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05/07/09, 10:35 AM
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#766
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Von Kaiser
Orc Rogue
The Venture Co (EU)
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Their proc "chance" is based on the "base weapon speed". This means the faster you hit, the more it procs since the "chance" to proc does not go lower as you start to hit faster with your weapon.
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05/07/09, 1:17 PM
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#768
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Piston Honda
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You've answered your own question, to the best of our ability. Use the spreadsheets. It *will* depend on gear - your current hit rate, your ArP, and whether/not you have 4pt8.
In all three of those cases, you may be able to squeeze a little extra DPS (esp. w/ a faster OH) by swapping out MP points for TtT.
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05/07/09, 2:34 PM
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#769
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Bald Bull
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Is there some major flaw in [Insanity's Grip] that I can't see? I could see the expertise being unwanted depending on gearing (and I only have a handful of Ulduar gear so far), but maybe I'm missing something vital.
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05/07/09, 2:53 PM
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#770
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Von Kaiser
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Originally Posted by Zellyn
Is there some major flaw in [Insanity's Grip] that I can't see? I could see the expertise being unwanted depending on gearing (and I only have a handful of Ulduar gear so far), but maybe I'm missing something vital.
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If you're referencing it not being in the op, that list is a bit dated and it's possible it wasn't discovered yet (i.e. [Combatant's Bootblade]). I think it's pretty obvious it's better than [Calamity's Grasp] if it's not pushing you over on expertise.
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05/07/09, 3:32 PM
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#771
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Banned
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I wasn't quite sure which thread to put this question in. Considered the 3.1 changes thread, but Thrown Spec has existed prior to 3.1.
My guild has asked me to spec Thrown Specialization particularly with the Thorim encounter in mind. I'm a bit loathe to do it but since I raid mostly in HAT spec, I don't mind messing up my combat spec a little bit to help out in the pit. My question is: Where do I steal the points from? Looking at a cookie cutter combat spec, I'd say the two points would have to come from Relentless Strikes or Lethality.
Any help is much appreciated.
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05/07/09, 3:40 PM
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#772
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Sabmiqys
I wasn't quite sure which thread to put this question in. Considered the 3.1 changes thread, but Thrown Spec has existed prior to 3.1.
My guild has asked me to spec Thrown Specialization particularly with the Thorim encounter in mind. I'm a bit loathe to do it but since I raid mostly in HAT spec, I don't mind messing up my combat spec a little bit to help out in the pit. My question is: Where do I steal the points from? Looking at a cookie cutter combat spec, I'd say the two points would have to come from Relentless Strikes or Lethality.
Any help is much appreciated.
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Cookie cutter combat spec you'd have exactly 1 point to spare for Thrown Spec. That is probably enough.
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05/07/09, 4:27 PM
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#773
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Piston Honda
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Originally Posted by saedo
Cookie cutter combat spec you'd have exactly 1 point to spare for Thrown Spec. That is probably enough.
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A caveat worth mentioning, as combat you have one "filler" point left over to place as you see fit, however, unless you spec into CQC, you're stuck putting that point into endurance as you won't have enough talent points to move further up the tree otherwise (assuming 2/2 in Improved SS, 5/5 in DW Specialization, and 5/5 Precision).
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05/07/09, 4:56 PM
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#774
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Glass Joe
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Originally Posted by Sabmiqys
I wasn't quite sure which thread to put this question in. Considered the 3.1 changes thread, but Thrown Spec has existed prior to 3.1.
My guild has asked me to spec Thrown Specialization particularly with the Thorim encounter in mind. I'm a bit loathe to do it but since I raid mostly in HAT spec, I don't mind messing up my combat spec a little bit to help out in the pit. My question is: Where do I steal the points from? Looking at a cookie cutter combat spec, I'd say the two points would have to come from Relentless Strikes or Lethality.
Any help is much appreciated.
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Take a look on this spec:
The World of Warcraft Armory
I use it on Freya, Thorim and Razorscale.
Top dmg on last Thorim kill:

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05/07/09, 5:04 PM
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#775
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Great Tiger
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Originally Posted by Sabmiqys
I wasn't quite sure which thread to put this question in. Considered the 3.1 changes thread, but Thrown Spec has existed prior to 3.1.
