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Old 03/14/09, 8:31 AM   #201
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by bural View Post
However it would be nice if the 23_5_43 profile could include poison_doses in it's priority list. I'm in no way certain poison_doses is the correct parameter to check, but you'd be monitoring the amount of doses on the target when playing the spec. The priority list should reflect this and not only check if the Envenom buff is already up.
Not actually sure this is needed. At least for Mutilate, Envenom > Eviscerate even with only 1 dose of DP on the target, and that's after accounting for the loss of DP damage. I don't see why the same wouldn't hold true for NHaT as well, since it too takes full imp and vile poisons.

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Old 03/14/09, 8:49 AM   #202
bural
Piston Honda
 
Troll Rogue
 
Genjuros (EU)
Good point, remember going over that math once actually...

From what I can see 23_5_43 is currently at some 80% uptime on the Envenom buff. Using more Envenoms (even low poison dose Envenoms) will naturally change this uptime. I guess we just have to check if overlapping the Envenom buff (which was only a risk for mutilate during the beta days of pve deadly brew) with just one or 2 seconds (the opportunity cost) decreases the value of succesive Envenoms enough for Eviscerate to come out on top?
If not we only need to add a check the use of Eviscerate in the priority list, so Eviscerate is only used if there's one or more Deadly Poison doses on the target.

Last edited by bural : 03/14/09 at 9:00 AM. Reason: additional comment about the priority list

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Old 03/14/09, 8:54 AM   #203
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
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Originally Posted by bural View Post
Good point, remember going over that math once actually...

From what I can see 23_5_43 is currently at some 80% uptime on the Envenom buff. Using more Envenoms (even low poison dose Envenoms) will naturally change this uptime. The question is if overlapping the Envenom buff (which was only a risk for mutilate during the beta days of pve deadly brew) with just one or 2 seconds (the opportunity cost) decreases the value of succesive Envenoms enough for Eviscerate to come out on top?
You can use "env>=" and "env<=" conditionals to make decisions based upon how much time is left on the Envenom buff......


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Old 03/14/09, 4:12 PM   #204
bural
Piston Honda
 
Troll Rogue
 
Genjuros (EU)
Right got hold on a windows machine to run it on.
First of all sorry for the clumsy way of linking it, it's not my pc and had to do a fix or two to get the results below.
Lining up nHAT:
talents=http://ptr.wowhead.com/?talent=f0eb0exZ0xZxbrbhGzdAzqc

# Action queue
actions=flask,type=endless_rage/food,type=fish_feast/apply_poison,main_hand=instant,off_hand=deadly
actions+=/auto_attack/pool_energy,for_next=1
actions+=/slice_and_dice,min_combo_points=4,snd<=3
actions+=/tricks_of_the_trade
actions+=/rupture,min_combo_points=5
actions+=/envenom,min_combo_points=5
actions+=/hemorrhage,max_combo_points=3,energy>=80
Resulted in a dps loss:
SimulationCraft for World of Warcraft build 3.1.0 (iterations=1000, max_time=300, optimal_raid=1)


DPS Ranking:
   7150 100.0%  Raid
   7155  100.0%  Rogue_T8_23_05_43

Player=Rogue_T8_23_05_43  DPS=7155.4 (Error=+/-11.7 Range=+/-552)  DPR=354.1  RPS=20.2/20.1  (energy)
  Core Stats:  strength=123  agility=1455  stamina=1073  intellect=47  spirit=75  health=18264  mana=0
  Spell Stats:  power=0  hit=11.8%  crit=10.6%  penetration=0  haste=9.5%  mp5=0
  Attack Stats:  power=4324  hit=9.4%  crit=27.7%  expertise=6.6  penetration=7.6  haste=9.5%
  Actions:
    deadly_poison         Count=  0.0| 0.0sec  DPE=    1| 1%  DPET=    1  DPR=   1.$  Miss=-1.$%  TickCount=12  Tick=982
    envenom               Count= 94.7| 3.1sec  DPE= 6049|27%  DPET= 5259  DPR= 172.8  Miss=0.0%  Hit=4206  Crit= 8671|14326|41.3%
    hemorrhage            Count= 51.4| 5.8sec  DPE= 2532| 6%  DPET= 2202  DPR=  72.3  Miss=0.0%  Hit=1602  Crit= 3823| 5345|41.9%
    instant_poison        Count=334.0| 0.9sec  DPE= 1625|26%  DPET=    1  DPR=   1.$  Miss=2.3%  Hit=1473  Crit= 2276| 2762|23.1%
    melee_main_hand       Count=224.0| 1.3sec  DPE= 1737|18%  DPET= 1315  DPR=   1.$  Miss=16.5%  Hit=1424  Crit= 2945| 3593|41.6%  Glance=1071|24.0%
    melee_off_hand        Count=323.9| 0.9sec  DPE=  927|14%  DPET= 1013  DPR=   1.$  Miss=16.6%  Hit= 762  Crit= 1575| 1918|41.5%  Glance= 573|24.1%
    rupture               Count= 14.4|21.0sec  DPE=12264| 8%  DPET=10664  DPR= 490.5  Miss=0.0%  TickCount=139  Tick=1274

Gains:

    Rogue_T8_23_05_43:
        energy_regen=2901.5
        relentless_strikes=3067.0

Procs:

    Rogue_T8_23_05_43:
        combo_points=615.9|0.5sec
        darkmoon_greatness=7.0|42.4sec
        deadly_poisons=146.6|2.0sec
        honor_among_thieves=592.7|0.5sec
        ruthlessness=74.5|4.0sec

