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10/19/09, 12:14 PM
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#426
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Great Tiger
Night Elf Rogue
Lightning's Blade
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Every swap triggers reset of swing timers on both hands, so it does not really matter. What I don't really know is if it's possible to swap both mainhand and offhand within one global cooldown, or it would cost one 2 global cooldowns to swap two weapons anyway.
Oh and the only reason not to put it on the offhand is that the IP offhand stays on for about 8 seconds, and depending on the proc rate, BM might not proc in that period, so you are either forced to let DP drop or wait till next time thus reducing the uptime of BM. It can also mess up the macro/script. On the other hand, if it's the MH, you can just create another manual macro which you will use every 35-45 seconds, depending on the ICD of BM. Either way, I'd wait till we are closer to 3.3 before starting to think about BM swapping. There is no guarrantee Blizzard is not working on nerfing weapon swapping right now anyway.
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10/19/09, 2:32 PM
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#427
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Glass Joe
Blood Elf Rogue
Blood Furnace
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hi mavanas , Aldriana.
could u guys post the ep values for combat rugoes with full raid buffs ? or is it same as the one in pocket guide ?
the pocket guide shows the armor pen ep still dominate the ep value table which is 2.24 ep. does it means we should try to make it cap if possible? . now i am using 245 mace on main hand and get 1072 armor pen. now its 15% mace + 76% armor pen = 91% armor pen. and 300 hit . 27 expertise. 125 haste . 33% crit. ( no raid buff status )
am i suppose to stay like this setup or just make it soft cap by changing some armor pen gems to agi ap or haste ?.
Last edited by hardaway310 : 10/19/09 at 2:46 PM.
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10/19/09, 4:16 PM
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#428
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Von Kaiser
Night Elf Rogue
Stormrage
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Originally Posted by Mavanas
What I don't really know is if it's possible to swap both mainhand and offhand within one global cooldown, or it would cost one 2 global cooldowns to swap two weapons anyway.
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I know this may be anecdotal evidence, and it may be heavily based on latency and framerate, but in general, I have found that I am able to swap weapons during a GCD. I have not tested this, but just watching my action bars and GCDs during fights where I do swap weapons has shown this to be the case. If this is true, then with some practice, it would be possible to take advantage of the DP swap GCD to swap in the BM weapon. But like Mavanas said, there is no guarantee that Blizzard isn't working to "fix" weapon swapping as we speak.
Last edited by Yuntiff : 10/19/09 at 4:18 PM.
Reason: Grammar
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10/19/09, 5:05 PM
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#429
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Glass Joe
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I have found the same conclusion as Yuntiff. I have often been able to swap weapons during a GCD. As of yet, I've only been doing this so clean up my cycle, resulting in little to no clunky-ness that is often associated with the swap.
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10/19/09, 6:58 PM
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#430
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Banned
Undead Rogue
Kael'thas (EU)
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Hi every body,
I recently try the spe estropier swap, this a really good spe with an oustanding gameplay.
I see that the AP was very important for boost the poison, but the agility didn't increase the critic of the poison ?.
Thx
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10/20/09, 12:17 AM
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#431
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Glass Joe
Abyssal
Undead Rogue
Non-US/EU Server
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Originally Posted by Slideclub
Hi every body,
I recently try the spe estropier swap, this a really good spe with an oustanding gameplay.
I see that the AP was very important for boost the poison, but the agility didn't increase the critic of the poison ?.
Thx
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Only spell crit applies to Rogue's Poisons, which does not affect by Agi.
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10/20/09, 2:09 AM
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#432
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Glass Joe
Night Elf Rogue
Silver Hand
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I'm not sure if this has been asked before, but, is there a translation of this spreadsheet forseeable in the future?
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10/20/09, 2:18 AM
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#433
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Great Tiger
Night Elf Rogue
Lightning's Blade
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Only a fan update, I suppose. I am not planning to translate it to any other language but English. As far as macros and formulas go, they should be working in any language version, to the best of my knowledge anyway.
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10/20/09, 4:43 AM
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#434
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Banned
Undead Rogue
Kael'thas (EU)
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HI,Is there a way to up the spell crit?
Thank you
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10/20/09, 7:10 AM
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#435
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Great Tiger
Night Elf Rogue
Lightning's Blade
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This question is probably best asked in Simple Q&A, but I can tell you critical strike rating and several buffs such as moonkin aura and improved scorch increase your spell crit.
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10/20/09, 2:36 PM
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#436
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Trying to learn
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Originally Posted by Mavanas
Every swap triggers reset of swing timers on both hands, so it does not really matter. What I don't really know is if it's possible to swap both mainhand and offhand within one global cooldown, or it would cost one 2 global cooldowns to swap two weapons anyway.
