Originally Posted by seqo
That is incorrect Krayleyna. What was mentioned in an earlier post was that the UnL buff lasts long enough that if you queue a Riptide after any heal, that heal, the subsequent RT direct heal and the RT HoT all benefit from the increased healing from UnL.
If a Riptide simply follows a UE, the buff is consumed.
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1. I've noticed that Riptide and ES consume UE. I assume UE + ES won't benefit from the bonus, since ES is not a hot or direct heal. I ran H Deadmines using the UE + ES combo and didn't notice a big increase from ES healing (following percent). Are others having the same results?
2. I've seen a split in CH and spot healing (HW) in early raiding. I'm not seeing the crazy proc effect of HW we did in late wrath.
e.g.
Completely Different: Inziladun, 10 man
Primary heal, by count: HW (91)
RT (56)
AA (37) % of total healing 4.2
EL % of total healing 6
Compared to
Play: Stattix, 25 man. Stattix mostly CH'd off the tank, Inziladun spot healed 4 - 5.
Primary heal: CH (86)
RT (16)
AA (25????) % of total healing 4.5 (21 HW, 2 GHW total)
EL % of total healing 7.8
If AA only proc's off LHW and HW crits, how did Stattix proc 25 AA with 21% crit?
With the proc rate off HW being so low, is the best recovery rotation HR + RT, CH x 2? or HR + RT, spot heal with HW?
It seems as though HW would be best given the mana regen off crit and EL proc rate (only 21% for CL, 100% for HW on targets below 35%), but I'm not seeing it in the logs.