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-   -   [Enhancement] BiS gear and set-up discussion (4.3 and onward) (http://elitistjerks.com/f79/t113391-enhancement_bis_gear_set_up_discussion_4_3_onward/)

Ashunera 01/10/11 7:03 AM

[Enhancement] BiS gear and set-up discussion (4.3 and onward)
 
The purpose of this post is to provide the current best-in-slot gearing setup for an Enhancement Shaman. It will be be kept as up to date as possible.
This is not intended to discuss or debate which race or professions are the best for an Enhancement Shaman, and only to discuss our basic best in slot setup including glyphs.

For other Enhancement related discussion, refer to this thread: http://elitistjerks.com/f79/t127416-...good_transmog/

This list obviously isn't final. Please keep in mind that while I believe this setup to be the best currently available in game, I am human and have not tested every possible setup. If I have made mistakes, spelling errors, or there's an error in a config file, or you have any other questions or comments, send me a PM rather than cluttering up the thread.

If you believe you have a gear, enchant, gem, reforge, imbue or glyph or talent setup that is superior, you'll need to simulate your setup and provide data supporting your claim, keeping a few things consistent with what is outlined here. For the sake of consistency, most parameters required will be similar to those outlined in the 3.3 BiS discussion thread by Vespasian and Rava.

Race: Must be Tauren. Other races provide a dps increase.
Professions: Must be Alchemy and Enchanting. They do not interfere with normal enchants and provide +80 agility each.
Mana: Simulating mana is not necessary, we are not limited by it. It's fine if you do, the results should be identical either way. Do not use Shamanistic Rage as soon as available.
Simulation Time: 5000 hours
Combat Length: 7 minutes
Combat Variation: 35%
Reaction Time: 230-260.
Talents: This is the talent setup currently being used. Please note that Shamanistic Rage will be considered a required talent point.
PLEASE INCLUDE CONFIG FILE AND DPS REPORT WITH YOUR POST, as well as any and all changes you made from those found under the item list.

Agility main hand:

With 4.3, spell power weapons are dead. We are not likely to see them compete again in the future.
I don't have a config/dps report to give yet, but wanted to update for 4.3 as quickly as possible, so until I'm able to provide them, if you have any setups you believe to be better, please PM me instead of cluttering up this thread unless you can provide significant data supporting it.

There is a lot of potential for different setups to have very similar output this tier, as several of the highest agility items also have very weak secondary stat combinations, namely Sporebeard Gauntlets, Belt of the Beloved Companion, Treads of Dormant Dreams and Signet of Grasping Mouths. Spiritwalker's Grips, or VP gear in the other 3 cases may be very competitive. It's also entirely possible that some setups will go as high as 60 points over the spell hit cap. Hit beyond the cap is often better than Haste Rating.

Chardev profile: chardev 9

Slot Item Gem 1 Gem 2 Gem3 Reforge Enchant
Head [Spiritwalker's Helmet] [Agile Shadowspirit Diamond] [Delicate Queen's Garnet] - Haste -> Mastery [Arcanum of the Ramkahen]
Neck [Choker of the Vanquished Lord] - - - Haste -> Expertise -
Shoulders [Spiritwalker's Spaulders] [Delicate Queen's Garnet] [Adept Lava Coral] - Expertise -> Mastery [Greater Inscription of Shattered Crystal]
Back [Dreadfire Drape] [Delicate Queen's Garnet] [Delicate Queen's Garnet] - Mastery -> Expertise Enchant Cloak - Greater Critical Strike
Chest [Spiritwalker's Cuirass] [Delicate Queen's Garnet] [Delicate Queen's Garnet] [Delicate Queen's Garnet] - Enchant Chest - Peerless Stats
Wrists [Bracers of Looming Darkness] [Delicate Queen's Garnet] - - Crit -> Hit Enchant Bracer - Agility
Hands [Sporebeard Gauntlets] [Delicate Queen's Garnet] [Delicate Queen's Garnet] - Crit -> Hit Enchant Gloves - Greater Mastery
Waist [Belt of the Beloved Companion] [Delicate Queen's Garnet] [Delicate Queen's Garnet] [Delicate Queen's Garnet] Crit -> Mastery [Ebonsteel Belt Buckle]
Legs [Spiritwalker's Legguards] [Delicate Queen's Garnet] [Delicate Queen's Garnet] [Adept Lava Coral] Crit -> Mastery [Dragonscale Leg Armor]
Feet [Treads of Dormant Dreams] [Delicate Queen's Garnet] [Delicate Queen's Garnet] - Haste -> Mastery Enchant Boots - Major Agility
Finger [Seal of Primordial Shadow] [Delicate Queen's Garnet] - - Mastery -> Hit Enchant Ring - Agility
Finger [Signet of Grasping Mouths] [Delicate Queen's Garnet] - - Haste -> Mastery Enchant Ring - Agility
Trinket [Wrath of Unchaining] - - - - -
Trinket [Vial of Shadows] - - - - -
Ranged [Ripfang Relic] [Delicate Queen's Garnet] - - Crit -> Hit -
Main [No'Kaled, the Elements of Death] - - - - Enchant Weapon - Landslide
Off [No'Kaled, the Elements of Death] - - - - Enchant Weapon - Landslide

