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03/19/09, 3:25 PM
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#2201
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Krollin
We won't know until 3.1 hits.
If things stay as they are, it would seem that slow MH and fast OH will be best however I don't have the latest test data incorporating the change to Master Poisoner (which may cause a reversion to slow/slow again).
The point I am trying to make is that we can only say for sure when the patch version is frozen and released.
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Actually the change to MP is what reverted to the fast OH again. It was the envenom glyph that allowed slow/slow, which was removed for new MP.
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03/19/09, 8:00 PM
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#2202
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Glass Joe
Blood Elf Rogue
Burning Blade
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Ok, this is my first post on here. This question may have been answered already but this IS the FAQ thread, so yeh. I'm not sure what stat to go for first/gem for. I play a rogue. I have like 930 agil and 3150 AP and 21.50% crit. What should be my priority? Agil or AP? Don't kill me for asking a noob question or I'll cry.
Also, I'm still combat since I took a break for awhile and just never went sub. Is combat going to be good again for raiding?
Thankies. 
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03/20/09, 1:07 AM
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#2203
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Glass Joe
Blood Elf Rogue
Mok'Nathal
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Originally Posted by Hotgamer
Ok, this is my first post on here. This question may have been answered already but this IS the FAQ thread, so yeh. I'm not sure what stat to go for first/gem for. I play a rogue. I have like 930 agil and 3150 AP and 21.50% crit. What should be my priority? Agil or AP? Don't kill me for asking a noob question or I'll cry.
Also, I'm still combat since I took a break for awhile and just never went sub. Is combat going to be good again for raiding?
Thankies. 
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If you look at the EP weights, you'll see that 1 point of Agility is roughly equal to 2 AP.
Spreadsheets show that AP does pull ahead, but the different in DPS is so little, that it doesnt really matter. Your preference really.
EDIT: And to answer your question about Combat, it does look more promising in 3.1, but Mutilate is also getting some buffs, so it's anyone's game. We do bring one Combat Rogue to our raids for Savage Combat because they are more viable than Arms Warriors in PvE.
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03/20/09, 2:16 AM
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#2204
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Von Kaiser
Blood Elf Paladin
Kel'Thuzad
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On bosses, Recount typically shows about 45% of my white attacks glance. Huge blow to my dps. Is there any way to reduce the incidence of glancing hits?
I just started raiding on my rogue, so he's not well geared at all right now.
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03/20/09, 3:15 AM
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#2205
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Solarion
On bosses, Recount typically shows about 45% of my white attacks glance. Huge blow to my dps. Is there any way to reduce the incidence of glancing hits?
I just started raiding on my rogue, so he's not well geared at all right now.
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No. And it should be more around 24% ish. You sure it's really typical? Or just one fight of bad luck?
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03/20/09, 4:21 AM
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#2206
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Glass Joe
Tauren Druid
Cenarion Circle
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When I see glancing blow percentages vastly higher than what they should be, I usually assume it's a weapon skill issue. Is your skill capped out for the weapons you use? If so, I'm not sure what would cause a nearly doubled glance rate.
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03/20/09, 6:24 PM
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#2207
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Glass Joe
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I'm having trouble finding good information on the topic of gearing for PvP, specifically arenas. I have mostly BiS epics and some second bests, and what little information I have found suggests that it's better to wear PvE gear of that caliber than any PvP gear at all. I have the Deadly Galdiator's chest and gloves, and could pick up the Hateful gear for Emblems if I wanted. I know rogues aren't exactly where it's at for arenas right now, so maybe it really makes no difference. It feels like a waste to have so much hit and expertise, though. I was wondering if anyone had any advice, based on either theory or just personal experience. Thanks.
The World of Warcraft Armory
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03/20/09, 6:46 PM
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#2208
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Glass Joe
Blood Elf Rogue
Burning Blade
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Boot Enchant?
Hi, I see a lot of rogues with icewalker now. Is it better than cat's swiftness or an enchant like that?
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03/20/09, 6:47 PM
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#2209
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Vula'jin the Void, blessed by the loa
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Originally Posted by Hotgamer
Hi, I see a lot of rogues with icewalker now. Is it better than cat's swiftness or an enchant like that?
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The answer to your question is Unholy Aura - Spell - World of Warcraft. This will be changing in 3.1 and Cat's Swiftness may very well come back in vogue.
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Originally Posted by Enervate
Yep, still a fucking idiot.
