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Old 12/22/07, 11:48 PM   #526
Filmnio
Banned
 
Tauren Druid
 
Alleria
Originally Posted by masanbol View Post
My point is an extension of this -- your real-life timing is likely not the same as my or random player X's real life timing, which is why haste is a very hard stat to qualify. Therefore it's probably not reasonable to dismiss it completely based on one person's experience.
sorry i've probably missed something but with the new casting mechanics of 2.3 why is timing required at all? can't you just mash the spell button?

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Old 12/23/07, 4:27 AM   #527
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
I would still like some response back on the people who have the simulators on the difference in dps between the gear set I posted with 200 haste vs the one with 100 more dmg/crit. Including raid buffs, LO, 2 and 4 piece T6 and if possible the TLC. Daidalos said he'd do it a number of days ago, but he's not got back to me yet. All we have by looking through this entire thread is some conjecture on haste but no actual theorycrafting, at least none that has been posted here. Why it hasn't been posted by people with the sims I'm not sure, but I think that is what everyone wants to know, especially since there is quite a bit of haste gear in both T6 and on our badges gear. We have people here with a haste setup, people with pure damage, but we lack any solid theorycrafting. I can work out some numbers by hand, but it would be far more accurate for the people with the sims to show it, especially if they can factor in TLC. Thanks.

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Old 12/23/07, 1:27 PM   #528
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Kasi View Post
I would still like some response back on the people who have the simulators on the difference in dps between the gear set I posted with 200 haste vs the one with 100 more dmg/crit. Including raid buffs, LO, 2 and 4 piece T6 and if possible the TLC. Daidalos said he'd do it a number of days ago, but he's not got back to me yet. All we have by looking through this entire thread is some conjecture on haste but no actual theorycrafting, at least none that has been posted here. Why it hasn't been posted by people with the sims I'm not sure, but I think that is what everyone wants to know, especially since there is quite a bit of haste gear in both T6 and on our badges gear. We have people here with a haste setup, people with pure damage, but we lack any solid theorycrafting. I can work out some numbers by hand, but it would be far more accurate for the people with the sims to show it, especially if they can factor in TLC. Thanks.
Ya was busy with work before getting ready to take off for the holidays. Maybe I'll get some time on my laptop in the next day or two.

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Old 12/23/07, 2:46 PM   #529
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Thank you. That would be much appreciated. If the person who posted the info on his sim can post his sim that would be great too. I mean if you look at some of the shamans in this thread you can see quite a variety of gear setups. We have some with pure dmg/crit gear everywhere. We have some with things like the Illidan staff and roughly 200 spell haste rating. But we have absolutely no idea which setup is better, haste with LB spam or dmg/crit with CL/LB.

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Old 12/23/07, 8:37 PM   #530
BlueGlyph
Von Kaiser
 
Tauren Shaman
 
Sylvanas (EU)
Originally Posted by RK View Post
There's also a second practical issue- if you have 50 spell haste rating (roughly 3.33%), then you need to be casting for a full minute before you actually get an extra lightning bolt out of it at all. You'll finish your 30 lightning bolts in 58 seconds instead of 60, allowing a 31st lightning bolt to get in. And if you're working chain lightning into the rotation, as you should be, then it's even longer before the 31st lightning bolt gets in. Until then, your total damage output hasn't increased at all.

Again, at higher values of haste you'll see that "extra" bolt come around sooner.

Nonetheless, this has to compare with spell damage and crit which boost every bolt, even if you're only getting off 2-3 in a row before having to do something else. There's a lot of fights where this is the case.
Just wanted to say that I agree with Daidalos on this. Spell haste averages out as the same increase in DPS as seen by theorycrafting in the long run, depending on at which time you need to move.


Originally Posted by RK View Post
HOWEVER, spell haste is clearly the best stat to stack when you are lightning bolt spamming and for various reasons aren't using chain lightning at all. I will give you that. So don't just DE haste stuff or anything
Interesting. With the 4-piece T6, anyone know where the break point is that one LB does more damage than one CL?Does it come close to doing more DPS? The spell damage value used to be very high and unreachable, but with the set bonus this might change? Haven't done any math on it myself, just wondering.


