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Old 02/24/09, 10:35 AM   #526
PsilocinEI
Glass Joe
 
Night Elf Rogue
 
Echo Isles
With the 10% SnD buff in 3.0.9 has the hit EP changed enough to mention, and if so has it been changed in the OP? Also, with the LR haste and mace haste coming in 3.1, I'm guessing it's still going to be a negligible change, but I am curious as to the numbers.

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Old 02/24/09, 4:01 PM   #527
Jonnys777
Glass Joe
 
Blood Elf Rogue
 
Ghostlands (EU)
I was doing some simple DPS tests the other night out of personal interest. Basically, I swapped out [Mighty Alchemist's Stone] for [Sphere of Red Dragon's Blood].

The EP ratings were as follows:

Stone:
100 + (50x1.5) = 175EP

Sphere:
(1.4x23) + (1.6x22) = 67.4EP

I was 22 hit under poison cap. This was against the heroic dummy in OG, with no FF or Misery debuff. I was also cookie-cutter combat at the time.
My DPS using the Sphere actually gave me a dps increase of about 100dps. I put this down to the SnD buff. I did have some recount parses but I wiped them by accident... I had PM'd a more detailed breakdown to the Thread Creator, but they seem to be inactive.

Forgive me if I've made any monumentally stupid error, first post ^^

P.S. At no point did I use the "On Use" effect of the Sphere.

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Old 02/24/09, 4:33 PM   #528
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Jonnys777 View Post
Forgive me if I've made any monumentally stupid error, first post ^^

The EP values assume fully buffed raid scenario. So the EP weights you're using would be wrong for an unbuffed target dummy test.

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Old 02/24/09, 6:41 PM   #529
Jonnys777
Glass Joe
 
Blood Elf Rogue
 
Ghostlands (EU)
Originally Posted by saedo View Post
The EP values assume fully buffed raid scenario. So the EP weights you're using would be wrong for an unbuffed target dummy test.
Ah ok

I'll do some tests in-raid at some point. Or find some EP values for unbuffed target dummy tests.

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Old 02/27/09, 2:44 PM   #530
Kaminas
Glass Joe
 
Kaminas's Avatar
 
Undead Rogue
 
Daggerspine (EU)
I'm having some problems keeping Rupture up time to 100% With 15/51/5 and 3S/5R/5E.
What is the normal up time i should be looking for ?

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Old 02/27/09, 3:00 PM   #531
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Kaminas View Post
I'm having some problems keeping Rupture up time to 100% With 15/51/5 and 3S/5R/5E.
What is the normal up time i should be looking for ?
You won't get 100% uptime with that and shouldn't gun for it.

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Old 02/28/09, 5:02 PM   #532
mamaki
Glass Joe
 
Undead Rogue
 
Burning Steppes (EU)
for consideration

Hi,

First I need to thank for this lovely information it trully helped me alot, not only the first post but most of the replies, though I would love to get the "masters" comments on my poor (i think) dps.

This is me - The World of Warcraft Armory

My AP is 3120, and I'm doing around 1800 dps in heroic instances I trully believe I should be doing more and that's the main reason I would like to have the opinions from you experts :P

The rotation I've been using I read it here so it's 5xSS, SnD, 5xSS, R... well basically I'm focused on maintaining SnD always up.

Why is my dps so low? What am I missing?

Thanks in advance, respect.

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Old 02/28/09, 9:09 PM   #533
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by mamaki View Post
Why is my dps so low? What am I missing?
  • No enchant on helm
  • No meta gem for helm
  • No enchant for shoulders
  • No enchant on OH sword
  • No sword spec while using OH sword

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Old 02/28/09, 9:34 PM   #534
mamaki
Glass Joe
 
Undead Rogue
 
Burning Steppes (EU)
Originally Posted by saedo View Post
  • No enchant on helm
  • No meta gem for helm
  • No enchant for shoulders
  • No enchant on OH sword
  • No sword spec while using OH sword
Thanks a lot! so you think I should leave the mace specialization points and apply all 5 on sword ?

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Old 02/28/09, 9:50 PM   #535
• QControl
bad game
 
Orc Rogue
 
Mal'Ganis
No, you should take the 4 points out of Endurance/Unfair Advantage and put those into Sword Spec.

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Old 03/07/09, 3:17 AM   #536
Okeska
Glass Joe
 
Okeska's Avatar
 
Undead Rogue
 
Proudmoore
Are the EP weights in the original post taking into account the added haste from slice and dice? Just wondering as the added 40% haste should at least affect the value of hit rating if it isn't already assumed to be active 100% of the time.

