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Old 11/24/10, 3:04 PM   #31
doogless
Don Flamenco
 
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Draenei Shaman
 
Kil'Jaeden
Earthquake currently does not get the pushback resistance that other spells do. With Totem of the Tranquil Mind down, elemental spells should suffer no pushback (70% from the spec + 30% from the totem). This works with other spells, but not Earthquake. I posted a bug report, so hopefully it gets fixed.

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Old 11/24/10, 4:47 PM   #32
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
What 70% from spec?

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Old 11/24/10, 5:48 PM   #33
doogless
Don Flamenco
 
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Draenei Shaman
 
Kil'Jaeden
Originally Posted by Rouncer View Post
What 70% from spec?
MMO-Champion BlueTracker

"We just changed the base pushback resistance so that we didn't have to duplicate the same passive bonus in every tree."

Casters, or at least Shaman and Warlocks for sure since I've tested those two, now innately have 70% spell pushback resistance, although it's not listed as a bonus for the tree. With Totem of the Tranquil Mind down, I suffer no pushback on any of my spells except Earthquake. I assume the behavior of all the other spells to be intended and Earthquake the mistake.

Last edited by doogless : 11/24/10 at 10:53 PM. Reason: failing at english

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Old 11/24/10, 6:30 PM   #34
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by doogless View Post
MMO-Champion BlueTracker

"We just changed the base pushback resistance so that we didn't have to duplicate the same passive bonus in every tree."

Casters, or at least Shaman and Warlocks for sure since I've tested those two, now innately have 70% spell pushback resistance, although it's not listed as a bonus for the tree. With Totem of the Tranquil Mind down, I suffer no pushback on any of my spells except Earthquake. I assume that the behavior of all the other spells to be intended and Earthquake the outlier.
They really need to define that better. Mages of any spec get 0 pushback resistance. Shaman of any spec get 70% (enhancement gets 70% too).

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Old 11/24/10, 10:26 PM   #35
Horac
Von Kaiser
 
Tauren Shaman
 
Rexxar
Originally Posted by Rouncer View Post
They really need to define that better. Mages of any spec get 0 pushback resistance. Shaman of any spec get 70% (enhancement gets 70% too).
Mages have to talent for pushback. Burning Soul They are the only class that still need to spend talents for it as I recall. The old Eye of the Storm Bonus for elemental did not list Earth Quake and did not give EQ pushback resistance according to posts on the beta forums going back at least as far as the 15 second cooldown.

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Old 11/29/10, 4:04 AM   #36
tongz
Glass Joe
 
Goblin Shaman
 
Mal'Ganis
I'm not sure if this is a known issue, but I have been able to dual wield as resto and elemental on my shaman since the 4.0 patch. I thought the talent reset for shaman in the latest patch would correct this, but I am still able to dual wield.

While the lack of a shield is lamentable in PvP, having two earthliving or flametongue weapons is quite nice for everything else.

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Old 11/29/10, 11:28 AM   #37
titansol20
Glass Joe
 
Goblin Shaman
 
Duskwood
That is a bug. I remember warriors had the thing when they would switch from furry to another spec.

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Old 11/30/10, 8:07 AM   #38
Grymoire
Von Kaiser
 
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Draenei Shaman
 
Sylvanas (EU)
[quote=tongz;1807687]I'm not sure if this is a known issue, but I have been able to dual wield as resto and elemental on my shaman since the 4.0 patch.[quote]

I think this has been fixed (at least half fixed), just tried this last night, while it still showing the off hand when switch back to elemental, the stats on the offhand didn't get added anymore.

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Old 12/16/10, 12:04 PM   #39
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
I assume this is a bug and it only started happening a couple days ago. Prior to that for when I cast Unleash Elements I used to get an earthliving proc on myself even when I healed someone else. I figured it was due to the buff on myself causing earthliving to proc, but that is no longer happening.

If I cast Unleash Elements with Earthliving Weapon (Unleash Earthliving) on myself, it does not heal me. If I cast it on someone else, the heal goes through fine. I get the 20% buff either way. I also have Unleash Elements sometimes heal the last person I healed rather than my current target, but I haven't figured out what conditions cause this to happen.

