Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Shamans

Closed Thread
 
LinkBack Thread Tools
Old 09/21/11, 8:13 AM   #136
Pyrdon
Von Kaiser
 
Pyrdon's Avatar
 
Draenei Shaman
 
Lordaeron (EU)
How do I open a fight...hm, it depends on the fight and how we pull the boss.

In most situations I try to precast a LvB. This works pretty good on Raggi.
So, I wait in Melee range and when the pulltimer hits "4-seconds-left" I use my potion, start to cast LvB and while its flying to Ragnaros, i can drop my totems (due to LvB I AM ALREADY INFIGHT with Raggi, so my totems attack him most of the time and i dont need a redrop) and then start the fight with SS at 0 following my normal prio. (the precasted LvB hits around 0 - 1sec after the pull!)

Same thing with Staghelm, since we stay stacked in the beginning and let Staggi come to us (via missdirection), I can precast LvB and then open up with UE and FS while he is still out of melee range.

Against Baleroc I just...walk to him, hit him with SS and redrop my totems... I already tried to use UE and FS while walking to him, but its less effecive than being mounted and directly hit him with SS the moment we pull.


But I never use LL with less than 5 searing-stacks. Maybe I should try this, but I dont feel like i spend too much time doing nothing, since im practicing the "Enh_caster"-thingie x) so instead of feeling the urge to use an early LL i just cast LvB.

All in all I think its best, to begin a fight with SS since its doing the most dmg, directly starts your melee attacks and applys our most needed debuff on the target.

Note: My guild is still stuck in normal modes, so maybe this ideas wont work in heroic modes but till now I dont see why there should be a problem^^

Germany Offline
Old 09/21/11, 8:57 AM   #137
Mkill
Glass Joe
 
Orc Shaman
 
Warsong
I usually start like this (if I can't close enough to the boss):
pre-pot
Unleash
Spiritwalker's grace
LvB+FS as I run towards the boss (not sure if worth doing this before SS)
Totems
SS
LL
normal rotation.

By the way, I've been using sim on my character and it points that using LvB with UE followed by a FS is one of the top priorities, only below SS and LL, showing a great DPS increase. Is this correct?
Checking the top ranks from the world, I've seen a mixed setup of rotation. Some following the caster priority, a couple of top 5 even with double agi weapons, and another lot using the UE+LvB+FS trick.

Offline
Old 09/22/11, 11:34 PM   #138
Solitz
Glass Joe
 
Goblin Shaman
 
Xavius (EU)
Howdy all, been trying to set up my list as the guild wants a BiS list and been thinking about if its worth it to get 2 set elemental when I'm Resto(With TC of course) I'm also going haste heavy so was thinking of something like this:
chardev 8 - WoW Cataclysm I'm curious if anyone went something similar to this(stat wise) or so, been thinking that I might have overdone it with the spirit as I'm going TC specc?

Sweden Offline
Old 09/23/11, 9:15 AM   #139
notap123
Glass Joe
 
notap123's Avatar
 
Goblin Shaman
 
Laughing Skull
-Solitz

I would recommend getting w/e suits your playstyle. If haste heavy is your prefrence (and your logs show it works out in your raid comp) go for it. As far as the ele 2pc its probably a better option if you are in a 10 man guild. The 4pc is pretty legit on some fights in 25 man aka Beth/Rhyloth. Good Luck with your raiding.

United States Offline
Old 09/23/11, 12:15 PM   #140
Iol
Don Flamenco
 
Iol's Avatar
 
Pandaren Shaman
 
Durotan
As a 10m Resto sham, I run with haste to 916ish or slightly more > crit rating = spirit > mastery > haste. With our I just got the 4pc last night and my reasonning behind it was that It happens a lot of time I erase a riptide with a chain heal. Aside from baleroc there is palce for chain heals. My raid is pretty good and not spreading out too much so i can make good use of it. I'm also running the spirit / crit meta.

5/7 heroic, 10man.

You can get much further with a kind word and a gun than with a kind word alone.