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I have tested this, and it only triggers one GCD. Especially if you use Equipment Manager macros to do it.
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10/20/09, 6:15 PM
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#437
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Banned
Undead Rogue
Kael'thas (EU)
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It's not logical, because the poison is consider like a spell for the critic, but the AP make it increase (not SP)?
Do you know what i mean? I'm sorry for my bad english
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10/20/09, 6:25 PM
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#438
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Vula'jin the Void, blessed by the loa
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Originally Posted by Slideclub
It's not logical, because the poison is consider like a spell for the critic, but the AP make it increase (not SP)?
Do you know what i mean? I'm sorry for my bad english
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Yes, poisons use your spell critical strike rate, and yes, their damage increases with your AP, and no, it's not logical, but that's how it works.
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Originally Posted by Enervate
Yep, still a fucking idiot.
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10/23/09, 2:13 AM
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#439
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Von Kaiser
Blood Elf Rogue
Jubei'Thos
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I'm struggling on itemization here.
I'm specced 51-18-2 and using weapon swap with about half 258 and half 245 gear.
However, I'm finding that 8.5 legs/gloves are MARGINALLY better than tier 245 gloves/pants or t245 gloves + yogg hard pants. Conq pants are barely behind by default, and while the gloves are behind by quite a bit, the bonus is putting them ahead.
Now for my question. The numbers are pretty close, I'm gonna say that 2/5 8.5 is ahead by say - 15 dps after several sim runs. Using 8.5 is quite a hit to survival, but whatever. My question is how the SS is modeled. I read earlier that it's worth letting the 5 stack DP drop for some more IP damage after an envenom. Does the SS assume that the DP stacks drop for extra IP damage? I am in the habit of trying to refresh DP stacks as much as possible once it's under 3 seconds, so with my playstyle this might put 2/5 conq ahead by more. By doing this, will it be safe to say that 2/5 conq is ahead of 2/5 t245 or t245 gloves + yogg pants? If it's THAT bad to refresh DP, I'd also be curious about that as well. Thanks.
Last edited by ABUSEDGOAT : 10/23/09 at 2:26 AM.
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10/23/09, 9:24 AM
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#440
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Glass Joe
Night Elf Rogue
Altar of Storms (EU)
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Spreadsheet
I cant download the spreadsheet, something is wrong with the server.
Could this be fixed pleased it would be very much appreciated.
Thanks btw.
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10/23/09, 10:14 AM
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#441
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Great Tiger
Night Elf Rogue
Lightning's Blade
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Simsheet does not assume anything about DP dropping or not. Its assumptions only involve when you swap back the dagger with DP poison, and that's something you decide on. Let's say you choose to swap it back with 3 seconds remaining, then the simsheet will go on with a swing reset on both hands and regular RNG rolls that determine if your offhand attacks land, DP hits and then applies. If that happens before DP runs out, it is refreshed and 1 second later (reaction time) you put IP dagger back on. So it's a complete simulation of what happens in reality. Also as a minor comment, if DP is refreshed after 4 ticks of DP has already happened, next DP tick is reset.
So if you are not letting DP drop artificially by shiving or something you are preventing those two costs: the cost of restacking DP and the cost of potential tick reset. However, you are incurring the cost of having to use a shiv, which is highly inefficient use of energy. In addition, you are also making your life harder because you are timing your shiv. It's much easier and probably better in terms of dps as well, to just set the swap back time that maximizes youroverall dps. For instance 3 seconds usually gives you about 15% chance DP will drop if you did not envenom right before it and 5% chance DP will drop if envenom buff is active during the swap. But that's fine since overall that seems to be close to optimal swapping back time given all costs and benefits involved.
As for 2-piece bonus, it's built into the simulation as well, so it can measure the effect of DP dropping and DP tick resets on the effectiveness of 2-piece bonus for you. So if the simsheet tells you having the two-piece bonus is slightly better than the two ilvl245 pieces, I'd go with that and would not even try to do anything special to keep DP up more, just follow the rotation suggested by the spreadsheet.
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10/25/09, 1:10 PM
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#442
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Glass Joe
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Just to say that I'm having problems downloading the most uptodate version of the spreadsheet. Apologies if this is due to my own personal brand of stupidity or if this has already been reported.
Ta.
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10/25/09, 9:22 PM
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#443
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Great Tiger
Night Elf Rogue
Lightning's Blade
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There is a filefront mirror on the front page now.