Originally Posted by Daidalos View Post
I don't mean that a ele shaman cen never be num1 dps (I'm sure there will be people who post saying they are) but in comparable gear and skill with well thought out synergistic groups I don't see ele sham being top 5 unless its a very CL friendly fight.
I agree that DPS is very jumpy depending on which fight, but I have noticed that after I started to get more T6 gear (found very little usefull gear in T5 instances) I have started to climb DPS again. I have started to see myself on top 3 basically all of our Illidan tries in Phase 1 and 2, which is just tank and spank. Of course we get tons after in any fight where there is any AoE involved. Same situation was when we were doing T4 content (always on top with Shadow Priests). But overall I would say around place 3-7.

Originally Posted by Daidalos View Post
Really its up to your guild. If you are a skilled player who is always ready with the appropriate mats and have done your homework on properly gearing yourself, you analyze every fight to minimize movement and maximize casting time, etc etc, and your guild rewards that with a spot I doubt you will be disappointed with your dps. However, if dps meters are your primary concern then you might not be so happy as ele or enh.
This I have seen as a very large factor, since I used to place higher on Supremus than other similar fights.


Originally Posted by Belteshazzar View Post
I'm curious about the broad statement that Heroism/Bloodlust (and haste in general?) does not improve GCD. I've seen explicit declarations both ways, and the hunter testing steady shot is as solid evidence as I've found one way or another.
Have been thinking about this one as well. Currently I have about 8-9% haste, and even BL I don't notice getting a bunch more "Spell not ready" messages when spamming LHW, comparing to spamming it without. I know theres a script you can run, but maybe it is bugged, who knows?

Hmm, did a few other tests and they conviced me that BL doesn't affect haste.

1. Counting number of LHW casts I could get off with BL in 40 sec. Versus the amount I could get off without BL. Numbers turned up to be about the same.

2. Watching the GCD bar versus the cast bar in Quartz with and without BL. Without BL they finished about the same time. With BL the cast bar finished way before the GCD bar.

PS. I know I might be repeating some of the stuff said before, but I wanted to give my opions on it, have been away fro m the forums for a while.

Last edited by BlueGlyph : 12/23/07 at 8:44 PM.

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Old 12/23/07, 9:44 PM   #531
Lohmarn
Glass Joe
 
Troll Shaman
 
Zul'Jin
I dont know if you guys have talked about this before, but what would be higher DPS for a shaman [Quagmirran's Eye] or [The Lightning Capacitor]

Over the last two weeks I have been checking out how often each procs and what the dmg would be in comparison. My theory is that the flat dmg of the Capacitor(which does not get bonus from + to spelldmg) does not out-weigh the 320 haste on a normal LB, which is effected by + to spelldmg. And on top of that, they are guarenteed to cast, you dont have to get the 3 charges, which u can only get 2.5s of the time on each crit. and on top of the haste from Quag's, you have a 40% chance each time to have it OL, which does not apply on the Capacitor.

I didnt know if there was anything else out there that would support this theory.

Any input on this question is greatly appreciated.

Thanks!

Last edited by Lohmarn : 12/24/07 at 8:19 PM.

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Old 12/24/07, 8:19 AM   #532
Kaideq
Von Kaiser
 
Troll Shaman
 
Twilight's Hammer (EU)
Originally Posted by Wodi View Post
Had a question. What DPS #'s are you seeing in BT and MH for elemental shamans? Nihilum and other guilds like them do not take elemental or enhancement shaman to BT or MH becuase they say we do not bring any thing to the raid. They do take resto shaman for heals though. The also said Elemental shaman and Enhancement shaman do not scale the dps like the other classes. Looking at there DPS charts they are between 1800 and 2600 DPS in there top 10 on recount, none are shaman. I am confused, becuase I thought blizzard had pushed shaman as a DPS class in the last expansion. I would like to stay Elemental for in game. I am burned out for healing pre TBC.
1 on 1 you can't compete with warlocks/rogues/mages, the only time you will get near is when they have other duties to do or it's a rogue unfriendly fight.
You can keep up reasonable dps and provide the buffs, it's still a game and should be fun ^^ play as you like.