Offline
Old 09/23/11, 5:10 PM   #141
iamajellydonut
Von Kaiser
 
iamajellydonut's Avatar
 
Draenei Shaman
 
Sargeras
I have a question about haste and Lightning Bolt.

Is haste applied to the 2.5sec cast time or the modified 2.0sec cast time?

Background: This question stems from an MMO-C thread. I instinctively said the LB haste cap was 100%, but that didn't feel right. So, I thought back, and used Wrath of Air Totem as a reference point. If I remember correctly, Wrath of Air reduced the cast by ~0.08sec (I say "remember correctly" because I deactivated my account till I find time to raid again). At ~0.08sec per 5%, that would be ~1.6sec for 100% haste. Making the post-mod Lightning Bolt a ~0.4sec cast. However, if that -~1.6sec is applied to the base 2.5sec, it would line up near perfect at ~0.9sec.

Edit: I just realized that Wrath of Air might be multiplicative and my reference point might be crap. Still curious, though.

Last edited by iamajellydonut : 09/23/11 at 10:43 PM.

Offline
Old 09/25/11, 1:27 AM   #142
Keldion
Von Kaiser
 
Keldion's Avatar
 
Blood Elf Warlock
 
Moon Guard
Originally Posted by iamajellydonut View Post
I have a question about haste and Lightning Bolt.

Is haste applied to the 2.5sec cast time or the modified 2.0sec cast time?

Background: This question stems from an MMO-C thread. I instinctively said the LB haste cap was 100%, but that didn't feel right. So, I thought back, and used Wrath of Air Totem as a reference point. If I remember correctly, Wrath of Air reduced the cast by ~0.08sec (I say "remember correctly" because I deactivated my account till I find time to raid again). At ~0.08sec per 5%, that would be ~1.6sec for 100% haste. Making the post-mod Lightning Bolt a ~0.4sec cast. However, if that -~1.6sec is applied to the base 2.5sec, it would line up near perfect at ~0.9sec.

Edit: I just realized that Wrath of Air might be multiplicative and my reference point might be crap. Still curious, though.
Spell haste buffs are multiplicative, and cast time reductions are taken into account before spell haste. Remember that the definition of X% spell haste means you can cast 100+X spells in the time it takes to cast 100 spells with no haste.


United States Offline
Old 09/25/11, 12:33 PM   #143
iamajellydonut
Von Kaiser
 
iamajellydonut's Avatar
 
Draenei Shaman
 
Sargeras
Is the current T12 enhancement two-set bonus affected by the off-hand damage penalty?

Offline
Old 09/25/11, 3:28 PM   #144
Imadraenei
Von Kaiser
 
Imadraenei's Avatar
 
Troll Shaman
 
Stormscale
Originally Posted by iamajellydonut View Post
Is the current T12 enhancement two-set bonus affected by the off-hand damage penalty?
It's affected in the sense that Lava Lash is an offhand strike based on offhand weapon damage, which is affected by the offhand penalty. The bonus itself isn't penalized, Lava Lash is, and you get straight up 5% more Lava Lash damage per Searing Flames consumed.

I'm looking over /
A three-leafed clover /
That I overlooked /
Bethree...

Offline
Old 09/28/11, 2:10 AM   #145
Elathariel
Glass Joe
 
Night Elf Druid
 
Die Aldor (EU)
How many haste do I need to get a 1.5 sec lightning bold? Thanks for the answer

Offline
Old 09/30/11, 11:57 AM   #146
Vice
Fragrant Lotus Farts
 
Vice's Avatar
 
Pandaren Monk
 
Mal'Ganis
x=(BaseCast/CastReq-1)*100

x=(2/1.5-1)*100

x=33.33%

1% haste is 128 haste rating so you need 33.33*128=4266 haste rating to reach a cast time of 1.5 seconds for lightning bolt without woa or goblin.

Last edited by Vice : 09/30/11 at 12:04 PM.


Offline
Old 10/06/11, 6:39 AM   #147
titansol20
Glass Joe
 
Goblin Shaman
 
Duskwood
I was running an ICC heroic 25man the other day, and saw my Earth Ele Taunting the bosses and actually pull them with it. Has anyone noticed this on bosses in old, current, or new ptr content; since the bosses were made immune a while back?

