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10/31/12, 9:27 PM
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#31
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Glass Joe
Troll Shaman
Skullcrusher
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Has anyone doing Wind Lord Mel'jarak tried using Earthquake to see if knockdowns count a cc that triggers the other cc's to break?
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11/01/12, 5:40 AM
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#32
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Piston Honda
Goblin Priest
Mannoroth (EU)
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We didn't test earthquake yesterday but things like Remorseless Winter just had no effect on the adds (though they could be stunned by our warrior tank with Shockwave iirc). Earthquake should therefor be no problem on the CC cap, I guess it's just about long term disables like Poly, Ice Trap, etc.
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There are only 10 types of people... those who understand binary and those who don't.
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11/07/12, 4:32 AM
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#33
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Glass Joe
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It is not just long term CC's. I have not tested earthquake, but using Frag Belt (3 second gouge effect) in your rotation will push you over the CC limit. The mechanic may be based on CC that is affected by damage.
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11/08/12, 12:53 AM
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#34
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Glass Joe
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Hi, I have a question that I cant find answers to.
Resto Shaman: - What is the exact number for the 11% we need to gain to reach 50% mastery?
Last edited by xNotta : 11/08/12 at 12:59 AM.
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11/08/12, 6:15 AM
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#35
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Von Kaiser
Pandaren Shaman
Stormreaver (EU)
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You need 2200 Mastery. You start with 24%. The mastery raid buff grants 3000 mastery or 15%. Every additional 200 mastery rating grant 1%.
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11/08/12, 12:44 PM
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#36
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Bald Bull
Pandaren Shaman
Whisperwind
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Originally Posted by Chrizz
Has anyone doing Wind Lord Mel'jarak tried using Earthquake to see if knockdowns count a cc that triggers the other cc's to break?
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I've used Earthquake and it did not break the other CCs. Whether the knockdown worked at all, I don't know.
Last edited by Moshne : 11/08/12 at 12:54 PM.
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11/08/12, 9:22 PM
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#37
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Glass Joe
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Originally Posted by swift_
You need 2200 Mastery. You start with 24%. The mastery raid buff grants 3000 mastery or 15%. Every additional 200 mastery rating grant 1%.
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Thanks for the answer.
What I am looking for is the number for 50% so that I can set it as a reforge cap.
Am I right to assume that the number for 50% is 3000+2200=5200?
Thanks again.
Last edited by xNotta : 11/08/12 at 9:24 PM.
Reason: I think I found the answer to my the question I edited out.
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11/09/12, 7:08 AM
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#38
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Von Kaiser
Pandaren Shaman
Stormreaver (EU)
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Originally Posted by xNotta
Am I right to assume that the number for 50% is 3000+2200=5200?
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If you're using a web calculator that does not take buffs into account (say wowreforge.com), the number will be 2200, because that's the actual rating you need from gear. In-Game and on your armory page, you'd want it to say 5200, as you gain 3000 mastery from Grace of Air.
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11/09/12, 7:58 AM
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#39
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Fudge Muffin Addict
Draenei Shaman
Turalyon (EU)
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Originally Posted by xNotta
Thanks for the answer.
What I am looking for is the number for 50% so that I can set it as a reforge cap.
Am I right to assume that the number for 50% is 3000+2200=5200?
Thanks again.
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You don't "need" to have exactly 50% of mastery.49% will work just as well,51% also. And while we are on the subject 55% would also work. The reason I suggested in my Secondary Stats Priority and Reforging that you should reach around 50% of mastery ( around being the imperative word ) is because crit has become more important in this expansion so much so that in lower health raid levels than in cataclysm it will result to more throughput than stacking mastery would. There are still shamans out there stacking mastery however, hard core progression resto shamans, that pay attention to how low their raids health drops and reforge accordingly. Point being there is no mastery magical number to which you can ever reforge to. Logging your fights and comparing your wipes is what will guide you towards the reforges you need to follow always taking into consideration the delicate balance between mastery and crit.
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11/28/12, 1:34 PM
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#40
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Glass Joe
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Hi guys, I'm trying to get a greater understanding of the stat weighs for Enhancement.
In a hypothetical situation, let's say I have two rings, one that is 489, and another that is 483.
The 489 has some undesirable secondary stats, (excess hit, crit), whereas the 483 has expertise and mastery.