Up-Times:

    Global:
        100.0% : blood_frenzy
        100.0% : improved_scorch
        100.0% : improved_shadow_bolt
        100.0% : mangle
        100.0% : master_poisoner
        100.0% : savage_combat
        100.0% : totem_of_wrath
        100.0% : winters_chill

    Rogue_T8_23_05_43:
        49.4% : berserking_mh
        22.2% : berserking_oh
         4.6% : energy_cap
        96.3% : envenom
        99.4% : slice_and_dice
        19.2% : tricks_of_the_trade

Waiting:
    31.9% : Rogue_T8_23_05_43

Baseline Performance:
  TotalEvents   = 3414525
  MaxEventQueue = 19
  SimSeconds    = 297108
  CpuSeconds    = 6
  SpeedUp       = 49518
I tried with other priority queues including low combo point Envenom finishers depending on the remaining time of the Envenom buff and some queues with Shiv over Hemo. They all resulted in lower dps.

I realised the nvHAT build (in lack of a better shorthand) didn't include Imp. Evis, so created another profile with the following build Talent Calculator - World of Warcraft
talents=http://ptr.wowhead.com/?talent=fheb0fxZ0xZxbrbhGzdAzqc

# Action queue
actions=flask,type=endless_rage/food,type=fish_feast/apply_poison,main_hand=instant,off_hand=deadly
actions+=/auto_attack/pool_energy,for_next=1
actions+=/slice_and_dice,min_combo_points=4,snd<=3
actions+=/tricks_of_the_trade
actions+=/rupture,min_combo_points=5
actions+=/envenom,min_combo_points=5,env<=1
actions+=/eviscerate,min_combo_points=5
actions+=/hemorrhage,max_combo_points=3,energy>=80
Resulting in:
SimulationCraft for World of Warcraft build 3.1.0 (iterations=1000, max_time=300, optimal_raid=1)


DPS Ranking:
   7605 100.0%  Raid
   7609  100.0%  Rogue_T8_23_05_43

Player=Rogue_T8_23_05_43  DPS=7608.5 (Error=+/-9.6 Range=+/-544)  DPR=353.3  RPS=21.5/21.4  (energy)
  Core Stats:  strength=123  agility=1455  stamina=1073  intellect=47  spirit=75  health=18264  mana=0
  Spell Stats:  power=0  hit=11.8%  crit=10.6%  penetration=0  haste=9.5%  mp5=0
  Attack Stats:  power=4324  hit=9.4%  crit=27.7%  expertise=6.6  penetration=7.6  haste=9.5%
  Actions:
    deadly_poison         Count=  0.0| 0.0sec  DPE=    1| 3%  DPET=    1  DPR=   1.$  Miss=-1.$%  TickCount=50  Tick=1117
    envenom               Count= 39.9| 6.9sec  DPE= 6791|13%  DPET= 5906  DPR= 194.0  Miss=0.0%  Hit=4719  Crit= 9757|14926|41.1%
    eviscerate            Count= 61.0| 4.4sec  DPE= 5992|17%  DPET= 5210  DPR= 171.2  Miss=0.0%  Hit=3881  Crit= 7997|10651|51.3%
    hemorrhage            Count= 46.0| 6.1sec  DPE= 2385| 5%  DPET= 2074  DPR=  68.1  Miss=0.0%  Hit=1597  Crit= 3502| 4803|41.4%
    instant_poison        Count=309.1| 0.9sec  DPE= 1628|24%  DPET=    1  DPR=   1.$  Miss=2.2%  Hit=1474  Crit= 2278| 2762|23.2%
    melee_main_hand       Count=210.1| 1.3sec  DPE= 1728|17%  DPET= 1311  DPR=   1.$  Miss=16.6%  Hit=1422  Crit= 2939| 3593|41.3%  Glance=1069|24.0%
    melee_off_hand        Count=303.6| 0.9sec  DPE=  924|13%  DPET= 1012  DPR=   1.$  Miss=16.6%  Hit= 759  Crit= 1569| 1918|41.4%  Glance= 571|23.9%
    rupture               Count= 13.3|21.2sec  DPE=12299| 8%  DPET=10694  DPR= 492.0  Miss=0.0%  TickCount=129  Tick=1274

Gains:

    Rogue_T8_23_05_43:
        energy_regen=2771.3
        relentless_strikes=3167.3

Procs:

    Rogue_T8_23_05_43:
        combo_points=635.4|0.4sec
        darkmoon_greatness=6.7|41.7sec
        deadly_poisons=133.4|2.1sec
        honor_among_thieves=553.7|0.5sec
        ruthlessness=77.1|3.6sec

Up-Times:

    Global:
        100.0% : blood_frenzy
        100.0% : improved_scorch
        100.0% : improved_shadow_bolt
        100.0% : mangle
        100.0% : master_poisoner
        100.0% : savage_combat
        100.0% : totem_of_wrath
        100.0% : winters_chill

    Rogue_T8_23_05_43:
        51.0% : berserking_mh
        21.9% : berserking_oh
         0.1% : energy_cap
        85.9% : envenom
        99.4% : slice_and_dice
        19.6% : tricks_of_the_trade

