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Old 12/17/08, 10:17 PM   #176
Kumar
Don Flamenco
 
Blood Elf Rogue
 
Exodar
For Combat, with my current gear, Spreadsheet says that [Stalk-Skin Belt] is a loss of around 50 DPS (4059 to 4008). But as such it is showing up as the best belt in people's pre-Uldaur raid gear list. Any ideas? This is for Combat Spec.

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Old 12/17/08, 11:16 PM   #177
drumbum
King Hippo
 
Human Rogue
 
Sargeras
That's because you broke your meta gem requirements (blue gem) when you swapped the items.

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Old 12/18/08, 8:55 AM   #178
Warr
Glass Joe
 
Warr's Avatar
 
Undead Rogue
 
Hyjal
This got mentioned earlier but it's worth noting that the 2-piece Slayer Bonus is equal to at least 100 DPS at my gear level and continues to scale.

Best 2 pieces to use would be [Slayer's Bracers] and [Slayer's Belt] due to their ilvl and lower overall stats. When properly gemmed, I show them as best in slot even compared to T7.25 pieces.

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Old 12/18/08, 8:58 AM   #179
ekval
Piston Honda
 
Night Elf Rogue
 
Stormreaver (EU)
Originally Posted by Warr View Post
This got mentioned earlier but it's worth noting that the 2-piece Slayer Bonus is equal to at least 100 DPS at my gear level and continues to scale.

Best 2 pieces to use would be [Slayer's Bracers] and [Slayer's Belt] due to their ilvl and lower overall stats. When properly gemmed, I show them as best in slot even compared to T7.25 pieces.
Bracers + Boots T6 combo comes top on my sheet. Worth noting is that if you change both T6 pieces to equivalent high end WotLK gear you net DPS gain and can dish out T6/setbonus.

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Old 12/18/08, 1:20 PM   #180
Leto
King Hippo
 
Leito
Troll Rogue
 
No WoW Account
Originally Posted by Leto View Post
Use these for combat instead:

[Valorous Bonescythe Breastplate]
[Calamity's Grasp] Main hand
[Sinner's Bindings]
[Dawnwalkers]

Use either [Frosted Adroit Handguards] or [Leggings of the Honored] as the non-set piece, with valorous as the other.
I just noticed something... if you're a jewelcrafter (which is the best profession now), then using [Chestguard of the Recluse] as the offset piece is actually the best configuration, since it doesn't have a blue socket, letting you put the JC gem in [Favor of the Dragon Queen], while otherwise you'd need to use it in the chest.

With recluse as the off piece, you get expertise capped very easily, so [Sinner's Bindings] and [Dawnwalkers] would easily be the best for those slots.

Rogue at heart.

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Old 12/18/08, 6:22 PM   #181
Tiga
Glass Joe
 
Valeev
Undead Rogue
 
Non-US/EU Server (EU)
Originally Posted by Leto View Post
With recluse as the off piece, you get expertise capped very easily, so [Sinner's Bindings] and [Dawnwalkers] would easily be the best for those slots.
Only true for combat.
For muti you want exp bracers and boots. Painfull if you need to spec combat sometimes for phys debuff as fulltime muti rogue =(

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Old 12/19/08, 3:01 PM   #182
candal
Glass Joe
 
Night Elf Rogue
 
Outland (EU)
Don't forget expertise food, 40 expertise is half what you get from speccing combat. Then again, it's not permanent, but as the rule tells us , don't die

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Old 12/22/08, 3:03 PM   #183
Kaminas
Glass Joe
 
Kaminas's Avatar
 
Undead Rogue
 
Daggerspine (EU)
Just got [Valorous Bonescythe Helmet] to replace my engineering head so now Engineering became useless for me. any thought if there will be Schematic drops from uldar "like the old ones from Sunwell" or shall i just switch to JC.

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Old 12/22/08, 4:21 PM   #184
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Kaminas View Post
any thought if there will be Schematic drops from uldar "like the old ones from Sunwell"
Very unlikely. Any BoP items would be hard to have while maintaining balance among the professions.