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Old 03/07/09, 4:28 AM   #537
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Okeska View Post
Are the EP weights in the original post taking into account the added haste from slice and dice? Just wondering as the added 40% haste should at least affect the value of hit rating if it isn't already assumed to be active 100% of the time.
Yes it accounts for every buff we can get. Every cycle we should be doing. Because otherwise, it has little value.

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Old 03/07/09, 3:05 PM   #538
korereactor
Glass Joe
 
Night Elf Rogue
 
Windrunner
I'm curious, I saw someone spec'd a little different for combat fist/sword and was going to try it:
The World of Warcraft Armory

However, my spreadsheet is saying to stick with this:
Talent Calculator - World of Warcraft

I did pretty good with that spec, 3000+ DPS on Patch, but thought I'd try something different as another rogue in our guild is catching me rapidly, and he doesn't have quite as good gear:
The World of Warcraft Armory <-My friend

I'm using Snapper Extreme for food and Flask of Endless Rage during runs. While I haven't even tried the new spec yet, I'm thinking that messing with Lethality is a no no. Any recommendations? Should I just stick to what I had?

Last edited by korereactor : 03/07/09 at 4:48 PM.

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Old 03/07/09, 3:41 PM   #539
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by korereactor View Post
I'm curious, I saw someone spec'd a little different for combat fist/sword and was going to try it:
The World of Warcraft Armory

However, my spreadsheet is saying to stick with this:
Talent Calculator - World of Warcraft

I did pretty good with that spec, 3000+ DPS on Patch, but thought I'd try something different as another rogue in our guild is catching me rapidly, and he doesn't have quite as good gear:
The World of Warcraft Armory

I'm using Snapper Extreme for food and Flask of Endless Rage during runs. While I haven't even tried the new spec yet, I'm thinking that messing with Lethality is a no no. Any recommendations? Should I just stick to what I had?

Vigor is near useless. Imp Evis is not as good either if he's doing rupture cycles. And he doesn't have CQC despite using a MH fist. But as for gear, I'd say he surpasses you, which is why he's "catching up" to you with that poor spec.

A lot of your gear appears to be the same, except that his helm is better purely by meta gem, enchanted his chest better, better belt, better legs, a better ring, better ranged, better main hand, though your offhand is better.

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Old 03/07/09, 3:45 PM   #540
stickybuns
Glass Joe
 
stickybuns's Avatar
 
Undead Rogue
 
Ysera
Originally Posted by korereactor View Post
I'm curious, I saw someone spec'd a little different for combat fist/sword and was going to try it:
The World of Warcraft Armory

However, my spreadsheet is saying to stick with this:
Talent Calculator - World of Warcraft

I did pretty good with that spec, 3000+ DPS on Patch, but thought I'd try something different as another rogue in our guild is catching me rapidly, and he doesn't have quite as good gear:
The World of Warcraft Armory

I'm using Snapper Extreme for food and Flask of Endless Rage during runs. While I haven't even tried the new spec yet, I'm thinking that messing with Lethality is a no no. Any recommendations? Should I just stick to what I had?
Your friend is Fist/Sword, but does not take CQC. If he is less geared than you, but closing in on your DPS, it is not the spec, but other factors on your end that is the problem. More than likely its the cycle you are using or failing to use. You have 280 Hit, so I would recommend using [Blackened Dragonfin] or [Poached Northern Sculpin]

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Old 03/07/09, 4:46 PM   #541
korereactor
Glass Joe
 
Night Elf Rogue
 
Windrunner
I'm the one with fist/sword, he's sword/sword. But I get what you are saying - stay with CQC. I think I was just having difficulty keeping my cycle. I've since bound hot keys to my action bar (yeah, I know, "you're just now doing that!??") so hopefully that will help.

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Old 03/07/09, 4:55 PM   #542
mdn
Von Kaiser
 
Goblin Rogue
 
Blackrock
Originally Posted by korereactor View Post
I'm the one with fist/sword, he's sword/sword. But I get what you are saying - stay with CQC. I think I was just having difficulty keeping my cycle. I've since bound hot keys to my action bar (yeah, I know, "you're just now doing that!??") so hopefully that will help.
This is the spec you should be using:
WorldofWarcraft.com -> Info -> Classes -> Rogue -> Talent Calculator

You can take both 5/5 CQC and 4/5 Sword Spec, and with the Sinister Strike glyph, I fail to see how taking CQC hinders your ability to keep your cycle at all.

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Old 03/07/09, 5:06 PM   #543
korereactor
Glass Joe
 
Night Elf Rogue
 
Windrunner
Went back and respec'd - using recommended spec. I'm sure it's me, just need to work on the cycles better - having hotkeys should help.

Last edited by korereactor : 03/09/09 at 1:09 AM.