Waiting:
    27.6% : Rogue_T8_23_05_43

Baseline Performance:
  TotalEvents   = 3065693
  MaxEventQueue = 19
  SimSeconds    = 277788
  CpuSeconds    = 6
  SpeedUp       = 46298
Envenom seems to be taxed too much by low poison doses to allow it to effectively be spammed.
The build does seem to spend a somewhat high amount of time at the energy cap (4%) so i played around with the overlap time on successive Envenoms. Increasing this from 1 to 3 seconds decreases the output by some 50-80dps while bringing up the Envenom buff uptime to some 93% (nearly as much as nHAT) and completely removing the time spend at the energy cap. It might be worth checking if swapping a talent point from Lethaligy to Vigor is worth it for a build with "env<=1". If this turns out to work on live servers it'll be TBC Find Weakness management all over again. Maintaining a buff with a max duration of 6 seconds could prove to be hard (considering snd duration is down by 50% compared to vHAT) with varying HAT procs, but even dropping envenom entirely from the rotation is a dps upgrade over 8 20 43. Thus doing a castsequence macro with as much as 4 (depending on your group, use the simulator to determin a better ratio - prolly something close to 1:2 ratio) eviscerates and then envenom could prove to maintain decent uptime on the envenom buff while being fairly easy to play. Anyway this aspect of the discussion belongs in the "Free HAT: Deep Sub"-thread really.
I didn't change gear setup for comparison purposes, but it should be noted that swapping SR for WD increased the dps of the above nvHAT profile to 7705 dps. The effect of of "env<=1" over "env<=3" was furthermore diminished alot when changing to the faster offhand.

So, as for SimulationCraft we should prolly check to see if Envenom damage is calculated correctly. Secondly the 23_05_43 build should be changed to include Imp. Eviscerate by taking points from Lethaligy and the action queue should thirdly be changed to prioritise keeping the Envenom buff going while Eviscerating in between. Last but not least should the offhand weapon be changed to a 156.4dps, 1.4 speed dagger.
Hope I didnt hack around enough to screw something up, so please check the results accordingly.

Last edited by bural : 03/16/09 at 9:36 AM. Reason: edit1 final comment, edit2 syntax, edit3 comments about the energy cap, edit4 Webbed Death>SR

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Old 03/14/09, 8:15 PM   #205
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Thanks for the detailed analysis, Bural. We'll make sure to include your changes before the next release.


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Old 03/14/09, 10:54 PM   #206
Mavanas
Great Tiger
 
Night Elf Rogue
 
Lightning's Blade
Did you take into account the variability in the rate of HaT procs? Also do you have a way of measuring the number of HaT procs per second?

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Old 03/14/09, 11:03 PM   #207
bural
Piston Honda
 
Troll Rogue
 
Genjuros (EU)
edit: corrected below, delete please

Last edited by bural : 03/14/09 at 11:28 PM.

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Old 03/14/09, 11:24 PM   #208
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Mavanas View Post
Did you take into account the variability in the rate of HaT procs? Also do you have a way of measuring the number of HaT procs per second?
When simulating a Rogue outside of a party environment (Rogue_T8.simcraft or Rogue_23_05_43.simcraft), one must specify the average interval between HAT procs. This is just an average. The gap between two procs is a random number between 0.5*interval and 1.5*interval.

When simulating a full raid (see Raid_T8.simcraft) turning the interval option off will allow HAT procs to come from party members. The frequency of this occurrence is part of the "Proc" report at the end of simulation.

There are a number of interesting reports other than just DPS. Studying these proc-rates, up-times, energy-sources, etc is usually our best way of finding modeling inconsistencies.


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Old 03/15/09, 7:54 AM   #209
Karmon
Piston Honda
 
Human Rogue
 
Teldrassil (EU)
There is a strange interaction going on between simulations of Mutilate (51/13/7) rogues alone and a mix with Mutilate and other rogues.

Just try these two profiles:
#!simcraft
optimal_raid=1 
Globals_T8.simcraft
Rogue_T8_51_13_07.simcraft
versus
#!simcraft
optimal_raid=1 
Globals_T8.simcraft
Rogue_T8_18_51_02_FD.simcraft
Rogue_T8_51_13_07.simcraft
Difference for the mutilate rogue a whopping 900 dps.
This cant be right because they have the same buffs (optimal_raid=1).
Looking at the breakdown envenom is missing 1100 DPE and the others are aboute 17-20% lower in the singel Mut rogue setup.

P.S: For comparing rogue DPS either have no rogue be target of Trick of the trade or give them an equal share in the default Rogue/Raid.simcraft.

Last edited by Karmon : 03/15/09 at 9:17 AM. Reason: Removed premature reasoning

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Old 03/15/09, 9:20 AM   #210
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Karmon View Post
There is a strange interaction going on between simulations of Mutilate (51/13/7) rogues alone and a mix with Mutilate and other rogues.

<snip>

For me it looks like the poison stacks are not done properly.
1) Each rogue gets its own stack on the boss (deadly, wound)
2) Envenom operates with this private stack
3) Mutilate needs to check if any raidmember has a posion on the boss (including hunter stings e.g)

P.S: For comparing rogue DPS either have no rogue be target of Trick of the trade or give them an equal share in the default Rogue/Raid.simcraft.
Hmmmm..... Those three items are implemented.... but obviously there is a bug somewhere. I'll dig in later tonight.

Regarding TotT: If no target is specified, I allow them to give the buff to THEMSELVES. I know this isn't correct, but it was a convenient method for testing a Rogue in isolation. In multi-player sims, I supply an actual target. If you look in Raid_T8.simcraft or Rogue_T8.simcraft you will see that TotT is applied in a circular fashion among the Rogues.


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Old 03/15/09, 9:47 AM   #211
Karmon
Piston Honda
 
Human Rogue
 
Teldrassil (EU)
I dug into it deeper.

