First, the agility to crit conversion is a fair amount lower, and the proc is smaller in magnitude. That is: Dark Matter gives 612 crit rating, which works out to over 13% crit. 450 agility, even after kings, is only about 6% crit. So your base crit would need to be that much closer to the crit cap in order to have a problem
Second, 3.2 gear is relatively hit-heavy, which raises the crit cap; in the full BIS Mjolnir build I posted, your crit cap is over 70% (as your white miss rate is under 5%), which makes it that much harder to hit as well.
I've been looking at the new loot for 3.2 and am pretty frustrated with the itemization. I've been enjoying gemming for agility and being able to switch back and forth from mutilate to combat for raid versatility. However with all the armor pen on most of the new rogue gear, I feel like Blizzard is pigeonholing me into combat. And what the hell is with them putting armor pen on 1.8 speed daggers? I would really prefer to avoid it altogether as mutilate seeing how ~60% of mutilate damage already ignores armor to begin with. Does anyone else see mutilate being lower possible dps in BiS 3.2 gear now with all the armor pen?
Would also be nice to see them get rid of rupture set bonuses or at least give the option of eviscerate as the main finisher in pve again. Combat rotation is so clunky.
With arena complications I doubt Blizz would ever make a straight up Buffed Eviscerate set bonus (again) because it may throw PVP out of whack with people opting to take raid gear into arena. Right now it looks like they have been pretty consistent in making sure PVE set bonuses are tied around rupture.
While I agree with Blizz putting armor pen on a lot of items, they also do not have armor pen on a lot of similar items. Having armor pen on the 1.8 dagger does seem like a slap in the face to Mutilate builds though. I can understand putting it on a 1.4 dagger for combat builds
Does anyone know the ICD of Banner of Victory. Comments on wowhead suggest 50 seconds, but I take that with a grain of salt.
Plugging it in Spreadsheet at 10/50*1024 for the proc, and changing some of my ArP gems into Agi is showing me a slight (~4dps) upgrade over Greatness.
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I've tested it on the dummy for about 15 straight minute of dps, the buff seem to happen pretty consistently every 50 seconds, (sometimes 1-2 seconds after every 50th second interval), I am guessing it's a 50 second Internal CD with like a 20 percent proc chance as it's been mentioned somewhere on this forum.
you can test it and see if it's true. at 1st second, Fury proc with Greatness (Fury is the proc name of the BoV), at 50th second, Greatness has 10 second left, Fury procs, and then they will go out of sync, showing clearly that BoV does not have a 45 second ICD, but a 50 second ICD.
Well, it sort of depends on what order you get things. Sure, if you do have the axes and you don't have Remoreless, an Axes setup may be better - though axes/ArPen seem to beat axes/Mjolnir. But there's no particular reason to believe that that will be the case - the MH axe is from the last boss, and the MH Mace is from the tribute chest, so you'll gain access to them about the same time.
Realistically: yes, until you get BIS, doing something else may make sense. What that something else is, of course, depends on what you currently have - and to answer that, you'll have to check the spreadsheet for yourself. It's still worth having some idea where the intended destination is, though.
I have a question, Blood Fury (25man) dropped for me yesterday. How the **ll can I make use of it ? Should I spec 3/5CQC and 2/5 HnS? Or just wait for a MH sword/axe to drop and spec full HnS?
As I am overcapped on expertise, should I take one poit from wep.exp and put it in CQC, or HnS?
I have a question, Blood Fury (25man) dropped for me yesterday. How the **ll can I make use of it ? Should I spec 3/5CQC and 2/5 HnS? Or just wait for a MH sword/axe to drop and spec full HnS?
As I am overcapped on expertise, should I take one poit from wep.exp and put it in CQC, or HnS?
Last time I spreadsheeted things out with Lionhead Slasher, it came out as an upgrade for humans mainhanding Serillas (thanks to the Human racial) with room under the expertise cap, and a small downgrade versus CQC with a GSD/Bootblade for anyone else.
I have a question, Blood Fury (25man) dropped for me yesterday. How the **ll can I make use of it ? Should I spec 3/5CQC and 2/5 HnS? Or just wait for a MH sword/axe to drop and spec full HnS?
As I am overcapped on expertise, should I take one poit from wep.exp and put it in CQC, or HnS?
I'm liking my Malice/Blood Fury combo for my combat offset. Serilas is probably better, but it'll put you even further over the expertise cap. Sadly you wont be able to get another 2.6 HnS weapon until colliseum is completely out, because both 10 and 25 man 2.6 axes drop off the last boss. So I would say if you absolutely want to use your Blood Fury now, pick up Malice/Serilas, otherwise you're better off with another set of weapons.
