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Old 03/25/09, 7:37 AM   1 links from elsewhere to this Post. Click to view. #51
Padruthor
Glass Joe
 
Undead Rogue
 
Sunstrider (EU)
Procodile is pretty customizable and does the job. It comes with Audio warnings as well, which is a huge plus in my eyes.
 
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Old 03/25/09, 10:31 AM   #52
Eggi
Von Kaiser
 
Undead Rogue
 
Wrathbringer (EU)
The most important thing for a Rogue ui (and imo for every melee class, because you have to be much more carefull than someone standing far away from the boss) is that you don't waste space on your screen.
It is not needed to display information twice (or even more often as in a few of the above uis). You can use the same bar for your deadly poison and for the ticks (a little spark that goes through the bar for the ticks should be enough to tell you when the tick will come).
Also wasting space by showint the debuffs of your targets with your unitframes and some other mod that filters them is useless.
I also think it is not a good idea to spread the information around. Puting the bars together is the best thing you can do.

I personally use CompactBars because it gives me exactly what I need (comes also from the fact that I have written it)... gives me every information in a extremely condensed form so that I don't need to look around.
(Combines internal cooldowns, cooldowns, dots/debuffs.., buffs and bossmods)
I have put it near to my player unitframe so that I can easily watch my health, energy and CPs.
 
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Old 03/25/09, 2:51 PM   #53
alreadytaken
Glass Joe
 
Cowbell
Tauren Warlock
 
No WoW Account (EU)
Hello!

I find bars useless for timing. They do nothing but overcomplicate it. You all look like... healer alts!
This is what i used to have.

For HfB-Mutilate perfection :
- Get Satrina Buff Frames (SBF).
- "/sbf throttle 0" (thaddius wipe protection)
- Create two custom buff frames, one for your own debuffs on your current target (from center to the right on screenshot), and the second one for self buffs with an expiration sound (from center to the left on screenshot)
 
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Old 03/25/09, 3:17 PM   #54
ieatpaperbag
Von Kaiser
 
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Human Rogue
 
Azgalor
Originally Posted by alreadytaken View Post
Hello!

I find bars useless for timing. They do nothing but overcomplicate it. You all look like... healer alts!
This is what i used to have.

For HfB-Mutilate perfection :
- Get Satrina Buff Frames (SBF).
- "/sbf throttle 0" (thaddius wipe protection)
- Create two custom buff frames, one for your own debuffs on your current target (from center to the right on screenshot), and the second one for self buffs with an expiration sound (from center to the left on screenshot)
I realize not everyone is the same, I used to use a similar method as you are using TellMeWhen and found that I had to focus on the numbers on the icons too much whereas when I was using bars I could really just glance at them and have a good idea of the status of whatever I was tracking and have a better overall situation awareness during a fight.
 
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Old 03/25/09, 4:22 PM   #55
Eggi
Von Kaiser
 
Undead Rogue
 
Wrathbringer (EU)
Originally Posted by alreadytaken View Post
Hello!

I find bars useless for timing. They do nothing but overcomplicate it. You all look like... healer alts!
This is what i used to have.

For HfB-Mutilate perfection :
- Get Satrina Buff Frames (SBF).
- "/sbf throttle 0" (thaddius wipe protection)
- Create two custom buff frames, one for your own debuffs on your current target (from center to the right on screenshot), and the second one for self buffs with an expiration sound (from center to the left on screenshot)
I also don't think that the general bar display is really usefull as it eats up to much screen space because the size of the bars is normaly not really usefull as it can't be used to compare things.
The following screen shows the area that is important for me in combat when I need information about timers and I don't really need to look at any text timers (the addon is able to show the time but I don't need it) because in neraly every case you are only interested in what happens in the next ~10 seconds and which cooldowns will be available and what runs first out... SnD or Rupture. (DP is not activated as I don't use it)

 
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Old 03/25/09, 5:05 PM   #56
Ermurazor
Glass Joe
 
Undead Rogue
 
Gurubashi
I been playing with UI mods since I started to raid 25 mans and found the default UI way lackluster to it.
I'm always looking to tweak and improve my own UI, with two mains goals:

1) Easy readable information.
2) Lightweight, low memory, low cpu usage addons.