The reason it happens is that if one rogue uses 'rupture' in its cycle the global buffs list 'mangle' in addition to the others.
Now it seems that this 'mangle' adds about 17% damge across all damage sources.
If 'mangle' is in fact the cat/bear mangle effect on the boss it should only increase the DOT's from rupture and similar bleed effects of other classes.

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Old 03/15/09, 10:24 AM   #212
Thargood
Glass Joe
 
Troll Rogue
 
Antonidas
Simcraft is a fun little tool

Yesterday I was playing with comparing mutilate specs including rupture or just envenom spamming. It appears with this 1832 version that including rupture back into 51/13/7 is a dps gain over envenom spamming. Which means that Blizz's change to the envenom glyph and MP is working well. Fast OH is better than slow OH. MH is still best slow. Poisons are still best IP/DP.

But I notice that in the output of Simcraft rupture is not included in the list of Up-Times? At the moment you can figure out the uptime by looking at the number of rupture ticks instead, but it would be nice to see a straight up % too.

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Old 03/15/09, 1:25 PM   #213
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by Karmon View Post
There is a strange interaction going on between simulations of Mutilate (51/13/7) rogues alone and a mix with Mutilate and other rogues.

Just try these two profiles:
#!simcraft
optimal_raid=1 
Globals_T8.simcraft
Rogue_T8_51_13_07.simcraft
versus
#!simcraft
optimal_raid=1 
Globals_T8.simcraft
Rogue_T8_18_51_02_FD.simcraft
Rogue_T8_51_13_07.simcraft
Difference for the mutilate rogue a whopping 900 dps.
This cant be right because they have the same buffs (optimal_raid=1).
Looking at the breakdown envenom is missing 1100 DPE and the others are aboute 17-20% lower in the singel Mut rogue setup.

P.S: For comparing rogue DPS either have no rogue be target of Trick of the trade or give them an equal share in the default Rogue/Raid.simcraft.
Somehow, in the single setup the mutilate rogue is not using hunger for blood at all.

Edit:
Found it, optimal_raid did not supply the target with a bleeding effect, together with the mutilate profile not using rupture this resulted in no HfB use at all
Fixed in r1839

Last edited by Starfox : 03/15/09 at 1:42 PM.

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy

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Old 03/15/09, 3:51 PM   #214
nuoHep
Von Kaiser
 
Undead Rogue
 
Magtheridon (EU)
Regarding Mutilate build and nHaT. I was actually playing with the sim after I fixed some bugs before the weekends but had to leave town and did not have time to upload something or post here. I just came back, so I will be able to mess with the sim a little bit only tommorow, but I want to post some thoughts (the may be in response to some posts here, but I wont quote).

Couple points regarding Mutilate:
1. With my limited testing it is actually worth using Rupture in a rotation (with blood spatter and a glyph). Even with some very strict rules on rupture use the profile (51/13/7) gains ~50 dps.
2. 51/18/2 falls behind 51/13/7 with the default profile no matter how you tweak the cycle. Weaving ruptures is basically night impossible due to lack of RS. I believe that with some a point shifted to impSnD it may be possible, but I don't think it will catch up to 51/13/7.
3. TtT is actually a very slight dps loss now compared to MP (especially for 51/13/7).
4. I did not play with the offhand speed, but it may be more optimal to use faster oh (though one major point about it in the end).

About NHaT:
When I removed Envenom glyph I simply changed NHaT to weave in Eviscerates because my very short test showed an increase in DPS. I did not really tweak it much as I was more interested in digging into the sim mechanics.

Regarding changing weapons:
The sim currently uses actual gear profiles (for Mutilate and HaT profiles there are chardev links, for Combat there isn't because I forgot to save them :/). Now, what it means is that the stats on the profiles include the stats on the weapons. While it is reasonable to tweak the speed and dps on weapons to see how the specs react to them in general the actual dps numbers will be skewed because the gear stats do not change.
So, if you are trying to see if its better to use WD or SR in OH you have to change the gear stats accordingly.

ps. Ultimately we need character xml import >.>

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Old 03/15/09, 3:54 PM   #215
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Starfox View Post
Somehow, in the single setup the mutilate rogue is not using hunger for blood at all.

Edit:
Found it, optimal_raid did not supply the target with a bleeding effect, together with the mutilate profile not using rupture this resulted in no HfB use at all
Fixed in r1839
This would have been easier to find if we reported all actions instead of just those that directly contributed damage.

I'll look into that.....


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Old 03/15/09, 3:58 PM   #216
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by nuoHep View Post
ps. Ultimately we need character xml import >.>
I have two major work projects with end dates of early-April.

After they complete, my plan is to port the code to the Qt environment........ which opens up many, many opportunities......

Originally Posted by Thargood View Post
But I notice that in the output of Simcraft rupture is not included in the list of Up-Times? At the moment you can figure out the uptime by looking at the number of rupture ticks instead, but it would be nice to see a straight up % too.
Added in r1840.

Last edited by dedmonwakeen : 03/15/09 at 4:08 PM.


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Old 03/15/09, 3:58 PM   #217
nuoHep
Von Kaiser
 
Undead Rogue
 
Magtheridon (EU)
Well, I was actually quite aware of that. I was going to post a suggestion for it (treating target always bleeding if optimal_raid=1) but as I said I had to go.

Also, what's your guys stance on letting rogues start the fight stealthed? I understand we are not always allowed to (though we may trick with vanish). But with implementing garrrote (which I've done locally for the time being) it has some positive effect on wind-up time of mutilate profiles (and some dps too).

