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04/27/11, 6:35 AM
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#61
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Von Kaiser
Goblin Shaman
Die Nachtwache (EU)
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Originally Posted by Malef� cent
HST – 1299 ticks – Now 1476 at 100% health……not quite sure what is going on there as assumed Mastery does not add anything to fully healed people, however I tested this a great deal and it never ever ticked below 1476 while all day yesterday never went above 1299 – ofc totally unbuffed.
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This means they fixed the Purification bug. 1476/1299 = 1.1363, 1.25/1.1 = 1.1362. That was a quick one (assuming they didn't know about it before).
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04/27/11, 6:51 AM
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#62
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Glass Joe
Goblin Shaman
Stormrage (EU)
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New Data for FI and UE on Spells: All averaged over 10 trials - none crits
HR - Avg - 2670
HR + UE - 2615
HR + FI - 3104
HR + UE + FI - 3146
Conclude from this that UE is NOT affecting HR atm
CH - 8904
CH + UE - 11353
CH + FI - 11056
CH + UE + FI - 13749
Conclude that they are both working here, but UE seems to add more for some reason
RT - 2135
RT + UE - 2475
RT + FI - 2575
RT + UE + FI - 2907
Opposite of above, here FI adds more to RT ticks than UE does.
During the course of these tests I noticed that all the spells flucuate fairly wildly hence the need for running at least ten casts to get a reasonable average. However RT is always the same, most likely because it is a HoT and calculated once perhaps? However if I mount and drop mid RT it goes up due to mastery. So no idea why this is constantly the same number every single cast while other spells are all over the place, I am talking a deviation of 1000 in the case of CH while just 300 was the most for HR.
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04/27/11, 8:46 AM
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#64
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Von Kaiser
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Blessing of the Eternals vs XX
With 4.1 and the addition of the Spirit Link Totem talent point, I've been struggling to work out the best trade-offs for a telluric currents spec. What I've settled on at the moment is a 3/7/31 skipping Blessing of the Eternals, Cleansing Waters and Focused Insight.
That said, skipping Blessing of the Eternals isn't 100% comfortable despite all my napkin math telling me that it just isn't that good... mostly due to my (perceived but not provable as far as I know) belief that it just isn't that common for folks to be below 35% health outside of chimaeron where ELW is mostly providing what is effectively overheal. Even on the big AOE blasts (ie electrocute) folks are only below 35% for 1-2 ticks of HR at most, at which point the increased proc rate is removed.
Are folks seeing (or better yet figured out how to log and test) anything different here? At the moment those 3 points in acuity are looking quite good to me.
Also.. has anyone hacked together a program/mod to track / post process % health of your party based on the amount that HST heals for? Now that it is ticking every couple of seconds and is effected by mastery I'd expect you could at least get a pretty good estimate of total health and % health for all the effected party members, though it would require some tracking of +healing received buffs and battlemaster proc effects. I'd love to be able to tell how many of my heals are landing on folks at what health percentage, even if it was just my party and not the whole raid, so that I could stop guessing / making assumptions about things like BotE and the value of mastery.
[edit for grammar]
Last edited by Jarin : 04/27/11 at 8:54 AM.
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04/27/11, 8:58 AM
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#65
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Von Kaiser
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Originally Posted by Malef� cent
Conclude from this that UE is NOT affecting HR atm 
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Unleash Life affects your next direct heal. Focused Insight affects your next heal, period.
Working as intended.
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04/27/11, 9:17 AM
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#66
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Von Kaiser
Goblin Shaman
Die Nachtwache (EU)
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Mastery did only work on direct heals up until 4.1, but worked on Healing Rain. The great "what affects what" chart is there for a reason.
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04/28/11, 1:52 AM
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#67
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Fragrant Lotus Farts
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Originally Posted by Jarin
With 4.1 and the addition of the Spirit Link Totem talent point, I've been struggling to work out the best trade-offs for a telluric currents spec. What I've settled on at the moment is a 3/7/31 skipping Blessing of the Eternals, Cleansing Waters and Focused Insight.
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This is for 25-man Shaman:
Skipping Blessing of the Eternals is not something I have ever been comfortable with and have opted to drop Ancestral Awakening from my spec entirely come this patch. If you really think about how the two options work, I think you can get much more mileage out of BotE than AA due to the fact that BotE will affect all of your heals given a specific health level, but AA only affects HW, GHW, Riptdie Direct, and HS. It's a gimmick on Chimeron to have this talent, but there are plenty of other fights where targets (sometimes the raid as a whole) take such devastating damage that having that extra ELW healing guaranteed is much more worth it. Given the fact that crit levels are so low anyways, it really feels like a no-brainer that AA has never been required in any shaman spec.
