On the Glyph's topic, I'm using
Earth Shield,
EarthLiving (more interesing than
Riptide in a 25 man raid) and
Water Mastery. For people having the same kind of setup as me there may be a change with 4.1 according to the latest patch note :
Shaman :
* Earth Shield healing done by Restoration shaman has been reduced by 20%.
* Nature's Blessing has been improved to 6/12/18% bonus direct healing on Earth Shielded targets, up from 5/10/15%.
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The first effect of those changes : the base effect of
Earth Shield is reduced by 20% but the Heals on our EarthShield's wielder will be improved by 18% instead of 15. For Shamans who are on tank duty they should get a little up overall with those two changes. For Shamans who are mainly on raid duty, you'll get some lost on your healing done (
Earth Shield is around 5-6% of our healing done, so no reason to worry too much).
The second effect those changes bring is that it may free the
Earth Shield's Glyph from our "must use" Glyph list, making using
Riptide,
Water Mastery and
EarthLiving a better choice, or at least an equivalent choice in term of throughput.
If I take our last raid as a basis :
World of Logs - Real Time Raid Analysis. I'm Glyphed with
Earth Shield and not with
Riptide. You can consider my
Earth Shield as having a 95-99% uptime.
* Total
Earth Shield effective healing done : 2908360, meaning it would be 2908360/1.2 = 2423633 in 4.1. Meaning the Gylph's effect would be : 2423633-(2423633/1.2) = 403938 hp gain for the Glyph over the whole raid.
* Total
Riptide's HoT effective healing done : 2115330. Let's assume the additionals ticks with the Glyph would have the same overhealing, we got 2115330*1.4-2115330 = 846132 hp gain for the Glyph over the whole raid.
I tested with 3 other Logs and got the same result : on the complete raid the Riptide's Glyph apport is nearly twice the Earth Shield's one.
Keep in mind that it's only raw maths on a few raid logs and please correct me if my calculations are totally wrong.
P.S : Thanks to Aanzeijar for accepting the task of managing this topic, Jessamy can be a difficult master to handle, be careful if you ever see him with a whip