Last edited by nuoHep : 03/15/09 at 4:00 PM. Reason: spelling, meh :/

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Old 03/15/09, 4:10 PM   #218
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by nuoHep View Post
Also, what's your guys stance on letting rogues start the fight stealthed? I understand we are not always allowed to (though we may trick with vanish). But with implementing garrrote (which I've done locally for the time being) it has some positive effect on wind-up time of mutilate profiles (and some dps too).
I instrumented most of the functionality for starting stealthed..... but my lack of experience with the class meant I was uncertain how to test it.

Feel free to open with the "stealth" action and proceed accordingly.

We might need to be more thorough about setting the "harmful" bit in the actions to make sure some of the setup actions do not erroneously break stealth....


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Old 03/15/09, 11:58 PM   #219
MentalPROblem
Von Kaiser
 
MentalPROblem's Avatar
 
Night Elf Rogue
 
Ahn'Qiraj (EU)
I understand that the whole discussion is about 3.1
But wouldn't it also be a dps increase for the current live build to use 23/5/43 build and doing a mix of Envenoms and Eviscerate over what the vast majority of the rogues are using (13/15/43 if you have a semi-decent group composition with Calamity's Grasp and Webbed Death, DP/IP)?
Or are there any particular changes in 3.1 which makes the envenom build worth using?
Am I right understanding tthat this line:
actions+=/envenom,min_combo_points=5,env<=1
means that you are using Envenom only at 5 combo points and whenever you got a 1+ dose of Deadly Poison?
By the way, what does MP stand for? :P

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Old 03/16/09, 2:43 AM   #220
Starfox
King Hippo
 
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Tauren Druid
 
Destromath (EU)
Originally Posted by MentalROblem View Post
actions+=/envenom,min_combo_points=5,env<=1
means that you are using Envenom only at 5 combo points and whenever you got a 1+ dose of Deadly Poison?
By the way, what does MP stand for? :P
env<=1 means the time left on the envenom buff, for poison doses you can use min_doses=Y, no_buff=1 is another option so envenom is only used when you don't have the buff

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy

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Old 03/16/09, 12:45 PM   #221
Shaithis
Von Kaiser
 
Shaithis's Avatar
 
Undead Rogue
 
Cho'gall
Would love a quick guide on how to input your own stats and talent specs in this utility. Keep up the good work guys!

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Old 03/16/09, 2:33 PM   #222
Starfox
King Hippo
 
Starfox's Avatar
 
Tauren Druid
 
Destromath (EU)
Originally Posted by Shaithis View Post
Would love a quick guide on how to input your own stats and talent specs in this utility. Keep up the good work guys!
Just open one of the Rogue_xxx.simcraft in a texteditor.
The talents are input through a link to an online talentcalc, be it mmo-champion, wowhead or the wow page itself.
How you define your gear can be seen in Melee_T7_Base_Gear.simcraft, which you happen to see in the rogue-files. When the sim sees a valid filename in a config file, it just treats that as if the contents of this file were there, so it's easier to have multiple profiles with the same equip. You'll notice fast how SC is told that some special proc items are equiped, it's mostly the name of the item in lowercase and spaces replaces with an underscore
[Fury of the Five Flights] equipped?
DMC?
fury_of_the_five_flights=1
darkmoon_greatness=1
But be aware that those only active the special behaviour of the items, e.g. the DMC option does not include the 90agi/str/etc. that trinkets provides
The gear_xxx values represent stats from gear without talents!
Setbonuses are just:
 tierX_Ypc=1
Activate the Y piece bonus of Tier X set.
The action strings define the logic behind what skill is used next, I don't think there is a detailed wiki page about any other class then druids :/
On a sidenode, if you want to simulate under PTR conditions:
patch=3.1.0

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy

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Old 03/17/09, 2:07 PM   #223
MentalPROblem
Von Kaiser
 
MentalPROblem's Avatar
 
Night Elf Rogue
 
Ahn'Qiraj (EU)
I'm still left with a question whether or not this spec (doing a mix of Envenoms and Eviscerates) is a best spec in the current live version?

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Old 03/17/09, 2:41 PM   #224
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by MentalPROblem View Post
I'm still left with a question whether or not this spec (doing a mix of Envenoms and Eviscerates) is a best spec in the current live version?
I'll push the T8 profile tweaks (including 23/5/43) back into the T7 profiles.


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Old 03/18/09, 1:09 PM   #225
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
23/5/43 looks good in 3.0.9 sim....

SimulationCraft for World of Warcraft build 3.0.9 (iterations=1000, max_time=300, optimal_raid=1)

Generating baseline... 
10... 9... 8... 7... 6... 5... 4... 3... 2... 1... 

Generating reports...