Priority
Searing Totem if not present
Stormstrike
Lava Lash
Maelstrom Weapon x5 Lightning Bolt
Flame Shock with Unleash Flame buff
Unleash Elements
Earth Shock
Feral Spirit
Searing Totem if <5 ticks left
Maelstrom Weapon x4 Lightning Bolt

Imbues
Main Hand: Windfury Weapon
Off Hand: Flametongue Weapon

Glyphs
[Glyph of Windfury Weapon]
[Glyph of Lava Lash]
[Glyph of Stormstrike]

Stat values (DPS)
These are the stat values used with the below Config file. Yours will be different. Sim it yourself for your own character for best results.
Stat EP value Value in DPS
Attack Power 1.0 1.64
Crit rating 1.02 1.67
Hit rating (past spell cap) 0.82 1.34
Hit rating (below spell cap) 2.05 3.41
Expertise rating (below dodge cap) 1.82 2.98
Haste rating 0.53 0.87
Mastery rating 1.66 2.73
Main hand DPS 2.98 4.90
Off hand DPS 2.32 3.80
Agility 2.59 4.26
Strength 1.03 1.70

DPS Report and config file:

Click Here ← Click Here

DPS Report

Code:

EnhSim version 2.7.0

................................................................................

MH:
miss                780159        6.66%
dodge              0              0.00%
glancing            2810406        23.99%
hit                1830625        15.63%
crit                6292132        53.72%
average ap          26918.33     
clip                152692        1.29%
reset              0              0.00%

MH Windfury:
procs/hits          16.17%
procs/swings        15.25%
miss                0              0.00%
dodge              0              0.00%
hit                2725125        43.33%
crit                3563892        56.67%
average ap          26917.11     

MH Storsmtrike:
miss                0              0.00%
dodge              0              0.00%
hit                882999        43.50%
crit                1147105        56.50%
debuff              2030104        100.00%

MH Unleashed Weapon Windfury:
miss                0              0.00%
hit                454209        43.43%
crit                591689        56.57%
average ap          26855.03     

MH No'Kaled Procs:
hit                865684        77.20%
crit                255713        22.80%
average mastery    1675.00       

OH:
miss                779546        6.65%
dodge              0              0.00%
glancing            2813328        24.00%
hit                1832035        15.63%
crit                6295277        53.71%
average ap          26915.50     
clip                145827        1.23%
reset              0              0.00%

OH Flametongue:
miss                0              0.00%
hit                11259763      77.18%
crit                3328685        22.82%
cooldown            0              0.00%
average sp          14803.26     

OH Stormstrike:
miss                0              0.00%
dodge              0              0.00%
hit                880059        43.35%
crit                1150045        56.65%
debuff              2030104        100.00%

OH Unleashed Weapon Flametongue:
miss                0              0.00%
hit                807566        77.21%
crit                238332        22.79%
average sp          14788.03     

OH No'Kaled Procs:
hit                789698        77.22%
crit                233015        22.78%
average mastery    1675.00       

Earth Shock:
miss                0              0.00%
hit                443708        42.13%
crit                609366        57.87%
average sp          14809.54     

Flame Shock:
miss                0              0.00%
hit                758229        77.16%
crit                224414        22.84%
average sp          14806.16     
dots hit            4518050        77.19%
dots crit          1335398        22.81%
average dot sp      14839.03     

Lava Lash:
miss                0              0.00%
dodge              0              0.00%
hit                701029        43.33%
crit                916675        56.67%
average ap          26913.52     

Lightning Bolt:
miss                0              0.00%
hit                1311380        42.23%
crit                1793611        57.77%
average sp          14820.35     

Lightning Shield:
miss                0              0.00%
hit                1076977        42.15%
crit                1477902        57.85%
average sp          14812.93     

Spirit Wolves:
miss                0              0.00%
dodge              0              0.00%
glancing            1696698        24.02%
hit                5155594        72.98%
crit                211704        3.00%
average ap          27055.70     

Searing Totem:
miss                0              0.00%
hit                8271553        77.18%
crit                2445565        22.82%
average sp          14788.26     

Searing Flames:
hit                3680187        77.16%
crit                1089369        22.84%
average sp          14783.62     

Trinket2 Damage:
miss                0              0.00%
dodge              0              0.00%
hit                275099        43.30%
crit                360261        56.70%

Maelstrom Weapon:                                PPM           
MW5 cast            2402625        77.38%        8.01
MW4 cast            702366        22.62%        2.34
MW3 cast            0              0.00%          0.00
MW2 cast            0              0.00%          0.00
MW1 cast            0              0.00%          0.00
proc                18293639                      60.98         
proc lost          3366598        18.40%        11.22
proc clipped        54885          0.30%          0.18
efficiency          81.30%

flurry uptime                      93.33%
elemental devastation uptime      94.67%

stormstrike debuff uptime          99.61%
flame shock uptime                84.57%
lightning shield uptime            100.00%
searing totem uptime              99.52%
searing flame uptime              92.90%
maelstrom weapon uptime            81.60%
UW Windfury uptime                16.77%
UW Flametongue uptime              20.05%

mh enchant uptime                  44.10%
oh enchant uptime                  34.50%
potion uptime                      11.92%


