 |
12/02/08, 10:48 AM
|
#121
|
|
Von Kaiser
|
Originally Posted by Lieto
Greetings,
I am new to the mutilate raiding and to wotlk so got few general questions + question concerning mixing some points around (talking about standard 51/13/7)
1. 5/5 Relentless over 5/5 Close quarter combat? Does extra chance on RS really better then 2% extra crit?
2. 3/3 Master poisoner worth ±nothing if your raid has DK or retri, right? Any other classes?
3. Any use to put 1 or 2 points into improved SnD instead of 5/5 precision? Might allow for an extra finisher here and there, no?
4. 51/7/13 <<< 51/13/7. Anyone has any estimation concerning dps difference of this 2 spec?
Thanks in advance.
|
1. Absolutely. With RS, Rupture costs nothing, Envenoms/Eviscerates cost 10 energy, etc. It provides much, much more energy (and thus much greater damage) than 2% crit will.
2. Once the hotfixes go through, MP doesn't stack with ret paladins or elemental shamans.
3. No, not really. Since every time you Envenom/Eviscerate you are refreshing SnD, the only thing more time on SnD would do is gives you more leniency to do it in. More leniency != better damage.
4. Spreadsheet it.
|
|
|
|
|
12/02/08, 12:00 PM
|
#122
|
|
Glass Joe
|
Thanks for this, Cally - very helpful, and in fact, enlightening.
One question: the fact that putting a fast dagger in your MH leads to increased dps for Mutilate really requires a paradigm shift and goes completely against the way rogue mechanics have worked over the last 4 years (instant attacks want highest range and, therefore, slow weapons). Does anyone foresee Blizzard making changes to, say, the way poisons work etc. in order to get rogues back to using slow daggers in the MH? It seems like they'll either need to do that, or give us more fast daggers that we can use in the MH. Looking at the available daggers in game right now, I have a feeling that Blizzard isn't quite realizing how the buff to poisons has actually affected our dps.
|
|
|
|
|
12/02/08, 12:52 PM
|
#123
|
|
Glass Joe
|
Awesome resource. Very much appreciated!
One thing I noticed is assault to rings (+32AP each) for enchanters seems to be missing from the 'Enchants' section.
|
|
|
|
|
12/02/08, 6:21 PM
|
#124
|
|
Glass Joe
Blood Elf Mage
Destromath (EU)
|
Mutilate Weapon Speed
I would be very happy, if someone could make a statement about the Weapon Speeds in more detail.For example when one dagger is 0,5 sek.slower, but have 26 dps more on it, which of the daggers is better.
|
|
|
|
|
12/02/08, 6:56 PM
|
#125
|
|
Von Kaiser
|
Originally Posted by Yuna
I would be very happy, if someone could make a statement about the Weapon Speeds in more detail.For example when one dagger is 0,5 sek.slower, but have 26 dps more on it, which of the daggers is better.
|
http://shadowpanther.net/weapons-pve.htm
There is a section for MH, and a section for OH.
It weighs the speed, as well as the stats/DPS of the weapons too.
heres the link for just daggers
http://shadowpanther.net/daggers.htm
|
|
|
|
|
12/02/08, 7:08 PM
|
#126
|
|
Piston Honda
|
Can people please *stop* linking Shadowpanther to answer gear questions? It's already been linked quite a few times recently, and more importantly it's just plain inaccurate.
There's no hard-and-fast rule about weapon speeds right now. Yes, it's better to have faster weapons for Mutilate. If you want to know which weapon is better, instead of asking, check the spreadsheet.
|
|
|
|
|
12/02/08, 7:17 PM
|
#127
|
|
Von Kaiser
|
Originally Posted by Arindelest
Can people please *stop* linking Shadowpanther to answer gear questions? It's already been linked quite a few times recently, and more importantly it's just plain inaccurate.
There's no hard-and-fast rule about weapon speeds right now. Yes, it's better to have faster weapons for Mutilate. If you want to know which weapon is better, instead of asking, check the spreadsheet.
|
It seems fairly accurate to me.
