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Old 12/05/08, 10:21 PM   #526
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
If you HfB with >3s on HfB, you're wasting energy.

You should never pool energy for Envenom. Just Envenom as soon as it makes sense.

The only finisher you should pool for is Rupture.

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Old 12/05/08, 10:23 PM   #527
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
Why not pool for Envenom? It sounds wasteful to possibly pass on 30% extra chance to proc Instant Poison given that you're using it on your OH.

Bad wording there - I don't mean pooling to 90 or anything like that, but if you Envenom at 35 energy and it wasn't a 5cp Envenom, you'll need to get many Focused Attacks procs in order to squeeze a second one mutilate while the buff is still active. Of course it shouldn't be a higher priority than refreshing your SnD if it's almost over, but if you can, pooling 70~ energy would pretty much guarantee that you get a second Mutilate.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/05/08, 10:34 PM   #528
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
I find if I just Envenom as soon as I have 4 or more CPs, the timers just end up lining up better over time, and sometimes I can fit in a 3rd 4 CP Envenom before needing to refresh Rupture.

Plus over 50% of the time you hopefully won't have to even do a 2nd Mutilate before your next finisher is ready.

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Old 12/06/08, 12:12 AM   #529
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
So... I'm not sure if a change to Glancing Blows in Wrath is common knowledge by now (please correct me if I am way behind the times, or just plain wrong!), but has anyone else noticed the lower damage penalty on glancing blows that WWS shows?

Look at these reports:

Wow Web Stats - 14% damage reduction on average glances compared to average hits
Wow Web Stats - 13% damage reduction on average glances compared to average hits
Wow Web Stats - 14% damage reduction on average glances compared to average hits
Wow Web Stats - 13% damage reduction on average glances compared to average hits

After noticing this, I went and hit dummies for some minutes.

Wow Web Stats - 16% damage reduction on average glances compared to average hits

I understand my number is a little bit higher than the WWS I linked, but it's still way off the 25% that it's supposed to be.

Last edited by Neto- : 12/06/08 at 1:02 AM.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/06/08, 1:20 AM   #530
drumbum
King Hippo
 
Human Rogue
 
Sargeras
Originally Posted by Neto- View Post
So... I'm not sure if a change to Glancing Blows in Wrath is common knowledge by now (please correct me if I am way behind the times, or just plain wrong!), but has anyone else noticed the lower damage penalty on glancing blows that WWS shows?
I believe you are misreading the WWS reports, which themselves are very unclear. Let's take for example the first report you linked.
  • 58 glancing blows averaging 537 damage
  • 134 "not-crit" landed hits averaging 619 damage

The thing to recognize here is that the 134 non-crit landed hits INCLUDES the glancing blows. In other words, 619 is the average damage dealt by BOTH hits and glancing blows. Therefore it's necessary to subtract the glancing blows out of this calculation to find the average damage of ONLY regular non-glancing hits.

Total glancing blow damage = 537*58 = 31146
Total glancing blow damage + regular hit damage = 619*134 = 82946
Number of regular hits = 134-58 = 76
Total regular hit damage = 82946-31146 = 51800
Average regular hit damage = 51800/76 = 681.58

Now we can find the glancing blow damage reduction = 1 - (537/681.58) = 21.2%

The error is due to the small sample size and the fact that buffs were not static during the fight. If you follow the same procedure using the data from my test in this post, I come up with a damage penality of 25.024% of regular damage, which is of course right at the expected value.

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Old 12/06/08, 1:43 AM   #531
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
Yeah, that would do it. If you add the total amount of swings up and see the glancing percentage, you get 17% glances, and WWS itself says 19%. Apologies for not noticing the discrepancy.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/06/08, 3:32 AM   #532
seraphiel
Glass Joe
 
Human Rogue
 
Executus
This may be a bit of a noobish question, as I know Fast-Fast is best for Mutilate PVE specs. But, here's the question anyway.

Is Librarian's Paper Cutter or The Fleshshaper better for my OH?

I have one of the Librarian's Paper Cutters on my MH. Does the higher DPS of the Fleshshaper outweigh the speed of the Librarian's Paper Cutter for my OH? Or should I just MH the Fleshshaper?

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Old 12/06/08, 4:01 AM   #533
Leto
King Hippo
 
Leito
Troll Rogue
 
No WoW Account
Originally Posted by seraphiel View Post
This may be a bit of a noobish question, as I know Fast-Fast is best for Mutilate PVE specs. But, here's the question anyway.

Is Librarian's Paper Cutter or The Fleshshaper better for my OH?

I have one of the Librarian's Paper Cutters on my MH. Does the higher DPS of the Fleshshaper outweigh the speed of the Librarian's Paper Cutter for my OH? Or should I just MH the Fleshshaper?
MH the fleshshaper.

Rogue at heart.

