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Old 02/27/09, 10:32 AM   #201
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
New patch notes update:

• Shiv: This ability can no longer generate a critical strike, and the poisons it applies cannot be critical strikes either.
Guess we can knock this spec on the head and call it done.

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Old 02/27/09, 11:40 AM   #202
sephfiroth
Von Kaiser
 
Undead Rogue
 
Malorne
Originally Posted by Perini View Post
This isn't entirely true. I'm off-handing the [Furious Saronite Beatstick] and it's doing substantially more damage than any other weapons in my bank, including the [Librarian's Paper Cutter] (presumably because of the 50 AP). In fact, the Beatstick is #3 on my list (behind [Avool's Sword of Jin] and [Hailstorm]) of best off-hands available.
The coefficients used for Daggers are different than Swords and Maces and Fists for Shiv.

Not that it matters anyways, since they basically nerfed Shiv into a hole.

But, until 3.1 hits Live, CombatShiv and AssShiv are still the ways to go if you can't find a good HaT group.

Last edited by sephfiroth : 02/27/09 at 11:49 AM.

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Old 02/27/09, 11:10 PM   #203
Doublecross
Glass Joe
 
Blood Elf Rogue
 
Detheroc
For anyone who is still interested in this spec and are looking for a solid WWS to compare off of:

Wow Web Stats

With the news to shiv, this isnt worth as much as maybe a couple weeks ago but none the less thought it might help someone. I was RNG shafted on berserking buff but none the less was pretty happy with the dps.

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Old 02/27/09, 11:35 PM   #204
StoicRoivaS
Piston Honda
 
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Blood Elf Rogue
 
Dunemaul
Originally Posted by Doublecross View Post
For anyone who is still interested in this spec and are looking for a solid WWS to compare off of:

Wow Web Stats

With the news to shiv, this isnt worth as much as maybe a couple weeks ago but none the less thought it might help someone. I was RNG shafted on berserking buff but none the less was pretty happy with the dps.
There's a good chance you aren't getting "RNG shafted" but "mechanic shafted" as I pointed out in my 2 runs on the last page. Shiv is going to proc PPM mechanics far less often than SS (assuming you're using the appropriate weapons). I'm interested to know how you did as SS combat before this run. Your kill time was substantially faster so comparing direct numbers to mine isn't terribly useful, but did you find an overall increase going to combat shiv? WWS reports of "all bosses" for both specs would be my first and probably most accurate place to check this. I know everyone just assumes the sheet gets it right and that shiv is better, but real-world results are worth a heck of a lot more, imo.

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Old 02/28/09, 5:15 AM   #205
Grunge
Don Flamenco
 
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Human Rogue
 
Kor'gall (EU)
Originally Posted by ewokmywee View Post
really? i'm getting a 300=600 dps increase using shiv combat vs mute evis spec Talent Calculator - World of Warcraft
With the 0.4.7 sheet? Perhaps it's because I compare with BiS (although for my own gear I have similar results).
BiS IIV gives 6117 vs Assassination Shiv's 5909.

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Old 02/28/09, 12:32 PM   #206
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Not sure if this is helpful or only a gimmick presentation of data, but I have made a graphical representation of Deadly Poison procs.
As far as I know this is kind of new, at least I cannot remember having seen this before. Although I admit I wasn't following the more theoretical and mathemetical discussions on poison proc chances / envenom cycles at the time they were around, so if this is redundant data, please bear with me.

Also, I wasn't sure which thread would be the most adequate for this. I chose this one, just because 'PvE Poison DPS' had the most correlation with what I was doing. Didn't want to open a new thread for this, and since the Shiv part of this thread may die out now sooner or later, focussing on the other part of the title seemed reasonable.


So what I did, I wrote an addon (or better, tried to with my very limited knowledge of LUA) that catches my Deadly Poison procs on a target dummy. I made use of the UnitDebuff API, which also returns a value for expiration time. This approach let me catch refreshes on 5 stacks, as the expiration timer of the debuff then is greater than it was before.

For the data I was attacking a boss level training dummy in Dalaran, completely naked with only two [Webbed Death] equipped, and with my talents being 0/0/0, for an duration of one hour. Deadly Poison was only applied to my off hand.
After I collected the data, I wrote a PHP script that would parse the LUA code and generate an HTML file with the evaluated data and a graphical representation of both only events (procs, drops), as well as a time line with a resolution of 1 second which shows procs, drops, times when there is no poison present and time when poison is still on the target.