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Old 12/24/07, 4:20 PM   #533
kingkaos
Von Kaiser
 
Tauren Shaman
 
Ysera
Originally Posted by Kaideq View Post
1 on 1 you can't compete with warlocks/rogues/mages, the only time you will get near is when they have other duties to do or it's a rogue unfriendly fight.
You can keep up reasonable dps and provide the buffs, it's still a game and should be fun ^^ play as you like.
Yea it really depends on the conditions of the fight. Out of all our Illidan kills I've only been beat on the DM twice, 1 warlock 1 spriest (at the begining it was mostly due to my outgearing the avg dps, now Im staying competitive with haste). I sustained like 2300dps on Akama the other night, first time Ive beat the rogues there. But I find Im competitive with locks/rogues/token mage on most fights but like stated above, always top 5 rarely #1.
I find it really depends on my god damn trinket procs and how quickly I can get my sextant up, some fights it refuses to proc until a good minute into the fight.

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Old 12/24/07, 11:13 PM   #534
Yaranaika
Glass Joe
 
Orc Shaman
 
Tichondrius
Originally Posted by Lohmarn View Post
And on top of that, they are guarenteed to cast, you dont have to get the 3 charges, which u can only get 2.5s of the time on each crit.
This is wrong. The 2.5s cooldown only kicks in AFTER you release the charge. You can instantly charge it with EM CL, or you can charge it very quickly with LB + LO crits, or just back to back crits. It takes 2.5 seconds after the trinket fires a bolt before it can begin getting charges again.

Edit: I can't answer the question asked, because I've never seen quag's eye drop.

Last edited by Yaranaika : 12/24/07 at 11:42 PM.

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Old 12/24/07, 11:35 PM   #535
Lohmarn
Glass Joe
 
Troll Shaman
 
Zul'Jin
my question was which was better? although i thought it was 2.5s everytime u get a charge, so thats new to me. But does Quag's Eye trump the capacitor?

I want to know if anyone has tried it out. So far, quag's eye is putting out more DPS for me, but I dont know if Its because I am just getting lucky procs off it or what.

Any chance someone else has tried?

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Old 12/25/07, 4:17 AM   #536
Binkenstein
mumbo-jumbo-theorycrafter
 
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Draenei Shaman
 
Khaz'goroth
I'd go with TLC over Quag's... but that's just me. I haven't used Quag's, but it's not like I've done any math on it or anything


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Old 12/25/07, 8:40 PM   #537
Moshne
Bald Bull
 
Moshne's Avatar
 
Draenei Shaman
 
Whisperwind
I opted against Quag's due to the fact that its usefulness is mitigated by Heroism, and the proc is worthless on the CL part of our spell rotation. I'd have to dig up the math I came to, but given worst case scenarios with TLC, and best case with Quag's eye, they just barely came close to breaking even, and neither situation is likely. All that said, you could do much worse if you don't have a TLC lying around.

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Old 12/29/07, 11:42 PM   #538
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Updated version of ShamStats is coming along nicely.
Getting feedback from Skyhoof & Diadalos atm

Next version will include:
Revised EP calculations
Set bonuses
Consumable ratings
A calculator for comparing your selected gems + socket bonus with another gem combination that doesn't give the bonus.


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Old 01/02/08, 4:37 AM   #539
Phlis
Don Flamenco
 
Phlis's Avatar
 
Draenei Shaman
 
Magtheridon
Originally Posted by BlueGlyph View Post

Interesting. With the 4-piece T6, anyone know where the break point is that one LB does more damage than one CL?Does it come close to doing more DPS? The spell damage value used to be very high and unreachable, but with the set bonus this might change? Haven't done any math on it myself, just wondering.
For Pure Damage, not DPS:
Equation:
(((599 + 684) / 2) + (X *0.794)) * 1.05 * 1.05 = ((770 + 880) / 2) + (X * 0.641)) * 1.05