Set bonus uptimes:
T13 Battlegear 2 piece            81.60%

                    MRPS without overregen
mana regen          0.00      0.00%
mp5                81.63    34.19%
replenishment      14.25    5.97%
unrelenting storm  0.00      0.00%
primal wisdom      142.86    59.84%
shamanistic rage    0.00      0.00%
mana potion        0.00      0.00%
misc                0.00      0.00%

                    DPS                PPM      MPS
white              7507.21  15.34%    78.11
windfury            4698.96  9.60%    6.99
flametongue        3829.17  7.83%    48.63
searing flames      1176.91  2.41%    15.90
stormstrike        4739.96  9.69%    6.77      52.85    24.55%
lava lash          6591.94  13.47%    5.39      21.06    9.78%
searing totem      3622.37  7.40%    1.15      7.84      3.64%
earth shock        935.02    1.91%    3.51      61.68    28.66%
flame shock        1952.19  3.99%    3.28      54.36    25.26%
  direct damage    539.63    27.64%    3.28
  dot tick          1412.56  72.36%    19.51
lightning bolt      5647.22  11.54%    10.35    0.00      0.00%
lightning shield    1568.56  3.21%    8.52      0.00      0.00%
spirit wolves      513.32    1.05%    0.55      6.47      3.00%
  melee            513.32    100.00%  23.55
unleashed elements  1725.55  3.53%    3.49      23.82    11.07%
  MH Windfury      872.68    50.57%    3.49
  OH Flametongue    852.87    49.43%    3.49
No'Kaled            2505.34  5.12%    7.15
  MH Flameblast    489.06    19.52%    1.25
  MH Shadowblast    331.31    13.22%    1.24
  MH Iceblast      490.09    19.56%    1.25
  OH Flameblast    445.91    17.80%    1.14
  OH Shadowblast    302.26    12.06%    1.14
  OH Iceblast      446.71    17.83%    1.14
Trinket2            1913.62  3.91%    2.12

DPS                48927.34
MPS                215.23
MP2min              25827.92
MRPS                1283.58
Out of mana time    0.00%

elapsed simulation time: 5000.00h
elapsed real time: 18.89s
simulation speed: 952986x

EnhSim Config:

Code:

config_version              2.7.0
simulation_time            5000
simulation_time_combatlog  300
combat_length              7
combat_length_rng_factor    0.35
report_count                80
threads                    2
min_lag                    230
max_lag                    260
simulate_mana              1

ep_precision                2
ep_base_stat                ap
ep_ap                      200
ep_crit_rating              100
ep_hit_rating              100
ep_expertise_rating        -100
ep_haste_rating            100
ep_mastery_rating          100
ep_spellpower              0
ep_dps                      57
ep_mana                    1200
ep_spirit                  100
ep_mp5                      100
ep_intellect                100
ep_agility                  100
ep_strength                100


mh_auto_attack                  1
oh_auto_attack                  1
cast_fs_only_if_dots_left      3
cast_magma_only_if_ticks_left  1
cast_searing_only_if_ticks_left 5
cast_sr_only_if_mana_left      0
use_mana_potion_if_mana_left    1000
cast_sr_on_cooldown            0
use_bloodlust                  1
always_bloodlust_wolves        0
cast_lvb_only_if_fs_active      1
use_potion_before_combat        5

rotation_priority_count        10
rotation_priority1              ST_0
rotation_priority2              SS
rotation_priority3              LL
rotation_priority4              MW5_LB
rotation_priority5              FS_UEF
rotation_priority6              UE
rotation_priority7              ES
rotation_priority8              SW
rotation_priority9                  ST
rotation_priority10                MW4_LB

aoe_rotation_priority_count    0
aoe_rotation_priority1          SW
aoe_rotation_priority2          SR
aoe_rotation_priority3          MW5_LB
aoe_rotation_priority4          FE
aoe_rotation_priority5          MT
aoe_rotation_priority6          FS
aoe_rotation_priority7          ES
aoe_rotation_priority8          SS
aoe_rotation_priority9          FN
aoe_rotation_priority10        LL

fight_name          standard_single_target
miss                8.00
dodge              6.50
glancing            24.00
armor              11977   
spell_miss          17.00

nature_resistance  0
fire_resistance    0
frost_resistance    0
arcane_resistance  0
shadow_resistance  0

additional_targets        0
additional_target_percent 0.00
additional_target_level  85

armor_debuff                    12.0/12.0
physical_vulnerability_debuff  4.0/4.0
melee_haste_buff                10.0/10.0
crit_chance_buff                5.0/5.0
attack_power_buff_multiplier    20.0/20.0
spell_haste_buff                5.0/5.0
spell_crit_chance_debuff        5.0/5.0
spell_damage_debuff            8.0/8.0
spellpower_buff                10.0/10.0
percentage_damage_increase      3.0/3.0
stat_multiplier                5.0/5.0
agi_and_strength_buff          549/549
mana_buff                      2126/2126
mana_regen_buff                326/326

