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Old 12/26/10, 9:17 PM   #31
Elam
Glass Joe
 
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Tauren Shaman
 
Proudmoore
Originally Posted by Kitteh View Post
Looking at world of logs for Baradin hold (which is fairly low on movement so would give searing it's best results) searing totem only seems to be doing around 2-3% of total dps (unless this doesn't also include the dot).

Looking a little closer searing flames is a further 3-4% so we're around 5-8% of total DPS.

That brings it down to 0.5-0.8% per talent point. I guess arguing "but they are possibly equal so i'm right" is rather foolish but it does seem to be a bit closer than it looks. 25m Baradin hold has searing totem (inc buff) doing about 4.5%.
The 2-3% damage done by Searing Totem is 2-3% of the raids total damage. If we look at Dragon's parse, Searing Totem does 2.09% of the raids total damage. Dragon himself does 20.76% of the raids damage. Searing Totem, then, is slightly higher than 10% of his damage before Searing Flames, which is another 3-4% of his damage.

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Old 12/26/10, 10:37 PM   #32
ziff
Piston Honda
 
Orc Shaman
 
Feathermoon
I have a question for the class. With the current interest in running FT/FT, does the [Glyph of Flametongue Weapon] apply for each weapon? Or is it just 2% spell crit bonus, regardless on the which weapon has Flametongue on it?

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Old 12/26/10, 10:43 PM   #33
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Ziff it's 2% spell crit per weapon. It shows up on the paper doll when you go FT/FT with that glyph in place.

Originally Posted by Elam View Post
The 2-3% damage done by Searing Totem is 2-3% of the raids total damage. If we look at Dragon's parse, Searing Totem does 2.09% of the raids total damage. Dragon himself does 20.76% of the raids damage. Searing Totem, then, is slightly higher than 10% of his damage before Searing Flames, which is another 3-4% of his damage.

Call of Flames doesn't affect Searing Flames. It only affects the Totem but everything else they've said is right on the money. When you look at your personal damage breakdown after clicking your name you are only seeing your personal damage, which doesn't include pets like searing totem and spirit wolves. To get an accurate breakdown of what Call of Flame adds you have to takes it's damage and then divide by the total damage for the character.

So looking at Arcaik's 10 man parse (not going to EU armory or that alt code name)
World of Logs - Real Time Raid Analysis

They are specced CoF so that means without those 2 points their Searing Totem would have done 274,127 damage. Meaning CoF was worth 54,825 damage. If they had moved those 2 points in Elemental Precision instead they would have worked on 2,047,188 of their damage. 2% of that being 40,943

54,825 > 40,943

Last edited by Rouncer : 12/26/10 at 10:55 PM.

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Old 12/26/10, 10:45 PM   #34
Elam
Glass Joe
 
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Tauren Shaman
 
Proudmoore
Originally Posted by ziff View Post
I have a question for the class. With the current interest in running FT/FT, does the [Glyph of Flametongue Weapon] apply for each weapon? Or is it just 2% spell crit bonus, regardless on the which weapon has Flametongue on it?

Just checked in game. Yes it does.

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Old 12/26/10, 11:07 PM   #35
ziff
Piston Honda
 
Orc Shaman
 
Feathermoon
Originally Posted by Rouncer View Post
Ziff it's 2% spell crit per weapon. It shows up on the paper doll when you go FT/FT with that glyph in place.
Awesome, thanks. The glyph is currently bugged in the sim, since before 4.0.3 it didn't seem to show up on the paper doll. I'll fix that.

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Old 12/27/10, 2:01 AM   #36
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Ziff, I reopened that ticket. Sim needs to account for the glyph since people should be copying their stats from their paper doll without any active weapon enchants and without the FT enchants on the weapons the effects from the glyph won't show on the paper doll.

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Old 12/27/10, 7:26 AM   #37
ziff
Piston Honda
 
Orc Shaman
 
Feathermoon
Originally Posted by Rouncer View Post
Ziff, I reopened that ticket. Sim needs to account for the glyph since people should be copying their stats from their paper doll without any active weapon enchants and without the FT enchants on the weapons the effects from the glyph won't show on the paper doll.
Ahh, good point. I'lll switch it so it handles both weapons.