Simplify:
707.25375 + X * 0.875385 = 866.25 + X * 0.67305

And Solve for X:
X(0.875385 - 0.67305) = 158.99625
X(0.202335) = 158.99625
X = 785.807

For DPS the whole thing is:
((((599 + 684) / 2) + (X *0.794)) * 1.05 * 1.05)/2 = (((770 + 880) / 2) + (X * 0.641)) * 1.05)/1.5
(707.25375 + X * 0.875385)/2 = (866.25 + X * 0.67305)/1.5
353.626875 + X * 0.4376925 = 577.5 + X * 0.4487
X = 20338.25

Obviously not counting crits and hits, LB cannot equal CL's DPS without haste rating.

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Old 01/02/08, 3:57 PM   #540
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Kasi View Post
I have been looking at spell haste as the idea of getting to pure LB spam instead of using CL because of the 4 piece T6 bonus plus the GCD issues of CL, but I suppose one with enough haste could do a 4/1 rotation instead of a 3/1 which would be a hybrid of the two systems. Daidalos is working on that now and hopefully we can see the numbers today. If not I can work out the math myself this weekend.
Sorry took so long but I was busy with work then was gone for the holidays.
Here are some numbers that Kasi requested.
Note: I just ran these in the sim. I make no gaurentees about the correctness of my sim. Bugs or incorrect theorycraft would mean the results are wrong. Please don't assume it's correct just because its a sim. I don't know of any current issues with the sim, but that doesn't mean there isn't any.
Also note even with 500 hours or so there will be some variance due to randomness. So small varations should be treated as basically equal. I would typically see variations of about -/+ .1%

LB spam with skycall:
Enter total hit percent (capped at 99) 99
Enter crit percent 36.76
Enter total spell dmg for Lightning Bolt without relic 1671
Choose relic: 1)skycall totem 2)Totem of the Void 3)Totem of Ancestral Guidance 4) none
1
Enter total spell haste percent 0
Enter spell rotation: 1) LB spam 2) 3 LB / 1 CL 3) 4 LB / 1 CL
1
Enter number of simulated hours 500
total dmg = 2821182825
total LBs = 932038
total LB LOs = 182315
total CLs = 0
total CL LOs = 0
total num of skycall procs 140351
Percent chance for skycall proc 15.058506198245137
total casts with skycall buff 582504
Percent of LB casts with skycall buff 62.49788098768505
average dps = 1567

LB spam with Ancestral:
Enter total hit percent (capped at 99)99
Enter crit percent 36.76
Enter total spell dmg for Lightning Bolt without relic 1671
Choose relic: 1)skycall totem 2)Totem of the Void 3)Totem of Ancestral Guidance 4) none
3
Enter total spell haste percent 0
Enter spell rotation: 1) LB spam 2) 3 LB / 1 CL 3) 4 LB / 1 CL
1
Enter number of simulated hours 500
total dmg = 2820590019
total LBs = 900000
total LB LOs = 175926
total CLs = 0
total CL LOs = 0
total num of skycall procs 0
Percent chance for skycall proc 0.0
total casts with skycall buff 0
Percent of LB casts with skycall buff 0.0
average dps = 1566


3LB 1 CL with Ancestral:
Enter total hit percent (capped at 99)99
Enter crit percent 36.76
Enter total spell dmg for Lightning Bolt without relic 1671
Choose relic: 1)skycall totem 2)Totem of the Void 3)Totem of Ancestral Guidance 4) none
3
Enter total spell haste percent 0
Enter spell rotation: 1) LB spam 2) 3 LB / 1 CL 3) 4 LB / 1 CL
2
Enter number of simulated hours 500
total dmg = 2971708069
total LBs = 720000
total LB LOs = 140700
total CLs = 237565
total CL LOs = 47029
total num of skycall procs 0
Percent chance for skycall proc 0.0
total casts with skycall buff 0
Percent of LB casts with skycall buff 0.0
average dps = 1650

