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Old 02/09/09, 11:02 PM   #501
Refrakt
Glass Joe
 
Ninetale
Undead Rogue
 
Jubei'Thos
I has the following weapons.
[Webbed Death] enchant with berserk and [Omen of Ruin] enchant with berserk and [Twilight Mist] enchant with +26agi.

I am using Webbed Death MH and Omen of Ruins OH. Because both of them are 1.4 and 1.5 respectively.I wonder whether Twilight Mist will be a better OH. I used the spreadsheet and it show that using WD and Omen, posion proc will be faster.. but using WD and Twilight Mist, Physical Dps will be abit more.

So I would like hear your guys general opinions. I am still waiting for another WD to drop.

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Old 02/10/09, 12:21 PM   #502
Palidus41
Glass Joe
 
Tauren Druid
 
Cenarion Circle
Originally Posted by Refrakt View Post
I has the following weapons.
[Webbed Death] enchant with berserk and [Omen of Ruin] enchant with berserk and [Twilight Mist] enchant with +26agi.

I am using Webbed Death MH and Omen of Ruins OH. Because both of them are 1.4 and 1.5 respectively.I wonder whether Twilight Mist will be a better OH. I used the spreadsheet and it show that using WD and Omen, posion proc will be faster.. but using WD and Twilight Mist, Physical Dps will be abit more.

So I would like hear your guys general opinions. I am still waiting for another WD to drop.
Well, if you're already using the spreadsheet, and you're seeing the differences between physical damage and poison damage, why don't you just look at the total DPS? It doesn't much matter what the damage ratios are between phys and poison, your total DPS is the figure you should be interested in. Even if your DP stack is coming up a bit slower, higher DPS is still higher DPS. Of course, if you'd prefer a faster restack for stability purposes, that's your call but I wouldn't sacrifice much DPS for it.

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Old 02/13/09, 10:35 AM   #503
iknaton
Glass Joe
 
Night Elf Rogue
 
The Sha'tar (EU)
Great job updating this guide and adding HAT info

Last edited by iknaton : 02/13/09 at 11:17 AM.

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Old 02/14/09, 4:04 AM   #504
Nihilism
Glass Joe
 
Night Elf Priest
 
Bloodscalp
Originally Posted by Refrakt View Post
I has the following weapons.
[Webbed Death] enchant with berserk and [Omen of Ruin] enchant with berserk and [Twilight Mist] enchant with +26agi.

I am using Webbed Death MH and Omen of Ruins OH. Because both of them are 1.4 and 1.5 respectively.I wonder whether Twilight Mist will be a better OH. I used the spreadsheet and it show that using WD and Omen, posion proc will be faster.. but using WD and Twilight Mist, Physical Dps will be abit more.

So I would like hear your guys general opinions. I am still waiting for another WD to drop.
I got a Twilight Mist drop the other day. When I plug Omen vs. Twilight into the spreadsheet Omen gives better DPS. I assume because faster attacks means more chances to crit and thus more Focused Attacks procs.

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Old 02/14/09, 4:25 AM   #505
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Nihilism View Post
I got a Twilight Mist drop the other day. When I plug Omen vs. Twilight into the spreadsheet Omen gives better DPS. I assume because faster attacks means more chances to crit and thus more Focused Attacks procs.
Also faster deadly poison upkeeps, which probably should give higher envenom potential.

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Old 02/14/09, 10:13 AM   #506
tiddly
Glass Joe
 
Gnome Rogue
 
Sylvanas (EU)
Hi all.

I have been mutilate for quite some time, but recently specced combat to see what it was like (boring.. )

However I have been reading about shiv builds etc on other threads here.

I have been quite lucky in having a few weapons to choose from now and recently picked up [Angry Dread]
so I am wondering if maces are worth trying out at the moment.

I am thinking [Webbed Death] and [Anarchy] for Mutilate but I also have [Silent Crusader] , [Omen of Ruin] and [Widow's Fury]

I am guessing the mut combo would be best dps, what combo would you recommend to try?