DPS Ranking:
  34973 100.0%  Raid
   6557  18.7%  Rogue_T7_23_05_43
   6488  18.5%  Rogue_T7_08_20_43
   5689  16.3%  Rogue_T7_51_13_07
   5481  15.7%  Rogue_T7_15_51_05
   5401  15.4%  Rogue_T7_07_51_13
   5374  15.4%  Rogue_T7_18_51_02

Player=Rogue_T7_07_51_13  DPS=5400.8 (Error=+/-8.5 Range=+/-406)  DPR=278.7  RPS=19.4/19.1  (energy)
  Core Stats:  strength=123  agility=1261  stamina=1038  intellect=47  spirit=75  health=17879  mana=0
  Spell Stats:  power=0  hit=11.3%  crit=12.2%  penetration=0  haste=7.1%  mp5=0
  Attack Stats:  power=3814  hit=9.0%  crit=27.0%  expertise=6.3  penetration=11.7  haste=7.1%
  Actions:
    eviscerate            Count= 11.5|24.5sec  DPE= 4708| 4%  DPET= 4094  DPR= 134.5  Miss=0.0%  Hit=2847  Crit= 7046| 9768|44.3%
    killing_spree         Count=  2.9|125.7sec  DPE=14893| 3%  DPET= 5458  DPR=   inf  Miss=0.0%  Dodge=0.2%  TickCount=14  Tick=2144  CritTick=4039|5664|45.5%
    melee_main_hand       Count=214.4| 1.3sec  DPE= 1917|27%  DPET= 1445  DPR=   inf  Miss=12.1%  Hit=1293  Crit= 3205| 4000|45.0%  Glance= 972|24.1%  Dodge=0.2%
    melee_off_hand        Count=399.1| 0.7sec  DPE=  770|20%  DPET= 1078  DPR=   inf  Miss=12.0%  Hit= 519  Crit= 1286| 1665|45.0%  Glance= 390|24.0%  Dodge=0.2%
    rupture               Count= 10.8|25.3sec  DPE=10983| 8%  DPET= 9543  DPR= 439.3  Miss=0.0%  TickCount=107  Tick=1111
    sinister_strike       Count=117.5| 2.4sec  DPE= 3045|23%  DPET= 2648  DPR=  80.1  Miss=0.0%  Hit=1830  Crit= 4527| 5559|45.2%  Dodge=0.2%
    wound_poison          Count=353.5| 0.8sec  DPE=  705|16%  DPET=  inf  DPR=   inf  Miss=0.0%  Hit= 560  Crit= 1038| 1236|30.3%

Player=Rogue_T7_08_20_43  DPS=6487.6 (Error=+/-8.0 Range=+/-403)  DPR=301.6  RPS=21.5/21.4  (energy)
  Core Stats:  strength=123  agility=1455  stamina=1073  intellect=47  spirit=75  health=18264  mana=0
  Spell Stats:  power=0  hit=11.8%  crit=10.6%  penetration=0  haste=9.5%  mp5=0
  Attack Stats:  power=4324  hit=9.4%  crit=27.7%  expertise=6.6  penetration=7.6  haste=9.5%
  Actions:
    eviscerate            Count=107.8| 2.6sec  DPE= 6732|39%  DPET= 5855  DPR= 192.3  Miss=0.0%  Hit=4293  Crit= 8856|11877|53.5%
    hemorrhage            Count= 46.3| 6.2sec  DPE= 2321| 6%  DPET= 2019  DPR=  66.3  Miss=0.0%  Hit=1585  Crit= 3270| 4596|43.7%
    melee_main_hand       Count=215.7| 1.3sec  DPE= 1758|20%  DPET= 1332  DPR=   inf  Miss=13.5%  Hit=1384  Crit= 2861| 3567|43.6%  Glance=1040|24.0%
    melee_off_hand        Count=311.8| 0.9sec  DPE=  922|16%  DPET= 1009  DPR=   inf  Miss=13.5%  Hit= 725  Crit= 1499| 1905|43.6%  Glance= 545|23.9%
    rupture               Count= 13.9|21.2sec  DPE= 9867| 7%  DPET= 8580  DPR= 394.7  Miss=0.0%  TickCount=132  Tick=1038
    wound_poison          Count=312.2| 0.9sec  DPE=  688|12%  DPET=  inf  DPR=   inf  Miss=0.0%  Hit= 595  Crit=  920| 1098|28.7%

Player=Rogue_T7_15_51_05  DPS=5481.1 (Error=+/-9.1 Range=+/-446)  DPR=278.2  RPS=19.7/19.5  (energy)
  Core Stats:  strength=123  agility=1288  stamina=1029  intellect=47  spirit=75  health=17780  mana=0
  Spell Stats:  power=0  hit=9.7%  crit=13.7%  penetration=0  haste=7.8%  mp5=0
  Attack Stats:  power=3833  hit=7.8%  crit=28.8%  expertise=6.3  penetration=7.6  haste=7.8%
  Actions:
    eviscerate            Count= 15.3|18.2sec  DPE= 4634| 5%  DPET= 4031  DPR= 132.4  Miss=0.0%  Hit=2742  Crit= 6782| 9399|46.8%
    killing_spree         Count=  2.9|125.7sec  DPE=14455| 3%  DPET= 5300  DPR=   inf  Miss=0.0%  Dodge=0.1%  TickCount=14  Tick=2057  CritTick=3880|5455|47.1%
    melee_main_hand       Count=216.7| 1.3sec  DPE= 1867|26%  DPET= 1422  DPR=   inf  Miss=13.3%  Hit=1245  Crit= 3088| 3852|46.9%  Glance= 936|24.0%  Dodge=0.2%
    melee_off_hand        Count=403.2| 0.7sec  DPE=  750|19%  DPET= 1061  DPR=   inf  Miss=13.2%  Hit= 499  Crit= 1238| 1603|46.9%  Glance= 376|24.1%  Dodge=0.2%
    rupture               Count= 11.5|23.9sec  DPE= 9072| 7%  DPET= 7886  DPR= 362.9  Miss=0.0%  TickCount=113  Tick=918
    sinister_strike       Count=116.1| 2.5sec  DPE= 3349|25%  DPET= 2912  DPR=  88.1  Miss=0.0%  Hit=1763  Crit= 5140| 6308|47.1%  Dodge=0.2%
    wound_poison          Count=354.1| 0.8sec  DPE=  713|16%  DPET=  inf  DPR=   inf  Miss=0.0%  Hit= 561  Crit= 1040| 1239|31.6%