replenishment          1
water_shield            0
mixology                1

gloves_enchant      -

cloak_enchant      -

ring_proc          -

weapon_set_proc    -


flask_elixir          flask_of_the_winds

guardian_elixir      -

potion                potion_of_the_tolvir

food                  skewered_eel

profession_buff      -

race                            tauren
mh_speed                        2.6
oh_speed                        2.6
mh_dps                          786.3
oh_dps                          786.3
mh_crit                        36.48
oh_crit                        36.48
mh_hit                          20.34
oh_hit                          20.34
mh_expertise_rating            543
oh_expertise_rating            543
ap                              18652
melee_haste                    7.38
str                            156
agi                            7529
int                            155
spi                            178
mastery_rating                  1675
spellpower                      10259
spell_crit                      12.82
spell_hit                      17.00
spell_haste                    7.38
max_mana                        25475
mp5                            1171

mh_imbue            windfury
oh_imbue            flametongue

mh_enchant          landslide
oh_enchant          landslide

mh_weapon          nokaled_heroic
oh_weapon          nokaled_heroic

trinket1            wrath_of_unchaining_heroic
trinket2            vial_of_shadows_heroic

set_bonus1          t13_battlegear_4
set_bonus2          -
set_bonus3          -

metagem            agile_shadowspirit_diamond

glyph_prime1        stormstrike
glyph_prime2        windfury_weapon
glyph_prime3        lava_lash


glyph_major1        -
glyph_major2        -
glyph_major3        -


armor_type_bonus    1

primary_talent              enhancement

elemental_weapons          2/2
focused_strikes            3/3
improved_shields            2/3
elemental_devastation      3/3
flurry                      3/3
static_shock                3/3
searing_flames              3/3
frozen_power                0/2
shamanistic_rage            1/1
unleashed_rage              2/2
maelstrom_weapon            3/3
improved_lava_lash          2/2

convection                  0/2
concussion                  2/3
call_of_flame              2/2
reverberation              0/2
elemental_precision        3/3
elemental_focus            0/1
elemental_oath              0/2
lava_flows                  0/3
storm_earth_and_fire        0/3
elemental_mastery          0/1
feedback                    0/3
lava_surge                  0/2


SentinelBorg 01/10/11 8:16 AM

Quote:

Originally Posted by Ashunera (Post 1837133)
Talents:
[...] This gear list will be accurate for the vast majority of PvE DPS specs players will take, and I've opted out of having one point in Elemental Precision (despite it being very slightly better than Concussion) for consistency - far too many players simply will not take the talent for very legitimate reasons.

Thanks for your work, but what exactly are those reasons? It is more DPS (~100 in my tests) and I don't see the drawbacks. With Andoros you even get some additional spell hit.

Also exchanging the Feral Spirit Glyph with the Flametongue Glyph increases the DPS by around 200 with the current version 2.3.0 of the sim.

bestpike 01/10/11 8:50 AM

Thanks for your work Ashunera. However where you speak about trinkets its a bit vague. By "proper" weapons you mean Agility ones? And second, you say Essence of the Cyclone is the second best trinket, does that include Fluid Death also?

Ashunera 01/10/11 9:28 AM

You're right, by "proper" weapon I mean an Agility weapon. Essence of the Cyclone would be second best for second slot, or third best overall, though I didn't spend a whole lot of time trying to rank trinkets, and just didn't find any setups where Essence or Prestor's came out above either of the top two.

From my testing, trinkets ranked something like this (possibility of human error and will not be accurate for all setups of course):

[Fluid Death]
[Darkmoon Card: Hurricane]
[Essence of the Cyclone]
[Prestor's Talisman of Machination]
[Tia's Grace]
[Essence of the Cyclone]
[Prestor's Talisman of Machination]

[Unheeded Warning] comes out below pretty much every item level 346 Agility trinket. I didn't bother playing around with [Unsolvable Riddle], but I don't see it competing.

Israfel 01/10/11 10:49 AM

According to the in-game links, all the caster weapons you linked have been 'nerfed', as in have less than 100 dps.
A few options would be to use the Twilight Highlands caster mace, [Gurgthock's Garish Gorebat], which has ~333dps ingame, or the [Vicious Gladiator's Gavel], whose stats are about the same ingame.

charissa 01/10/11 11:19 AM

I'm looking in the the gearset's at this moment and i was wandering, what is the best routine to make an optimal gear set? Is it first select gear, then select enchant, then gems and then reforge or is there another optimal order? Or is there any order at all?

Second question is it also possible to list BiS set for non-heroic if possible. Since not everyone is able to run them. If i know the most optimal gear selection i will try the contribute to the non-heroic BiS set if needed.

