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Old 03/19/09, 3:25 PM   #2201
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Krollin View Post
We won't know until 3.1 hits.
If things stay as they are, it would seem that slow MH and fast OH will be best however I don't have the latest test data incorporating the change to Master Poisoner (which may cause a reversion to slow/slow again).

The point I am trying to make is that we can only say for sure when the patch version is frozen and released.
Actually the change to MP is what reverted to the fast OH again. It was the envenom glyph that allowed slow/slow, which was removed for new MP.

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Old 03/19/09, 8:00 PM   #2202
Hotgamer
Glass Joe
 
Blood Elf Rogue
 
Burning Blade
Ok, this is my first post on here. This question may have been answered already but this IS the FAQ thread, so yeh. I'm not sure what stat to go for first/gem for. I play a rogue. I have like 930 agil and 3150 AP and 21.50% crit. What should be my priority? Agil or AP? Don't kill me for asking a noob question or I'll cry.

Also, I'm still combat since I took a break for awhile and just never went sub. Is combat going to be good again for raiding?

Thankies.

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Old 03/20/09, 1:07 AM   #2203
Javadocs
Glass Joe
 
Javadocs's Avatar
 
Blood Elf Rogue
 
Mok'Nathal
Originally Posted by Hotgamer View Post
Ok, this is my first post on here. This question may have been answered already but this IS the FAQ thread, so yeh. I'm not sure what stat to go for first/gem for. I play a rogue. I have like 930 agil and 3150 AP and 21.50% crit. What should be my priority? Agil or AP? Don't kill me for asking a noob question or I'll cry.

Also, I'm still combat since I took a break for awhile and just never went sub. Is combat going to be good again for raiding?

Thankies.
If you look at the EP weights, you'll see that 1 point of Agility is roughly equal to 2 AP.

Spreadsheets show that AP does pull ahead, but the different in DPS is so little, that it doesnt really matter. Your preference really.

EDIT: And to answer your question about Combat, it does look more promising in 3.1, but Mutilate is also getting some buffs, so it's anyone's game. We do bring one Combat Rogue to our raids for Savage Combat because they are more viable than Arms Warriors in PvE.

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Old 03/20/09, 2:16 AM   #2204
Solarion
Von Kaiser
 
Blood Elf Paladin
 
Kel'Thuzad
On bosses, Recount typically shows about 45% of my white attacks glance. Huge blow to my dps. Is there any way to reduce the incidence of glancing hits?

I just started raiding on my rogue, so he's not well geared at all right now.

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Old 03/20/09, 3:15 AM   #2205
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Solarion View Post
On bosses, Recount typically shows about 45% of my white attacks glance. Huge blow to my dps. Is there any way to reduce the incidence of glancing hits?

I just started raiding on my rogue, so he's not well geared at all right now.

No. And it should be more around 24% ish. You sure it's really typical? Or just one fight of bad luck?

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Old 03/20/09, 4:21 AM   #2206
Palidus41
Glass Joe
 
Tauren Druid
 
Cenarion Circle
When I see glancing blow percentages vastly higher than what they should be, I usually assume it's a weapon skill issue. Is your skill capped out for the weapons you use? If so, I'm not sure what would cause a nearly doubled glance rate.

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Old 03/20/09, 6:24 PM   #2207
Grimmauld
Glass Joe
 
Troll Rogue
 
Runetotem
I'm having trouble finding good information on the topic of gearing for PvP, specifically arenas. I have mostly BiS epics and some second bests, and what little information I have found suggests that it's better to wear PvE gear of that caliber than any PvP gear at all. I have the Deadly Galdiator's chest and gloves, and could pick up the Hateful gear for Emblems if I wanted. I know rogues aren't exactly where it's at for arenas right now, so maybe it really makes no difference. It feels like a waste to have so much hit and expertise, though. I was wondering if anyone had any advice, based on either theory or just personal experience. Thanks.

The World of Warcraft Armory

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Old 03/20/09, 6:46 PM   #2208
Hotgamer
Glass Joe
 
Blood Elf Rogue
 
Burning Blade
Boot Enchant?

Hi, I see a lot of rogues with icewalker now. Is it better than cat's swiftness or an enchant like that?

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Old 03/20/09, 6:47 PM   #2209
• Vulajin
Vula'jin the Void, blessed by the loa
 
Vulajin's Avatar
 
Undead Mage
 
Mal'Ganis
Originally Posted by Hotgamer View Post
Hi, I see a lot of rogues with icewalker now. Is it better than cat's swiftness or an enchant like that?
The answer to your question is Unholy Aura - Spell - World of Warcraft. This will be changing in 3.1 and Cat's Swiftness may very well come back in vogue.

Originally Posted by Enervate
Yep, still a fucking idiot.