Cheers

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Old 02/14/09, 1:11 PM   #507
Shinsoku
Glass Joe
 
Blood Elf Rogue
 
Altar of Storms
Originally Posted by tiddly View Post
Hi all.

I have been mutilate for quite some time, but recently specced combat to see what it was like (boring.. )

However I have been reading about shiv builds etc on other threads here.

I have been quite lucky in having a few weapons to choose from now and recently picked up [Angry Dread]
so I am wondering if maces are worth trying out at the moment.

I am thinking [Webbed Death] and [Anarchy] for Mutilate but I also have [Silent Crusader] , [Omen of Ruin] and [Widow's Fury]

I am guessing the mut combo would be best dps, what combo would you recommend to try?

Cheers
Mutilate is going to be your best bet. Honestly, I'd use Mutilate, but I just don't have the daggers (<3 getting high-rolls for stuff you don't need, and vice versa).

Of course, there's always HaT, but if you think that combat is boring...

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Old 02/17/09, 8:20 AM   #508
SpaWns
Glass Joe
 
Orc Death Knight
 
Dragonblight (EU)
Thanks for all the info, really helped improve my dps.

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Old 02/17/09, 8:30 AM   #509
Genre
Von Kaiser
 
Blood Elf Rogue
 
Undermine
Originally Posted by tiddly View Post
Hi all.

I have been mutilate for quite some time, but recently specced combat to see what it was like (boring.. )

However I have been reading about shiv builds etc on other threads here.

I have been quite lucky in having a few weapons to choose from now and recently picked up [Angry Dread]
so I am wondering if maces are worth trying out at the moment.

I am thinking [Webbed Death] and [Anarchy] for Mutilate but I also have [Silent Crusader] , [Omen of Ruin] and [Widow's Fury]

I am guessing the mut combo would be best dps, what combo would you recommend to try?

Cheers
To be optimal, a shiv build requires 2 fast weapons one of which must NOT be a dagger and offhand usable. The best you can get is Hailstorm from Normal Malygos for the offhand and webbed death for mainhand.

Instant poison on offhand and wound on mainhand. Build is similar to combat except you put 3 points in vile poison and take them from subtelty (spelling). The combat tree is also a little skewed since you hardly need blade twist (I think thats the name) or the SS talent; this permtis you to easily squeeze in a 2 specialization spec without scrificing much.

The best rotation I found is 4s/5r with the glyphs: Rupture, BF and AR (since I dont think there is a third good one). You build combo points with, obviously, shiv.

So to answer your question... WD in MH is good. Widows Fury in the OH is your best bet at the moment.

PS: I am pretty sure the shiv spec is unintended by Blizzard. I expect this to get fixed; unintendly created, unintendly fixed. I guess it means I would not pour my energy in trying to get a hailstorm just to profit from this.

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Old 02/17/09, 8:51 AM   #510
Nightbliss
Glass Joe
 
Nightbliss's Avatar
 
Troll Rogue
 
Vek'nilash (EU)
E: Removed, seems that with the new haste changes its actually viable eventhough its hard to believe due to Glyph removal and Combat potency change.

Last edited by Nightbliss : 02/17/09 at 9:34 AM.

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Old 02/17/09, 1:20 PM   #511
banealmighty
Glass Joe
 
Orc Rogue
 
<LaG>
Zuluhed
Originally Posted by tiddly View Post
Hi all.

I have been mutilate for quite some time, but recently specced combat to see what it was like (boring.. )

However I have been reading about shiv builds etc on other threads here.

I have been quite lucky in having a few weapons to choose from now and recently picked up [Angry Dread]
so I am wondering if maces are worth trying out at the moment.

I am thinking [Webbed Death] and [Anarchy] for Mutilate but I also have [Silent Crusader] , [Omen of Ruin] and [Widow's Fury]

I am guessing the mut combo would be best dps, what combo would you recommend to try?

Cheers
I am combat maces with spec leaning twards the armor pen. Did a consistent 3k dps in 10 man naxx last night.
Angry Dread in my MH and the highest dps weapon that has dropped for me at this point. I do love combat tho
and am eager to see what the new haste to maces will do for combat maces dps.