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03/20/09, 8:00 PM
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#2210
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Glass Joe
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I picked up a Calamity's Grasp last night and figured it was time to try either HaT or Combat, I've been mutilate since i started raiding on my rogue. The issue I came into was that the current HaT discussion thread is 30 pages, 15 of which is discussion about the previous buggy mechanics and the last 15 pages is about the changes on the PTR. After doing the little testing I could do, with everything being cleared this week with the exception of Sarth, I couldn't come up with a decent rotation and mediocre combat generation leads me to try Combat.
With all that useless garbage said. In the current state of the game how does combat compare to Assassination on a personal DPS level, assuming best in slot of course.
Also, anyone have any good rogue resources outside of this site? I use shadow panther to get a general idea on what i should be looking for gear wise and arena junkies for PVP, but those sites really don't cover enough.
Last edited by buttah : 03/20/09 at 8:12 PM.
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03/20/09, 11:02 PM
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#2211
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Glass Joe
Goblin Rogue
Lightning's Blade
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Had a quick question about cooldowns, and optimizing their uses.
-Thinking of Patchwerk
15/51/5 combat, Kel's Reach and Webbed Death w/ WP/WP for poisons [CG has never dropped for me  ] Trinkets are Greatness and FoFF.
On patch: Tricks tank, SS to 3 CP's, slice and dice, KS to add tank aggro, SS to a few combo points [2-4 depending on energy], AR, once I hit 5 CP's rupture and continue a 3s/5r/5e the rest of the fight, blowing Berserking/haste pot/Blade flurry once lust goes out [usually about 20 seconds in].
Does that sound right? Or am I missing something?
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03/20/09, 11:52 PM
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#2212
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Glass Joe
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Originally Posted by Grimmauld
I'm having trouble finding good information on the topic of gearing for PvP, specifically arenas. I have mostly BiS epics and some second bests, and what little information I have found suggests that it's better to wear PvE gear of that caliber than any PvP gear at all. I have the Deadly Galdiator's chest and gloves, and could pick up the Hateful gear for Emblems if I wanted. I know rogues aren't exactly where it's at for arenas right now, so maybe it really makes no difference. It feels like a waste to have so much hit and expertise, though. I was wondering if anyone had any advice, based on either theory or just personal experience. Thanks.
The World of Warcraft Armory
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You're putting too much thought into it. The truth is, you don't need to be hit capped (ArenaJunkies states 99 is enough), or expertise capped, or even have any expertise at all (why would you need it? if you know how to play a rogue, you'll be hitting them from behind). The highest rated rogue on my server is still wearing a few pieces of brutal gear, and is half in PvE epics.
In my opinion, rogues in arena boil down to do or die. Burst them down fast, or you'll get bursted down fast, no matter how much PvP gear you're wearing. Resillience doesn't scale well with us in WOTLK, and our dodge has dropped about 10% since we hit 80. This makes us even more squishy.. Also, make sure you gem/enchant for attack power, as you would with PvE gear.
Last edited by Veyron : 03/21/09 at 12:06 AM.
Reason: Added the squishyness part.
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03/21/09, 12:48 AM
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#2213
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Glass Joe
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Originally Posted by Veyron
You're putting too much thought into it. The truth is, you don't need to be hit capped (ArenaJunkies states 99 is enough), or expertise capped, or even have any expertise at all (why would you need it? if you know how to play a rogue, you'll be hitting them from behind).
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I know I don't need it. What I mean is, I have all this hit and expertise in my PvE gear, which I know is completely useless for PvP, so it feels like a ton of wasted itemization. Is that enough to put my PvP gear, gemmed and enchanted for PvP, over the top? I don't know. I appreciate the post though; I guess I wasn't clear.
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03/21/09, 2:04 AM
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#2214
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Von Kaiser
Blood Elf Paladin
Kel'Thuzad
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Originally Posted by Palidus41
When I see glancing blow percentages vastly higher than what they should be, I usually assume it's a weapon skill issue. Is your skill capped out for the weapons you use? If so, I'm not sure what would cause a nearly doubled glance rate.
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This is probably it. I used a mace MH/sword OH leveling to 80, then switched to sword/sword and then sword/dagger where I'm at now. I'll fix that.
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03/21/09, 2:18 AM
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#2215
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Don Flamenco
Human Rogue
Kor'gall (EU)
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Originally Posted by Grimmauld
I know I don't need it. What I mean is, I have all this hit and expertise in my PvE gear, which I know is completely useless for PvP, so it feels like a ton of wasted itemization. Is that enough to put my PvP gear, gemmed and enchanted for PvP, over the top? I don't know. I appreciate the post though; I guess I wasn't clear.
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Well, Valorous is pretty decent for PvP, with the exception of Legs (No "prime" pvp stats) and
Helm to a lesser extent (Expertise is somewhat inferior to Haste).
