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Old 11/28/08, 12:24 AM   #26
Feist-Mok
Bald Bull
 
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Human Rogue
 
Ysera
Killing Spree likes to make me fall through the floor. It's happened questing in a number of zones, on Airships in Icecrown, and in the Oculus, when fighting Mage Lord Urom.

It's annoying to say the least.

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Old 11/28/08, 1:33 AM   #27
gbg
Glass Joe
 
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Troll Rogue
 
Nordrassil (EU)
Hey everybody, my first reply on this forum so far. But yea, have you guys noticed you gaining more then 5% crit from fist spec?

I am currently using the 7/51/13 build with fist / daggers. Now this happened to me on the beta aswell as when 3.0 went live. It does seem as if I equip fist weapons they increase my crit by 5% without even being specced for fists. Now with Close Quarters Combat I get a grand total of 10% crit increase from fist weapons. This does not happen with daggers how ever. Anyone else notice that aswell?

Just so you can see what I'm talking about I'll provide a few screenshots.

Here you have the char with the main hand up.
ImageShack - Image Hosting :: wowscrnshot112808051811ra4.jpg

Here you have my rogue with Daggers up on the other hand.
http://img221.imageshack.us/img221/4...8051824sc5.jpg

Lastly here is my weapon skill.
http://img221.imageshack.us/img221/7...8051839cs9.jpg

I've really got no clue what so ever what might be causing this? Anyone else notice this one aswell?

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Old 11/28/08, 4:19 AM   #28
Juless
Glass Joe
 
Undead Rogue
 
Outland (EU)
the only problem I faced was during leveling when I was specced for unfair advantage.
If you happen to dodge an attack while stealthed it proccs and thus pulling you out of stealth.
Another time (frenzyhearth village in scholozar) I dodged an attack of an alliance player (who was propably trying to right click a questgiver) wich procced unfair advantage & the guards killed me.

I'm 80 now and specced away from unfair advantage, but the situations mentioned above are very annoying. (not claiming it to be bugs, but could maybe be looked into)


for the one with the wound poison replacing itself, I think this is normal since wound does not stack anymore, thus refreshing on every procc.

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Old 11/28/08, 4:45 AM   #29
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
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Originally Posted by Juless View Post
the only problem I faced was during leveling when I was specced for unfair advantage.
If you happen to dodge an attack while stealthed it proccs and thus pulling you out of stealth.
Another time (frenzyhearth village in scholozar) I dodged an attack of an alliance player (who was propably trying to right click a questgiver) wich procced unfair advantage & the guards killed me.

I'm 80 now and specced away from unfair advantage, but the situations mentioned above are very annoying. (not claiming it to be bugs, but could maybe be looked into)


for the one with the wound poison replacing itself, I think this is normal since wound does not stack anymore, thus refreshing on every procc.
Um... if you dodge an attack while you are stealth (that doesn't happen very often), you would be pulled out of stealth soon anyway. For the record, Unfair Advantage can proc while you're mounted.

And the crit bug, some people seem to be unable to reproduce it in game. I assume it is simply a tooltip bug, but I don't think I've seen any conclusive proof yet.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 11/28/08, 5:34 AM   #30
Rilias
Von Kaiser
 
Night Elf Rogue
 
Arthas (EU)
Depending on playstyle while leveling you will probably dodge in stealth pretty often. I for one just sneak the last few feet to a target and cheap shot from the front while the mob starts flayling at me. This does often result in avoiding some attacks (or not) before CS goes of. While this might not matter while farming, in PvP (considering AoE effects and what not) it would be unfortunate to fly out of stealth prematurely.

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Old 11/28/08, 5:39 AM   #31
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
Originally Posted by Rilias View Post
Depending on playstyle while leveling you will probably dodge in stealth pretty often. I for one just sneak the last few feet to a target and cheap shot from the front while the mob starts flayling at me. This does often result in avoiding some attacks (or not) before CS goes of. While this might not matter while farming, in PvP (considering AoE effects and what not) it would be unfortunate to fly out of stealth prematurely.
It doesn't matter anywhere. If you got yourself in some place where there's melee AOE, there's a very high chance you'll be pulled out of stealth anyway (your chance to not dodge). I do that too, and I leveled Combat and never had a problem with Unfair Advantage unstealthing me.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 11/28/08, 5:40 AM   #32
Juless
Glass Joe
 