Hasted LB with skycall:
Enter total hit percent (capped at 99)99
Enter crit percent 32.235
Enter total spell dmg for Lightning Bolt without relic 1576
Choose relic: 1)skycall totem 2)Totem of the Void 3)Totem of Ancestral Guidance 4) none
1
Enter total spell haste percent 13.26
Enter spell rotation: 1) LB spam 2) 3 LB / 1 CL 3) 4 LB / 1 CL
1
Enter number of simulated hours 500
total dmg = 2964875450
total LBs = 1053926
total LB LOs = 206456
total CLs = 0
total CL LOs = 0
total num of skycall procs 157468
Percent chance for skycall proc 14.941086945383262
total casts with skycall buff 654480
Percent of LB casts with skycall buff 62.09923656879136
average dps = 1647

Hasted LB with Ancestral:
Enter total hit percent (capped at 99)99
Enter crit percent 32.235
Enter total spell dmg for Lightning Bolt without relic 1576
Choose relic: 1)skycall totem 2)Totem of the Void 3)Totem of Ancestral Guidance 4) none
3
Enter total spell haste percent 13.26
Enter spell rotation: 1) LB spam 2) 3 LB / 1 CL 3) 4 LB / 1 CL
1
Enter number of simulated hours 500
total dmg = 2963909742
total LBs = 1016950
total LB LOs = 198469
total CLs = 0
total CL LOs = 0
total num of skycall procs 0
Percent chance for skycall proc 0.0
total casts with skycall buff 0
Percent of LB casts with skycall buff 0.0
average dps = 1646


Kasi def picked an interesting set of gear / rotations that all ended up being very close in dmg. I double checked the skycall vs ancestral a few times being so susiciously close to each other. I don't see anything wrong with my program after a quick once over (I have recently rewritten some of it so bugs are still rather likely). I guess that is about the point where the haste and dmg values for those totems meet. I'll do some deeper digging on it when I get the time to doublely make sure there isn't a bug.

If these are correct it certianly looks like a hasted LB spam with skycall is an easy way to achieve excellent results without the draw back of CL.

I good follow up would be to do a mana comparison of these I'll do that later today or tomorrow. I'm sure someone else could also to the mana consumption based on these numbers as well.

Last edited by Daidalos : 01/02/08 at 4:11 PM.

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Old 01/02/08, 5:57 PM   #541
Tejs
Von Kaiser
 
Tauren Shaman
 
Garona
Originally Posted by Daidalos View Post
LB spam with skycall:
average dps = 1567

LB spam with Ancestral:
average dps = 1566


3LB 1 CL with Ancestral:
average dps = 1650

Hasted LB with skycall:
average dps = 1647

Hasted LB with Ancestral:
average dps = 1646
These results somewhat match my simulator. Inputs I used match those what you posted above (save I approximated 208 Haste Rating for 13.26% Haste since mine works on haste rating not a percent)
Test Set 1 = http://img220.imageshack.us/img220/1218/simrun1lo6.png Test Set 1 ||| 1611 DPS (+34 DPS)
Test Set 2 = http://img220.imageshack.us/img220/2209/simrun2sj9.png ||| 1564 DPS (-2 DPS)
Test Set 3 = http://img229.imageshack.us/img229/4/simrun3wm8.png ||| 1624 DPS (-26 DPS)
Test Set 4 = http://img231.imageshack.us/img231/9978/simrun4nv4.png ||| 1676 DPS (+29 DPS)
Test Set 5 = http://img229.imageshack.us/img229/7374/simrun5fa2.png ||| 1649 DPS (+3 DPS)

The only thing I notice that really separates our simulators is skycall modeling. My values when using Skycall compared to your values are more different, so either me or you might be missing something there.

Then again, my simulator takes a different approach than yours. I model DPS based on a 10 minute fight length and average together the results of 100 Simulations of those 10 Minute fights.