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Old 12/06/08, 4:04 AM   #534
Gentoo
Glass Joe
 
Undead Rogue
 
Tichondrius
Originally Posted by Leto View Post
MH the fleshshaper.
I have a followup question: would it be better to have two Librarian's Paper Cutters or Fleshshaper on MH and Librarian's Paper Cutter on OH?

Thanks.

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Old 12/06/08, 4:11 AM   #535
Leto
King Hippo
 
Leito
Troll Rogue
 
No WoW Account
Originally Posted by Gentoo View Post
I have a followup question: would it be better to have two Librarian's Paper Cutters or Fleshshaper on MH and Librarian's Paper Cutter on OH?

Thanks.
Fleshshaper mh, lpc oh. The speed doesn't make as big a difference on the mh since deadly poison is on it, and the extra dps and harder hits make up for the fewer crits from focused attacks.

For me at least... if you're uncertain, check the spreadsheet with your gear/talents in there.

Rogue at heart.

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Old 12/06/08, 5:07 AM   #536
xvvx01
Von Kaiser
 
Blood Elf Rogue
 
Blackrock
Originally Posted by Gentoo View Post
I have a followup question: would it be better to have two Librarian's Paper Cutters or Fleshshaper on MH and Librarian's Paper Cutter on OH?

Thanks.
I have these daggers and it is the same for me as Leto. Fleshshaper MH / LPC OH shows the most DPS.

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Old 12/06/08, 5:24 AM   #537
Alektra
Glass Joe
 
Human Rogue
 
Shadowmoon
Is Ruthlessness and lethality worth giving up in Assassination for Serrated blades in Sub tree as a level 80 pve rogue with 2 t7 set bonus?

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Old 12/06/08, 6:37 AM   #538
Chaboi
Glass Joe
 
Blood Elf Rogue
 
Norgannon
Mutilate
Here is a question and Ive scanned most of this thread looking for one, what is the best use for cold blood? As an opener? Should I be saving it for a mutilate w/ max procs up? Was hoping for some of your ideology on the use of this talent.

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Old 12/06/08, 6:41 AM   #539
Tetmikem
Glass Joe
 
Undead Rogue
 
Dunemaul (EU)
I understand that for mutilate pooling energy before finishers is helpful, however, is this also the case for Combat builds or need I not worry about it?

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Old 12/06/08, 6:56 AM   #540
Alektra
Glass Joe
 
Human Rogue
 
Shadowmoon
Any advice on the Serrated blades?

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Old 12/06/08, 6:57 AM   #541
Akka
Piston Honda
 
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Night Elf Rogue
 
Ner'zhul (EU)
Originally Posted by Ena.the.rogue View Post
Is it a bug? Yes.

Has it been reported? Yes. I reported it on the Blizz bug forum several weeks ago along with some screenshots.

Does the fist that you equipped happen to be the Vanir mainhand? Iirc, in my experiements it was the Vanir fist causing the bug. Rage, for example, didn't cause the bug. I could be remembering wrong.

Will it be corrected soon? Semi-doubtful, as I'm sure the devs have a million and one higher priority bug fixes and changes to implement.

The most important question is if the extra crit chance is only a display bug or if the bugged fist(s) actually cause an additional 5% crit. I attempted to do some tests to check this, but I'm lousy at running tests.
I'm pretty sure that it's only a display bug. Not totally conclusive (because I noticed that on the fly, didn't think to save the data, and it's long gone now), but from what I roughly saw :

I was Combat Fist/Dagger (with Vanir in the MH), and had about 30 % crit on the character sheet. After a raiding evening, I switched to Mutilate, and noticed a sudden drop in my crit with two dagger (while it should have been roughly the same, less 2 % for the not-totally-completed CQC). Equiped the Vanir to check, and noticed the crit jumping back aroung 29 %.
So I checked my Recount data for the raid (entirely made in Fist/Dagger spec), and noticed about 24-26 % crit on SS. Bosses seems to have a 5 % reduction chances on the CC against them, but I had raid buffs to compensate for that (retpal judgement, BoK and totems), which probably amounted to roughly 4-6 % crit.

So all in all, it seems that I was very roughly below 5 % of my crit percentage from the sheet, which would tend to indicate that it's only a display bug.
I'm aware, of course, that it's quite lacking in the "professionnal study" department, but I didn't thought at the time to save/printscreen the Recount data ; so it's clearly not a definite proof, but I think that it's nevertheless relatively informative on this issue.

If violence doesn't solve your problem...
... you simply haven't been violent enough !

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Old 12/06/08, 8:17 AM   #542
xvvx01
Von Kaiser
 
Blood Elf Rogue
 
Blackrock
Originally Posted by Alektra View Post
Is Ruthlessness and lethality worth giving up in Assassination for Serrated blades in Sub tree as a level 80 pve rogue with 2 t7 set bonus?
It seems to me for most people 7/51/13 is winning over 15/51/5. It may not be the case for you so check the spreadsheet to make sure.