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Old 12/23/08, 1:45 PM   #185
remanis
Von Kaiser
 
Night Elf Druid
 
Terenas (EU)
I have a question. I hope this is the proper thread to ask it in, if not, I apologize.

To my question...

I know that for a Mutilate (PVE) rogue the hitcap to reach is the poison hitcap, 315 hitrating and the expertise cap is 214. I have both stats capped.
The thing is that when I look in our WWS reports from our heroic Naxx runs I see that my Mutilate and Poisons have a 0% miss rate which is good. But my white dmg (or swing as it is named in the WWS report) counts for around 30% of my total dmg and the miss rate is around 15%!

I know that white dmg is not important for a Mutilate rogue. But is not 30% of total dmg alot and isn't 15% missrate terrible?

Would be most grateful if someone could explain the matter to me.

Merry Christmas!

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Old 12/23/08, 1:55 PM   #186
Shinoby
Glass Joe
 
Orc Rogue
 
Dark Iron
Ok so basically, we can all see by spreadsheets and charts and what not, what the best 'optimal' setup for gear may be. However, what about in the process of actually gearing up and waiting on these pieces to drop? For example, I am combat specced currently, 7/51/13 fist/sword specced (4/5 sword spec.) using Greed MH and Avool's sword OH (because no upgrades have dropped yet obviously). Now obviously everyone says 4 pc t7.25 + 1 off-piece, being sarth legs, malygos gloves, or malygos chest. Well, what if I dont have 4 pieces of t7.25 yet and only have the malygos gloves, but still have 4 pieces of t7, with some of it being 10 man, and I actually have the t7.25 gloves. Is it worth sticking with the 4 piece bonus no matter what, even if some other items I have are upgrades to the 10 man t7? For example, I have 10 man legs and chest, however, I also have [Chestpiece of Suspicion] and [Leggings of Fleeting Moments] which according to what I have seen, are better than the 10 man t7 pieces in their corresponding slots, but would break up my 4 pc bonus. Is the dps increase in equpping the better items worth losing the bonus? And currently i dont have t7 shoulders at all, I lucked out however and got [Spaulders of Egotism] last week, but if I keep my 4 pc bonus, I lose out on wearing malygos gloves. Any insight on how to properly gear while in the process of picking up better gear would be greatly helpful and appreciated. Thank you in advance

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Old 12/23/08, 2:01 PM   #187
Pokedude
Glass Joe
 
Undead Rogue
 
Eredar
Originally Posted by remanis View Post
I have a question. I hope this is the proper thread to ask it in, if not, I apologize.

To my question...

I know that for a Mutilate (PVE) rogue the hitcap to reach is the poison hitcap, 315 hitrating and the expertise cap is 214. I have both stats capped.
The thing is that when I look in our WWS reports from our heroic Naxx runs I see that my Mutilate and Poisons have a 0% miss rate which is good. But my white dmg (or swing as it is named in the WWS report) counts for around 30% of my total dmg and the miss rate is around 15%!

I know that white dmg is not important for a Mutilate rogue. But is not 30% of total dmg alot and isn't 15% missrate terrible?

Would be most grateful if someone could explain the matter to me.

Merry Christmas!
Yeah, this isn't the forum for this but I don't understand what there is to explain. Posion hit cap is 315 so you don't miss with those. White cap is 722 so you miss with white attacks. What's there to explain?

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Old 12/23/08, 2:11 PM   #188
Tinwhisker
Bald Bull
 
Tinwhisker's Avatar
 
Dwarf Rogue
 
Scarlet Crusade
Originally Posted by Shinoby View Post
<wall of text> Any insight on how to properly gear while in the process of picking up better gear would be greatly helpful and appreciated. Thank you in advance
Take upgrades as they come, use the spreadsheet to determine what combination of gear you have will provide the most DPS. This is exaclty what the spreadsheets are for; determining the best gearset is an end result, not the purpose of the sheets.

Originally Posted by remanis View Post
I know that white dmg is not important for a Mutilate rogue. But is not 30% of total dmg alot and isn't 15% missrate terrible?
For arguments sake, rogue DPS comes from four areas: Specials, Poisons, Bleeds, and White. Trying to max out your white damage through hit will not help any of the other three areas at all past the poison hit cap (not directly anyway). It will however rob stats from all those areas. Getting another 15% in one area a the cost of 10-30% in three other areas will result in a huge net loss of damage.