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Old 02/17/09, 2:03 PM   #512
blbrchnk
Glass Joe
 
Gnome Rogue
 
Crushridge
Originally Posted by tiddly View Post
Hi all.

I have been mutilate for quite some time, but recently specced combat to see what it was like (boring.. )

However I have been reading about shiv builds etc on other threads here.

I have been quite lucky in having a few weapons to choose from now and recently picked up [Angry Dread]
so I am wondering if maces are worth trying out at the moment.

I am thinking [Webbed Death] and [Anarchy] for Mutilate but I also have [Silent Crusader] , [Omen of Ruin] and [Widow's Fury]

I am guessing the mut combo would be best dps, what combo would you recommend to try?

Cheers
I saw a couple of posts like this over the last couple of pages and I just wanted to make sure people were still looking at their LPC, before they used other daggers such as Anarchy, or OoR for mutilate. The 1.3 atk spd is even more of a factor now than it was before. I have Murder, OoR, and Anarchy and my most viable setup is Murder MH, LPC OH. It really is a shame what Blizzard has done this to our dagger itemization.

Last edited by blbrchnk : 02/17/09 at 3:16 PM. Reason: Made sure people knew I was talking about mutilate

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Old 02/17/09, 2:19 PM   #513
Averiel
Von Kaiser
 
Human Rogue
 
<SPG>
Ysera
Originally Posted by blbrchnk View Post
I saw a couple of posts like this over the last couple of pages and I just wanted to make sure people were still looking at their LPC, before they used other daggers such as Anarchy, or OoR. The 1.3 atk spd is even more of a factor now than it was before. I have Murder, OoR, and Anarchy and my most viable setup is Murder MH, LPC OH. It really is a shame that Blizzard has done this to our dagger itemization.

Isn't the point of Shiv, to use the fastest NON DAGGER OH available, mentioned a few posts ago?

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Old 02/17/09, 3:14 PM   #514
blbrchnk
Glass Joe
 
Gnome Rogue
 
Crushridge
Originally Posted by Averiel View Post
Isn't the point of Shiv, to use the fastest NON DAGGER OH available, mentioned a few posts ago?
The poster I quoted said he was using Anarchy OH for mutilate, so that is why I mentioned this. Not to mention a few posts above, Refrakt was talking about using OoR as an OH for mutilate as well. I put the word mutilate in my post above to help clarify this.

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Old 02/17/09, 3:28 PM   #515
tiddly
Glass Joe
 
Gnome Rogue
 
Sylvanas (EU)
Thanks a lot for the reply guys, I forgot about my LPC. looking at my spreadsheet for mut.. LPC MH and W OH gives the highest dps. Haven't checked IP/IP yet though

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Old 02/17/09, 5:23 PM   #516
tiddly
Glass Joe
 
Gnome Rogue
 
Sylvanas (EU)
so.. I specced imp evis and went IP/IP with LPC in teh MH and seem to do much better dps than normal

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Old 02/19/09, 4:15 PM   #517
ieatpaperbag
Piston Honda
 
ieatpaperbag's Avatar
 
Gnome Rogue
 
Eonar
I am not certain if they were originally intended to, but the links to wowhead filters in the suggested gems table do not match the current stat weights posted in Aldriana's estimated EP weights table. I did not look closely at each to find all of the inconsistencies but just a few are for the "Mutilate, above yellow hit cap, below poison hit cap" filter uses 1.8 for hit, Aldriana's table estimates 2.2 and for "Mutilate, above the poison hit cap, below hard hit cap" the filter uses 1.3 for haste, Aldriana's table estimates 1.6.

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Old 02/20/09, 2:40 PM   #518
Delvaz
Glass Joe
 
Gnome Rogue
 
Gurubashi
Can someone clarify the EP values in original post? In short, I would think a miss is a miss, regardless if its due to lack of +hit or a lack of +Expertise. A full miss due to lack of +hit has a EP value of 2.9 but a miss due to lack of +expertise has a value of 2.0? I do not understand why missing due to a lack of one start is more severe than the other. I would think they would both be 2.9 EP since lack of +exp applies to specials.


