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Old 04/21/09, 8:48 AM   #661
Maxipad
Glass Joe
 
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Human Rogue
 
<VI>
Auchindoun (EU)
Originally Posted by cougarhawk View Post
Engineering isn't listed because (as it states on the guide) it gives less than 64 EP: the only engineering enchant you can get that's measurably better than the usual best enchant for non-crafters is Hyperspeed Accelerators. If used on CD, these equate to a ~57 passive haste enchant, which is ~83 EP for combat, and so a modest 39 EP gain on Crusher.

Yea I did read that, thanks for that info. I do use the Hyperspeed Accelerators along with tightly chaining Tott between me and the other rogue (canceling our added agro) in my guild religiously. For someone like me that has leveled my first toon in WOW that chose Herb/Alch and wants to push 2000+ in 2v2/3v3 (Not that I have thus far) its defiantly a viable dps increase from say Mining & Herbalist for example. With the added amount of dailies up to 25 per its now not needed to have a 2nd toon to farm or a gathering prof to keep you in gold. Surely there going to be others like myself at one time that want to asses this info. Peeps who like PVP and are going to raid on the same Rogue are gonna pretty much roll Engineering in mass I would think, so to that end it might be useful in a "Pocket guide' to see the trade off you get for all professions. That means listing weights for Muti & Combat, in my eyes its a good trade off for to as near the best of both worlds you gonna get other than having 2 separate rogues one for raiding and one for PVP.

Originally Posted by todemax View Post
However using saronite grenades on cd yields 20 dps or so, depending on resist and crit mechanics of grenades.
Surely not worth the Global Cooldown and time to aim at target/release?

Last edited by Aldriana : 04/21/09 at 2:57 PM.

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Old 04/21/09, 9:32 AM   #662
todemax
Piston Honda
 
Troll Rogue
 
Zenedar (EU)
The bombs does not invoke a GCD and if hotkeyed the time to aim is rarely an issue.

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Old 04/21/09, 10:35 AM   #663
Kryptyx
Von Kaiser
 
Orc Rogue
 
Drak'thul
Aldriana's 3.1 FAQ says for Mutilate Rogues to take Turn the Tables while the Pocket Guide states taking Master Poisoner. This may cause some confusion for "the average joe" who comes here and looks at the pocket guide.

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Old 04/21/09, 10:54 AM   #664
Maxipad
Glass Joe
 
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Human Rogue
 
<VI>
Auchindoun (EU)
Originally Posted by todemax View Post
The bombs does not invoke a GCD and if hotkeyed the time to aim is rarely an issue.
Arr ok pal good to know, thanks, I got shitloads so ill work out a better button for them thanks )

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Old 04/21/09, 11:43 AM   #665
audirogue
Glass Joe
 
Human Rogue
 
Tortheldrin
Originally Posted by Kryptyx View Post
Aldriana's 3.1 FAQ says for Mutilate Rogues to take Turn the Tables while the Pocket Guide states taking Master Poisoner. This may cause some confusion for "the average joe" who comes here and looks at the pocket guide.
Like me? Yes lol

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Old 04/21/09, 12:30 PM   #666
Xaoc
Piston Honda
 
Orc Rogue
 
Eitrigg
Originally Posted by Kryptyx View Post
Aldriana's 3.1 FAQ says for Mutilate Rogues to take Turn the Tables while the Pocket Guide states taking Master Poisoner. This may cause some confusion for "the average joe" who comes here and looks at the pocket guide.
They are roughly equal in DPS gain, and the choice between the two is slightly gear/raid makeup related. If you are the only source of poison in the raid, it would be more beneficial to spec MP for the increased chance to apply deadly. If you are the 2nd rogue in the raid (ie you have a combat rogue applying wound) and you have a fast enough OH to get at least 1 DP stack going, than TtT will be better for you. And, because I'm sure someone will get confused, if you cannot reliably get 1 DP stack going after Envenom, spec MP.

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Old 04/21/09, 12:31 PM   #667
Delvaz
Glass Joe
 
Gnome Rogue
 
Gurubashi
On the spreadsheet, I am also getting higher dps values with TtT vs Master poisioner, is this accurate?

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Old 04/21/09, 1:31 PM   #668
Kryptyx
Von Kaiser
 
Orc Rogue
 
Drak'thul
Originally Posted by Xaoc View Post
They are roughly equal in DPS gain, and the choice between the two is slightly gear/raid makeup related. If you are the only source of poison in the raid, it would be more beneficial to spec MP for the increased chance to apply deadly. If you are the 2nd rogue in the raid (ie you have a combat rogue applying wound) and you have a fast enough OH to get at least 1 DP stack going, than TtT will be better for you. And, because I'm sure someone will get confused, if you cannot reliably get 1 DP stack going after Envenom, spec MP.
I'm a bit confused by your post. I think the main question that most people will have, after looking at both mechanics, would be:

Is MP's improved envenom buff better than the 6% additional crit that TtT would offer?

This also is keeping in mind that MP's crit buff does not stack with other classes with similar buffs, while TtT will. Atleast with my understanding. Perhaps I'm confused on the mechanics but thats the way I have always understood them.