Caveats and Notes:
  • As I was completely naked besides my two daggers, and without any talents, I had only 42 hit rating and thus encountered reduced poison application through reduced white hits (cannot proc if there's no hit) and spell misses.
  • I didn't use any special attacks. My opener was a Garotte, which shouldn't proc the poison because it was only on my off hand.
  • As I did not use any specials, I also didn't use Slice and Dice. So my weapon speed was exactly 1.4.
  • I did this test with the last PTR build (not the one currently on the server). Things may have changed since then, and also I am not sure how the latency played into the results as I had no addons enabled besides my data collector.
  • There may have been other people attacking the target dummy. I wasn't watching for most of the time. Shouldn't skew the results by too much though.
  • Not sure why it shows 3613 seconds instead of 3600. I stopped attacking right when my poison went to 0s. You may want to ignore the first 13 seconds for further analysis.

Following are the statistics for my data, and the full HTML file can be found here:

DeadlyStacks (beware, 625kb HTML file)


Time in seconds:3613
Number of Events:543
Number of Procs:449
Number of Drops:94
Uptime seconds:2484.992
Downtime seconds:1128
Uptime %:68.78%
Min Time between Procs:0.095
Max Time between Procs:31.382


I also included a copy & paste section with the data, so that one can put the data into an Excel file if you don't liky my presentation (not sure if I like it myself) or just want to play around a bit.
I'm not the very best at analyzing statistical data, so I'll leave that to other people, if they can come up with something useful from that data.

I didn't include a legend however, so here is what the graphs mean:
  • Dark green means it is a poison proc
  • Light green means the poison is currently on target and ticking, but no proc occured.
  • Red means the Deadly Poison stack has dropped.
  • Light red means there is currently no poison on the target.
  • The X-axis represents either one event each (first graph), or 1 second on the time line (second graph)
  • The Y-axis represents the number of stacks currently on the target. I chose a value of 0.5 for no stack, so that you can see that pretty color.


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Old 03/01/09, 5:54 PM   #207
Doublecross
Glass Joe
 
Blood Elf Rogue
 
Detheroc
Originally Posted by StoicRoivaS View Post
There's a good chance you aren't getting "RNG shafted" but "mechanic shafted" as I pointed out in my 2 runs on the last page. Shiv is going to proc PPM mechanics far less often than SS (assuming you're using the appropriate weapons). I'm interested to know how you did as SS combat before this run. Your kill time was substantially faster so comparing direct numbers to mine isn't terribly useful, but did you find an overall increase going to combat shiv? WWS reports of "all bosses" for both specs would be my first and probably most accurate place to check this. I know everyone just assumes the sheet gets it right and that shiv is better, but real-world results are worth a heck of a lot more, imo.
Yea Im not sure myself as this was one of our better raid set ups and kill times, but I was about 100-200 dps less than my mutilate rogue on patch, and with combat shiv I was about 300 dps above him. So yea there was an increase but every raid is the same so I cant tell you by how much.

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Old 03/02/09, 4:38 PM   #208
Shaithis
Von Kaiser
 
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Undead Rogue
 
Cho'gall
Will be trying out Combat Shiv tomorrow in Naxx with SR / Hailstorm. Spreadsheet says I can hit 5k dps with my gear, which is ~5% higher than IP/IP Muti on Undead.

I was not aware that Shiv had reduced PPM for enchants, is this modeled by Vulajin's spreadsheet?

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Old 03/02/09, 6:04 PM   #209
sephfiroth
Von Kaiser
 
Undead Rogue
 
Malorne
Originally Posted by Shaithis View Post

I was not aware that Shiv had reduced PPM for enchants, is this modeled by Vulajin's spreadsheet?
Why would it have a lower chance to proc weapon enchants? It wouldn't.

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Old 03/02/09, 6:11 PM   #210
Shaithis
Von Kaiser
 
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Undead Rogue
 
Cho'gall
Originally Posted by sephfiroth View Post
Why would it have a lower chance to proc weapon enchants? It wouldn't.
I am referring to post #204 in this thread.

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Old 03/02/09, 6:53 PM   #211
sephfiroth
Von Kaiser
 
Undead Rogue
 
Malorne
Originally Posted by Shaithis View Post
I am referring to post #204 in this thread.
So you're going to try to test the relationship between PPM weapon enchants(mongoose/berserking) and PPM poison enchants(IP/WP/DP)?

You know that is going to take forever and the results will still be less than definitive?

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Old 03/02/09, 10:22 PM   #212
strawberryfm
Glass Joe
 
Undead Rogue
 
Frostmane (EU)
I think the reason Shiv would have a lower chance than SS to procc weapon enchants comes from the fact that the weapon will be faster, which in turn would lead to a lower % chance per hit to procc the weapon enchant.