So I started to digging trough many addons under many categories, to found one I liked. Is not a easy job, because you need to play extensively with options, and pay a visit to many sources to get the addons that cover one feature you want.

I quick found how important is the placement of stuff on your screen, to become easy readable and show the right information when you need. Also your screen need to be clear, sometimes it looks like people just start installing addons and forget to stop and configure them. Seriously, crap all over the screen is ugly, and the giant black bar covering the bottom 1/4 of the screen is pretty terrible.

This is my actual UI:



On this screen I identified all addons I use by name for easy info. Is pretty self explanatory and all of them can be found on wowinterface

I know its not a perfect job, so id like to receive any suggestions/criticism of how i can improve it.
-----------------------------------------

Edit: I received a lot of PM's asking about my Ui, so I am going to write down my list of addons I dint put on original screenshot.

Bartender4 Action Bar replacement.
kgPanels Create frames and panels.
PitBull 3 Unit Frames replacement.
Chatter Chat enhancement addon.
Buffalo Customizing buff display
Minimap Button Frame gather up all of your addon minimap buttons.
Chinchilla For Minimap.
ButtonFacade Skins action bar & buffs.
ButtonFacade: Caith skin for ButtonFacade I use.
OmniCC For action bar CD's.
InfoPanel Bottom info. bar
Also, I am using SharedMedia with Hal Texture Compilation (See the readme inside zip) for textures and borders.

Last edited by Ermurazor : 03/29/09 at 12:35 AM.
 
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Old 03/25/09, 5:18 PM   #57
 sedrikk
Von Kaiser
 
Human Rogue
 
Skywall
I really like some of the recommendations for UIs that have been presented to this point. I have had a hard time getting a ui that is minimalistic but also shows me all of the info I need. I am the raid leader for my guild, and GM. So I keep track of raid buffs, timers on major cooldowns like rebirth, boss abilities, raid health, etc. So my individual performance often takes a back seat to the overall performance of the raid. And i lost count at how many times i stop paying attention to my character and check to see what the raid is doing only to die to some random aoe or environmental damage that i should have been able to avoid. Screen real estate also becomes cramped with all the things i track, so finding a good place for everything and still allowing me to see when i am about to get destroyed by a void zone is important.
 
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Old 03/25/09, 5:57 PM   #58
ieatpaperbag
Von Kaiser
 
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Human Rogue
 
Azgalor
Originally Posted by Ermurazor View Post
I know its not a perfect job, so id like to receive any suggestions/criticism of how i can improve it.
I imagine you already have a reason for not doing so, but I'll suggest it anyways. It seems you like to keep your screen as clear as possible, unless you're a clicker you should consider hiding all of your action buttons you already have a mod to track your cooldowns (ForteXorcist), though I don't see evasion or sprint on the bar in this particular shot (I'm guessing you're only using it to show cooldowns that you find most important).

Last edited by ieatpaperbag : 03/25/09 at 5:59 PM. Reason: reduced the quote
 
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Old 03/26/09, 3:53 AM   #59
Wookiechunks
Glass Joe
 
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Undead Rogue
 
Lothar
I'm not sure how many of you realize it, but if you like the look and feel of Elkano's BuffBars, it is extremely customizable in terms of what it can display. Many individuals seem to be looking for an alternative mod that monitors various buffs/debuffs/cooldowns on yourself/your target, and EBB is able to cover all those bases if it's filter and white/black listing functions are used properly.

For example, in the screen I have here (older pic with many differences from my current UI, but still exemplary of the capabilities of EBB), I use it to display lots of information in regards to buffs/debuffs for myself and my target.