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Old 12/23/08, 3:34 PM   #189
Shinoby
Glass Joe
 
Orc Rogue
 
Dark Iron
[quote=Tinwhisker;1026239]Take upgrades as they come, use the spreadsheet to determine what combination of gear you have will provide the most DPS. This is exaclty what the spreadsheets are for; determining the best gearset is an end result, not the purpose of the sheets.

Pardon my ignorance, can you pinpoint, link, or direct me to, the optimal combat gear spreadsheet... I see a thread for mutilate, and I found a dps spreadsheet that had nothing to do with gear pieces

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Old 12/23/08, 3:39 PM   #190
Tinwhisker
Bald Bull
 
Tinwhisker's Avatar
 
Dwarf Rogue
 
Scarlet Crusade
Originally Posted by Shinoby View Post
Pardon my ignorance, can you pinpoint, link, or direct me to, the optimal combat gear spreadsheet... I see a thread for mutilate, and I found a dps spreadsheet that had nothing to do with gear pieces
The DPS spreadsheet you refer to is the one I was refering to and what most people use, there's a tab for inputting your spec, a tab where you use drop-down menus to select gear/gems/enchants and other less-used tabs. As you make changes the DPS number will change to reflect that.

The Roguecraft Spreadsheet


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Old 12/23/08, 3:47 PM   #191
Shinoby
Glass Joe
 
Orc Rogue
 
Dark Iron
Originally Posted by Tinwhisker View Post
The DPS spreadsheet you refer to is the one I was refering to and what most people use, there's a tab for inputting your spec, a tab where you use drop-down menus to select gear/gems/enchants and other less-used tabs. As you make changes the DPS number will change to reflect that.

The Roguecraft Spreadsheet
ahhh I did not see the tabs at the bottom, thank you very much for all your help

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Old 12/23/08, 3:50 PM   #192
astearns
Von Kaiser
 
Human Rogue
 
Kilrogg
Originally Posted by Shinoby View Post
Any insight on how to properly gear while in the process of picking up better gear would be greatly helpful and appreciated.
One not-completely-obvious thing to keep in mind if you have Sunwell Slayer gear - the two-piece bonus scales very well as you get better gear. You may find that boot/belt/bracer items the sheet told you were upgrades early on are better off in your bank for a while once rest of your gear gets better. In my case the value of the bonus has more than doubled since I hit 80. I will eventually get a boot/bracer combination that scores better, but no individual boot or bracer is worth swapping just one of my Slayer pieces out.

If you've already broken your 2-piece Slayer bonus and still have the Slayer items in your bank, you may want to check out what the sheet says about putting them back on each time you upgrade some other piece.

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Old 12/23/08, 3:55 PM   #193
Shinoby
Glass Joe
 
Orc Rogue
 
Dark Iron
Originally Posted by astearns View Post
One not-completely-obvious thing to keep in mind if you have Sunwell Slayer gear - the two-piece bonus scales very well as you get better gear. You may find that boot/belt/bracer items the sheet told you were upgrades early on are better off in your bank for a while once rest of your gear gets better. In my case the value of the bonus has more than doubled since I hit 80. I will eventually get a boot/bracer combination that scores better, but no individual boot or bracer is worth swapping just one of my Slayer pieces out.

If you've already broken your 2-piece Slayer bonus and still have the Slayer items in your bank, you may want to check out what the sheet says about putting them back on each time you upgrade some other piece.
Unfortunately, I have never stepped foot into sunwell. However, this spreadsheet is proving to be most helpful now that I found the rest of it haha. Thank you though for that information

edit: for anyone who is curious about anything regarding information that relates to my question (2pc//4pc while gearing up) using the spreadsheet, I have come to the conclusion that even though I only have 2 pieces t7.25, while my other 2 pieces of my 4pc bonus are just 10 man, and I even have upgrades to them as individual pieces, while equipping the 4pc bonus, there is still a very noticeable increase in dps. At very best without 4pc I could get was about 70dps lower than my 4pc bonus gear.