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Old 03/20/09, 8:00 PM   #2210
buttah
Glass Joe
 
Orc Rogue
 
Destromath
I picked up a Calamity's Grasp last night and figured it was time to try either HaT or Combat, I've been mutilate since i started raiding on my rogue. The issue I came into was that the current HaT discussion thread is 30 pages, 15 of which is discussion about the previous buggy mechanics and the last 15 pages is about the changes on the PTR. After doing the little testing I could do, with everything being cleared this week with the exception of Sarth, I couldn't come up with a decent rotation and mediocre combat generation leads me to try Combat.

With all that useless garbage said. In the current state of the game how does combat compare to Assassination on a personal DPS level, assuming best in slot of course.

Also, anyone have any good rogue resources outside of this site? I use shadow panther to get a general idea on what i should be looking for gear wise and arena junkies for PVP, but those sites really don't cover enough.

Last edited by buttah : 03/20/09 at 8:12 PM.

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Old 03/20/09, 11:02 PM   #2211
Zantarez
Glass Joe
 
Goblin Rogue
 
Lightning's Blade
Had a quick question about cooldowns, and optimizing their uses.

-Thinking of Patchwerk

15/51/5 combat, Kel's Reach and Webbed Death w/ WP/WP for poisons [CG has never dropped for me ] Trinkets are Greatness and FoFF.

On patch: Tricks tank, SS to 3 CP's, slice and dice, KS to add tank aggro, SS to a few combo points [2-4 depending on energy], AR, once I hit 5 CP's rupture and continue a 3s/5r/5e the rest of the fight, blowing Berserking/haste pot/Blade flurry once lust goes out [usually about 20 seconds in].

Does that sound right? Or am I missing something?

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Old 03/20/09, 11:52 PM   #2212
Veyron
Glass Joe
 
Undead Rogue
 
Stormscale
Originally Posted by Grimmauld View Post
I'm having trouble finding good information on the topic of gearing for PvP, specifically arenas. I have mostly BiS epics and some second bests, and what little information I have found suggests that it's better to wear PvE gear of that caliber than any PvP gear at all. I have the Deadly Galdiator's chest and gloves, and could pick up the Hateful gear for Emblems if I wanted. I know rogues aren't exactly where it's at for arenas right now, so maybe it really makes no difference. It feels like a waste to have so much hit and expertise, though. I was wondering if anyone had any advice, based on either theory or just personal experience. Thanks.

The World of Warcraft Armory
You're putting too much thought into it. The truth is, you don't need to be hit capped (ArenaJunkies states 99 is enough), or expertise capped, or even have any expertise at all (why would you need it? if you know how to play a rogue, you'll be hitting them from behind). The highest rated rogue on my server is still wearing a few pieces of brutal gear, and is half in PvE epics.

In my opinion, rogues in arena boil down to do or die. Burst them down fast, or you'll get bursted down fast, no matter how much PvP gear you're wearing. Resillience doesn't scale well with us in WOTLK, and our dodge has dropped about 10% since we hit 80. This makes us even more squishy.. Also, make sure you gem/enchant for attack power, as you would with PvE gear.

Last edited by Veyron : 03/21/09 at 12:06 AM. Reason: Added the squishyness part.

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Old 03/21/09, 12:48 AM   #2213
Grimmauld
Glass Joe
 
Troll Rogue
 
Runetotem
Originally Posted by Veyron View Post
You're putting too much thought into it. The truth is, you don't need to be hit capped (ArenaJunkies states 99 is enough), or expertise capped, or even have any expertise at all (why would you need it? if you know how to play a rogue, you'll be hitting them from behind).
I know I don't need it. What I mean is, I have all this hit and expertise in my PvE gear, which I know is completely useless for PvP, so it feels like a ton of wasted itemization. Is that enough to put my PvP gear, gemmed and enchanted for PvP, over the top? I don't know. I appreciate the post though; I guess I wasn't clear.

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Old 03/21/09, 2:04 AM   #2214
Solarion
Von Kaiser
 
Blood Elf Paladin
 
Kel'Thuzad
Originally Posted by Palidus41 View Post
When I see glancing blow percentages vastly higher than what they should be, I usually assume it's a weapon skill issue. Is your skill capped out for the weapons you use? If so, I'm not sure what would cause a nearly doubled glance rate.
This is probably it. I used a mace MH/sword OH leveling to 80, then switched to sword/sword and then sword/dagger where I'm at now. I'll fix that.

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Old 03/21/09, 2:18 AM   #2215
Grunge
Don Flamenco
 
Grunge's Avatar
 
Human Rogue
 
Kor'gall (EU)
Originally Posted by Grimmauld View Post
I know I don't need it. What I mean is, I have all this hit and expertise in my PvE gear, which I know is completely useless for PvP, so it feels like a ton of wasted itemization. Is that enough to put my PvP gear, gemmed and enchanted for PvP, over the top? I don't know. I appreciate the post though; I guess I wasn't clear.
Well, Valorous is pretty decent for PvP, with the exception of Legs (No "prime" pvp stats) and
Helm to a lesser extent (Expertise is somewhat inferior to Haste).