The bars in the corner of my screen show all my buffs.
Top-right bars in reference to my character show all useful short-term buffs to myself that I like to keep track of, such as Adrenaline Rush, Bloodlust, etc.
Bottom-right bars in reference to my character show rogue-inflicted debuffs on my current target, such as DP stacks, Rupture, etc.
Left bars in reference to my character show debuffs currently afflicting me.


If you take the time to configure EBB properly, it can be very useful in terms of displaying various bars for your gameplay experience. Plus, this has the added bonus of being contained in one addon, rather than having to mishmash various addons and their utility in order to obtain your desired effect.

Just my two cents on the matter.
 
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Old 03/26/09, 4:30 AM   #60
dascott
Glass Joe
 
Undead Rogue
 
Black Dragonflight
The only problem with a well set up UI is THIS winds up happening. Gotta love tunnel vision.

Nothing to add other than, um, try to remember to look around every now and then to remind yourself there is a game going on other than the cooldown bars, heh. Oh, and a lot of abilities without cooldowns aren't on my hotbar thanks to the wonderfulness that is bindpad.
 
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Old 03/26/09, 6:20 AM   #61
kwinto
Von Kaiser
 
Human Rogue
 
Shadowsong (EU)
Deadly Poisons in IceHUD

I have one contribution for all rogues using IceHUD (I love this hud most as it also shows my threat on one of bars so I don't have to care about Omen):

You can modify file SunderCount.lua to show DP stacks on target. It won't show time left on debuff or tick timer, but it may help you decide if Envenom is really good idea. It basically shows DP stacks like combo points:


(on the image above you can see two combo points and three Deadly Poison stacks)

The most crucial change is to switch condition in one of last lines from unitClass == "WARIOR" to unitClass == "ROGUE" and:
points = IceHUD:GetDebuffCount("target", "Ability_Warrior_Sunder")
to
points = IceHUD:GetDebuffCount("target", "Ability_Rogue_DualWeild", true)
(yes, it is DualWeild, not DualWield)

but I also changed other things (like colors and names, so it doesn't break Sunder module for those who have a Warrior alt), you can download it here: (version 1.3.19 - compatible) and here: (1.4.4 - compatible). Put it in your \Interface\AddOns\IceHUD\modules\ directory and edit \Interface\AddOns\IceHUD\IceHUD.toc file to include this file in line just after sunderCount.lua inclusion. Remember that you will have to repeat these steps after every update.
 
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Old 03/26/09, 7:10 AM   #62
songster
Chief Passenger
 
Schizzle
Gnome Rogue
 
No WoW Account (EU)
Originally Posted by kwinto View Post
You can modify file SunderCount.lua to show DP stacks on target. It won't show time left on debuff or tick timer, but it may help you decide if Envenom is really good idea.
Envenom is a good idea in any situation where it's actually possible. It was proven quite a while ago that with Vile Poisons, Envenom is better than Eviscerate even if there is only 1 DP stack on the target.
 
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Old 03/26/09, 7:46 AM   #63
Paxer
Glass Joe
 
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Dwarf Rogue
 
Bronze Dragonflight (EU)
I am still in the process of configuring my UI, but anyways. Currently I use NeedToKnow for my SnD, rupture and when needed expose tracking. What I find slightly annoying is that the bars effectly show percentage of the duration. Meaning that a shorter bar doesn't always mean that ability will run out first. I also use ClassTimers for cheap shot, kidney, blind, etc. in pvp and I find that with these shorter duration abilities that this is less of a problem because the bar speed is far more noticable. However, SnD especially has a very long duration when glyphed and talented making bar speed much harder to judge at a glance.

I am however, a huge fan of the way NeedToKnow keeps the bars for your abilities in the same place. Again I find it rather distracting to have to scan a list of timers not knowing what order they are in.

So whilst I am still searching for the perfect timer, I would put forward the suggestion that bar size being linked to actual duration rather than percentage of initial duration is very good for our primary PVE finishers.

Last edited by Paxer : 03/26/09 at 7:59 AM.
 