Edit: Some Grammar

sirtyface 01/10/11 1:51 PM

Ashunera, I'm not sure why, but the primary stats in your config are incorrect, which is throwing off other stats as well. STR should be 148 (it's 145), AGI should be 4544 (4699), INT 320 (309), SPI is correct. Here is the CharDev profile for your setup (with 2 points in Imp. Shields instead of Imp. Fire Nova, as these are a dps increase and are completely up-in-the-air points).

Mykkal 01/10/11 4:56 PM

Ashunera I understand that you are listing the BiS but I only have one issue:

Quote:

Originally Posted by Ashunera (Post 1837133)
Disclaimer: [Andoros, Fist of the Dragon King] is showing in game via Atlas Loot as having 2.3 speed, 2 - 331 damage, and 72.4 damage per second. We will not know for sure until it drops, though I'm inclined to believe game data over Wowhead. If it has the 1.8 speed Wowhead suggests, [Twilight's Hammer] will be better, as it shows 2.3 speed both in game and on Wowhead. Keep in mind that by the time it's possible for players even in the very best guilds to acquire either item, Blizzard will likely have fixed our desire to use weapons with spell power. In the meantime, [Incineratus] (Haste -> Expertise + Landslide) is a reasonably close third. Agility is more powerful than Mastery at all gear levels, regardless of whether you're running FT/FT or WF/FT, or using a Caster or Melee weapon.

If this does happen wouldn't it be best to also list a non-caster weapon that people should look for as trying to get a caster weapon in guild runs is also going to be difficult to do as a melee class in most cases.

Jessamy 01/10/11 5:11 PM

This thread should not be seen as a shopping list. Look at that gear list. Most people reading this thread won't be able to get any of it, much less one of the best caster weapons in the game. This is literally the best possible gear available to an enhancement shaman in this tier of raiding. If you could get it all right away, raiding wouldn't have the same meaning.

Instead, think of this thread as a fun exercise, the ultimate level in the meta game of planning out potential upgrades. With that in mind, things like "the best gear available for people who will never do any heroic fights, not even the easiest ones," or "the best weapon available, other than caster weapons, because Blizzard might make them not as valuable" don't fit the spirit of "best."

So what's the point of all this anyway, then?

Playing around with gear sets and priority orders can help us better understand how our class mechanics work, and how the tools we have work. We can even improve the accuracy of the tools based on discussions about what's truly the best setup.

As we improve our understanding of the class and mastery of the tools, we can then better plan out what gear will actually be upgrades for us, in the raid content we will actually see. And we can then better determine what gems, reforging, glyphs, and priority will provide the most potential dps for us, with the gear we actually have.

And, as I mentioned earlier, this whole exercise is meant to be fun.

Vespasian 01/11/11 7:09 AM

Thank you for getting something like this going again; I had considered doing so myself having recently returned to the class. It is disappointing that the thread began at time when FT is being re-designed- it will create a lot of confused Shaman. I would probably make the disclaimer relating to the upcoming nerf a touch clearer, lest the sort of posting above continues to ensue.

I think your decision relating to talents is off the mark. Certain talents and enchants (think runspeed) provide varying levels of utility, and it’s up to the player to make a judgment about what utility is most valuable at different times and in different circumstances. From my old post:

Quote:

In light of these complexities, it is better for Shaman to find an ideal combination of gear, gems and enchants that provides the highest potential DPS when used in conjunction with a certain talent spec, glyph set-up and ability priority order (survivability [e.g. HP and dmg mitigation abilities] can and should not feature into this discussion since its DPS value cannot be definitively quantified)
This being a largely theoretical exercise dependent upon output generated by EnhSim, I think it best to allow people to spec however they choose. I personally don't take SR because I think its crap (there are no mechanics that benefit from having me taking 30% less dmg as I no longer have the lowest HP of any melee as I did back in WotLK). Many players would be of the same mind. Similarly, many players will run a second enh spec and some may choose to exercise Astral Swiftness from their builds because it provides less DPS than Imp Shield on certain encounters (again, see Runspeed discussion). My point is not 'omg SR is terrible'; my point is that this is about Enhsim DPS output, and the less restrictions we are able to put on people. the more robust the results will be.

Also, the priority queue looks rather static as you have written it. I would suggest a table format (as with the other dynamic variables) to encourage people to tweak this queue. Similar with the talent spec listing.

Finally, I think there is value in a post explaining methodology so that the lay-man can at least know the tools that are being used and can try it for themselves (I for one do not know how you managed to export your re-forged Chardev page to enhsim- if it is a manual process human error can creep in, making your cross-checking of people’s submissions take a lot longer). Perhaps a mod could squeeze in another post under your OP allowing you to do this

As you can tell, much of this is personal preference so feel free to discard as much or as little as you like. Best of luck with the thread- I look forward to following the discussion.

Ashunera 01/11/11 7:19 AM

A slow caster weapon is preferred, but the weapon speed doesn't mean quite as much as the weapon's spell power. The vast majority are 1.8 speed and very few 359+ have weapon DPS over the 72.4 mark.

For those curious, dual [Crul'korak, the Lightning's Arc] is the best main and off-hand if you refuse to use a spell power weapon.

