I got a question for all you experts, Im using the roguecraft spreadsheet and according to the spreadsheet I should be doing around 1.8k DPS. Ive been testing on a dummy for a couple days now and I haven't been able to get ubove 1.4k. Heres a link to my gear: The World of Warcraft Armory
My rotation is as folows: Open Garrote, Mut to 4 CP. SND. Mut to 4 CP. Rupture. Mut then Evenom to Refresh SND. Also Keep in mind that I always refresh Hunger For Blood whenever its about to run out.
I also have another question about Gems, people have been saying to go for more AP Gems. My sockets are all +Hit because I could use that, unless im mistaken if Hit isn't that important anymore? I know that capping exp and hit should be one of my top priorities... well atleast thats what everyone has been telling me. My end goal is getting around 5k DPS.
I'm stuck in a rut because im trying to get my epic gear from Naxx but I haven't been so lucky lately.. Hopefully this gear replacement as well as replacing my crappy BP will give me a large boost in overall DPS.
The only large boosts come from raidbuffs and target debuffs, the rest is large number of small boosts added together. Start by (properly) enchanting your gear. Read the pocket guide for info on the hitcaps.
Unless you're under the specials hit cap, don't worry to much about it, you'll get plenty of it as you gear up. Use hit food/elixirs until then.
Maybe you should check if there are any raid buffs selected in your spreadsheet, that would explain the difference between your numbers.
And remeber the spreadsheats numbers are under optimal conditions, comparing that to tests on the dummy is never a really good idea.
And regarding your "crappy" dps. Just have a look at your gear. You are missing several enchantments and I hope you do not wear that head piece during raids. You can still get several upgrades from running heroics, do not rely on Naxx dropps alone. And work on your jewelcrafting, that is one of the best professions for raiding.
Regarding your gemming question, just use the spreadsheet, change gems arround and se if your dps improves. Just that simple.
Regarding the use of vanish in a mutilate rotation, I tend to try to combo it with my BE racial and a 5 point envenom to get two mutilates off during the envenom buff. But I have also noticed that garrote has great DPE, I guess the question is should I use envenom to break the stealth or should I break with garrote(Assuming vanish doesn't glitch which it does A LOT)
furthermore if the mutilate crits and I get the extra combo point after the envenom should I envenom again at 4 cps or use the second mutilate during the envenom buff?
Why is that that my target dummy and current dps spread sheet shows evenom as best, however I hear alot of rogues saying Evis with instant x2 is better.
Why is that that my target dummy and current dps spread sheet shows evenom as best, however I hear alot of rogues saying Evis with instant x2 is better.
Anyone explain?
The double instant poison setup is called IIV (Instant, Instant, Eviserate) in this spec you take up Improved eviserate and glyph for eviserate. The only potential issue with this style is the tightness of the cycles themselves, and the damage gained seems marginal compared to a normal IDN (Instant, Deadly, Envenom) build. It might also be worth mentioning that with the latest PTR build IIV is looking like it's not going to compete against the normal IDN setup. Also because poisons are going to be PPM in the patch you might want to get yourself a [Sinister Revenge] if the oportunity presents itself.
Last edited by Kaidagar : 03/19/09 at 1:25 AM.
Reason: Spelling
Question, I'm currently combat with almost all best in slot gear, going with Calamity's grasp and Hailstorm, but I also have webbed death and sinister revenge, basically all of the BiS rogue weapons except dual wd's and dual sinister revenges, the problem is i'm only topping 4.5k DPS on patch with either Calamitys and WD or calamitys and hailstorm on patchwerk, but I have the gear to change my spec, what spec/rotation is currently killing. (5k+)
Question, I'm currently combat with almost all best in slot gear, going with Calamity's grasp and Hailstorm, but I also have webbed death and sinister revenge, basically all of the BiS rogue weapons except dual wd's and dual sinister revenges, the problem is i'm only topping 4.5k DPS on patch with either Calamitys and WD or calamitys and hailstorm on patchwerk, but I have the gear to change my spec, what spec/rotation is currently killing. (5k+)
My rotation was 3SND/5R/5E
Mut will post a bit more damage... but you're pretty much topped out for now. There isn't much more you can do.
However, if you want to stay combat, you'll have to use WD in your offhand, since dual weapon specs aren't possible in 3.1
Question, I'm currently combat with almost all best in slot gear, going with Calamity's grasp and Hailstorm, but I also have webbed death and sinister revenge, basically all of the BiS rogue weapons except dual wd's and dual sinister revenges, the problem is i'm only topping 4.5k DPS on patch with either Calamitys and WD or calamitys and hailstorm on patchwerk, but I have the gear to change my spec, what spec/rotation is currently killing. (5k+)
My rotation was 3SND/5R/5E
IIV is probably the highest single target dps at the moment, with dual WD (Murder is a viable alternative though).
IDN is also within quite close, however currently IDN requires more micro management (although this will change in 3.1) and I wouldn't really recommend it over IIV. This is personal preference, so take it as such.
However, you should be able to reach 5k+ with combat as well, perhaps the issue is not with you, but with the buffs/rest of the raid.