Hello fellow rogues, here comes a trinket question. I have [Meteorite Whetstone] and [Pyrite Infuser] and I am wondering which is better for combat? I assume Pyrite infuser but the whetstone's 444 haste proc is attractive. I am currently combat swords and my OH, [Grasscutter] is a bit slow for how I'd like it, any help would be nice. Thanks and happy raiding!
Personal feelings about how fast a weapon should be do not outweigh mathematical realities. Plug both items into the spreadsheet, and you'll see Pyrite Infuser coming out well ahead despite the fact that your offhand is "too slow, I'd rather it were a little bit faster".
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For you humans hoping to use a MH that hooks into your racial, the new-and-improved Onyxia in 3.2.2 appears to drop a new-and-improved level 245 version of Vis'kag the Bloodletter: 2.6 speed, 196.5dps, no stats, chance on hit to deal 2222 extra damage. The old one used to be pretty good, back in the day; it'll be interesting to see if the new version measures up.
Other revamped items include everyone's favorite Vendorstrike, both versions of which are restatted mostly with 2H tanks in mind: Thunderstrike is sta-heavy and has dodge, plus the chain lightning proc for threat; Shadowstrike still has the lifesteal proc, which now works for druids (who couldn't use it at the time and it wouldn't have worked anyway) and Blood DKs, who might see a non-trivial amount of extra healing from it.
For you humans hoping to use a MH that hooks into your racial, the new-and-improved Onyxia in 3.2.2 appears to drop a new-and-improved level 245 version of Vis'kag the Bloodletter: 2.6 speed, 196.5dps, no stats, chance on hit to deal 2222 extra damage. The old one used to be pretty good, back in the day; it'll be interesting to see if the new version measures up.
Other revamped items include everyone's favorite Vendorstrike, both versions of which are restatted mostly with 2H tanks in mind: Thunderstrike is sta-heavy and has dodge, plus the chain lightning proc for threat; Shadowstrike still has the lifesteal proc, which now works for druids (who couldn't use it at the time and it wouldn't have worked anyway) and Blood DKs, who might see a non-trivial amount of extra healing from it.
Another relevant point: they're most likely updating [Deathbringer] as well (there's an item in MMO Champ's DB that has the same icon, stats yet to be discovered) so there may be a similar quality MH Axe. I can only assume they'll tone it down from 2.9 speed, though
I believe the original Vis'kag was 1PPM, for theorycrafting purposes.
Another relevant point: they're most likely updating [Deathbringer] as well (there's an item in MMO Champ's DB that has the same icon, stats yet to be discovered) so there may be a similar quality MH Axe. I can only assume they'll tone it down from 2.9 speed, though
I believe the original Vis'kag was 1PPM, for theorycrafting purposes.
the "new" (10-man) [Deathbringer] comes with 178.9dps and is cut down to 2.7 speed
So assuming there's a 25 man version (which is reasonable, they seem to be mirroring the table and updating the item level), it should be quite good depending on that proc rate, and I'm assuming the proc is affected by things like CoE, Scorch, etc.
The new Bloodfang Hoods are nothing to sneeze at either - the lvl 232 version is quite good despite having 20 resistance points allocated Bloodfang Mask - Items - Sigrie
Anyone do the math/plug the new gear into Aldriana's spread sheet and see the lack luster upgrade the new T9 (mid level non heroic triumph T9) gear gives. I gain a whopping 60 dps gemmed appropriatly. The dps loss of the T8 4 pieces is huge and the low gain on 5% SS crit makes it almost not worth it, especially considering all the emblems needed and the boring look of the set itself.
Anyone else notice this? is the increase dps that low?
By picking up the trumph emblem ring and replacing my old Stong-Handed Ring I gain more than replacing my entire T8 Conquest set with the T9 non heroic Triumph set. I must be missing something.
I'm just generally disappointed with the ToC loot. Given that I am pretty much the only rogue in our 25man I've gotten [Cuirass of Calamitous Fate], [Leggings of the Broken Beast], [Dirk of the Night Watch], and yet no way can I plug any of these in and gain any conceivable bonus over my well balanced setup i'm rolling with now. I have 4 t8.5 + the shoulder t8, and it looks as though maybe switching the chest out is a minor increase, but the 4set bonus is just too good for any more then that.. or maybe switch out the t8 shoulders for the 9.25 ones tonight, but then discard the two offset 245 pieces? Is having over 430 hit w/o gemming that frowned upon as a mutliate rogue. (or like previous posts have mentioned, is this a suggestion towards combat?)