It's hard to tell when exactly a caster weapon pulls ahead by a noticeable amount, but once you get to a point where you're looking for Mastery gear instead of Hit gear (or roughly around full 346 blues), a caster weapon starts to pull ahead by a few hundred dps. The only way to know for sure which setup is best for you with any given gear setup is to sim it. Keep in mind a target dummy will not provide you with accurate results - raid buffs significantly increase our spell damage output, while we bring the vast majority of melee buffs on our own. The disparity between Caster and Agility weapons only increases as you acquire more gear as well, and in full heroic quality gear, the switch to Crul'korak from Andoros (and the resulting switch to Windfury due to matched weapon speeds) will net you a 1000 DPS loss at least.

4.0.6 Shaman patch notes (not complete, and official forums are down as of this post) have a "fix" to Flametongue Weapon damage that will reduce this disparity, but I suspect it will not be enough to put Agility weapons ahead.

Quote:

Thank you for getting something like this going again; I had considered doing so myself having recently returned to the class. It is disappointing that the thread began at time when FT is being re-designed- it will create a lot of confused Shaman. I would probably make the disclaimer relating to the upcoming nerf a touch clearer, lest the sort of posting above continues to ensue.
Thank you for the suggestions, the OP will remain a work in progress. I'll make Blizzard's intentions with Flametongue, and with any other changes they make regarding spell power weapons very clear as they become known. Updates to the list itself may take some time for now, as copying everything manually into EnhSim is very time consuming.

Cochice 01/11/11 7:43 AM

Quote:

Originally Posted by Vespasian (Post 1838317)
I personally don't take SR because I think its crap...there are no mechanics that benefit from having me taking 30% less dmg

I'm sorry but this is simply not true, and not to sound inflammatory but this isn't the kind of thing that should be on these boards where people might get a misguided idea about what is and isn't important in a raid.

Encounters, off the top of my head (that I have experience with, I'm sure there are more in heroic), that contain very high, and very concentrated raid damage (or single target damage), and therefore encounters that using SR will likely prevent you from dying:
Heroic Omnitron Defense System - on Aquiring Target, (shadow infused) Lightning Conductor
Heroic Halfus - Mitigate raid damage on the pull, and Furious Roar
Nefarian - Massive raid damage every 10% of Nefarian's health, I forget what it's called
Conclave of the Winds - Nezir's Sleet Storm
Heroic Maloriak - Red phase fire breath, and dark phase for mitigating puddle damage
Chimeron - Fued

Just about every other raid encounter has a point where using SR situationally is encouraged, however these have absolute cut and dry points where using it is almost required, and if it's not up, some other cooldown is going to be needed (stoneclaw, bubble, raid wall, tranq etc).

I realize that this is a theoretical exercise in maximizing damage, but this isn't the type of thing that should be suggested under any circumstances.

Saveric 01/11/11 8:01 AM

Ashunera I have a couple questions about your config file vs your chardev page.

Your config file has:

Str: 145
Agi: 4699
Int: 309
Melee Crit: 28.63
Attack Power: 10587
Spell Power: 8856
Spell Crit: 10.31
Spell Hit: 17.02

While your CharDev with your gear on it has:

Str: 156
Agi: 4525
Int: 320
Melee Crit: 24.49
Attack Power: 10489
Spell Power: 7761
Spell Crit: 10.33
Spell Hit: 17.86
Those are the numbers I found off from your gear list and your config. Was curious as to where you got the 174 Agility, 4.14% Melee Crit, 98 more attack power, and 1,095 more spell power while missing out on 11 Int, 0.03% Spell Crit(from the 11 Int), and 11 Str.

Is there some modification going on from your CharDev to EnhSim? When I input the corrected stats from CharDev to Enhsim I'm getting:

DPS Output
Code:

EnhSim version 2.3.0

................................................................................

MH:
miss                738331        6.47%
dodge              0              0.00%
glancing            2739392        24.02%
hit                3523586        30.89%
crit                4404823        38.62%
average ap          15674.45     
clip                0              0.00%

MH Flametongue:
miss                0              0.00%
hit                8466333        75.69%
crit                2719359        24.31%
cooldown            1320683        10.56%
average sp          13701.62     

MH Storsmtrike:
miss                0              0.00%
dodge              0              0.00%
hit                1078552        58.66%
crit                760022        41.34%
average ap          15634.78     

MH Unleashed Weapon Flametongue:
miss                0              0.00%
hit                837995        75.73%
crit                268601        24.27%
average sp          13712.39     

OH:
miss                654171        6.48%
dodge              0              0.00%
glancing            2421044        23.99%
hit                3116863        30.89%
crit                3898827        38.64%
average ap          15670.80     
clip                0              0.00%

OH Flametongue:
miss                0              0.00%
hit                7340093        75.68%
crit                2358432        24.32%
cooldown            3229374        24.98%
average sp          13699.44     

OH Stormstrike:
miss                0              0.00%
dodge              0              0.00%
hit                1073952        58.41%
crit                764622        41.59%
average ap          15665.84     

OH Unleashed Weapon Flametongue:
miss                0              0.00%
hit                838532        75.78%
crit                268064        24.22%
average sp          13712.39     