I know that this might change depending on the proximity to hit/expertise caps, but my question is: would the loss of about 1 ilevel's worth of agility be worth the gain in desirable secondary stats? Or is this a very specific question that can only be really answered by simming?
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11/28/12, 5:09 PM
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#41
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Piston Honda
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Originally Posted by delphenus
Hi guys, I'm trying to get a greater understanding of the stat weighs for Enhancement.
In a hypothetical situation, let's say I have two rings, one that is 489, and another that is 483.
The 489 has some undesirable secondary stats, (excess hit, crit), whereas the 483 has expertise and mastery.
I know that this might change depending on the proximity to hit/expertise caps, but my question is: would the loss of about 1 ilevel's worth of agility be worth the gain in desirable secondary stats? Or is this a very specific question that can only be really answered by simming?
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In a nutshell, no you would not take the lower ilvl item. A most gear levels / talents our weights are incredibly close, enough so that you will generally take the higher ilvl item.
With that said you still want to sim your stat weights for reforging purposes. So far through the tier I've seen all 3 secondaries as our best stat at different times.
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11/28/12, 7:45 PM
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#42
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Glass Joe
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Hey guys, thanks for writing this amazing guide on enhancement shaman mop.
I have a couple quick questions on the current priority list given to me via SimCraft:
# count action,conditions
U 0.00 elemental_mastery,if=talent.elemental_mastery.enabled
V 2.00 fire_elemental_totem,if=!active&(buff.bloodlust.up|buff.elemental_mastery.up|target.t ime_to_die<=totem.fire_elemental_totem.duration+10|(talent.elemental_mastery.enabled& (cooldown.elemental_mastery.remains=0|cooldown.elemental_mastery.remains>80)|time>=60 ))
W 2.95 ascendance,if=cooldown.strike.remains>=3
X 6.89 searing_totem,if=!totem.fire.active
Y 29.23 unleash_elements,if=talent.unleashed_fury.enabled
Z 0.00 elemental_blast,if=talent.elemental_blast.enabled
a 23.40 lightning_bolt,if=buff.maelstrom_weapon.react=5
b 5.82 stormblast
c 48.51 stormstrike
d 10.46 flame_shock,if=buff.unleash_flame.up&!ticking
e 40.67 lava_lash
f 0.00 unleash_elements
g 31.74 lightning_bolt,if=buff.maelstrom_weapon.react>=3&!buff.ascendance.up
h 0.00 ancestral_swiftness,if=talent.ancestral_swiftness.enabled&buff.maelstrom_weapon.react <2
i 0.00 lightning_bolt,if=buff.ancestral_swiftness.up
j 3.27 flame_shock,if=buff.unleash_flame.up&dot.flame_shock.remains<=3
k 41.34 earth_shock
l 4.10 feral_spirit
m 1.88 earth_elemental_totem,if=!active&cooldown.fire_elemental_totem.remains>=50
n 0.00 spiritwalkers_grace,moving=1
o 30.73 lightning_bolt,if=buff.maelstrom_weapon.react>1&!buff.ascendance.up
For section "e", we should use lava lash no matter what number of stacks of searing totem we have correct?
Should we use our CDS (Potion, Engin Gloves, Ascendance) immediately before or immediately after bloodlust is popped?
For the "o" section, we should only use LB if the MW is at 2 or higher correct?
Thanks in advance for the clarification.
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12/02/12, 3:54 PM
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#43
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Glass Joe
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As Elemental I finally picked up a Relic of Yu'lon so that has occupied one of my slots, now I need to choose between Light of the Cosmos (Raid Finder) or the Zen Alchemist Stone. Which is better?
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12/12/12, 1:51 PM
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#44
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Glass Joe
Draenei Shaman
Sylvanas (EU)
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Last edited by Mudrac : 12/12/12 at 1:52 PM.
Reason: typo
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12/16/12, 11:46 AM
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#45
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Glass Joe
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Originally Posted by B Ferret
As Elemental I finally picked up a Relic of Yu'lon so that has occupied one of my slots, now I need to choose between Light of the Cosmos (Raid Finder) or the Zen Alchemist Stone. Which is better?
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Zen alchemist is better, especially if you upgrade its ilevel due to having a superior amount of intellect.
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