Although I wouldn't call hit wasted itemization, vs other rogues, upto 9% is nice (although not needed), hit does contribute to our dps via poisons (dual wound) and
Off the non-set pieces, Tunic of Indulgence is very nice, Frosted Adroit Handguards are the best option (226 ilvl means it's miles above Valorous/Deadly).
I'd also suggest picking up SR's in preparation of 3.1 PvE (and PvP currently).
As for how much PvP gear you should use, it's debatable.
I run around with 470~ in 2's with a Arcane Mage.
With a healer I'd stack it more, upto the high 600's.
Also for future discussion: There's a topic for rogue PvP standards here.
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Fans glory to the Gladiators,
Gods glory to the Heroes.
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03/21/09, 7:32 AM
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#2216
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Glass Joe
Tauren Shaman
Kor'gall (EU)
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Hey. What's the mutilate rotation nowadays? Started playing my rogue again and I am lacking dps, doing 3.3k in 25man. My current is:
Garrote > SnD > Muti x2 > wait for SnD to be at 1 sec then Envenom > Muti x2 > Rupture and repeat. What am I doing wrong?
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03/21/09, 7:48 AM
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#2217
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Glass Joe
Undead Rogue
Jaedenar (EU)
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Originally Posted by Goodmode
Hey. What's the mutilate rotation nowadays? Started playing my rogue again and I am lacking dps, doing 3.3k in 25man. My current is:
Garrote > SnD > Muti x2 > wait for SnD to be at 1 sec then Envenom > Muti x2 > Rupture and repeat. What am I doing wrong?
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Just don't let anything drop, personally i never have a 'set rotation'. Try to keep the highest uptime on your abilities as humanly as possible. Here is a list of your priorities in ascending order;
*HfB,
*SnD,
*Rupture.
If your keeping all those up (obviously when you are forced to run from the boss some may drop (never HfB!)) its probably down to your gear/spec/enchants.
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03/21/09, 3:52 PM
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#2218
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Glass Joe
Night Elf Rogue
Eldre'Thalas
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Hey guys I know I should be using a spreadsheet, but I just want someones honest opinion by looking at my gear, and stats, being fully raid, buffed with every major buff I should have how much dps should I be pulling on most naxx, bosses as combat?
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03/21/09, 3:58 PM
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#2219
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Shazzrah
Hey guys I know I should be using a spreadsheet, but I just want someones honest opinion by looking at my gear, and stats, being fully raid, buffed with every major buff I should have how much dps should I be pulling on most naxx, bosses as combat?
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So you want a random guess not based on a spreadsheet? Ok, 5300dps ish. Well for a Patchwerk type fight. For "most bosses" maybe 4K ish.
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03/21/09, 4:05 PM
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#2220
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Glass Joe
Night Elf Rogue
Eldre'Thalas
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Yea those are the numbers I normally see when looking at personal dps records of peoples wws still amazing though to hold 5k threw a whole fight like that though even as combat.
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03/21/09, 4:08 PM
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#2221
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Shazzrah
Yea those are the numbers I normally see when looking at personal dps records of peoples wws still amazing though to hold 5k threw a whole fight like that though even as combat.
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It's perfectly normal to do that as combat.
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03/21/09, 4:17 PM
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#2222
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Glass Joe
Night Elf Rogue
Eldre'Thalas
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Well I just changed to combat today from mutilate the glyphs I use are SS, Evis and Rup don't have alot of haste that might have something to do with me getting 5k.
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03/21/09, 4:31 PM
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#2223
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Shazzrah
Well I just changed to combat today from mutilate the glyphs I use are SS, Evis and Rup don't have alot of haste that might have something to do with me getting 5k.
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Change Evis to SnD. Haste isn't a magic stat that'd get you to 5K dps.
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03/21/09, 4:39 PM
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#2224
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Glass Joe
Night Elf Rogue
Eldre'Thalas
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Originally Posted by saedo
Change Evis to SnD. Haste isn't a magic stat that'd get you to 5K dps.
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Ok thats done my rotation I have been following on pocket guide is 5 point slice and dice then 5 point rup and 5 point evis is that right or should I shorten it up?
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03/21/09, 5:03 PM
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#2225
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Shazzrah
Ok thats done my rotation I have been following on pocket guide is 5 point slice and dice then 5 point rup and 5 point evis is that right or should I shorten it up?
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Probably shorten it up. This is where a spreadsheet can tell you if you're probably able to cut it down to a 2-4 point SnD depending on gear and buffs.
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