I have opted to go with a 3/2/31 +5 build with those 5 points going into the enhancement tree or elemental tree depending on a given fight.
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04/28/11, 3:18 AM
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#68
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Von Kaiser
Goblin Shaman
Die Nachtwache (EU)
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Some quick observations:
- Ancestral Awakening now seems to be exactly 30% after 6% from Spark of Life.
- They still did not fix the tooltip error of HST, it still scales with spell power there.
- On a 0/0/0 resto spec Earth Shield has a coef of 0.1949 (129 sp -> 2150, 8979 sp -> 3875). This is actually higher than what the listed coef suggests. Or I fudged something.
- Anyone dropping improved cleanse will have fun healing Drakaraa. Possible but very hard.
Last edited by Aanzeijar : 04/28/11 at 7:15 AM.
Reason: typo in 12_9_ spell power
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04/28/11, 5:12 AM
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#69
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Von Kaiser
Draenei Shaman
Cenarion Circle
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Originally Posted by Jarin
That said, skipping Blessing of the Eternals isn't 100% comfortable despite all my napkin math telling me that it just isn't that good...
[edit for grammar]
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I concur with what Vice said. Some other things to consider:
In situations where people do drop below 35%, a healing rain tick will proc Earthliving as well. It's fairly trivial to carpet the raid in EL under heavy AoE damage, and Chain Heal will seek out the lowest people to jump to. If someone in range is under 35%, then Chain Heal will help ensure BotE gets used. It's not the most useful of our healing talents, because it is prone to getting out of the guaranteed proc range, or having EL healed over and going to overheal.
Given the other options of Cleansing Waters (very little cleansing in Tier 11) Focused Insight, (not a clear HPS boost, unreliability w/o EP) and Acuity, I still stick with BotE. I'd give up points in AA before BotE. I've gone over WoL to see how much AA has contributed to my healing before choosing my 4.1 spec, and I'm seeing around 1.5% of my healing from AA on average, and only ~3-4% on Chim where I single target far more. As a 25 man raid healing focused Rain/Chain heavy output, Acuity is a better choice than AA in that situation, and BotE, while harder to parse out, is likely going to outpace 1.5% too, in all likelihood.
Some way of parsing what %hp our raids are at would REALLY be a useful tool for Resto Shaman.
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04/28/11, 5:42 PM
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#70
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Glass Joe
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Originally Posted by Kamileon
I concur with what Vice said. Some other things to consider:
In situations where people do drop below 35%, a healing rain tick will proc Earthliving as well. It's fairly trivial to carpet the raid in EL under heavy AoE damage, and Chain Heal will seek out the lowest people to jump to. If someone in range is under 35%, then Chain Heal will help ensure BotE gets used. It's not the most useful of our healing talents, because it is prone to getting out of the guaranteed proc range, or having EL healed over and going to overheal.
Given the other options of Cleansing Waters (very little cleansing in Tier 11) Focused Insight, (not a clear HPS boost, unreliability w/o EP) and Acuity, I still stick with BotE. I'd give up points in AA before BotE. I've gone over WoL to see how much AA has contributed to my healing before choosing my 4.1 spec, and I'm seeing around 1.5% of my healing from AA on average, and only ~3-4% on Chim where I single target far more. As a 25 man raid healing focused Rain/Chain heavy output, Acuity is a better choice than AA in that situation, and BotE, while harder to parse out, is likely going to outpace 1.5% too, in all likelihood.
Some way of parsing what %hp our raids are at would REALLY be a useful tool for Resto Shaman.
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I believe this may not be true for 10 man raiding. Personally speaking, as a 10 main raider, I was looking at my logs while doing my 4.1 respec, and I found AA and EL were healing for similar amounts (AA 6%-10%, EL 7%-9%) on average. The deciding factor for me was over healing; AA never had more than 6% over healing while EL averaged about 27%.
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04/29/11, 2:45 AM
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#71
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Von Kaiser
Goblin Shaman
Die Nachtwache (EU)
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Originally Posted by Paddington_Bear
I believe this may not be true for 10 man raiding. Personally speaking, as a 10 main raider, I was looking at my logs while doing my 4.1 respec, and I found AA and EL were healing for similar amounts (AA 6%-10%, EL 7%-9%) on average. The deciding factor for me was over healing; AA never had more than 6% over healing while EL averaged about 27%.