Remember that 5k+ dps numbers are usually seen in sub 2:30 kills, so if it takes longer to kill for you that might be the reason you're seeing lower numbers.
Also you might want to try CG/WD with 2/5/5. It's quite equal/superior to CG/Hailstorm with 3/5/5
And if you're into tweaking your dps to the max, you might want to consider moving a dragon's eye from legs to helm, especially since seeing how you're 5 rating over expertise cap.
Even if you get Malygos Quest neck, you won't be gemming for it (6agi/8agi/6crit > 8ap).
You can change Belt of the Tortured for Stalk-Skin to drop some hit rating. (Last I checked it was a upgrade if you are poison hit capped).
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Question, I'm currently combat with almost all best in slot gear, going with Calamity's grasp and Hailstorm, but I also have webbed death and sinister revenge, basically all of the BiS rogue weapons except dual wd's and dual sinister revenges, the problem is i'm only topping 4.5k DPS on patch with either Calamitys and WD or calamitys and hailstorm on patchwerk, but I have the gear to change my spec, what spec/rotation is currently killing. (5k+)
My rotation was 3SND/5R/5E
Sounds right, but can probably pull over 5K with that gear. My guess is you're doing something wrong. Letting SnD fall off. Not getting all the buffs. Or something. I can't tell with the info you provided.
IIV is probably the highest single target dps at the moment, with dual WD (Murder is a viable alternative though).
IDN is also within quite close, however currently IDN requires more micro management (although this will change in 3.1) and I wouldn't really recommend it over IIV. This is personal preference, so take it as such.
However, you should be able to reach 5k+ with combat as well, perhaps the issue is not with you, but with the buffs/rest of the raid.
Remember that 5k+ dps numbers are usually seen in sub 2:30 kills, so if it takes longer to kill for you that might be the reason you're seeing lower numbers.
Also you might want to try CG/WD with 2/5/5. It's quite equal/superior to CG/Hailstorm with 3/5/5
And if you're into tweaking your dps to the max, you might want to consider moving a dragon's eye from legs to helm, especially since seeing how you're 5 rating over expertise cap.
Even if you get Malygos Quest neck, you won't be gemming for it (6agi/8agi/6crit > 8ap).
You can change Belt of the Tortured for Stalk-Skin to drop some hit rating. (Last I checked it was a upgrade if you are poison hit capped).
I read that 26/26 was cap for expertise (which i'am) currently for daggers i haven't been able to find another webbed death, I'm currently sinister revenge/webbed for anything requiring two daggers (for PVE that Is) also not getting lucky on the stalk-skin.
Question, I'm currently combat with almost all best in slot gear, going with Calamity's grasp and Hailstorm, but I also have webbed death and sinister revenge, basically all of the BiS rogue weapons except dual wd's and dual sinister revenges, the problem is i'm only topping 4.5k DPS on patch with either Calamitys and WD or calamitys and hailstorm on patchwerk, but I have the gear to change my spec, what spec/rotation is currently killing. (5k+)
My rotation was 3SND/5R/5E
must be a buff, enchants or something in your rotation.
I am misssing the best ring, the best neck, the best cloak. I have some ghetto enchants (26 ap to shoulder) and I break 5k on patch.
I get 4.8k with out a flask.
With the current cookie cutter PVE Mutilate spec, will the Librarian's Paper Cutter truly yield more DPS due to energy , and deadly poison procs in OH in comparison to a 1.80 speed dagger with +13 dps, +19 agi, +78 ap? After doing some forum-bouncing, this seems to be true. I've also seen claims that it is better than Sinister's Revenge... which seems absurd.
Also, will the Noble's card still rein supreme as one of the top trinkets in all of T8 content? I am wondering if this purchase is a must.
Also, will the Noble's card still rein supreme as one of the top trinkets in all of T8 content? I am wondering if this purchase is a must.
We haven't seen all of the Ulduar gear yet and we don't know any specifics like internal CDs or anything like that, so all of that is only speculation and nothing more. Based on the reasonable speculation I've seen so far...Greatness should be top 3 at the end of Ulduar. However, that's based PURELY on speculation and since we haven't seen all the Ulduar gear yet, we really have no clue.
Whether or not it's a must-have is really a question only you can answer. Many factors went into my decision to buy a deck this past week. Having the money with nothing else to worry about right now, price coming down to something I was willing to afford, and being within 2-3 items of having BiS for combat.
I'd bet that Greatness won't "reign supreme" as you put it, but there is a solid possibility it'll stand as #2 when Ulduar is done. That being said, you're not likely to upgrade Greatness right away, so go buy it so you contribute that extra 30+ DPS throughout Ulduar and prevent that 1% wipe you'll inevitably have.
With the current cookie cutter PVE Mutilate spec, will the Librarian's Paper Cutter truly yield more DPS due to energy , and deadly poison procs in OH in comparison to a 1.80 speed dagger with +13 dps, +19 agi, +78 ap? After doing some forum-bouncing, this seems to be true. I've also seen claims that it is better than Sinister's Revenge... which seems absurd.