My guild has asked me to spec Thrown Specialization particularly with the Thorim encounter in mind. I'm a bit loathe to do it but since I raid mostly in HAT spec, I don't mind messing up my combat spec a little bit to help out in the pit. My question is: Where do I steal the points from? Looking at a cookie cutter combat spec, I'd say the two points would have to come from Relentless Strikes or Lethality.
Any help is much appreciated.
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So obviously, the point in endurance is available if you are CQC.
Since I had the very same question as you, I looked around the trees using Aldriana's latest spreadsheet. I concluded the least value "other point" was in Lethality, dropping it to 4/5. Note that I use the 15/51/5 build, not an 18/51/2 build. The latter is very irritating to me due to the less even energy flow.
I find it hard to believe pulling points in Aggression makes any sense for that build, but I'll go back and check later.
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05/07/09, 6:29 PM
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#776
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Banned
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Unfortunately (at least from the perspective of a person trying to incorporate Thrown Spec), my BiS weapons are not CQC. I have Malice and Remorse, the two Ulduar swords. So I have to take the Endurance point.
I think what I'm going to do is take only one point in Weapon Expertise, get the lost expertise back through itemization (Thrusting Bands for Sinner's Bindings) and then reallocate the point to Thrown Spec. I considered incorporating the Concealment Shoulderpads (which have a large expertise bonus) but the other gear juggling I would have to do just required too much dps sacrifice.
By also adding a glyph of FoK just for this fight (and then reverting to KS glyph), I hope to have a nice specialized spec for Thorim.
Thanks for the tips.
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05/07/09, 8:22 PM
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#777
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Glass Joe
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I've been really enjoying the dual spec feature and I was wondering if anyone has a different opinion on which spec to use for which fight. In my experience these have been the better choices for me so far:
Razorscale: Combat
BF+KS and AR+FoK on adds really boosts your numbers in this fight
Ignis: Mutilate
Single target, basic rotation, murderable, nothing special about this fight that would make good use of Combat's cooldowns.
XT-002: Combat
Blowing all cooldowns on Heart
Kologarn: Combat
Stacking every cooldown with BF (you can hit arms+body from 1 position)
Iron Council: Depends on if your tanks are making good use of Rune of Power, if they are then Combat (Cooldowns+Rune of Power), else Mutilate.
Auriaya: Combat
When there are adds: BF+KS, AR+FoK, dps will skyrocket. Using KS to get avoid getting feared so you can continue dps is nice too (combined with KS glyph).
Hodir: Not sure about this one yet
Thorim: Combat
Lots of adds, same as Auriaya, and since most damage is by FoK in this fight I have been using Daschal's Bite instead of Webbed Death in Off-hand.
Freya: Not sure
Mimiron: Combat
BF+KS+AR is nice in last phase.
Other bosses I haven't done yet in 25 man. It seems to me so far that Combat shines when you know you can use Blade Flurry in a good way to hit multiple targets and maximizing your dps in those 15 seconds.
Last edited by HENNESSY : 05/07/09 at 8:42 PM.
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05/07/09, 8:54 PM
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#778
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Glass Joe
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Very nice list, HENNESSY.
From my experiences, I believe Combat works really well for Freya since most of our damage comes from Fan of Knives.
For Hodir, I believe Mutilate is the way to go. No adds, just single target like Ignis.
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05/07/09, 9:15 PM
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#779
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Glass Joe
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Hodir can go either way, if your guild has you on the ice blocks, I'd suggest combat for Killing spreeing them and if not you can just unload on a murderable boss as mutilate. also the haste and crit buffs make mutilates damage jump significantly, combat gains a bit a well but doesn't have the same crit rate so i'd guess it's better for mut.
Vezax is combat, energy generation and management is generally better, if you are kicking. Be careful with Blade flurry, if you hit a saronite add the healers will kill you.
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05/07/09, 11:26 PM
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#780
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Glass Joe
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Originally Posted by Leonoire
Vezax is combat, energy generation and management is generally better, if you are kicking. Be careful with Blade flurry, if you hit a saronite add the healers will kill you.
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Last I checked these were immune to AOE, BF and KS
Also, could someone perhaps edit the trinket list to include the 25 Yogg drop; [Blood of the Old God]
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