Unleash Earthliving - Forums - World of Warcraft

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Old 12/16/10, 5:13 PM   #40
Photek
Von Kaiser
 
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Pandaren Monk
 
C'Thun (EU)
Originally Posted by stassart View Post
I assume this is a bug and it only started happening a couple days ago. Prior to that for when I cast Unleash Elements I used to get an earthliving proc on myself even when I healed someone else. I figured it was due to the buff on myself causing earthliving to proc, but that is no longer happening.

If I cast Unleash Elements with Earthliving Weapon (Unleash Earthliving) on myself, it does not heal me. If I cast it on someone else, the heal goes through fine. I get the 20% buff either way. I also have Unleash Elements sometimes heal the last person I healed rather than my current target, but I haven't figured out what conditions cause this to happen.

Unleash Earthliving - Forums - World of Warcraft
It's working perfectly right, just tested in game to cast it on me and the heal went on me. Heals going to the last person you targeted instead on the one you are targeting is probably an issue with interface lag, you switch target but the game still recognizes you on your last target, happened to me sometimes in the past, especially if using addons like SpeedyActions or SnowfallKeyPress.

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Old 12/19/10, 2:43 AM   #41
Cochice
dorf
 
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Dwarf Shaman
 
Sargeras
One of our hunters just informed me of a bug with Windfury, Icy Talons and Hunting Party. They have negative affects on Energy/Rage/Rune/Focus regen. Rather than increasing regen by 10%, they're all decreasing it by (what looks like) 10%. I think this bug was known in beta, but I thought they hotfixed it. It appears they did not.

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Old 12/19/10, 12:07 PM   #42
Cyfir
Von Kaiser
 
Troll Shaman
 
Kargath
Originally Posted by Cochice View Post
One of our hunters just informed me of a bug with Windfury, Icy Talons and Hunting Party. They have negative affects on Energy/Rage/Rune/Focus regen. Rather than increasing regen by 10%, they're all decreasing it by (what looks like) 10%. I think this bug was known in beta, but I thought they hotfixed it. It appears they did not.
Is it still increasing attack speed by 10%? Windfury isn't supposed to affect resource regeneration at all, increase or decrease.

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Old 12/19/10, 12:25 PM   #43
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by Cyfir View Post
Is it still increasing attack speed by 10%? Windfury isn't supposed to affect resource regeneration at all, increase or decrease.
Exactly. I knew that seemed off when I read it last night, thanks Cyfir. Windfury Totem and all the others are melee attack speed buffs. GC made a point during the Beta of saying that they were separated from haste as the melee attack speed buffs only affect melee/ranged attack speed and should have nothing at all to do with resource generation.

If they are losing potential resources while the buffs are active, that's a bug, but neither windfury totem or wrath of air totem are meant to increase resource generation.

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Old 12/19/10, 5:35 PM   #44
Targh
Handbrake only!
 
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Targh
Goblin Shaman
 
No WoW Account (EU)
Spiritwalker's Grace appears bugged to me. Tooltip clearly states 'This spell may be cast while casting other shaman spells', but it simply interrupts you when you hit it mid-cast.

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I humbly submit there's a difference between kicking someone when they're down and kicking someone when they're

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Old 12/19/10, 6:20 PM   #45
Cochice
dorf
 
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Dwarf Shaman
 
Sargeras
Originally Posted by Rouncer View Post
Exactly. I knew that seemed off when I read it last night, thanks Cyfir. Windfury Totem and all the others are melee attack speed buffs. GC made a point during the Beta of saying that they were separated from haste as the melee attack speed buffs only affect melee/ranged attack speed and should have nothing at all to do with resource generation.

If they are losing potential resources while the buffs are active, that's a bug, but neither windfury totem or wrath of air totem are meant to increase resource generation.
I'll test to confirm after the raid tonight, but I've been told by both hunters and warriors that WF is actually decreasing resource regeneration.

Just looking at the hunter forums, it seems there's at least something weird going on with WF/HP/IT.
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Hunter DPS Analyzer

Even though at first the issue was the lack of focus increase (they clearly didn't see the GC post either), it seems that there's still something up with it.

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