Last edited by Shinoby : 12/23/08 at 4:16 PM.

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Old 12/23/08, 4:39 PM   #194
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Originally Posted by remanis View Post
I know that white dmg is not important for a Mutilate rogue. But is not 30% of total dmg alot and isn't 15% missrate terrible?
Having a 15% miss rate does cost you some damage... but only to the extent that not having a 100% crit rate costs you some damage, or that not having 10k AP costs you some damage.

Put simply: yes, having more hit would allow you to do more damage; however, all stats increase your damage. Having more AP increases your damage. Having more Agility increases your damage. Having more ArPen increases your damage. The relevant measure is not *if* a given stat increases your damage - it's by how much.

So, in this case, the question you have to ask is: how much of other stats would you have to give up to eliminate your white miss chance, and how much damage would you gain/lose by making this tradeoff? And the answer that the community has found is that it tends to be inefficient to stack hit all the way to the white hit cap - there are other stats that give more damage.

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Old 12/23/08, 7:23 PM   #195
Rambaral
Piston Honda
 
Human Rogue
 
Bronzebeard
Whoa, when did the poison hit go back to 315? I remember it being the spell hit cap around 214 not long ago.

You walk away for a few days and the whole world is upside down.

Edit:

i just saw where my information came from, it was outdated 3.0.2 data on lv 73 bosses. Now I need to re-gem, again.

Last edited by Rambaral : 12/23/08 at 7:32 PM.

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Old 12/23/08, 7:29 PM   #196
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Rambaral View Post
Whoa, when did the poison hit go back to 315? I remember it being the spell hit cap around 214 not long ago.
One number has raid de/buffs involved (up to 4%), the other has none.

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Old 12/24/08, 12:27 PM   #197
Kumar
Don Flamenco
 
Blood Elf Rogue
 
Exodar
Originally Posted by Leto View Post
I just noticed something... if you're a jewelcrafter (which is the best profession now), then using [Chestguard of the Recluse] as the offset piece is actually the best configuration, since it doesn't have a blue socket, letting you put the JC gem in [Favor of the Dragon Queen], while otherwise you'd need to use it in the chest.

With recluse as the off piece, you get expertise capped very easily, so [Sinner's Bindings] and [Dawnwalkers] would easily be the best for those slots.
Even for a non-JC (like me), I am coming up with [Chestguard of the Recluse] as the best non-set T7 item.

Basically, my optimal pre-Ulduar gear list comes up to (with Professions at LW/Ench):
COMBAT Spec, 7/51/13
All Enchants set to NONE, except for Mongoose on the Weapons, and Eternal Belt Buckle for Waist.
Default Sheet Buffs.

MH: [Calamity's Grasp]
OH: [Webbed Death]
Ranged: [Envoy of Mortality]
Head: [Valorous Bonescythe Helmet] - META: [Relentless Earthsiege Diamond], BLUE: [Balanced Twilight Opal]
Neck: [Favor of the Dragon Queen] - BLUE: [Bright Scarlet Ruby]
Shoulder: [Valorous Bonescythe Pauldrons] - RED: [Bright Scarlet Ruby]
Back: [Drape of the Deadly Foe]
Chest: [Chestguard of the Recluse] - RED: [Bright Scarlet Ruby]
Wrist: [Sinner's Bindings] - RED: [Bright Scarlet Ruby]
Hand: [Valorous Bonescythe Gauntlets] - YELLOW: [Pristine Monarch Topaz]
Waist: [Stalk-Skin Belt] - ANY: [Bright Scarlet Ruby]
Leg: [Valorous Bonescythe Legplates] - BLUE: [Bright Scarlet Ruby], RED: [Bright Scarlet Ruby]
Foot: [Dawnwalkers]
Rings: [Surge Needle Ring]. [Strong-Handed Ring]
Trinkets: [Fury of the Five Flights], [Darkmoon Card: Greatness]

Spreadsheet DPS for above gear combination at: 4687 (default sheet buffs, no changes made there).

If I use the T7 set chest and go for [Frosted Adroit Handguards], with changing Leg Yellow Gem to [Pristine Monarch Topaz] to ensure Meta requirements, Spreadsheet DPS is at: 4676.