Although I wouldn't call hit wasted itemization, vs other rogues, upto 9% is nice (although not needed), hit does contribute to our dps via poisons (dual wound) and

Off the non-set pieces, Tunic of Indulgence is very nice, Frosted Adroit Handguards are the best option (226 ilvl means it's miles above Valorous/Deadly).
I'd also suggest picking up SR's in preparation of 3.1 PvE (and PvP currently).

As for how much PvP gear you should use, it's debatable.
I run around with 470~ in 2's with a Arcane Mage.
With a healer I'd stack it more, upto the high 600's.



Also for future discussion: There's a topic for rogue PvP standards here.

Fans glory to the Gladiators,
Gods glory to the Heroes.

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Old 03/21/09, 7:32 AM   #2216
Goodmode
Glass Joe
 
Tauren Shaman
 
Kor'gall (EU)
Hey. What's the mutilate rotation nowadays? Started playing my rogue again and I am lacking dps, doing 3.3k in 25man. My current is:

Garrote > SnD > Muti x2 > wait for SnD to be at 1 sec then Envenom > Muti x2 > Rupture and repeat. What am I doing wrong?

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Old 03/21/09, 7:48 AM   #2217
streaka
Glass Joe
 
streaka's Avatar
 
Undead Rogue
 
Jaedenar (EU)
Originally Posted by Goodmode View Post
Hey. What's the mutilate rotation nowadays? Started playing my rogue again and I am lacking dps, doing 3.3k in 25man. My current is:

Garrote > SnD > Muti x2 > wait for SnD to be at 1 sec then Envenom > Muti x2 > Rupture and repeat. What am I doing wrong?
Just don't let anything drop, personally i never have a 'set rotation'. Try to keep the highest uptime on your abilities as humanly as possible. Here is a list of your priorities in ascending order;
*HfB,
*SnD,
*Rupture.

If your keeping all those up (obviously when you are forced to run from the boss some may drop (never HfB!)) its probably down to your gear/spec/enchants.

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Old 03/21/09, 3:52 PM   #2218
Shazzrah
Glass Joe
 
Night Elf Rogue
 
Eldre'Thalas
Hey guys I know I should be using a spreadsheet, but I just want someones honest opinion by looking at my gear, and stats, being fully raid, buffed with every major buff I should have how much dps should I be pulling on most naxx, bosses as combat?

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Old 03/21/09, 3:58 PM   #2219
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Shazzrah View Post
Hey guys I know I should be using a spreadsheet, but I just want someones honest opinion by looking at my gear, and stats, being fully raid, buffed with every major buff I should have how much dps should I be pulling on most naxx, bosses as combat?
So you want a random guess not based on a spreadsheet? Ok, 5300dps ish. Well for a Patchwerk type fight. For "most bosses" maybe 4K ish.

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Old 03/21/09, 4:05 PM   #2220
Shazzrah
Glass Joe
 
Night Elf Rogue
 
Eldre'Thalas
Yea those are the numbers I normally see when looking at personal dps records of peoples wws still amazing though to hold 5k threw a whole fight like that though even as combat.

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Old 03/21/09, 4:08 PM   #2221
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Shazzrah View Post
Yea those are the numbers I normally see when looking at personal dps records of peoples wws still amazing though to hold 5k threw a whole fight like that though even as combat.
It's perfectly normal to do that as combat.

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Old 03/21/09, 4:17 PM   #2222
Shazzrah
Glass Joe
 
Night Elf Rogue
 
Eldre'Thalas
Well I just changed to combat today from mutilate the glyphs I use are SS, Evis and Rup don't have alot of haste that might have something to do with me getting 5k.

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Old 03/21/09, 4:31 PM   #2223
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Shazzrah View Post
Well I just changed to combat today from mutilate the glyphs I use are SS, Evis and Rup don't have alot of haste that might have something to do with me getting 5k.
Change Evis to SnD. Haste isn't a magic stat that'd get you to 5K dps.

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Old 03/21/09, 4:39 PM   #2224
Shazzrah
Glass Joe
 
Night Elf Rogue
 
Eldre'Thalas
Originally Posted by saedo View Post
Change Evis to SnD. Haste isn't a magic stat that'd get you to 5K dps.
Ok thats done my rotation I have been following on pocket guide is 5 point slice and dice then 5 point rup and 5 point evis is that right or should I shorten it up?

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Old 03/21/09, 5:03 PM   #2225
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Shazzrah View Post
Ok thats done my rotation I have been following on pocket guide is 5 point slice and dice then 5 point rup and 5 point evis is that right or should I shorten it up?
Probably shorten it up. This is where a spreadsheet can tell you if you're probably able to cut it down to a 2-4 point SnD depending on gear and buffs.

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