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Old 11/25/08, 1:52 PM   #31
OnTheHissay
Piston Honda
 
Dwarf Paladin
 
Grim Batol (EU)
Originally Posted by Nerevarine View Post
there are just not enough pve valuable Glyphs around to start a discussion. Rupture, SnD, SS.
Well atm the Glyph of Adrenaline Rush also reduce Kspree cd from 2min to 1min.

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Old 11/25/08, 1:54 PM   #32
Brotherbear
Piston Honda
 
Orc Rogue
 
Frostwolf
I'm concerned about the loot rank site. I used the Combat settings loot rank you linked and noticed the following troubling fact.

[Handwraps of Preserved History] has a rating of 200.

[Handguards of Rapid Pursuit] has a rating of 219.6

Given that the items are identical except that Preserved History is better in everyway, it makes me wonder about the validity of the site as a guide for new players.

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Old 11/25/08, 2:33 PM   #33
MissnL1nK
Piston Honda
 
Pandaren Shaman
 
Kel'Thuzad
Originally Posted by Brotherbear View Post
I'm concerned about the loot rank site. I used the Combat settings loot rank you linked and noticed the following troubling fact.

[Handwraps of Preserved History] has a rating of 200.

[Handguards of Rapid Pursuit] has a rating of 219.6

Given that the items are identical except that Preserved History is better in everyway, it makes me wonder about the validity of the site as a guide for new players.

That is the same reason I do not use that site either. Some of the calculations it makes are just way off. I try to use ShadowPanther for the most part because he usually keeps it updated pretty well and the gear listings are accurate with the exception of some of the current weapons when dealing with specs.

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Old 11/25/08, 3:16 PM   #34
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by OnTheHissay View Post
Well atm the Glyph of Adrenaline Rush also reduce Kspree cd from 2min to 1min.
Whoah. This is definitely a bug I will make use of till they fix it.

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Old 11/25/08, 4:55 PM   #35
drumbum
King Hippo
 
Human Rogue
 
Sargeras
Originally Posted by Maaras View Post
Pardon the silly question, but isn't the chance to be dodged 6.5%, which would mean 26 expertise is the cap?
It's been proven that the dodge cap is greater than 6.25% and less than or equal to 6.5%. However, there is no conclusive evidence where in that range the cap really is. To nail it down more precisely than this would require an extremely large sample size, which is almost certainly more trouble than it's worth.

Basically, you definitely will see some benefit from increasing your expertise from 25 to 26, but we cannot be certain whether the benefit is equal to the increase from 24 to 25. This leads some people to assert a cap of 25 expertise (because the stat might diminish in effectiveness after this point) and others to assert a cap of 26 expertise (because that's how much you need to guarantee to never be dodged).

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Old 11/25/08, 5:58 PM   #36
Echophantom
Von Kaiser
 
Undead Rogue
 
Garrosh
Originally Posted by VeeV's View Post
Why do we take KS with the 15/51/5 spec again?

Im pretty sure that 16/50/5 would be a better spec for bossfights regardless if you put the point into Vile Poisons (preferred) or into Imp Eviscerate. For trash KS on 2 min CD is a nuissance and on bosses noone uses it because of the danger of landing in cleave. (and dropping SnD/DP/Rupture)

Opinions?
I've never had a problem with either of the things you brought up. KS puts you close, but not in range of cleaves unless your tank is moving the boss as the same time you KSpree, and the times you use it are when your energy is low anyways, so you wouldn't be SSing for 2.5 seconds. I think you are vastly overestimating how much time it takes to do KSpree - you regenerate 25 energy (31.25 with vitality), which isn't even enough for a single Sinister Strike. If you hit a Combat potency proc during it, then really all you did was add extra damage, since your auto-attacks follow the same timers they did before you used the ability.

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Old 11/25/08, 6:02 PM   #37
BigWhil
Glass Joe
 
Human Rogue
 
Jubei'Thos
Killing Spree

While on the topic of killing spree, just a ta bit of info for raiders. I was doing malygos the other night and noticed a couple of things.
When you vortex you end up in either an in-range position or out of range position. to ensure i had as much up time on malygos as possible i would KS right at the start of the vortex and he would actually just drop me, as a result i was in range below him. Tiny part of the fight but, helps none the less.

One other question i don't want to clog up the forums with so PM if you please. But does anyone find rogue dps underwhelming in spite of the fact that most guilds & players rocked up to naxx10/25 with equivalent sunwell gear and some classes are just overhwelmingly so far ahead of the dps race its quite demoralizing. I mean i'm hoping as usual that rogues will scale best with gear, it's just hard to believe we can gain so much ground.

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Old 11/25/08, 6:43 PM   #38
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by BigWhil View Post
While on the topic of killing spree, just a ta bit of info for raiders. I was doing malygos the other night and noticed a couple of things.
When you vortex you end up in either an in-range position or out of range position. to ensure i had as much up time on malygos as possible i would KS right at the start of the vortex and he would actually just drop me, as a result i was in range below him. Tiny part of the fight but, helps none the less.