From spreadsheet modeling there are only two daggers that are better than LPC at most levels of gear: Webbed Death and Sinister Revenge. Yes, weapon speed really is that important. And yes, I think that most people would agree that it would be nice if either there were better itemized iLevel 200-213 daggers. Alternatively, I'm sure people would get behind Mutilate being less weapon speed dependent.
Luckily, the 3.1 changes to poison procs start to address this problem. Based on testing/speculation, under 3.1 mechanics, slow MH/fast OH will be the way to go, meaning that Sinister Revenge/Webbed Death will be the best combination until Ulduar upgrades can be acquired.
I have a couple pretty specific rotation questions that I've been pondering over the last couple of weeks.
I have LPC/SR for my current weapon setup, so this situation happens more often than I would like, due to slower offhand speeds. Standard Mutilate build w/Murder. I am Expertise and Poison hit capped.
Given this scenario:
Rupture has <5 seconds remaining
SnD has >12 seconds remaining
HfB has <5 seconds remaining
DP has 2-3 ticks on target
CB cooldown is up
1) Given the number of DP ticks, would it be better to wait/pool and refresh Rupture/HfB, or squeeze in that extra Envenom?
2) Alternatively, if Grim Toll procs in the above situation, would it be more viable to use a CB/Eviscerate rather than Envenom? This is without an Eviscerate glyph.
Edit: Forgot to mention that I have 4-5 combo points.
Rupture has <5 seconds remaining
SnD has >12 seconds remaining
HfB has <5 seconds remaining
DP has 2-3 ticks on target
CB cooldown is up
1) Given the number of DP ticks, would it be better to wait/pool and refresh Rupture/HfB, or squeeze in that extra Envenom?
2) Alternatively, if Grim Toll procs in the above situation, would it be more viable to use a CB/Eviscerate rather than Envenom? This is without an Eviscerate glyph.
I'm making the assumption that you left out "I have 5 combo points and 5 DP stacks". If neither of those is true, then you should Mutilate (former), and if the latter is not true, you may want to wait for a couple more stacks.
The answer to the overall question is: it depends. Primarily on how much energy you have.
If 60+ energy (results are likely to be better the closer to cap you are):
* Envenom
* HfB
* Mutilate (x2 if necessary)
* Rupture
100% Rupture uptime is nice, but it's better to fit that extra Envenom in than cap your energy if you wait for Rupture or HfB to run down.
If ~ > 60 energy:
* Pool energy
* HfB
* Rupture
* continue cycle
#2 - My impression is that the Grim Toll proc would have to reduce the boss' armor to a very low value before it would overtake Envenom. Unfortunately, I'm not currently up to the math to figure that portion out. Assuming untalented/unglyphed, the standard recommendation is that you should never Eviscerate.
I'm making the assumption that you left out "I have 5 combo points and 5 DP stacks". If neither of those is true, then you should Mutilate (former), and if the latter is not true, you may want to wait for a couple more stacks.
The answer to the overall question is: it depends. Primarily on how much energy you have.
If 60+ energy (results are likely to be better the closer to cap you are):
* Envenom
* HfB
* Mutilate (x2 if necessary)
* Rupture
100% Rupture uptime is nice, but it's better to fit that extra Envenom in than cap your energy if you wait for Rupture or HfB to run down.
If ~ > 60 energy:
* Pool energy
* HfB
* Rupture
* continue cycle
#2 - My impression is that the Grim Toll proc would have to reduce the boss' armor to a very low value before it would overtake Envenom. Unfortunately, I'm not currently up to the math to figure that portion out. Assuming untalented/unglyphed, the standard recommendation is that you should never Eviscerate.
Yes, I included in my edit that I had 4-5 combo points, though it was a bit late after the post. Also I was referring to 2-3 DP stacks, not ticks. I apologize for the unclear wording.
The main reason I ask about #2, is that even if I have less than 60 energy, using CB/Evis would not reset my DP stack, and I would still be able to refresh HfB and possibly rupture on time to keep the downtime minimal. Meanwhile my DP stack continues to climb up to 5 (very likely, anyway) by the time I'm ready to Envenom again. The fact Grim Toll is up would also increase its damage.
Basically it will be extra damage without much hindrance on my rotation, namely because of Relentless Strikes.
Need your guys imput on how to read this, because I've been somewhat confuzzled by it, and decided to make an account here on EJ, so I could ask you guys..
I'm using CG/WD as combatspecced (with 5 points in Close Quarters Combat - Link to spec)
From what I read at first post, I should be using one of these two:
Quoted from first post: "Without sword spec (fist/mace MH and dagger/fist/mace OH):
OH speed = 1.4: DP/WP
OH speed > 1.4: WP/DP"
Now what I'm wondering is this.. Does this mean:
A:
OH speed = 1.4: DP/WP (OH is 1.4 speed or faster (like WD))
OH speed > 1.4: WP/DP (OH is slower than 1.4)
or
B:
OH speed = 1.4: DP/WP (OH is 1.4 or slower)
OH speed > 1.4: WP/DP (OH is faster than 1.4)..
I'm inclined to think option A, but I'm just confuzzled, since I believe it can be read in multible ways..