Assuming you're special Hit capped, its easier to look at Shadowpanthers List of weapons which show stats/speeds/EPs as compared to the spreadsheet.
|
|
|
|
|
12/02/08, 7:44 PM
|
#128
|
|
Von Kaiser
|
Originally Posted by sephfiroth
It seems fairly accurate to me.
Assuming you're special Hit capped, its easier to look at Shadowpanthers List of weapons which show stats/speeds/EPs as compared to the spreadsheet.
|
Easier != better, or more accurate. Shadowpanther might give you a vague idea of what to look for, but the sheet is a much, much more accurate tool.
|
|
|
|
|
12/03/08, 2:39 AM
|
#129
|
|
Piston Honda
|
If nothing else, get some EP values from the sheet, plug them into LootRank, and bookmark it. Bam, your own Shadowpanther style gear comparison, custom tailored to your spec and gear (I'm fairly certain that their loot list is more complete as well, Shadowpanther is missing a few things).
|
|
|
|
|
12/03/08, 3:45 AM
|
#130
|
|
Glass Joe
Night Elf Rogue
Al'Akir (EU)
|
One fast question concerning 7/51/13:
Is it possible to say that Fist MH + Sword OH is best in terms of dps for a combat 7/51/13 build? Assuming that you take 4/5 sword spec. You will have 5% crit on mh for sinister strike glyph to proc more often and your sword OH with proc extra attacks from MH.
|
|
|
|
|
12/03/08, 9:34 AM
|
#131
|
|
An Ideal for Living
Corrode
Human Rogue
No WoW Account (EU)
|
Rogue: Simple Questions/Simple Answers
Also: check the spreadsheet. Try 7/51/13 with fist MH/sword OH and then try whatever the alternative spec is that you have in mind. Use whichever one makes a bigger number.
|
Such is mankind, blind and bound to a dying world, nought but the writhing worm that mires itself in the corruption of its own progenitors. They who feast today do so in ignorance of their mortality, for tomorrow they must die or change and, if changing, then forever open their eyes to the dark hunger of eternal life.
|
|
|
12/03/08, 11:45 AM
|
#132
|
|
King Hippo
Leito
Troll Rogue
No WoW Account
|
Should we switch the advice paradigm back to slow mh, fast oh now, as a result of the discussion this thread?
It may be a bug, it may not, but it doesn't seem like something blizz would be rushing to fix, and the difference in poison applications is decently non-trivial.
|
Rogue at heart.
|
|
|
12/03/08, 12:04 PM
|
#133
|
|
Don Flamenco
|
Originally Posted by Leto
Should we switch the advice paradigm back to slow mh, fast oh now, as a result of the discussion this thread?
It may be a bug, it may not, but it doesn't seem like something blizz would be rushing to fix, and the difference in poison applications is decently non-trivial.
|
How much of a change can we expect to actually see from this? Would 1.8dp/1.3ip be the best combo possible?
|
|
|
|
|
12/03/08, 12:14 PM
|
#134
|
|
King Hippo
Leito
Troll Rogue
No WoW Account
|
Originally Posted by Demi9OD
How much of a change can we expect to actually see from this? Would 1.8dp/1.3ip be the best combo possible?
|
Unless you perform more finishers than mutilates, you'll see more procs from the offhand than the main hand. Right now my ratio of mutilates to finishers is roughly 1.5:1, so I definitely get more procs from the oh than mh.
I'm not sure if 1.8/1.3 would be the best combo... it would if those are the speed daggers available to you. 1.3/1.3 is probably still better. The only thing that changed with this information is the relative frequency of procs from which hand.
|
Rogue at heart.
|
|
|
12/03/08, 10:47 PM
|
#135
|
|
Glass Joe
Blood Elf Rogue
Wildhammer
|
Loot-link seems pretty terrible...not sure why people suggest it so much.
|
|
|
|
|
|