Offline
Old 10/07/11, 4:15 PM   #148
Narfwak
Glass Joe
 
Narfwak's Avatar
 
Goblin Shaman
 
<FH>
Black Dragonflight
Originally Posted by titansol20 View Post
I was running an ICC heroic 25man the other day, and saw my Earth Ele Taunting the bosses and actually pull them with it. Has anyone noticed this on bosses in old, current, or new ptr content; since the bosses were made immune a while back?
I've noticed the same thing in ICC25; it appears that bosses from older content are in fact treated as sub-L88 mobs by the GEE taunt. I've since changed my macros and only use earth elemental on current Cataclysm raid bosses.

Separate issue: is someone working on theorycrafting how the new Flametongue changes affect elemental combat in 4.3? I've done a small bit of testing, but nothing worth posting in the main thread. Early signs show that single target damage is reduced, and searing/GFE damage is substantially lowered. That said, I've run into a lot of problems with the combat log seemingly omitting data at random on the PTR.

Offline
Old 10/10/11, 5:22 PM   #149
Jerom
Glass Joe
 
Troll Shaman
 
Saurfang (EU)
Regarding enhancement rotation.

Priority Abbreviation Meaning
1 ST_0 Searing Totem with 0 ticks remaining
2 SS Stormstrike
3 LL Lava Lash
4 MW5_LB Maelstrom Weapon x5 stacks + Lightning Bolt
5 FS_UEF Flame Shock if the Unleash Flame buff is present
6 UE Unleash Elements
7 ES Earth Shock
8 SW Spirit Wolves
9 ST Searing Totem (with x ticks remaining, set in sim)


Following this, Spirit Wolves are used in the initial pull but once they come off cooldown are we supposed to wait for appropriate time rather than activate? If so, why?

What is the meaning of "(with x ticks remaining, set in sim)"? Is it simply refresh it when Searing Totem time runs out?

A generally confused question about Enhancement BiS thread - it uses this spec why is Shamanistic Rage required "Please note that Shamanistic Rage will be considered a required talent point."? Is there something that I am missing about that talent except mana cost reduction?

Offline
Old 10/10/11, 6:05 PM   #150
Ontheroxorz
Glass Joe
 
Ontheroxorz's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Jerom View Post
Following this, Spirit Wolves are used in the initial pull but once they come off cooldown are we supposed to wait for appropriate time rather than activate? If so, why?
Generally, Spirit Wolves don't contribute much to your DPS so it is considered a loss if you prioritize them over Lava Lash as an example. It is often prudent to line up SW with other off-GCD DPS cooldowns (which there should be no hesitation about using as soon as their cooldown expires in a Patchwerk-like scenario) to maximize pet damage, but it's not necessarily required.

Originally Posted by Jerom View Post
What is the meaning of "(with x ticks remaining, set in sim)"? Is it simply refresh it when Searing Totem time runs out?
That clause is mainly for the simulator so that it has a condition for refreshing Searing Totem only once, otherwise the sim would continuously refresh the totem until something farther up the priority stack is ready. I tend to interpret it as "if you have nothing else to do and Searing Totem duration is getting close to expiration, refresh Searing Totem."

Originally Posted by Jerom View Post
A generally confused question about Enhancement BiS thread - it uses this spec why is Shamanistic Rage required "Please note that Shamanistic Rage will be considered a required talent point."? Is there something that I am missing about that talent except mana cost reduction?
There has been extensive discussion on this. It is true that Shamanistic Rage contributes nothing to your DPS, but it is incredibly valuable as a short-cooldown defensive ability in PvE. It's value as a defensive cooldown can be considered better use of a talent point than putting that third point in Improved Shields for a nearly insignificant damage increase.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Shamans

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Infraction for Glitched: UI Thread rule breaking bartolimu The Banhammer 0 04/29/09 5:40 PM
A Simple Rule Praetorian Public Discussion 0 12/09/06 10:02 AM