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Old 01/02/08, 7:03 PM   #542
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Tejs View Post
These results somewhat match my simulator. Inputs I used match those what you posted above (save I approximated 208 Haste Rating for 13.26% Haste since mine works on haste rating not a percent)
Test Set 1 = http://img220.imageshack.us/img220/1218/simrun1lo6.png Test Set 1 ||| 1611 DPS (+34 DPS)
Test Set 2 = http://img220.imageshack.us/img220/2209/simrun2sj9.png ||| 1564 DPS (-2 DPS)
Test Set 3 = http://img229.imageshack.us/img229/4/simrun3wm8.png ||| 1624 DPS (-26 DPS)
Test Set 4 = http://img231.imageshack.us/img231/9978/simrun4nv4.png ||| 1676 DPS (+29 DPS)
Test Set 5 = http://img229.imageshack.us/img229/7374/simrun5fa2.png ||| 1649 DPS (+3 DPS)

The only thing I notice that really separates our simulators is skycall modeling. My values when using Skycall compared to your values are more different, so either me or you might be missing something there.

Then again, my simulator takes a different approach than yours. I model DPS based on a 10 minute fight length and average together the results of 100 Simulations of those 10 Minute fights.
Yeah I considered doing that and making it multithreaded since all my computers are multicore but I wanted to really make sure I had a good flexible framework before worrying about speed. Also I was worried about accuracy if by splitting into too many segments I'd be cutting off buff times and procs etc.

Good info though I really need to just sit down and make sure everything works properly in my sim sometime after I lock down more of my code, but between working and actually playing wow I never seem to get around to it.

One thing that surpsied me was with ~200 haste rating the skycall hasted cast % did not really increase. I would have thought that given the fixed amount of time for the buff the % of skycall hasted casts would increase. Do you have any data from your sim on this?

Last edited by Daidalos : 01/02/08 at 7:14 PM.

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Old 01/02/08, 7:11 PM   #543
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
With those stats the damage is a bit higher than is actually available in game, because those numbers you used did include the 85 dmg totem. However its a pretty good representation of what it will be like come sunwell, so that's pretty close. Regardless its only off by a little bit of dmg, and one can say a truely min maxed caster would be using things like drums, which would make up that difference, not to mention destruction pots. So that probably is roughly approximate to a true top of the line raid dmg perspective. I do want to double check that both of your sims do include the 4 piece T6 correct? Also for 2 piece T6 I included those stats in the actual dmg/crit numbers I formulated, so hopefully those weren't double counted.

As for the results themselves, I'm impressed. It does show that with enough spell haste spamming LB would be a good idea. Of course some fights CL is very nice, but a pure LB spam would be imo more mana efficient. So it does show that stacking haste will be good in the long run. Now of course the question for me is how to get all that gear, especially the staff. :p

Now one question here. At what number of haste rating will bloodlust push LB below 1.5 seconds? Just wondering if it would be good in such a LB spam rotation to use the 85 dmg totem when under bloodlust but skycall at other times, if Tej's data of skycall being better is true.

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Old 01/02/08, 7:19 PM   #544
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Kasi View Post
With those stats the damage is a bit higher than is actually available in game, because those numbers you used did include the 85 dmg totem. However its a pretty good representation of what it will be like come sunwell, so that's pretty close. Regardless its only off by a little bit of dmg, and one can say a truely min maxed caster would be using things like drums, which would make up that difference, not to mention destruction pots. So that probably is roughly approximate to a true top of the line raid dmg perspective. I do want to double check that both of your sims do include the 4 piece T6 correct? Also for 2 piece T6 I included those stats in the actual dmg/crit numbers I formulated, so hopefully those weren't double counted.

As for the results themselves, I'm impressed. It does show that with enough spell haste spamming LB would be a good idea. Of course some fights CL is very nice, but a pure LB spam would be imo more mana efficient. So it does show that stacking haste will be good in the long run. Now of course the question for me is how to get all that gear, especially the staff. :p

Now one question here. At what number of haste rating will bloodlust push LB below 1.5 seconds? Just wondering if it would be good in such a LB spam rotation to use the 85 dmg totem when under bloodlust but skycall at other times, if Tej's data of skycall being better is true.
No I did not include 4pct6 would be a simple change though. Simply add 5% to the LB spam dps. 3LB 1 CL would probably be about 3% increase. Should be able to do that tomorrow if I don't forget.