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Old 04/21/09, 1:37 PM   #669
Joigahdenn
Piston Honda
 
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Night Elf Rogue
 
Cenarius
In regard to the discussion going on in the last few posts concerning MP vs TtT, you don't need to spec a full 3/3 points into either. Depending on your gear and raid makeup, it is very possible that splitting 3 points up between both TtT and MP will give you the highest theoretical dps, a spreadsheet will be very useful to help you make the decision on what distribution is best.

Just wanted to make that clear because for whatever reason, it seems that a lot of people have only considered speccing full into MP or fully into TtT, which isn't necessarily the best idea.

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Old 04/21/09, 1:43 PM   #670
Kryptyx
Von Kaiser
 
Orc Rogue
 
Drak'thul
Very true, and with my gear and setup in the latest Mutilate spreadsheet I'm showing 1 TtT and 2 MP being the best solution. However, how indepth have they been modeled in the spreadsheet? Are we confident that the #'s are accurate enough to test with?

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Old 04/21/09, 1:44 PM   #671
Cyllan
Von Kaiser
 
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Undead Rogue
 
Rexxar
Originally Posted by Kryptyx View Post
Is MP's improved envenom buff better than the 6% additional crit that TtT would offer?

This also is keeping in mind that MP's crit buff does not stack with other classes with similar buffs, while TtT will. Atleast with my understanding. Perhaps I'm confused on the mechanics but thats the way I have always understood them.
Perhaps (re-)stating the obvious, but:
* MP's crit buff is a straight up crit buff, and allows you to reapply DP more quickly.
* TTT is 6% crit for your yellow (non-finisher, so...Mutilate) attacks.

The following is just my personal opinion:

From what I've read, the dps difference between the two (fully talented) is relatively minimal.
* MP is likely to be more useful in 10s, where you are less likely to have someone else providing the buff.
* TTT is likely to be more useful in 25s, where you are almost certain to have someone else providing the buff. Provided you have a fast weapon to reapply DP in a timely fashion.

If you're relying on a slow off-hand, you might want to spec MP to offset this.

Last edited by Cyllan : 04/21/09 at 1:44 PM. Reason: multi-line syndrome

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Old 04/21/09, 1:48 PM   #672
Kemistry
Glass Joe
 
Human Rogue
 
Aerie Peak
Originally Posted by Nannou View Post
I think it's been answered already but for the moment AP should give more DPS, but as you get the 4pt t8 bonus the extra crit from AGI will/might outscale AP.
Yesterday before raid I wrote down my numbers. Unbuffed I have 3896 AP with all agility gems, (6 +16 agility and 3 JC gems) and my agility is 1276. With full raid buffs my AP is 5459. Can changing to AP gems really get me more AP than that? I'm not someone that can do the theorycrafting and calculations myself and often rely on the spreadsheets. Thank you for further clarification.

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Old 04/21/09, 2:00 PM   #673
Kryptyx
Von Kaiser
 
Orc Rogue
 
Drak'thul
Originally Posted by Kemistry View Post
Yesterday before raid I wrote down my numbers. Unbuffed I have 3896 AP with all agility gems, (6 +16 agility and 3 JC gems) and my agility is 1276. With full raid buffs my AP is 5459. Can changing to AP gems really get me more AP than that? I'm not someone that can do the theorycrafting and calculations myself and often rely on the spreadsheets. Thank you for further clarification.
Yes, you will get more AP with AP gems... Only taking your 6 +16 agility gems you are gaining 96 AP then consider Blessing of Kings, which will net you ~106 AP. While 6 +32 AP gems will give you 192 AP. Only a spreadsheet will let you know which of the two is best in terms of DPS though.

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Old 04/21/09, 6:08 PM   #674
Javadocs
Glass Joe
 
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Blood Elf Rogue
 
Mok'Nathal
Originally Posted by Cyllan View Post
Perhaps (re-)stating the obvious, but:
* MP's crit buff is a straight up crit buff, and allows you to reapply DP more quickly.
* TTT is 6% crit for your yellow (non-finisher, so...Mutilate) attacks.

The following is just my personal opinion:

From what I've read, the dps difference between the two (fully talented) is relatively minimal.
* MP is likely to be more useful in 10s, where you are less likely to have someone else providing the buff.
* TTT is likely to be more useful in 25s, where you are almost certain to have someone else providing the buff. Provided you have a fast weapon to reapply DP in a timely fashion.

If you're relying on a slow off-hand, you might want to spec MP to offset this.
Is there any benefit to putting 1 or 2 points in MP and the other 1 or 2 in TTT?

EDIT: This is assuming that the 3% crit from 3/3 MP is being provided from another source.

Last edited by Javadocs : 04/21/09 at 9:59 PM.

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Old 04/21/09, 9:20 PM   #675
c4isbad
Glass Joe
 
Dwarf Rogue
 
Burning Blade
prinatable pocket guide

So today, while waiting for raid time I decided to take this guide and put some of the information i tend to forget onto a piece of paper i can have at my desk and since i cant make a new forum post yet i'm going to add it onto this as a reply and hope someone sees it

Its meant to be printed on a 3 x 5 index card

http://www.c4isbad.com/roguepocket_combat31_front.png
EDIT: updated url & information

So far i've only done one for combat spec

TO DO:
  1. Combat Back
  2. Assassination Front/Back
  3. Subtlety Front/Back


let me know what you think, or if i have anything wrong

:o

Last edited by c4isbad : 04/22/09 at 4:01 PM.

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