Originally Posted by Zabathan
My question is in this situation, should I envenom even though SnD has such a long time left (and I might have less than a 5-stack of DP), refresh HfB even though it's not close to running out, do extra mutilates even though the combo points will go to waste, or wait for rupture to run out so I can reapply it even though my energy will cap?
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I hit this situation all the time, and here is my reccomendation:
1. If your energy will not cap before Rupture runs out, then wait and Rupture.
2. If you would energy cap before Rupture runs out, then Envenom.
Remember, Envenom resets your Slice and Dice, and although combo points are built fast, it is nearly impossible to fit in 3 Envenoms before a Rupture wears off.
At least for me, my 5CP Envenoms hit for approximately the same amount of damage as a Mutilate,, and although I have no numbers to back it up, I highly suspect the 25 Energy saved makes up for the DP damage lost and the opportunity cost of wasted CPs.