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Old 12/27/10, 5:46 PM   #38
draghkar
Piston Honda
 
Tauren Shaman
 
Aggramar (EU)
If simulator is right, enchant for weapons should be:


landslide > mongoose > hurricane

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Old 12/27/10, 6:20 PM   #39
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Mongoose is wrong. The sim isn't handling the enchant properly. The proc gives 120 agility and 30 haste rating but I think the sim is set up so that it is treating the haste buff as 2% melee attack speed.

EnhSim - EnhSim - View Issue #7755: Mongoose Weapon Enchant

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Old 12/28/10, 12:25 AM   #40
ziff
Piston Honda
 
Orc Shaman
 
Feathermoon
Originally Posted by Rouncer View Post
Mongoose is wrong. The sim isn't handling the enchant properly. The proc gives 120 agility and 30 haste rating but I think the sim is set up so that it is treating the haste buff as 2% melee attack speed.

EnhSim - EnhSim - View Issue #7755: Mongoose Weapon Enchant
Just a note, I've released a new version of the sim EnhSim 2.2.7, which should fix the mongoose enchant. Here's the current order based off of a quick run enchanting the main weapon using the default config file:

landslide > avalanche > berserker > mongoose > hurricane

Obviously you should sim it based on your own equipment, but even with the reduced haste effect mongoose is still showing to be a reasonable enchant. Also, don't forget about poor lonely Berserker. It's showing to be pretty reasonable still as well.

Last edited by ziff : 12/28/10 at 5:26 AM.

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Old 12/28/10, 5:04 AM   #41
Ruga
Von Kaiser
 
Pandaren Monk
 
Sylvanas (EU)
I guess this puts an end to the Caster Weapon > regular weapons discussion:

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* We want to make sure Enhancement shaman avoid caster weapons.
Source: Upcoming Class Changes - World of Warcraft

Seems like they really want to fix this sooner rather then later for us.

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Old 12/28/10, 5:58 AM   #42
SentinelBorg
Don Flamenco
 
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Tauren Shaman
 
Blackrock (EU)
Originally Posted by Ruga View Post
I guess this puts an end to the Caster Weapon > regular weapons discussion:
Source: Upcoming Class Changes - World of Warcraft
Seems like they really want to fix this sooner rather then later for us.
They wrote the same thing months ago. Until they do the real change (and I think we gave them more than enough suggestions), caster weapons will stay hot for us.

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Old 12/28/10, 12:59 PM   #43
Low Life
Von Kaiser
 
Troll Shaman
 
Stormreaver (EU)
Originally Posted by Rouncer
Call of Flame doesn't affect the Searing Flames DoT, it affects Searing Totems damage.
One application of Searing Flames does damage equal to Searing Totem's bolt damage, so surely Searing Totem doing 20 % more damage with each bolt will also increase Searing Flames' damage by an (almost) equal amount? That'd be the correct way for the talent to work, and if it doesn't then it clearly is a bug.

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Old 12/28/10, 2:00 PM   #44
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by Low Life View Post
One application of Searing Flames does damage equal to Searing Totem's bolt damage, so surely Searing Totem doing 20 % more damage with each bolt will also increase Searing Flames' damage by an (almost) equal amount? That'd be the correct way for the talent to work, and if it doesn't then it clearly is a bug.
It was bug reported a few times in the Beta but if you want to bug report it again, feel free. That's just how the ability/talent interact in-game so that is what we work with; not with what should be the correct way for them to work.

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Old 12/28/10, 5:51 PM   #45
Zewbs
Glass Joe
 
Draenei Shaman
 
Madoran
Right now I'm unable to log in so I can't give exact values, but Elemental precision was giving me ~1% spell hit just from my 150 or so base spirit according to the character sheet. If our base spirit spirit is giving us spell hit from Elemental Precision, then the value would go up.

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