Player=Rogue_T7_18_51_02  DPS=5374.5 (Error=+/-8.1 Range=+/-401)  DPR=317.1  RPS=17.0/16.7  (energy)
  Core Stats:  strength=123  agility=1261  stamina=1038  intellect=47  spirit=75  health=17879  mana=0
  Spell Stats:  power=0  hit=11.3%  crit=12.2%  penetration=0  haste=7.1%  mp5=0
  Attack Stats:  power=3814  hit=9.0%  crit=27.0%  expertise=6.3  penetration=11.7  haste=7.1%
  Actions:
    backstab              Count= 74.3| 3.8sec  DPE= 5994|29%  DPET= 5212  DPR= 105.2  Miss=0.0%  Hit=2462  Crit= 7183| 8744|74.9%  Dodge=0.2%
    killing_spree         Count=  3.0|124.6sec  DPE=11292| 2%  DPET= 4105  DPR=   inf  Miss=0.0%  Dodge=0.1%  TickCount=15  Tick=1699  CritTick=2955|4358|44.7%
    melee_main_hand       Count=301.1| 0.9sec  DPE= 1295|25%  DPET= 1369  DPR=   inf  Miss=11.9%  Hit= 870  Crit= 2157| 2738|45.2%  Glance= 654|24.0%  Dodge=0.2%
    melee_off_hand        Count=387.5| 0.7sec  DPE=  744|19%  DPET= 1012  DPR=   inf  Miss=12.0%  Hit= 501  Crit= 1242| 1620|45.0%  Glance= 377|23.9%  Dodge=0.2%
    rupture               Count=  8.8|32.8sec  DPE= 8515| 5%  DPET= 7406  DPR= 340.6  Miss=0.0%  TickCount=83  Tick=902
    wound_poison          Count=358.5| 0.8sec  DPE=  841|20%  DPET=  inf  DPR=   inf  Miss=0.0%  Hit= 669  Crit= 1240| 1484|30.1%

Player=Rogue_T7_23_05_43  DPS=6557.2 (Error=+/-8.9 Range=+/-467)  DPR=304.6  RPS=21.5/21.4  (energy)
  Core Stats:  strength=123  agility=1463  stamina=1068  intellect=47  spirit=75  health=18209  mana=0
  Spell Stats:  power=0  hit=11.2%  crit=11.3%  penetration=0  haste=8.8%  mp5=0
  Attack Stats:  power=4297  hit=8.9%  crit=28.5%  expertise=6.6  penetration=7.6  haste=8.8%
  Actions:
    deadly_poison         Count=  0.0| 0.0sec  DPE=  inf| 3%  DPET=  inf  DPR=   inf  Miss=nan%  TickCount=56  Tick=984
    envenom               Count= 41.2| 6.9sec  DPE= 7128|16%  DPET= 6199  DPR= 203.7  Miss=0.0%  Hit=4917  Crit=10167|14890|42.1%
    eviscerate            Count= 62.3| 4.5sec  DPE= 5924|20%  DPET= 5152  DPR= 169.3  Miss=0.0%  Hit=3814  Crit= 7848|10552|52.3%
    hemorrhage            Count= 47.2| 6.1sec  DPE= 2363| 6%  DPET= 2055  DPR=  67.5  Miss=0.0%  Hit=1575  Crit= 3455| 4867|41.9%
    instant_poison        Count=147.8| 1.9sec  DPE= 1660|13%  DPET=  inf  DPR=   inf  Miss=2.8%  Hit=1473  Crit= 2276| 2755|28.5%
    melee_main_hand       Count=214.2| 1.3sec  DPE= 1686|19%  DPET= 1269  DPR=   inf  Miss=17.0%  Hit=1379  Crit= 2850| 3558|42.3%  Glance=1037|23.9%
    melee_off_hand        Count=398.4| 0.7sec  DPE=  677|14%  DPET=  946  DPR=   inf  Miss=17.0%  Hit= 554  Crit= 1145| 1477|42.3%  Glance= 416|24.0%
    rupture               Count= 13.9|21.2sec  DPE=11938| 9%  DPET=10381  DPR= 477.5  Miss=0.0%  TickCount=132  Tick=1255

Player=Rogue_T7_51_13_07  DPS=5688.8 (Error=+/-9.6 Range=+/-436)  DPR=367.0  RPS=15.5/15.3  (energy)
  Core Stats:  strength=123  agility=1264  stamina=1056  intellect=47  spirit=75  health=18077  mana=0
  Spell Stats:  power=0  hit=10.1%  crit=11.2%  penetration=0  haste=9.2%  mp5=0
  Attack Stats:  power=3676  hit=8.1%  crit=26.0%  expertise=6.4  penetration=7.6  haste=9.2%
  Actions:
    deadly_poison         Count=  0.0| 0.0sec  DPE=  inf| 7%  DPET=  inf  DPR=   inf  Miss=nan%  TickCount=84  Tick=1421
    envenom               Count= 21.3|13.4sec  DPE= 7530|10%  DPET= 6546  DPR= 215.1  Miss=0.0%  Hit=4901  Crit=10511|14622|47.0%  Dodge=0.1%
    instant_poison        Count=128.4| 2.2sec  DPE= 1874|15%  DPET=  inf  DPR=   inf  Miss=0.0%  Hit=1592  Crit= 2559| 3104|29.1%
    melee_main_hand       Count=310.7| 0.9sec  DPE= 1291|25%  DPET= 1409  DPR=   inf  Miss=12.8%  Hit= 997  Crit= 2141| 2702|42.2%  Glance= 749|23.9%  Dodge=0.1%
    melee_off_hand        Count=399.9| 0.7sec  DPE=  742|18%  DPET= 1042  DPR=   inf  Miss=12.9%  Hit= 573  Crit= 1231| 1590|42.2%  Glance= 431|23.9%  Dodge=0.1%
    mutilate              Count=100.5| 5.7sec  DPE= 2945|18%  DPET= 5119  DPR= 103.3  Miss=0.0%  Hit=1519  Crit= 3781| 5148|63.2%  Dodge=0.1%
    rupture               Count= 10.9|24.5sec  DPE= 9991| 7%  DPET= 8688  DPR= 399.7  Miss=0.0%  Dodge=0.0%  TickCount=104  Tick=1050