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Old 03/09/09, 3:42 PM   #213
Eulenspiegel
Von Kaiser
 
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Gnome Rogue
 
Whisperwind
Originally Posted by strawberryfm View Post
I think the reason Shiv would have a lower chance than SS to procc weapon enchants comes from the fact that the weapon will be faster, which in turn would lead to a lower % chance per hit to procc the weapon enchant.
Berserker is a PPM type of enchant, not a % based enchant. You will see on average the same number of procs, whether the attacks are performed with a 1.3 speed dagger or a 2.6 speed fist. The faster weapon will proc a smaller ratio , but the total number of procs will be the same.

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Old 03/09/09, 3:55 PM   #214
PessimiStick
Piston Honda
 
Orc Rogue
 
Ner'zhul
Originally Posted by Eulenspiegel View Post
Berserker is a PPM type of enchant, not a % based enchant. You will see on average the same number of procs, whether the attacks are performed with a 1.3 speed dagger or a 2.6 speed fist. The faster weapon will proc a smaller ratio , but the total number of procs will be the same.
But not when you account for instants, which was the point he was getting at. A slower weapon will have better enchant proc uptime given a reasonably similar number of specials coming from it.

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Old 03/09/09, 4:54 PM   #215
Eulenspiegel
Von Kaiser
 
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Gnome Rogue
 
Whisperwind
Originally Posted by PessimiStick View Post
But not when you account for instants, which was the point he was getting at. A slower weapon will have better enchant proc uptime given a reasonably similar number of specials coming from it.
Without doing the exact math to pinpoint the offset, remember that you will be performing more shivs due to both the lower energy cost and the lack of the possiblity to proc extra combo points.

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Old 03/10/09, 6:53 AM   #216
drumbum
King Hippo
 
Human Rogue
 
Sargeras
Originally Posted by Eulenspiegel View Post
Without doing the exact math to pinpoint the offset, remember that you will be performing more shivs due to both the lower energy cost and the lack of the possiblity to proc extra combo points.
Shiv (with a 1.5 speed weapon) is only 5 energy cheaper than talented SS. That's not good enough to offset the difference in proc chance.

Also, finishers (except SND) can proc enchants as well, so the fact that glyphed SS leads to faster combo point generation is not in any way detrimental to weapon enchant proc rates (in fact, it's the opposite because finishers cost less energy).

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Old 03/13/09, 4:30 PM   #217
indravarman
Glass Joe
 
Undead Rogue
 
Mal'Ganis
Tried out Combat Shiv with WD/WP + Widows Fury/IP in Naxx this week. Easily seemed to outperform WD/WD Mut for me, and with my guilds lack of hunters or anything that would build a decent HAT group, outperformed that as well.

Combat Shiv Patchwerk (5253 DPS)
HAT Patchwerk (5019 DPS, Shitty group comp!)

I am a little disappointed with the DPS, as I've seen plenty of numbers from 5500-5900 (such as in post #203). Of course, I wasn't using Hailstorm for my OH, which would give me a slight boost, but other than that, the buffers and debuffers don't seem too far off from each other without seeing his correct armory for the build, aside from me forgetting to pop a haste potion, and him having Mirror of Truth, VS my FOTFF. Anyone else notice something I haven't been doing right?

Last edited by indravarman : 03/13/09 at 4:39 PM.

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Old 03/25/09, 11:22 PM   #218
Refrakt
Glass Joe
 
Ninetale
Undead Rogue
 
Jubei'Thos
will this built work with MH [Calamity's Grasp] and OH [Hailstorm]. I do have [Webbed Death] x 2 as a Mutilate. Will [Webbed Death] as a MH will be better than MH [Calamity's Grasp]?

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Old 03/27/09, 1:12 PM   #219
Grishmaluk
Glass Joe
 
Orc Rogue
 
Mazrigos (EU)
Originally Posted by Refrakt View Post
will this built work with MH [Calamity's Grasp] and OH [Hailstorm]. I do have [Webbed Death] x 2 as a Mutilate. Will [Webbed Death] as a MH will be better than MH [Calamity's Grasp]?
[Webbed Death] will be better if u put wound poison on it. However with a 3/5/5 rotation, you can use [Calamity's Grasp] and put DP on it, switch the Eviscerate in your build to Envenom and lose maybe 0,5% dps from using [Webbed Death] with WP. According to spreadsheet that is, haven't tried it out by myself.

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