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Old 03/08/09, 3:49 PM   #544
StijnH
Glass Joe
 
Human Rogue
 
Aerie Peak (EU)
I've always used a combo of WP and DP for combat, but while checking the gear of someone applying to my guild, I noticed double WP came out much better.
So I tested this with best-in-slot gear with Potion of Speed, and double WP boosts theoretical DPS from 5387,50 to 5434,38. Without Potion of Speed, double WP boosts theoretical DPS from 5334,90 to 5374,72
With the previous spreadsheet (0.4.4 with the SnD change added), DP and WP was ahead with 2,15 DPS compared to double WP with Potion of Speed. The DPS difference was the same without Potion of Speed.

Now, I think I can come to this conclusion (I'm bad at adding up, so I might make a logic error here).
1) The SnD initial uptime in 0.4.5 gives double WP the largest boost, while the cooldown-based haste fix in 0.4.6 gives a smaller but still significant boost to double WP.
2) Double WP is better than WP and DP. This is the case for an offhand equal or faster than 1.40 as well as for an offhand slower than 1.40 (tested with Murder which is 1.50)

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Old 03/08/09, 7:17 PM   #545
Armanewb
Von Kaiser
 
Blood Elf Rogue
 
Executus
Part of what you observed most likely is that DP doesn't scale beyond 100% uptime. Any further haste involved is just going to assure a greater chance of obtaining 100% uptime (call it diminishing returns on haste for DP), while the procs of WP, especially with current mechanics (i.e. not ppm) and haste scaling are going to be linearly related.

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Old 03/12/09, 12:57 AM   #546
Zephram
Von Kaiser
 
Troll Druid
 
Blade's Edge
Is there a post that sumarized the EP changes with 3.1? I'm trying to get my re-geming/re-enchanting done well in advance, and haven't seen such a post.

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Old 03/12/09, 1:38 AM   #547
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Nope, largely because the mechanics are still changing quite a bit, so it's hard to guess where they're going to wind up. As things currently stand in the Assassination tree, the value of pretty much every stat except AP and ArPen is dropping slightly. But that could easily change quite a bit yet.

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Old 03/12/09, 7:56 AM   #548
LykenBL
Glass Joe
 
Night Elf Rogue
 
Burning Legion (EU)
I checked my spreadsheet couple of times and it looks that with my gear( almost bis ) and combat spec 7-51-13 there`s no difference in DPS between 4SS/SND -5SS /Rup to keep running SND and RUP all the time and 5SS/SND-5SS/RUP-XSS/EVI- to keep SND running and during that Apply RUP and EVI for rest time to new snd.
You got the same results ? or one of those cycles is superrior to other one?

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Old 03/13/09, 1:11 PM   #549
magicp
Glass Joe
 
Human Warrior
 
Doomhammer
Originally Posted by LykenBL View Post
I checked my spreadsheet couple of times and it looks that with my gear( almost bis ) and combat spec 7-51-13 there`s no difference in DPS between 4SS/SND -5SS /Rup to keep running SND and RUP all the time and 5SS/SND-5SS/RUP-XSS/EVI- to keep SND running and during that Apply RUP and EVI for rest time to new snd.
You got the same results ? or one of those cycles is superrior to other one?
You're probably refreshing SnD with a ton of extra time left over on it right now, tighten up the cycle.

The reason that second cycle isn't making a huge difference in your overall DPS is that you're wasting combo points doing a 5 point SnD. You could easily drop to a 4 point SnD and you'd probably have no trouble running a 3 point SnD. That means less combo points wasted on SnD and most of them going towards eviscerates.

If you're using Vulajin's sheet, you can change the combo points used for each finisher and see how that affects your DPS. I bet dropping SnD to a 3 point finisher instead of 5 will provide a pretty big DPS increase.

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Old 03/16/09, 2:57 AM   #550
xempt17
Glass Joe
 
Undead Rogue
 
Wildhammer
I got a question for all you experts, Im using the roguecraft spreadsheet and according to the spreadsheet I should be doing around 1.8k DPS. Ive been testing on a dummy for a couple days now and I haven't been able to get ubove 1.4k. Heres a link to my gear: The World of Warcraft Armory

My rotation is as folows: Open Garrote, Mut to 4 CP. SND. Mut to 4 CP. Rupture. Mut then Evenom to Refresh SND. Also Keep in mind that I always refresh Hunger For Blood whenever its about to run out.

I also have another question about Gems, people have been saying to go for more AP Gems. My sockets are all +Hit because I could use that, unless im mistaken if Hit isn't that important anymore? I know that capping exp and hit should be one of my top priorities... well atleast thats what everyone has been telling me. My end goal is getting around 5k DPS.

I'm stuck in a rut because im trying to get my epic gear from Naxx but I haven't been so lucky lately.. Hopefully this gear replacement as well as replacing my crappy BP will give me a large boost in overall DPS.

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