If I use the T7 set chest , and get [Leggings of the Honored] with [Bright Scarlet Ruby] as both Gems, Spreadsheet DPS is at 4682.

So, no big/major differences there.

Also seems like [Bright Scarlet Ruby] is the best Gem after you have covered the Blue and Yellow gem requirements.

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Old 12/24/08, 5:15 PM   #198
OengusSC
Glass Joe
 
Troll Rogue
 
Scarlet Crusade
I've fine tuned my wishlist to be identical to yours for combat Kumar. However, as I stated earlier in this thread - take your 4 floater points in the combat tree and stick them in Sword Spec and equip Hailstorm in your offhand. You'll find that it should be roughly 30 DPS better then offhanding Webbed Death. You're only likely giving up Endurance and Throwing Specialization or other non-DPS talents for 30 DPS.

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Old 12/24/08, 8:27 PM   #199
Kumar
Don Flamenco
 
Blood Elf Rogue
 
Exodar
Originally Posted by OengusSC View Post
I've fine tuned my wishlist to be identical to yours for combat Kumar. However, as I stated earlier in this thread - take your 4 floater points in the combat tree and stick them in Sword Spec and equip Hailstorm in your offhand. You'll find that it should be roughly 30 DPS better then offhanding Webbed Death. You're only likely giving up Endurance and Throwing Specialization or other non-DPS talents for 30 DPS.
Interesting.

Changing to Hailstorm as OH and switching to WP MH/DP OH puts me at 4702 DPS. Will put in enchants again and see if its the lack of enchants giving me a higher DPS number than the Calamity/Webbed build which was believed to be the best Combat build for pre-Ulduar raiding.

Edit:

Putting in Enchants that I have available to me,
[Calamity's Grasp] - WP/[Hailstorm] - DP provide a Spreadsheet DPS of 5012

[Calamity's Grasp] - DP/[Webbed Death] - WP provide a Spreadsheet DPS of 4994

So I am not seeing the 30 DPS difference, but certainly a +18 DPS difference on spreadsheet with Fist/Sword compared to Fist/Dagger. So maybe the proclamation of Calamity Grasp/Webbed Death being the best Combat weapon combo (here and on WoW Rogue forums) needs to be looked at again. In the end, its not that huge of a difference.

Last edited by Kumar : 12/24/08 at 8:51 PM.

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Old 12/25/08, 5:15 AM   #200
Venomous
Glass Joe
 
Worgen Rogue
 
Frostmourne
I've been 'trying' to have the exact same decision in the Spreadsheet topic (wondering if it was a bug with SnD within it), but have had no luck. So I'll bring it here :

I'm currently running a 7/51/13 setup with 5/5 Sword Spec, 5/5 CQC and 1/2 SnD [For the record, using [Kel'Thuzad's Reach] MH and [Widow's Fury] OH]. However, even when switching back to a 7/51/13 with 5/5 CQC, 2/2 SnD (with the other points spread variously) using [Kel'Thuzad's Reach] MH and [Webbed Death] OH I don't gain any DPS, in turn, I actually lose DPS.

Doing some more testing I found DPS value doesn't change with either 1/2, or 2/2 in SnD. I was under the assumption the [Kel'Thuzad's Reach] MH and [Webbed Death] OH would be the most OPTIMAL setup for Combat [Subbing in [Calamity's Grasp] into MH obviously when attained].

Is this simply not showing an increase in DPS because the Spreadsheet assumes that with 1/2 SnD, SnD Glyph and Rupture Glyph you can keep a 4s/5r 100% uptime - and with the stats on [Widow's Fury] just buffs it that much more? Or does [Kel'Thuzad's Reach] MH and [Widow's Fury] OH infact pass due to Sword Spec?

If that is the case, would a 4/5 Sword Spec, 2/2 SnD be more optimal? Even though the Spreadsheet shows that 5/5 Sword Spec, 1/2 SnD more viable DPS.
My main questions were; why the 4/5 Sword Spec? Was the whole Grasp/Webbed Death the 'best' setup a myth, and indeed a Fist/Sword out DPS's it or..?

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