One other question i don't want to clog up the forums with so PM if you please. But does anyone find rogue dps underwhelming in spite of the fact that most guilds & players rocked up to naxx10/25 with equivalent sunwell gear and some classes are just overhwelmingly so far ahead of the dps race its quite demoralizing. I mean i'm hoping as usual that rogues will scale best with gear, it's just hard to believe we can gain so much ground.
What classes are really putting it to you? I rerolled with friends to do 10 man raids a month before expansion, so we were all wearing badge gear we have mainly replaced with blues and some Naxx gear, and have no trouble topping DMs. Our DPS classes are Hunter/Arms War/Spriest/Feral, so I don't have much to base it on.

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Old 11/25/08, 7:21 PM   #39
Kjaska
Glass Joe
 
Kjaska's Avatar
 
Night Elf Rogue
 
Azshara (EU)
Originally Posted by Nerevarine View Post
there are just not enough pve valuable Glyphs around to start a discussion. Rupture, SnD, SS.
While most likely not intended the Adrenaline Rush Glyph not only decreases the CD of AR by 60 sec, it also decreases the CD of KSpree by the same amount, halving it effectively. Which is why I prefer it over the SnD Glyph for example.

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Old 11/25/08, 9:53 PM   #40
Coldfuzion
Glass Joe
 
Night Elf Rogue
 
Gilneas
From my quick math for the Hyperspeed accelerators enchant for gloves I got that the 345 haste rating translates to a static 22.7 haste rating enchant which is about 31.7 attack power. Just throwing it out there for any engineers.

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Old 11/25/08, 11:09 PM   #41
LuShiT
Glass Joe
 
Night Elf Rogue
 
Haomarush (EU)
How sure are you that the Adrenaline Rush glyph reduces CD on both AR and KS? Because the tooltip doesn't mention anything about KS (atleast not on Wowhead). Also, isn't glyph of garrote more of a pvp-glyph, considering garrote is a very hardly used ability in PvE content? On a boss-fight you'll be lucky to even use it 3 times. Is an update of the original post on it's way to replace it with the AR glyph?

Last edited by LuShiT : 11/25/08 at 11:17 PM.

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Old 11/25/08, 11:29 PM   #42
Richiewolk
Von Kaiser
 
Human Rogue
 
Draenor
Originally Posted by LuShiT View Post
How sure are you that the Adrenaline Rush glyph reduces CD on both AR and KS?
Because it does. Go test it out: apply the glyph then check the cooldown on KS.

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Old 11/25/08, 11:31 PM   #43
drumbum
King Hippo
 
Human Rogue
 
Sargeras
Hit rating caps (at level 80)

The following values assume that you have 5/5 Precision and that you are attacking a level 83 mob (i.e., boss level).

Extra buffs or debuffsSpecialsPoisonsWhite
None99315722
Imp FF or Misery99237722
Imp FF or Misery & Heroic Presence (draenei)66210689

For PVP, assuming no Precision:

SpecialsPoisonsWhite
164105787

Last edited by drumbum : 12/23/08 at 5:12 PM.

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Old 11/26/08, 12:28 AM   #44
Kireiray
Von Kaiser
 
Undead Rogue
 
Vashj
Originally Posted by BigWhil View Post
While on the topic of killing spree, just a ta bit of info for raiders. I was doing malygos the other night and noticed a couple of things.
When you vortex you end up in either an in-range position or out of range position. to ensure i had as much up time on malygos as possible i would KS right at the start of the vortex and he would actually just drop me, as a result i was in range below him. Tiny part of the fight but, helps none the less.

One other question i don't want to clog up the forums with so PM if you please. But does anyone find rogue dps underwhelming in spite of the fact that most guilds & players rocked up to naxx10/25 with equivalent sunwell gear and some classes are just overhwelmingly so far ahead of the dps race its quite demoralizing. I mean i'm hoping as usual that rogues will scale best with gear, it's just hard to believe we can gain so much ground.
What spec are you raiding? As mutilate with crappy daggers (guild is in full funwell epics and 25 man naxx stuff) i'm sitting at around 3rd-4th on the chart behind fury warriors and a mage or two.

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Old 11/26/08, 2:04 AM   #45
Ashere
Piston Honda
 
Night Elf Rogue
 
Khadgar (EU)
Originally Posted by drumbum View Post
I'm glad you used the hit rating tables I originally made, but I think they might be a little overkill for this post. For example, both Mutilate and Combat raid builds should always include 5/5 Precision, so it's probably not necessary to list what the caps are without it. Perhaps something along these lines would be more appropriate for a "pocket guide".
That's quite true as long as nothing happens with the sub tree, in which case anywhere between 0 and 4 points in Precision will be found. So I don't think it's a bad thing to keep the 0-precision values, people can always extrapolate the rest of their information from that.

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