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Old 03/26/09, 9:18 AM   #64
neonman
Glass Joe
 
Blood Elf Rogue
 
Emeriss (EU)
I recently put together a small addon that tracks ICDs and shows the CD on your action bar slot where you have put the trinket (also supports macros with #showtooltip 13-14). Currently only tracks the ICD of trinkets which gives you a buff (like DMC:G, grim toll, mirror of truth, etc) but I'm in the process of adding support for other proc trinkets, and trinkets with ICDs other than 45 seconds.

If someone is interested in this addon, gimme a PM and I'll send you the link.
 
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Old 03/26/09, 1:12 PM   #65
 chalon
CHALMON
 
Night Elf Rogue
 
Lightbringer
Originally Posted by songster View Post
Envenom is a good idea in any situation where it's actually possible. It was proven quite a while ago that with Vile Poisons, Envenom is better than Eviscerate even if there is only 1 DP stack on the target.
Sure, but if you're at 1 DP stack and have room to spare you might pool a little bit more before Envenoming.
 
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Old 03/26/09, 3:20 PM   #66
neonman
Glass Joe
 
Blood Elf Rogue
 
Emeriss (EU)
I've updated the addon with most lvl80 epic trinkets now (only missing support for: Forethought Talisman, Extract of Necromantic Power, Soul of the Dead, Darkmoon Card: Death atm, unless I missed something). Interest in the addon was a bit bigger than expected, and I can't be arsed to answer all PMs, so I'll just link it here.

Here's a screenshot of the addon at work (the 2 trinkets in the lower middle of the screen is just a 2 button actionbar with #showtooltip macros, and the 7th button on my main actionbar is a drag-and-drop of the trinket item itself.



There's no configuration in-game, font color/size/outline and some debugging options etc can be set from inside the .lua file.

http://www.local.se/TrinketICD.zip
 
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Old 03/26/09, 4:24 PM   #67
Wookiechunks
Glass Joe
 
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Undead Rogue
 
Lothar
Originally Posted by Paxer View Post
...

So whilst I am still searching for the perfect timer, I would put forward the suggestion that bar size being linked to actual duration rather than percentage of initial duration is very good for our primary PVE finishers.
Elkano's Buff Bars accomplishes this in a different way. All ability bars are the same size, but the rate of depletion is dependant on the duration of the buff. For example, a bar that shows the duration of a 5pt SnD (21 secs) will deplete slower than a bar that shows the duration of Adrenaline Rush (15 secs).

Originally Posted by neonman View Post
I've updated the addon with most lvl80 epic trinkets now (only missing support for: Forethought Talisman, Extract of Necromantic Power, Soul of the Dead, Darkmoon Card: Death atm, unless I missed something). Interest in the addon was a bit bigger than expected, and I can't be arsed to answer all PMs, so I'll just link it here.

Here's a screenshot of the addon at work (the 2 trinkets in the lower middle of the screen is just a 2 button actionbar with #showtooltip macros, and the 7th button on my main actionbar is a drag-and-drop of the trinket item itself.

There's no configuration in-game, font color/size/outline and some debugging options etc can be set from inside the .lua file.

http://www.local.se/TrinketICD.zip
The addon seems quite useful and I'll be checking it out, but I have a few questions/inquiries about it beforehand.
  • Will it work with addons such as OmniCC, which shows the CD timers left for on-use abilities such as AR, BF, etc, or might there be conflicts?
  • Can you edit the font and color of the text displayed on the buttons?
  • Would it be possible to add a smaller text above the displayed time that says "ICD" or something similar in order to differentiate from the 30s trinket equip CD? (This is mostly just for clarity and to suit my OCD tendencies :P)
 
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Old 03/26/09, 4:32 PM   #68
Armanewb
Von Kaiser
 
Night Elf Rogue
 
Darkspear
Originally Posted by Wookiechunks View Post
Elkano's Buff Bars accomplishes this in a different way. All ability bars are the same size, but the rate of depletion is dependant on the duration of the buff. For example, a bar that shows the duration of a 5pt SnD (21 secs) will deplete slower than a bar that shows the duration of Adrenaline Rush (15 secs).
The point I believe he was making is that this is the course of action taken by the majority of bar mods out there, and that there are few if any that show seconds as set units of length and adjust the size of the bar accordingly.