Gains:

    Rogue_T7_07_51_13:
        adrenaline_rush=182.9
        combat_potency=1036.4
        energy_regen=3548.3
        relentless_strikes=692.2

    Rogue_T7_08_20_43:
        energy_regen=2850.2
        relentless_strikes=3251.7

    Rogue_T7_15_51_05:
        adrenaline_rush=179.5
        combat_potency=1038.6
        energy_regen=3540.4
        relentless_strikes=796.3

    Rogue_T7_18_51_02:
        adrenaline_rush=184.4
        combat_potency=1017.9
        energy_regen=3561.9

    Rogue_T7_23_05_43:
        energy_regen=2850.1
        relentless_strikes=3257.1

    Rogue_T7_51_13_07:
        energy_regen=2850.9
        focused_attacks=756.3
        relentless_strikes=746.6

Procs:

    Rogue_T7_07_51_13:
        combo_points=141.4|2.0sec
        darkmoon_greatness=7.0|40.8sec

    Rogue_T7_08_20_43:
        combo_points=653.1|0.4sec
        darkmoon_greatness=7.0|40.8sec
        honor_among_thieves=569.4|0.5sec
        ruthlessness=79.0|3.6sec

    Rogue_T7_15_51_05:
        combo_points=162.1|1.8sec
        darkmoon_greatness=7.0|40.8sec
        ruthlessness=21.9|13.0sec

    Rogue_T7_18_51_02:
        combo_points=74.2|3.8sec
        darkmoon_greatness=7.0|40.8sec

    Rogue_T7_23_05_43:
        combo_points=653.9|0.4sec
        darkmoon_greatness=7.0|40.8sec
        deadly_poisons=174.0|1.6sec
        honor_among_thieves=569.8|0.5sec
        ruthlessness=79.3|3.6sec

    Rogue_T7_51_13_07:
        combo_points=151.9|1.9sec
        darkmoon_greatness=7.0|40.8sec
        deadly_poisons=182.6|1.6sec
        ruthlessness=20.2|14.1sec
        seal_fate=43.3|6.6sec

Up-Times:

    Global:
        100.0% : blood_frenzy
        100.0% : improved_scorch
        100.0% : improved_shadow_bolt
        100.0% : mangle
        100.0% : master_poisoner
        100.0% : savage_combat
        100.0% : totem_of_wrath
        100.0% : winters_chill

    Rogue_T7_07_51_13:
        49.9% : berserking_mh
        25.0% : berserking_oh
        18.5% : blade_flurry
         0.8% : energy_cap
        75.3% : rupture
        95.7% : slice_and_dice
        20.1% : tricks_of_the_trade

    Rogue_T7_08_20_43:
        51.6% : berserking_mh
        23.1% : berserking_oh
         0.2% : energy_cap
        93.0% : rupture
        99.4% : slice_and_dice
        20.2% : tricks_of_the_trade

    Rogue_T7_15_51_05:
        50.4% : berserking_mh
        24.3% : berserking_oh
        18.5% : blade_flurry
         1.2% : energy_cap
        79.7% : rupture
        96.5% : slice_and_dice
        20.0% : tricks_of_the_trade

    Rogue_T7_18_51_02:
        36.7% : berserking_mh
        25.0% : berserking_oh
        18.5% : blade_flurry
         0.1% : energy_cap
        58.4% : rupture
        88.1% : slice_and_dice
        19.8% : tricks_of_the_trade

    Rogue_T7_23_05_43:
        50.5% : berserking_mh
        22.8% : berserking_oh
         0.2% : energy_cap
        86.1% : envenom
        93.1% : rupture
        99.4% : slice_and_dice
        20.4% : tricks_of_the_trade

    Rogue_T7_51_13_07:
        34.6% : berserking_mh
        29.0% : berserking_oh
        41.2% : envenom
        98.1% : hunger_for_blood
        100.0% : poisoned
        72.8% : rupture
        99.4% : slice_and_dice
        20.4% : tricks_of_the_trade

Waiting:
    24.3% : Rogue_T7_07_51_13
    28.2% : Rogue_T7_08_20_43
    24.1% : Rogue_T7_15_51_05
    56.1% : Rogue_T7_18_51_02
    27.6% : Rogue_T7_23_05_43
    58.3% : Rogue_T7_51_13_07

Baseline Performance:
  TotalEvents   = 15372554
  MaxEventQueue = 75
  SimSeconds    = 285515
  CpuSeconds    = 17
  SpeedUp       = 16795
The configs can be viewed from the trunk of the SVN repository: simulationcraft - Revision 1884: /trunk


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