Earth Shock:
miss                0              0.00%
hit                647770        40.73%
crit                942684        59.27%
average sp          13690.70     

Flame Shock:
miss                0              0.00%
hit                730243        75.70%
crit                234405        24.30%
average sp          13723.71     
dots hit            4518396        75.68%
dots crit          1451950        24.32%
average dot sp      13754.92     

Lava Lash:
miss                0              0.00%
dodge              0              0.00%
hit                965935        58.45%
crit                686656        41.55%
average ap          15633.19     

Lightning Bolt:
miss                0              0.00%
hit                582540        31.06%
crit                1292895        68.94%
average sp          13715.90     

Lightning Shield:
miss                0              0.00%
hit                977403        40.77%
crit                1420219        59.23%
average sp          13710.61     

Spirit Wolves:
miss                0              0.00%
dodge              0              0.00%
glancing            1706332        23.98%
hit                5196568        73.03%
crit                212616        2.99%
average ap          15984.64     

Searing Totem:
miss                0              0.00%
hit                8115799        75.68%
crit                2608718        24.32%
average sp          13687.99     

Searing Flames:
hit                3567511        75.68%
crit                1146250        24.32%
average sp          13679.00     

Trinket1 Damage:
miss                0              0.00%
hit                786664        75.72%
crit                252219        24.28%

Maelstrom Weapon:
PPM                34.65
efficiency          90.21%

flurry uptime                  78.34%
elemental devastation uptime  94.07%
UW Flametongue uptime          23.36%

mh enchant uptime              27.31%
oh enchant uptime              31.22%
stormstrike debuff uptime      98.99%
flame shock uptime            88.87%
lightning shield uptime        100.00%
searing totem uptime          99.77%
searing flame uptime          92.06%


                    MRPS without overregen
mana regen          0.08      0.03%
mp5                27.56    10.83%
replenishment      30.82    12.12%
unrelenting storm  0.00      0.00%
primal wisdom      195.97    77.02%
shamanistic rage    0.00      0.00%
mana potion        0.00      0.00%
misc                0.00      0.00%

                    DPS                PPM      MPS
white              2848.61  11.42%    71.66
flametongue        4086.29  16.38%    69.61
searing flames      995.67    3.99%    15.71
stormstrike        1088.76  4.36%    6.13      47.86    20.82%
lava lash          3410.39  13.67%    5.51      21.51    9.36%
searing totem      3161.95  12.68%    1.09      7.47      3.25%
earth shock        1262.65  5.06%    5.30      93.16    40.53%
flame shock        1763.21  7.07%    3.22      53.37    23.21%
  direct damage    475.45    26.96%    3.22
  dot tick          1287.77  73.04%    19.90
lightning bolt      2630.76  10.55%    6.25      0.00      0.00%
lightning shield    1170.35  4.69%    0.14      0.00      0.00%
spirit wolves      404.17    1.62%    0.56      6.51      2.83%
unleashed elements  1589.78  6.37%    3.69      25.21    10.97%
  MH Flametongue    794.98    50.01%    3.69
  OH Flametongue    794.79    49.99%    3.69
Trinket1            530.52    2.13%    3.46

DPS                24943.12
MPS                229.88
MP2min              27585.05
MRPS                808.45
Out of mana time    0.00%

elapsed simulation time: 5000.00h
elapsed real time: 26.08s
simulation speed: 690236x

Total DPS: 24,943.12

Config:
Code:

### Saved by v2.3.0 of EnhSimGUI

config_version                  2.3.0
simulation_time                5000
simulation_time_combatlog      300
combat_length                  7
report_count                    80
threads                        1
combat_length_rng_factor        0.35
min_lag                        230
max_lag                        260
simulate_mana                  1
cast_sr_on_cooldown            0

ep_precision                    2
ep_base_stat                    ap
ep_ap                          200
ep_crit_rating                  100
ep_hit_rating                  -100
ep_expertise_rating            -100
ep_haste_rating                100
ep_mastery_rating              100
ep_spellpower                  115
ep_dps                          57
ep_mana                        1200
ep_spirit                      100
ep_mp5                          100
ep_intellect                    100
ep_agility                      100
ep_strength                    100

mh_auto_attack                  1
oh_auto_attack                  1
use_bloodlust                  1
always_bloodlust_wolves        0
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left      1
cast_magma_only_if_ticks_left  1
cast_searing_only_if_ticks_left 1
cast_sr_only_if_mana_left      0
use_mana_potion_if_mana_left    1000
necrotic_touch                  0
necrotic_touch_heroic          0

gloves_enchant                  -
cloak_enchant                  -
ring_proc                      -
weapon_set_proc                -

rotation_priority_count        8
rotation_priority1              ST
rotation_priority2              LL
rotation_priority3              FS_UEF
rotation_priority4              MW5_LB
rotation_priority5              UE
rotation_priority6              SS
rotation_priority7              ES
rotation_priority8              SW

