can't put both Blade Flurry and Adrenaline Rush into a single-press macro as they invoke the global cooldown. You can make a single macro but you'd need to press it twice. It'd be worth putting a trinket activation in the macro too.

/cast Blood Fury
/use Potion of Speed
/use Wrathstone
/castsequence Blade Flurry, Adrenaline Rush

Note that the haste from Blade Flurry will result in more Combat Potency procs which, when coupled with Adrenaline Rush, will give a higher risk of capping energy. So it may not be optimum to always use those cooldowns simultaneously. Hence I'd recommend not including Adrenaline Rush in the macro.

You could also tweak the macro so it only uses the potion if you are pressing shift - could be useful in fights with tons of raid damage where you don't want to block access to a healing potion - also to save cash by not automatically drinking a ton of potions while going about your dailies.

/cast Blood Fury
/use [modifier:shift] Potion of Speed
/use Wrathstone
/cast Blade Flurry


Edit: see Making a macro - WoWWiki - Your guide to the World of Warcraft and Useful macros for rogues - WoWWiki - Your guide to the World of Warcraft for more macro examples

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Old 05/28/09, 8:50 AM   #3022
Wytryszek
Von Kaiser
 
Night Elf Rogue
 
Argent Dawn (EU)
I am looking for information of how exactly the interrupt mechanism of Throwing specialization works with Fan of Knives. I am especially concerned with the delay I am experiencing with it. Kick interrupts immediately, but when I use Fan of Knives I have the feeling that the target gets interrupted about 0.5sec later. Even worse, when the target castbar is showing less than 1sec (e.g: 0.9sec) when I do FoK, I fail to interrupt altogether. It bothers me, especially with the typical 2 sec cast time and FoK being on GCD.

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Old 05/28/09, 9:17 AM   #3023
Tinwhisker
Bald Bull
 
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Dwarf Rogue
 
Scarlet Crusade
Originally Posted by Wytryszek View Post
I am looking for information of how exactly the interrupt mechanism of Throwing specialization works with Fan of Knives. I am especially concerned with the delay I am experiencing with it. Kick interrupts immediately, but when I use Fan of Knives I have the feeling that the target gets interrupted about 0.5sec later. Even worse, when the target castbar is showing less than 1sec (e.g: 0.9sec) when I do FoK, I fail to interrupt altogether. It bothers me, especially with the typical 2 sec cast time and FoK being on GCD.
FoK is a ranged attack and thus has a flight time. This isn't really a big deal but the interrupt is also a talented secondary effect which means it may actually be calculated after the hit is calculated (and not at the same time). Add these things up and then add in your latency and that might explain some of it.


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Old 05/28/09, 7:49 PM   #3024
Thaela
Von Kaiser
 
Human Rogue
 
Khaz'goroth
I have a question about the 51/7/13 spec. Spreadsheet wise, this is a dps upgrade for me despite only being in 4 piece T7. (though perhaps minor in comparison to T8, in the range of 20dps or so)

Anecdotally, given this spec changes the distribution of damage towards rupture more, is there any reason why rogues (with at least the 2 piece T7 bonus) shouldn't be speccing 51/7/13 until 4 piece T8?

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Old 05/28/09, 7:54 PM   #3025
Maltese
Von Kaiser
 
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Draenei Shaman
 
Azjol-Nerub
If you do not run with a feral druid/arms warrior in your raids, your numbers will be different. The spreadsheet assumes all raid buffs so if your not making use of them then your numbers will be different. Barring that, there probably isn't any reason besides lower solo play numbers.

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Old 05/29/09, 1:18 AM   #3026
akademiks
Glass Joe
 
Orc Death Knight
 
The Underbog
I want to roll a rogue for my alt. I would like to know which race i should choose for PURE PVE MAX DPS POTENTIAL end game. I get comment either TROLL or ORC, 50/50 vote from guild members and some elite players from the realm. Since i can't get a solid answer for it, i would like the PROS from elitist jerks to give me suggestions or/and math.

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Old 05/29/09, 2:56 AM   #3027
Venenos
Glass Joe
 
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Blood Elf Rogue
 
Archimonde
Originally Posted by akademiks View Post
I want to roll a rogue for my alt. I would like to know which race i should choose for PURE PVE MAX DPS POTENTIAL end game. I get comment either TROLL or ORC, 50/50 vote from guild members and some elite players from the realm. Since i can't get a solid answer for it, i would like the PROS from elitist jerks to give me suggestions or/and math.
Troll will provide the potential for the highest DPS but has the requirement that your character have suffered some damage to optimize. Orcs will provide a similarly high DPS potential, but without this requirement.

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Old 05/29/09, 3:35 AM   #3028
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
It depends on the fight, is the short answer. On fights where you're taking damage regularly, Troll will win; on fights where you're very rarely taking damage so you can use the orc racial, orc will win; on fights where you get feared, UD will win; and against any boss where none of the above are true, Blood Elf will win (and it'll be second in most cases). So which is best? It depends. You'll have to decide for yourself.

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Old 05/29/09, 3:59 AM   #3029
Aliani
Glass Joe
 
Human Rogue
 
Drenden
First time post here, so please bare with the lameness. Currently from gear I have 20.22% armor pen, with mace spec, Vulmir's and Stonerender, and I also have Mjolnirs. I read places that I want to stack armor pen with my gem sockets being combat and all. Currently I just agi'd them all out, should this be changed for more armor pen or is what I have enough? Thanks

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Old 05/29/09, 4:13 AM   #3030
Venenos
Glass Joe
 
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Blood Elf Rogue
 
Archimonde
Originally Posted by Aliani View Post
First time post here, so please bare with the lameness. Currently from gear I have 20.22% armor pen, with mace spec, Vulmir's and Stonerender, and I also have Mjolnirs. I read places that I want to stack armor pen with my gem sockets being combat and all. Currently I just agi'd them all out, should this be changed for more armor pen or is what I have enough? Thanks
Currently, the answer to this questions is very dependent on the trinkets you're using in your PvE gear; is the other trinket an ArP buffer as well that will put you over the cap? Keep in mind that the cap on ArP has already been implemented in-game, and ArP only provides positive scaling with itself now insofar as it experiences the typical effects of an upper bound.

Bearing this cap in mind, Aldriana has made a post, which I believe is in the WotLK Gear Discussion thread, that discusses viable alternatives to stacking ArP to the exclusion of other stats, which particularizes stacking Agility as being more mutable and nearly optimal in most environments.

The argument made was that stacking ArP to a point near the cap constitutes a slight DPS gain over stacking Agility at BiS T8 gear levels, but stacking Agility is comparable and makes switching gear for Mutilate less of an ordeal.

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