Link to actual armory: Here
 
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Old 03/26/09, 4:50 PM   #69
neonman
Glass Joe
 
Blood Elf Rogue
 
Emeriss (EU)
Originally Posted by Wookiechunks View Post
  • Will it work with addons such as OmniCC, which shows the CD timers left for on-use abilities such as AR, BF, etc, or might there be conflicts?
  • Can you edit the font and color of the text displayed on the buttons?
  • Would it be possible to add a smaller text above the displayed time that says "ICD" or something similar in order to differentiate from the 30s trinket equip CD? (This is mostly just for clarity and to suit my OCD tendencies :P)
I haven't tested it with OmniCC, only with CooldownCount, but I can't see any reasons for conflicts since they don't use the same system for cooldown tracking.

As I said in my post, yes you can change the fontsize, color and font outline, there's no support for changing font at this time though. I'll look into adding support for this.

Since trinkets with Equip: effects won't have any 30 second equip cooldown I don't see any reason to add yet another text, the whole idea behind this addon is to make it blend in with OmniCC/CooldownCount.

The only functionality I have planned on adding at the moment is support for the last trinket proc types, and the ability to show the cooldown counter on items in your inventory and on items currently equipped on your character pane in addition to the current action bar display.

While it's probably very obvious that I'm not an experienced LUA coder if you've checked the code yourself, I still want to point out that this is pretty much the first addon I've coded (outside of small modifications etc) and I'm certain there's better ways to implement this. It just started out as an addon for personal use, and I really like it myself. But then guildies started wanting me to send it over, and I saw someone else talking about trinket ICD tracking in this thread so I thought I would just throw it out there. If there's any experienced addon coder out there that's interested in "taking over" this addon idea, feel free to do so (I guess a complete rewrite is probably best )
 
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Old 03/26/09, 5:36 PM   #70
Moxi
Glass Joe
 
Undead Rogue
 
Blackrock
Originally Posted by Paxer View Post
...I also use ClassTimers for cheap shot, kidney, blind, etc. in pvp and I find that with these shorter duration abilities that this is less of a problem because the bar speed is far more noticable....So whilst I am still searching for the perfect timer, I would put forward the suggestion that bar size being linked to actual duration rather than percentage of initial duration is very good for our primary PVE finishers.
I thought I would mention to you that while Classtimers will not scale bar length as you specify, it can be configured to order bars by time: example here(in red square) showing duration top to bottom. I personally find this useful as I can see bars nearing the end of their duration at a glance. However I can see some people preferring static placed bars in order not to 'search' for information (even though this setup does the searching for you, in a way.)

If bar length is absolutely your thing, I suggest you try event horizon posted by Vulajin. Its timeline-like bars may fit your needs.
 
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Old 03/26/09, 7:41 PM   #71
Wookiechunks
Glass Joe
 
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Undead Rogue
 
Lothar
Originally Posted by neonman View Post
I haven't tested it with OmniCC, only with CooldownCount, but I can't see any reasons for conflicts since they don't use the same system for cooldown tracking.

As I said in my post, yes you can change the fontsize, color and font outline, there's no support for changing font at this time though. I'll look into adding support for this.

Since trinkets with Equip: effects won't have any 30 second equip cooldown I don't see any reason to add yet another text, the whole idea behind this addon is to make it blend in with OmniCC/CooldownCount.

The only functionality I have planned on adding at the moment is support for the last trinket proc types, and the ability to show the cooldown counter on items in your inventory and on items currently equipped on your character pane in addition to the current action bar display.