There is nothing bad about having 430 hit and no one is telling you to play combat. I'm not sure where you read those things, but I doubt it was here.
Hit above the spell-hit cap is devalued as a stat. That's true. Hit may be less valuable for mutilate than combat. But hit is still increasing your dps. You can't magically take the hit off gear and using inferior pieces to "get rid of it" makes no sense at all.
As for your dilemma, you should consider combat if you have the weapons and your raid is not getting the Savage Combat / Blood Frenzy debuff. If you don't have good weapons and you do have an arms warrior, switching would hurt your raid as your dps would fall and the ability to apply Master Poisoner would go away.
Those legs are a pretty lackluster upgrade with my gear, but the chest piece is a pretty solid one. It might be true that the T9 245 shoulders are a bigger upgrade than the Cuirass and so if you got those, you could 4 pc T8 and go with the shoulders. The spreadsheet will tell you which is best.
Finally, if you are disappointed, let others get loot first. That's what I'll do. Those trophies are hardly in great supply, everyone wants them, and you (and most of us), don't exceptionally need them yet.
Anyone do the math/plug the new gear into Aldriana's spread sheet and see the lack luster upgrade the new T9 (mid level non heroic triumph T9) gear gives. I gain a whopping 60 dps gemmed appropriatly.
Anyone else notice this? is the increase dps that low?
Yep.
I just filled in my gear with 4 different sets. This was what I saw:
(I have 5/5 T8.25, 2x swords, nothing from hardmodes).
T8.25 (current) - 7172 dps
T9 Conquest set (just EoTriumph) - 6976 dps
T9.25 (EoT + Trophy from 25m) - 7262 dps
T9.heroic (Regalia from heroic 25m) - 7593
My raidgroup is decent, but not hardcore. We have done a few hardmodes, but we won't be doing them every week. So the amount of incoming Regalia will be very low. That means I will have access to T9.25, but not the T9.heroic. To get a full set, I need 310 Emblems of Triumph and 5 Trophies of the Crusader. That's a lot of loot. I don't think I can justify taking any Trophies from other classes, when the endresult will be a meager 90 dps upgrade for me.
I already bought the Dexterious Brightstone ring. Which for me also was a bigger upgrade than the whole T9.25 set would be. The thrown weapon has expertise (I'm swimming in expertise). It seems I'm done already buying gear with Emblems of Triumph.
Well, the good thing is, there's no point in doing the daily heroic anymore.
Just wondering, did you take off your expertise belt for your t9 test? t9.245 helm and shoulders alone are enough to cap combat on expertise, without any offset pieces, so wearing an expertise belt would skew your results.
Just wondering, did you take off your expertise belt for your t9 test? t9.245 helm and shoulders alone are enough to cap combat on expertise, without any offset pieces, so wearing an expertise belt would skew your results.
Good call.
The beta version of the spreadsheet does not show the raw stats, so I didn't think of checking my expertise.
I replaced my Belt of the Twilight Assassin with a Relic Hunter's Cord.
And then I redid the numbers. In my current set, changing the belt changed my dps from 7172 to 7171.
Btw, what are the standard abbreviations for the different sets ?
T9 for the Conquest set ? (Just Emblems of Triump).
T9.25 for the Triumph set ? (Emblems of Triumph plus one Trophy from 25man).
T9.heroic for the Heroic Triumph set ? (Just one Regalia from heroic 25man).
5 pieces of T8.25 - 7171 dps
5 pieces of T9 - 7033 dps
3 pieces of T9.25 (helm/chest/legs) + 2 pieces of T8.25 - 7164 dps
4 pieces of T9.25 + 1 piece of T8.25 (shoulders) - 7253 dps
5 pieces of T9.25 - 7343 dps
5 pieces of T9.heroic - 7677
I think most of these gear combos did not reach the expertise cap, except for 5/5 T9.25 and 5/5 T9.heroic.
The numbers look a bit better, but still not spectacular.
Basically, changing T8.25 to T9.25 is an upgrade for 1 piece of T9.25, a downgrade for 2 or 3 pieces of T9.25. And upgrading to T9.25 is only really a dps increase when you have 4 or more pieces of T9.25. And even then, for me, the upgrade is worth only 82 dps for 4 pieces, and 172 dps for 5 pieces.
I assume these numbers will be multiplied a little bit when I upgrade my weapons, neck, trinket, ring.
I've just been referring to the sets as T9.232, T9.245, and T9.258, which are the iLevels of the gear. You could say T9.10, T9.25, and T9.25H
BTW, if you find yourself with a lot of expertise, try taking points out of Weapon Expertise and then see if that increases the value of some pieces of gear.