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10/25/09, 11:32 PM
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#444
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Glass Joe
Undead Rogue
Skullcrusher (EU)
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Am I stupid or is it common that the dps simulation is rly Screwed. Getting the same results in all my alternate boxes and between two tries of pushing the simulation button it can separate so much from 6700-7100 on the same gear. What have I done wrong? =S
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10/26/09, 12:41 AM
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#445
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Von Kaiser
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It is a simulation and as such there is a great deal of randomness in individual trials, for example the occurrence of crits, and the natural range of white damage and finishing moves, relentless attacks, lethality, and berserking procs.
The accuracy from this sheet comes from doing a large number of simulations and averaging the results.
This takes time and makes this sheet less useful for making quick gear decisions and arguably more accurate for finding a single best in slot set, as it accounts for things like trinket synergy, the effects of fight length on sustained dps, and other things that cannot be shown in a spreadsheet which is modeled mathematically.
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10/26/09, 2:31 AM
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#446
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Great Tiger
Night Elf Rogue
Lightning's Blade
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No there is something more that that going on. He's talking about pushing the simulation button, which means he runs the entire 300 or so iterations. If you are seeing such huge changes, make sure it's not the Excel rng bug that has been reported many times in this thread. Check the links in the main post for 2003 RNG hotfix.
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10/26/09, 4:09 PM
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#447
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Don Flamenco
Human Rogue
Kor'gall (EU)
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I'm in a bit of a predicament, I have 2x 258 Steel Bladebreaker, 1x 258 Twin Spike and 1x Dirk of the Night Watch.
My question is how much of a impact is the DP offhand.
Since the sheet currently doesn't allow for different offhand for swapping, which would be the best combination, Bank Twin spike and use the 3 fast daggers or use Twin Spike MH and do the swaping withthe Bladebreakers?
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Fans glory to the Gladiators,
Gods glory to the Heroes.
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10/26/09, 6:02 PM
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#448
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Von Kaiser
Gnome Rogue
Ravencrest (EU)
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Can't check your armory at this moment but unless you're in BiS gear, go with ilvl258 daggers and put DotNW away, it's probably the best setup up until you get 3 SBBs.
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10/26/09, 8:07 PM
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#449
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Great Tiger
Night Elf Rogue
Lightning's Blade
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I pulled out some numbers that can help you decide. I am constantly updating my cheatsheet for choosing swap out offhands, but it's not in a shape yet to make it usable for everyone. Here are some numbers from it though:
1. The cost of 0.1 speed for IP dagger is 38 dps
2. The cost of 0.1 speed for DP dagger is 150 dps
3. The uptime of IP dagger is 76%, the uptime of the DP dagger is 24%
So first thing is that you definitely want a fast dagger as DP offhand. Second, by using Twin Spike instead of Steel Breaker in main hand you lose only about 40 dps in BiS gear. At the same time using the DotNW in main hand is about 200 dps loss. Finally, using regular Dirk over heroic Steelbreaker as DP offhand is about 40 dps loss.
All in all, i'd say two choices seem about equal:
- MH Steel, IP OH Steel, DP OH DotNW
- MH Twin Spike, IP OH Steel, DP OH Steel
I'd personally go with the second one because I don't know about you, but I am using the Outfitter script to swap and I am not so sure it reliably swaps my offhands at 3 seconds remaining, which would ensure low uptime of the DP dagger. For me I set the Outfitter to 5 seconds and because of lag it ends up swapping some timebetween 2 and 4 seconds. If you set it to a higher swap time, the cost of using ilvl232 DP dagger instead of an ilvl258 dagger will go up.
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10/26/09, 10:26 PM
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#450
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Glass Joe
Night Elf Rogue
Altar of Storms (EU)
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Originally Posted by Mavanas
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Combat
Assumptions: Best 3.2.2 gear, with weapon swaping, using same offhand for both DP and WP
Spec: 18/51/2
Professions: JC/BS (LW, enchanting, or alchemy)
Gear:
Stormpike Cleaver (berserking, WP)
Lionhead Slasher (berserking, DP/WP swapping)
(the rest of the gear is the same as for mutilate)
Enchants and gemming: Standard enchants, six 20AP/10haste gems, three 34haste gems JC-only, 1 prismatic gem, seven 20hit gems, the rest are 20 haste gems. Haste food.
Rotation: 3/5/5 with eviscerate and rupture, 60 energy pooling, refresh SND 2 seconds before expiration or 5 seconds early if it is due to expire at the same time as rupture, pause eviscerate if rupture is due in 2 seconds. Swap offhands with 3 seconds remaining.
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What Glyphs is best for this setup?
Tnx alot again!
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