Undead Rogue
 
Outland (EU)
Originally Posted by Neto- View Post
Um... if you dodge an attack while you are stealth (that doesn't happen very often), you would be pulled out of stealth soon anyway. For the record, Unfair Advantage can proc while you're mounted.
I agree with you here and I understand the mechanic, it's just strange that I should miss an opener because I dodge an attack, the difference between getting pulled out of stealth or getting the opener is pretty big imo. I'm not trying to make it look gamebreaking, just something annoying...but I specced away from it so no more problems there

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Old 11/28/08, 12:49 PM   #33
ILikeUrBack
Glass Joe
 
Undead Rogue
 
Drak’Tharon
Not so much a bug as it is an annoyance, I suppose, but I've noticed that Killing Spree will target mobs that are dead if they died while your Killing Spree was active. That particular situation isn't extremely common, but it's still a waste when it does happen, so hopefully it'll be fixed.

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Old 11/28/08, 3:44 PM   #34
Elentor
Von Kaiser
 
Night Elf Druid
 
Kel'Thuzad
Happened three times with me as Mutilate, that right after a Rupture I'd keep all my combo points.

Thought it was an Interface Bug, but it's not. I was able to Envenom/Evis right after, then lose all my combo points.

Mutilate has been giving me a lot of strange glitches and issues. Never fell through the floor with Killing Spree though when I was Combat. I'll take screenshots if it happens again.

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Old 11/28/08, 4:11 PM   #35
Derby
Glass Joe
 
Undead Rogue
 
Lightninghoof
Originally Posted by Elentor View Post
Happened three times with me as Mutilate, that right after a Rupture I'd keep all my combo points.

Thought it was an Interface Bug, but it's not. I was able to Envenom/Evis right after, then lose all my combo points.

Mutilate has been giving me a lot of strange glitches and issues. Never fell through the floor with Killing Spree though when I was Combat. I'll take screenshots if it happens again.
Are you absolutely sure the Rupture actually applied? My hunch is you're getting the "A more powerful spell is already active" message when you try it due to a stronger rupture of yours already being on your target.

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Old 11/28/08, 7:21 PM   #36
Octaviann
Piston Honda
 
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Night Elf Rogue
 
Aggramar
Originally Posted by bural View Post
Speaking of Cold Blood FoK. It currently only procs Focused Attacks once per target even though every target is critted twice. I'm not sure if it's a spillover from the combat potency+shiv change.
It's most likely a problem with Fan of Knives, as I know that a double crit mutilate will proc Focused Attacks twice. Since I don't have Fan of Knives yet (I'm a slow leveler), does it show up as two damage numbers above each mob or as one? If it combines the damage from the two, then it's counting it as one hit and therefore it can only crit once. If it shows up as two numbers, then it should be able to proc Focused Attacks twice if both crit and this is an actual bug.

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Old 11/29/08, 9:41 AM   #37
Himmel
Von Kaiser
 
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Night Elf Rogue
 
Aerie Peak (EU)
I noticed that savage combat debuff drops for a very short time while old stack running and new aplies, seen this behavior with using WP, can't confirm with DP

The only thing that sustains one through life is the consciousness of the immense inferiority of everybody else, and this is a feeling that I have always cultivated.

Oscar Wilde, "The Remarkable Rocket"

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Old 11/29/08, 10:54 AM   #38
vya
Glass Joe
 
Undead Rogue
 
Kael'thas
According to a thread on the Wow Bug Report Forum:

World of Warcraft - English (NA) Forums -> [BUG] Master Poisoner +15% crit

which includes two WWS reports, Master Poisoner is providing raid members with 3% crit per Deadly Poison stack, for a total of 15% extra crit.

Considering that most raids with a rogue are likely to have Master Poisoner, it seems likely there will be a large drop in raid DPS whenever this gets fixed.

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Old 11/29/08, 11:20 AM   #39
Elentor
Von Kaiser
 
Night Elf Druid
 
Kel'Thuzad
Originally Posted by Derby View Post
Are you absolutely sure the Rupture actually applied? My hunch is you're getting the "A more powerful spell is already active" message when you try it due to a stronger rupture of yours already being on your target.
Absolutely sure because the timer refreshes, when I get the error message it (obviously) doesn't. Yesterday in a Malygos fight it happened twice in a row, once with Rupture and once with Envenom. I then applied a second (and weaker) Envenom.

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Old 11/29/08, 5:01 PM   #40
Bane
Glass Joe
 
Troll Rogue
 
Blackhand
Originally Posted by vya View Post
According to a thread on the Wow Bug Report Forum:

World of Warcraft - English (NA) Forums -> [BUG] Master Poisoner +15% crit

which includes two WWS reports, Master Poisoner is providing raid members with 3% crit per Deadly Poison stack, for a total of 15% extra crit.

