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That's not entirely true. This bonus: Gives your melee finishing moves a 13% chance to add 3 combo points to your target, will favor a spec with higher frequency of finishers. HaT has a natural tendency to use finishers more often because of the extra income of combo points, even after the nerf. Even though my gut feeling says that 13% chance is not enough to fix anything for HAT, when I get some free time, I will put that into my last working version of HAT simsheet. Mutilate is also another spec which has a higher number of finishers used, and I doubt HaT will get anywhere close to it in terms of dps despite the set bonus.
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