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Old 11/01/10, 10:08 PM   #5266
StoicRoivaS
Piston Honda
 
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Blood Elf Rogue
 
Dunemaul
As far as your testing goes, you're looking for Thorium Flight Blade at 3.0 or Large Throwing Blade at 3.0. The next best is 2.4, and they go down from there, as seen here.

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Old 11/02/10, 12:13 AM   #5267
joms
Glass Joe
 
Orc Hunter
 
Coilfang
After reading shadowpanther.....

Are the professions: Engineering and Jewelcrafting still the best 2 professions for PVE/PVP rogues in Cataclysm? or is there a new "best" 2 professions for rogues?

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Old 11/02/10, 12:29 AM   #5268
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Very much too early to say. BS, Inscription, and Enchanting give 80 agility. JC gives 81 agility, which is a little better. LW gives 130 agi instead of 65 mastery, which may turn out to be better or worse than 80 agi depending on the relative EP values. Engineering gives a bunch of wierd stuff that will need to be added up.

In short: JC/Eng is not a bad choice. There may or may not be a better choice - we'll have to see how the theorycraft works out.

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Old 11/02/10, 12:21 PM   #5269
LarsVegas
Glass Joe
 
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Orc Rogue
 
Lothar (EU)
Since the new Flask gives Agility shouldnt Alchemy grant the same Agi Bonus as the other Professions?

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Old 11/02/10, 12:42 PM   #5270
schrja
Glass Joe
 
Orc Shaman
 
Thorium Brotherhood
Don't underestimate Herbalism either. 480 haste on a 2 minute cooldown only averages to 80 haste when the fight length is equally divisible by two minutes. But it can be worth much more when there is a remainder (i.e. ~96 haste in a 5 minute fight), and when the fight is short (~137 haste in a 2 minute 20 second fight) . Additionally, you can synch the haste buff with your other cooldowns. And you get a bonus heal, which should be more useful in cata.

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Old 11/02/10, 1:28 PM   #5271
Tinwhisker
Bald Bull
 
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Dwarf Rogue
 
Scarlet Crusade
Originally Posted by LarsVegas View Post
Since the new Flask gives Agility shouldnt Alchemy grant the same Agi Bonus as the other Professions?
It should provided that Agility stays our best stat. If Mastery or something else becomes our best stat, professions like JC/BS become better because they allow you to use different gems whereas Alchemy can only give Agility.

There's also the question of whether or not bonuses that boost a stat by a percentage (such as Kings) end up affecting stats from the gems on your gear but not stats from flasks. This isn't an issue I believe but that sort of thing has happened before.


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Old 11/02/10, 5:05 PM   #5272
Tsego
Glass Joe
 
Blood Elf Rogue
 
Steamwheedle Cartel (EU)
Mongoose versus Exceptional agility

Hey im no good and stat calculations exet but I was playing around on the roughting spread sheet and it recomended exceptional agility as a weapon ench I had a spare flesh carving scalpel so I decided to ench it ive found I get more dps using it than I do with my other one wich has mongoose on it. So now im tempted to try find out if reinchanting Stormfury will also cuase a dps increase. id love an opinion on what the proffesionals think the proc on mongoose gives a higher ap boost but agil seems to give a more consistant one.

I have no aptitude for theory crafting and if this is the wrong place to post please yell at me and point me to the correct one just dont ban me :P

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Old 11/02/10, 6:26 PM   #5273
Voomek
Glass Joe
 
Tauren Death Knight
 
Thrall
So, I've been perusing these forums for a while, and just joined. I've been playing a combat rogue for about two years now, but my old one was on my account that is now frozen (not banned, just abandoned). I've been excited for these rogue changes for a while, and I'm aware combat's DPS is in the toilet. I realize this, and I'm figuring they will most likely buff these. My main concern, however, is for rupture. I know that it is used for 4.0.1, but how about when Cataclysm hits? Aldriana has done some theorycrafting, I'm sure, but I haven't seen any info for speculation on it. I heard from somewhere that it was a shot in the dark that we might be using low rupture, but so far, at least on the PTR, I've been getting higher DPS with high rupture. So, what are all the basics about Cataclysm and rupture?

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Old 11/02/10, 6:48 PM   #5274
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
We haven't the faintest idea. Theorycraft for Cataclysm raiding is still being developed.

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Old 11/03/10, 12:19 PM   #5275
Shadowfáde
Glass Joe
 
Night Elf Rogue
 
Neptulon (EU)
Has anyone tested using Evicerate only with the Revealing Strike glyph? Do you think this would be a large decrease in DPS if Rupture wasn't used?

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Old 11/03/10, 8:21 PM   #5276
Milkdeznuts
Banned
 
Tauren Druid
 
Mal'Ganis
So the patch notes for beta came out today,


the buff to combat..
Bandit's Guile now increases damage to the target by up to 30%. (Up from 15%)
Aggression now increases damage of Sinister Strike, Backstab, and Eviscerate by 7/14/20%, up from 5/10/15%.

Will it increase the dps to compete with Mutilate or still be awful?

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Old 11/04/10, 12:15 AM   #5277
Sarvius
Don Flamenco
 
Goblin Rogue
 
Maiev
We don't know. Blizzard is making tuning changes at 85 to make sure that rogues have *at least* 2 competitive specs, and they'll keep going until they do. We don't really need to ask 'are we fixed yet?' every time blizzard makes a tuning change. But yes, we're probably getting close between the BG change and the earlier vitality buff.

Edit: Brevity/non-whining.

Last edited by Sarvius : 11/04/10 at 12:22 AM.

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Old 11/04/10, 8:52 AM   #5278
Rooksy
Glass Joe
 
Undead Rogue
 
Bonechewer
/combat-rogue

These changes don't seem to address our Mastery issues though... All the loot i've seen from MMO seems to be stacked with Mastery - they obviously want us to use it... You would think that they'd at least make it ALMOST useful to us, instead of what crit seems to be right now to the combat spec.

Even with reforging, we are going to be loaded with primarily a undervalued stat that we don't want. There was a rumor that MG now procs off Specials too, so maybe that is a big enough buff to justify Mastery... but I don't think I've seen anything suggesting its better than .6 AEP yet.

Small steps, I guess.

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Old 11/04/10, 9:06 AM   #5279
Elimite
Glass Joe
 
Troll Rogue
 
Suramar
Backstab Below 35%

Backstab has now been nerfed from 200% damage to 150% damage. With this nerf I found myself asking if it is still worth the extra energy with the dps loss.

Backstab now does 150% damage, chance to proc MH poison, applies 1-2 CP, and regen 30 energy (so it basically costs 20 energy)

Mutilate does 150%+201+20%(poisoned target)x1.5(MH and OH), chance to proc MH + OH poison, applies 2-3 CP, and costs 55 energy

The question is does the dps/CP gained by using Mutilate below 35% out shine the energy regen from Backstab.



Yes I know your Mastery will weigh into this computation. It's 6am here and my brain is fried.

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Old 11/04/10, 9:47 AM   #5280
snowman2050
Von Kaiser
 
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Orc Rogue
 
Tarren Mill (EU)
Originally Posted by Elimite View Post
The question is does the dps/CP gained by using Mutilate below 35% out shine the energy regen from Backstab.
Judging by early indications it is still viable to use BS below 35%. This may well change when extensive theorycrafting is conducted with end game in mind, untill then your safe to continue as you have been.

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