EP Weights for Level 80 (Rough Draft)

Originally posted by Aldriana.

For Mutilate:

Stat EP
Str 1.1
Agi 2.0
Crit 1.6
Exp 2.0
Haste 1.6
ArPen 1.1
MH DPS 4.1
OH DPS 3.1

Hit is worth about 2.9 below the yellow hit cap, 2.2 below the poison hit cap, and 1.4 above both caps.

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Old 02/20/09, 2:43 PM   #519
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Hit also reduces the chance for your poisons to be resisted. Expertise does not.

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Old 02/20/09, 2:49 PM   #520
Delvaz
Glass Joe
 
Gnome Rogue
 
Gurubashi
Thanks for clearing that up, I guess I assumed that if you dont hit at all that you wont even get to the poison resist check, thus making it much more important as EP goes.

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Old 02/20/09, 2:59 PM   #521
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Sure, if you miss you get no poison proc at all; but the point is that to get a poison proc to land, you need to make *2* hit rolls, one to hit with the attack, and one to hit with the poison. Thus, in terms of boosting poison damage, hit is (in very rough terms) twice as important until you reach the spell hit cap. In functional terms: whenever you have a proc-type effect that checks the effect of a stat (usually hit or expertise) twice, it tends to significantly inflate the value of that stat - this is why old WF drove up the value of hit so strongly, while new WF does not.

But, regardless of the actual details: the point is that hit below all 3 caps is affecting more things than expertise, which is why it's worth more. If you could somehow get spell hit capped without being yellow hit capped, expertise and hit would be worth the exact same amount. Since that's not possible (at least, not against boss-level mobs), hit proves to be significantly more important up until the yellow hit cap and, for the reasons mentioned, still quite good up to the spell hit cap. Once you get above the spell hit cap, however, the fact that hit only affects a reasonably small portion of your damage (a little over half, specifically) and has no feedback effects (such as the way Focused Attacks boosts the value of crit and haste) means it's not that compelling a stat - it's certainly not *bad*, it's just that there are other stats that do more.

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Old 02/20/09, 5:55 PM   #522
bural
Piston Honda
 
Troll Rogue
 
Genjuros (EU)
Im not sure whether this is the correct post for it, but there was a thread in the old public forum with a name like "cutting edge dps" regarding different out-of-the-box consumeables and buffs. With a hopefully challenging Ulduar incoming I'd like to revive that thread with a similar list as there seem to be quite a few world buffs that isn't purged upon zoning into a raidinstance.

Worgen's Blood - 2 energy every second for 5mins obtained by fighting Arugal in Grizzly Hills.

Power of the Kran'aish - 5% reduced ability cost for 5mins obtained by mindcontrolling any of the listed mobs (birdppl similar to the ones found at skettis).

edit: deleted battle chicken, see below

Last edited by bural : 02/20/09 at 8:03 PM.

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Old 02/20/09, 6:45 PM   #523
 gwystyl
Circus Peanut Quality Control
 
gwystyl's Avatar
 
Human Rogue
 
Ysera
Battle Squawk is nerfed now, the chicken will not attack boss level mobs and therefore wont have a chance to proc the Squawk, so to speak.

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Old 02/23/09, 7:52 PM   #524
Arkal
Glass Joe
 
Orc Hunter
 
Kor'gall (EU)
Wondering if someone can clear something up for me. In the OP, it lists gem EP for mutilate above soft, below poison hit cap as equal for AP/AGI. However, the spreadsheet shows me a DPS increase when I change my agility gems to AP. Why is this?

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Old 02/23/09, 9:28 PM   #525
Caspian
Glass Joe
 
Night Elf Rogue
 
Silver Hand
The EP listings in the original post are general and something to loosely follow. The spreadsheet is much more accurate and uses your specific gear to determine dps.

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