While it's probably very obvious that I'm not an experienced LUA coder if you've checked the code yourself, I still want to point out that this is pretty much the first addon I've coded (outside of small modifications etc) and I'm certain there's better ways to implement this. It just started out as an addon for personal use, and I really like it myself. But then guildies started wanting me to send it over, and I saw someone else talking about trinket ICD tracking in this thread so I thought I would just throw it out there. If there's any experienced addon coder out there that's interested in "taking over" this addon idea, feel free to do so (I guess a complete rewrite is probably best )
Derp, I'm dumb. Forgot that only on-use trinkets have the 30s equip CD. >.<

Thanks a bunch for the information, though.

If you're interested in aiming for a bit more customization in regards to the font/color/etc., you could have the mod use the Ace3 development toolset so that users could connect it with SharedMedia or the like. Furthermore, if you're REALLY interested in developing the addon a bit more (or if anyone else decides to take over the development of the addon), you could add in the feature to display how many procs occurred during a combat timeframe.
 
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Old 03/26/09, 9:29 PM   #72
Paxer
Glass Joe
 
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Dwarf Rogue
 
Bronze Dragonflight (EU)
Continuing on from my post about bar length earlier I started thinking that NeedToKnow can't be that complex, so I had a little poke around and it turns out it is quite simple to alter its. What I ended up with is a situation where I have a single group of bars (SnD, rupture, expose) where the total bar length represents 20 seconds. If a timer has longer than 20s it simple sits there as a full bar until its remaining duration drops below 20s. If a timer starts with less than 20s it starts with a bar that isn't completely full.

Personally, with this small tweak, I think NeedToKnow is perfect. If anyone wants details of the tweaking feel free to PM me, although its really not that hard and the way I have currently done it is not what I would call good programming practice. I might endeavour to add it properly as an option to the mod and sent it as a suggestion to the author, if anyone else thinks this would be useful and I am not being a complete weirdo obsessing about this.
 
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Old 03/26/09, 10:32 PM   #73
Andeh
Relapsing Feels Good
 
Orc Rogue
 
Balnazzar
Originally Posted by neonman View Post
I've updated the addon ...
This is really cool, and would fit into how I do my UI, but I've got a bug with it:

When it shows the ICD, it displays it over ALL of the buttons on my action bar, not just the button with the direct trinket link or macro on it. Bar mod is Dominos + ButtonFacade + OmniCC. If I disable BF & OCC, the bug is still present. If I disable every mod except ICD, every button to the right of the trinket button gets the cooldown. If you can figure out how to fix this, it'd be awesome. I really don't want to have to create a "1 button actionbar" just for the trinket.
 
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Old 03/26/09, 10:54 PM   #74
 Latito
WTB Blood Fury back
 
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Human Rogue
 
Bonechewer
I got a few PM's about this so I figured I'd add in to the thread. If you're interested in zooming out past the default max zoom distance (quite handy in a lot of situations and overall a good idea).. you can do so with the following two commands:

/script SetCVar("cameraDistanceMax", 25)
/script SetCVar("cameraDistanceMaxFactor", 2)

You'll need to do those once per character.. but not every time you log in or anything, just once ever. Edit the values (25 and 2) if you want to limit the zoom distance a bit. As far as I know attempting to set values higher than those won't work.
 
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Old 03/27/09, 2:24 AM   #75
neonman
Glass Joe
 
Blood Elf Rogue
 
Emeriss (EU)
Originally Posted by Andeh View Post
This is really cool, and would fit into how I do my UI, but I've got a bug with it:

When it shows the ICD, it displays it over ALL of the buttons on my action bar, not just the button with the direct trinket link or macro on it. Bar mod is Dominos + ButtonFacade + OmniCC. If I disable BF & OCC, the bug is still present. If I disable every mod except ICD, every button to the right of the trinket button gets the cooldown. If you can figure out how to fix this, it'd be awesome. I really don't want to have to create a "1 button actionbar" just for the trinket.
I think I found the problem (although I've only tested with Bartender4 and the default blizzard actionbars):
http://www.local.se/TrinketICD-0.1-r2.rar

Last edited by neonman : 03/27/09 at 2:33 AM.
 
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