aoe_rotation_priority_count    0

fight_name                      standard_single_target
miss                            8.00
dodge                          6.50
glancing                        24.00
armor                          11977
spell_miss                      17.00
nature_resistance              0
fire_resistance                0
frost_resistance                0
arcane_resistance              0
shadow_resistance              0

additional_targets              0
additional_target_percent      0.00
additional_target_level        85

armor_debuff                    12.0/12.0
physical_vulnerability_debuff  4.0/4.0
melee_haste_buff                10.0/10.0
crit_chance_buff                5.0/5.0
attack_power_buff_multiplier    10.0/10.0
spell_haste_buff                5.0/5.0
spell_crit_chance_debuff        5.0/5.0
spell_damage_debuff            8.0/8.0
spellpower_buff                10.0/10.0
percentage_damage_increase      3.0/3.0
stat_multiplier                5.0/5.0
agi_and_strength_buff          549/549
mana_buff                      2126/2126
mana_regen_buff                326/326

replenishment                  1
water_shield                    0
mixology                        1

flask_elixir                    flask_of_the_winds
guardian_elixir                -
potion                          potion_of_the_tolvir
food                            skewered_eel

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon        ###
###############################################################################

race                            tauren
mh_speed                        2.3
oh_speed                        2.6
mh_dps                          72.4
oh_dps                          521.73
mh_crit                        24.49
oh_crit                        24.49
mh_hit                          20.52
oh_hit                          20.52
mh_expertise_rating            541
oh_expertise_rating            541
ap                              10489
melee_haste                    3.98
str                            156
agi                            4525
int                            320
spi                            244
mastery_rating                  1963
spellpower                      7761
spell_crit                      10.33
spell_hit                      17.86
spell_haste                    3.98
max_mana                        27950
mp5                            0

mh_imbue                        flametongue
oh_imbue                        flametongue

mh_enchant                      landslide
oh_enchant                      landslide

mh_weapon                      mace
oh_weapon                      axe

trinket1                        darkmoon_card_hurricane
trinket2                        fluid_death

set_bonus1                      t11_battlegear_4
set_bonus2                      -
set_bonus3                      -

metagem                        relentless_earthstorm_diamond

glyph_prime1                    stormstrike
glyph_prime2                    flametongue_weapon
glyph_prime3                    lava_lash

glyph_major1                    -
glyph_major2                    -
glyph_major3                    -

armor_type_bonus                1

primary_talent                  enhancement
elemental_weapons              2/2
focused_strikes                3/3
improved_shields                0/3
elemental_devastation          3/3
flurry                          3/3
static_shock                    3/3
improved_fire_nova              2/2
searing_flames                  3/3
frozen_power                    0/2
shamanistic_rage                1/1
unleashed_rage                  2/2
improved_lava_lash              2/2
maelstrom_weapon                3/3

convection                      0/2
concussion                      3/3
call_of_flame                  2/2
reverberation                  2/2
elemental_precision            0/3
elemental_focus                0/1
elemental_oath                  0/2
lava_flows                      0/3
storm_earth_and_fire            0/3
elemental_mastery              0/1
feedback                        0/3
lava_surge                      0/2


Ashunera 01/11/11 8:08 AM

Edit - DPS report and config files have been updated, should be much more accurate for the listed set of gear. I had made a few errors as you pointed out.

Copying everything over manually from Chardev to EnhSim is a time consuming process, so config files of superior setups will save a lot of time in getting this list updated. As Cochice said, however, Shamanistic Rage will be viewed as a required talent point and will not be changed. The rest of the talent setup I will be much more flexible about.

Vespasian 01/11/11 10:04 AM

We are now in new territory; a defensive cool down is a requirement for a max DPS thread but Ancestral Spirit (one of the largest DPS gain talents available to us under certain conditions) is optional. This is exactly why I said we should focus only on the data objective (finding max DPS according to enhsim) and leave the utility to asterisk marks and discussions.

On SR, Coch, I think it’s a crap talent because there is no boss ability that is designed to one shot me unless I make a mistake, so I never NEED 30% reduction of dmg taken. If I did, everyone would need it and every spec would have an ability like this. They don’t. Further, since I am able to instantly heal myself more often than not, I would rather use a heal from time to time than suffer what I believe to be a badly designed talent point permanently.

If you really want to get down to the math of it all, you would have to model the DPS gained on every encounter by ½ imp shields (or whatever) x the number of encounters over the life of your character, then measure that against the DPS done for every second after SR saves your life (and I mean exactly that- times where had you not used that talent, you would have certainly died). I have been using that talent since it was made available (in whatever variety) and I can tell you that is has not saved my life that many times. Sure it’s saved my healers some mana, but rarely has it saved my life since I generally do what I am supposed to do.

My job is to do dmg. My healers and I (enh are perfectly capable of healing to acceptable levels during all the mechanics you have listed) have healed me through many of the mechanics you have listed and bosses have died as a result (surprisingly, I expect more to die in future). Further, SR’s value reduces to almost nothing the more your farm gear/become more experienced during encounters. TLDR; you don’t need SR. Neither does this thread. If people want to take it, let them. If they don’t, don’t call them stupid.


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