Originally Posted by Chaboi View Post
Mutilate
Here is a question and Ive scanned most of this thread looking for one, what is the best use for cold blood? As an opener? Should I be saving it for a mutilate w/ max procs up? Was hoping for some of your ideology on the use of this talent.
For me, personally, I use it whenever I get most procs up because I have it macroed to my trinket. I also use it whenever ruthlessness procs or I have 2CPs so that it guarantees a 4-5CP finisher. On trash, I use it on Evenoms.

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Old 12/06/08, 9:33 AM   #543
Deke
Glass Joe
 
Tauren Druid
 
Khaz'goroth
In the pocket guide thread, it lists the best glove enchants as crusher, precision or expertise.

The expertise enchant is a measly +15 expertise, which if I've done my math right, is only 0.25% extra chance to not be dodged/parried. Compared to the 0.61% chance to hit from the precision. By my napkin math that makes precision still far better even after you've gone over the poison hit cap.

Have I done my math wrong, or is the expertise enchant really underpowered in comparison?

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Old 12/06/08, 9:35 AM   #544
madman
Von Kaiser
 
Human Rogue
 
Bloodhoof (EU)
The spreadsheet will most likely tell you that Crusher comes out ahead for both Combat and Mutilate.

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Old 12/06/08, 12:14 PM   #545
Muze
Glass Joe
 
Gnome Rogue
 
Tichondrius
I've seen the question asked a few times, but have yet to see a response. Being curious myself, I'll ask again. I've noticed a trend of people gemming AP (Bright) as opposed to Agi (Delicate). This is even more common among Muti rogues. Are there distinct advantages to gem AP instead of Agi? I try to read most posts, but maybe I've missed something. So if this has been covered already, my apologies in advance. Thanks.

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Old 12/06/08, 12:55 PM   #546
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by Deke View Post
In the pocket guide thread, it lists the best glove enchants as crusher, precision or expertise.

The expertise enchant is a measly +15 expertise, which if I've done my math right, is only 0.25% extra chance to not be dodged/parried. Compared to the 0.61% chance to hit from the precision. By my napkin math that makes precision still far better even after you've gone over the poison hit cap.

Have I done my math wrong, or is the expertise enchant really underpowered in comparison?
It's underpowered if you're behind the mob. As a tank enchant, it's much closer.

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Old 12/06/08, 1:59 PM   #547
Feist-Mok
Bald Bull
 
Feist-Mok's Avatar
 
Human Rogue
 
Ysera
Originally Posted by Muze View Post
I've seen the question asked a few times, but have yet to see a response. Being curious myself, I'll ask again. I've noticed a trend of people gemming AP (Bright) as opposed to Agi (Delicate). This is even more common among Muti rogues. Are there distinct advantages to gem AP instead of Agi? I try to read most posts, but maybe I've missed something. So if this has been covered already, my apologies in advance. Thanks.
The main reason is that the crit from Agility doesn't increase poison damage, and the negative scaling of the crit to agi conversion to level 80 has distinctly diminished the stat's value relative to it's item budget cost. This is especially true for Mutilate because so much of Mutilates damage is derived from Poison.

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Old 12/06/08, 2:51 PM   #548
Greggto
Glass Joe
 
Blood Elf Rogue
 
Altar of Storms
So what most of you guys do? do you guys pool energy for all the finishers? what I do is i refresh HfB when it has like 1 sec left. I rupture whenever i have 4 or 5 combos and that the old one is gone. For envenom, I either wait until SnD is nearly gone or my energy is being full. Am I doing the right thing or should I envenom whenever i get a chance.

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Old 12/06/08, 5:04 PM   #549
Complex
Von Kaiser
 
Gnome Rogue
 
Khadgar (EU)
Feel kinda ignorant saying this considering the amount I've been reading into rogue mechanics lately, but does Master Poisoner's 3% additional raid-wide crit stack with heart of the crusader, and if so, is it considered mandatory to have a mutilate rogue in the raid group?
Reason I'm asking is pretty much every top guild I look at is running with one, which would seem strange considering Sarth+3 drakes in both 10 and 25 man is very movement / positionally unfriendly.

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Old 12/06/08, 5:24 PM   #550
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Complex View Post
Feel kinda ignorant saying this considering the amount I've been reading into rogue mechanics lately, but does Master Poisoner's 3% additional raid-wide crit stack with heart of the crusader, and if so, is it considered mandatory to have a mutilate rogue in the raid group?
Reason I'm asking is pretty much every top guild I look at is running with one, which would seem strange considering Sarth+3 drakes in both 10 and 25 man is very movement / positionally unfriendly.
No. It won't stack. Neither will it stack with Totem of Wrath's crit bonus.

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