Considering that most raids with a rogue are likely to have Master Poisoner, it seems likely there will be a large drop in raid DPS whenever this gets fixed.

I confirm this. Additionally, this bug appears to be granting 15% crit for each stack of deadly poison on the mob.

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Old 11/30/08, 4:05 PM   #41
ILikeUrBack
Glass Joe
 
Undead Rogue
 
Drak’Tharon
More of an item bug, but something pickpocketing rogues should be aware of. Vestige of Haldor can proc off of Pickpocketing attempts.

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Old 12/01/08, 11:33 AM   #42
Brotherbear
Piston Honda
 
Orc Rogue
 
Frostwolf
Originally Posted by ILikeUrBack View Post
More of an item bug, but something pickpocketing rogues should be aware of. Vestige of Haldor can proc off of Pickpocketing attempts.
And Sap, although getting killed sneaking in a pickpocket in heroic Halls of Lightning was considerably more embarrasing. I used to have to unequip, sap, re-equip the damn thing before I replaced it with my mirror.

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Old 12/01/08, 11:49 AM   #43
wilfan
Von Kaiser
 
Draenei Shaman
 
Kazzak (EU)
Originally Posted by khaavren View Post
I don't know if it is a bug but I love the sprint glyph that let's you walk on water. When activated I can mount my gryphon and take off from water.
That's consistent with how Shaman Water Walking works.

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Old 12/01/08, 1:30 PM   #44
choumarin
Glass Joe
 
Human Rogue
 
Medivh (EU)
Originally Posted by Elentor View Post
Absolutely sure because the timer refreshes, when I get the error message it (obviously) doesn't. Yesterday in a Malygos fight it happened twice in a row, once with Rupture and once with Envenom. I then applied a second (and weaker) Envenom.
I second this "bug", happened to me a few times too.

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Old 12/01/08, 2:37 PM   #45
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
Originally Posted by Bane View Post
I confirm this. Additionally, this bug appears to be granting 15% crit for each stack of deadly poison on the mob.
Is this per mutilate rogue's DP stack, or does one mutilate rogue and 3 combat rogues running deadly result in +60% raid crit?

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Old 12/01/08, 2:52 PM   #46
Arakas
Von Kaiser
 
Undead Rogue
 
Tichondrius
Originally Posted by Antiarc View Post
Is this per mutilate rogue's DP stack, or does one mutilate rogue and 3 combat rogues running deadly result in +60% raid crit?
Initial reports are that this is stacked per rogue applying the Master Poisoner debuff.

(And, by proxy, the appropriate stacks of Deadly Poison from each.)

So just muti rogues, it would seem. If confirmed true, anyway.

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Old 12/01/08, 2:54 PM   #47
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
I couldn't reproduce the Master Poisoner bug on a target dummy, with about 1400 swings in.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/01/08, 2:56 PM   #48
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by Neto- View Post
I couldn't reproduce the Master Poisoner bug on a target dummy, with about 1400 swings in.
It was still bugged as of yesterday. I had a 60% white crit rate on the Heroic Dummy with myself and another MP rogue.

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Old 12/01/08, 3:01 PM   #49
Neto-
Bald Bull
 
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wut
Gnome Warlock
 
No WoW Account
Originally Posted by Demi9OD View Post
It was still bugged as of yesterday. I had a 60% white crit rate on the Heroic Dummy with myself and another MP rogue.
Apparently my Deadly Poison was reapplied 35 times, which looks like some downtime in MP... but still, I got just 5% crit out of it. Maybe my poison expired and I didn't notice, I'll try this again.

Edit: so yeah, I did just 1500 swings but it's already pretty clear that the bug is still in.

Last edited by Neto- : 12/01/08 at 3:23 PM.

Originally Posted by Aldriana
But while Vulajin is only a pale shadow of my brilliance, he still contributes a fair amount to the community so I'd feel guilty

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Old 12/01/08, 3:02 PM   #50
Feist-Mok
Bald Bull
 
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Human Rogue
 
Ysera
Originally Posted by Antiarc View Post
Is this per mutilate rogue's DP stack, or does one mutilate rogue and 3 combat rogues running deadly result in +60% raid crit?
Appears to be per Mutilate rogue. Ran two last night in Naxx and mages were complaining about mana issues from all the crit. Subbed one mut rogue for a combat rogue, and raidwide crit dropped pretty appreciably.

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