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Before 4.1 this was also the case in my logs. My highest AA percentages were Omnotron and Magmaw hard, with up to 9.2% AA. Both are interesting samples because the mechanics allow me to use spell selection of more than 50% HS/GHW in these fights ( Sample Log). The puny 3.4% Earthliving have 44% overheal. As a 10mans healer I've since dropped everything affecting Earthliving.
Edit: People on the german forums report that Wind Shear can still miss on Arcanotron and Halfus.
Last edited by Aanzeijar : 04/29/11 at 3:38 AM.
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04/29/11, 10:12 AM
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#72
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Glass Joe
Goblin Shaman
Stormrage (EU)
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Some noted issues:
First of all there seemed to be a annoying bug when placing a targeted ability, for Shammies its our HR, but when put down it would sometimes cancel, or shrink to a tiny size or grow to about 3 times the size - in all events this resulted in it not going off and having to be recast which significantly effected my healing.
I have been told that creating a macro /cast !Healing Rain should resolve this, will find out later, but mentioning it here in case you guys experience something similar.
The main issue I wanted to raise was the fact that although mastery does now effect HST, EL, RT Hots it seems to be a little "off"
For example, on the 20th my RT ticks were avg = 995 yesterday they were avg = 1099. No gear change between then and now and so it seems this increase is most likely down the the addition of Mastery
However Earthling weapon is another story
20th - avg tick 932
28th - avg tick 782
So what is going on here? I have not altered my gear between these two attempts and since Mastery now effects EL surely the average should be going up, not down. I did get off more last night that on the 20th, but even so that would not account for a 150 drop per tick on average.
The Chimaeron fight in particular should show a huge swing in EL for the most recent one since mastery has a large impact here, yet it does not also - 1654 on 20th vs 1540 on the 28th
If we look at HST this, is a standard tick based on the Healing Power, since again mine is the same these should be adjusted purely for the Mastery difference.
There is a considerable change here, over the two raids
20th - avg tick 413
28th - avg tick 606
Logs:
20th - World of Logs - Real Time Raid Analysis
28th - World of Logs - Real Time Raid Analysis
Does anyone else have a similar experience
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04/29/11, 11:35 AM
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#73
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Von Kaiser
Draenei Shaman
Kael'thas (EU)
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I have the same 'bug' with Healing Rain : from time to time the targeting circle will enlarge or shrink and then the cast will fail. Most of the time when I try to recast it, it will fail again, I've got to recast it a third time to have it being successfully cast. That means a lot of time lost. Until now I haven't found any evidence on what were the reasons that make HR's cast fail (having a HoT ticking, receiving damage while the targeting circle is on the screen,...)
For the EL ticks being smaller after 4.1 the only thing I can think of at the moment is the EarthLiving's Glyph. Could it be that you had that Glyph on the 20th and you removed it for yesterday's raid? Maybe there is a way to see the presence (or not) of that Glyph in the CombatLog?
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04/29/11, 12:29 PM
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#74
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Glass Joe
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Originally Posted by Migosha
I have the same 'bug' with Healing Rain : from time to time the targeting circle will enlarge or shrink and then the cast will fail. Most of the time when I try to recast it, it will fail again, I've got to recast it a third time to have it being successfully cast. That means a lot of time lost. Until now I haven't found any evidence on what were the reasons that make HR's cast fail (having a HoT ticking, receiving damage while the targeting circle is on the screen,...)
For the EL ticks being smaller after 4.1 the only thing I can think of at the moment is the EarthLiving's Glyph. Could it be that you had that Glyph on the 20th and you removed it for yesterday's raid? Maybe there is a way to see the presence (or not) of that Glyph in the CombatLog?
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I also had the HR bug last night. I noticed that it seems to happen when I moved it over certain areas in terrain; moving on or off the raised platform in Atramedes' chamber, and over the 'threshold' from the entry hallway in BoT to the first trash chamber. So, in the event that my casts would fail after moving over these areas, if I held my mouse where I wanted to target and then recast it seemed to work.
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04/29/11, 3:09 PM
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#75
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Glass Joe
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I, personally, use my own 3/5/33 spec that includes FI and TC without taking elemental precision. The extra points to get me to hit cap just doesn't seem worth it. With a 17% miss chance and always using the FI buff for a heal, the mana cost is effectively less than UE, coming to around 6.795% base mana while UE costs 7% base mana. Since our shocks and riptide have the same cd, I tend to use them in conjunction with each other.
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