You only need 3.3% haste to hit the GCD under lust. So def macro in the dmg totem under lust.. the draw back of 2s cast times...

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Old 01/02/08, 7:24 PM   #545
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
It's possible Tej's sim has that and the difference between your two in numbers is the 4 piece bonus.

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Old 01/03/08, 12:11 AM   #546
Tejs
Von Kaiser
 
Tauren Shaman
 
Garona
My simulator is not currently modeling 4pc T6, although it can be modified to do so really easily.

I actually have more data being computed from the simulator than is being displayed on screen (such as Skycall uptime, number of TLC, LO procs, ability to change rotations at will to something like 7 / 1 if you wanted, etc). I can post a full screenshot with a bunch of data tomorrow. I dont know when I will get to it though, as the solution is on my work machine and I have some other things to do.

The only thing is that results can vary from simulation to simulation because of the random seeding. If I run that same test again, I'll likely get a different average DPS number. Fortunately, they dont seem to fluctuate more than 20 DPS in either direction.

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Old 01/03/08, 5:40 AM   #547
whave
Von Kaiser
 
whave's Avatar
 
Orc Shaman
 
Arathor (EU)
Originally Posted by Lohmarn View Post
I dont know if you guys have talked about this before, but what would be higher DPS for a shaman [Quagmirran's Eye] or [The Lightning Capacitor]
Well I did some 'static' tests with the two trinkets back then on Dr. Boom. I don't have the exact numbers anymore, but Quags was slightly better in terms of DPS (did like 5 tests, Quags always won, could have been luck with crits of course, etc.). But don't forget that you can keep your TLC charges while moving, and they don't cost any mana while still increase your DPS, while Quags burns your mana a bit more, and if it procs at the 'wrong' time, the buff is wasted, and the internal CD is more noticable than TLC's. Plus, if you are using Skycall, and both proc, and you don't notice it for some reason, you can get stuck into GCD if doing 3/1 rotation and stand there surprised -> more attention is required.

Basically TLC is better on bosses like Leotheras and of course on trash, while I usually use Quags on Morogrim, Lurker, etc.

Oh, I have around 25% unbuffed crit (can't remember exactly, being PvP ele for a while now) which might effect my opinion of TLC.

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Old 01/03/08, 12:05 PM   #548
Tejs
Von Kaiser
 
Tauren Shaman
 
Garona
Ok, added some new features to my simulator: 4pc T6 modeling, Quagmirran's Eye, and better reporting.

A new screenshot: http://img88.imageshack.us/img88/6849/simrun6ba4.png

Let me know some test data that you want me to run through, and I should be able to give you back some information about things.

Also as a note: right now the "Average # of casts" includes all casts done by the shaman (LBs, CLs, TLCs, LOs). If you want more granularity, I can get that too, but I just dont have it printing out to the screen.

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Old 01/03/08, 3:08 PM   #549
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Well since you asked I'll repost my data.

Set 1:

Damage: 1429 without both trinkets. Could we use TLC and Hex Shrunken Head as the two trinkets? HSH should be 88 passive damage which would bring 1429 up to 1517, and TLC well I'm not sure. This 1429 value does not include 85 dmg totem as well.
Crit: 503
Hit: 153
Haste: 0

Set 2:

Damage: (1334 without both trinkets, 1422 including 88 from HSH. Also does not include dmg or haste from totems equip slot.)
Crit: 403
Hit: 134
Haste: 209

So same thing as before.
Set 1 : LB spam with Ancestral Totem
Set 1: LB spam with Skycall totem
Set 1: LBx3, CL with Ancestral Totem
Set 2: LB spam with Ancestral Totem
Set 2: LB spam with Skycall Totem

Thanks.

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Old 01/03/08, 3:48 PM   #550
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Originally Posted by Tejs View Post
Ok, added some new features to my simulator: 4pc T6 modeling, Quagmirran's Eye, and better reporting.

A new screenshot: http://img88.imageshack.us/img88/6849/simrun6ba4.png

Let me know some test data that you want me to run through, and I should be able to give you back some information about things.

Also as a note: right now the "Average # of casts" includes all casts done by the shaman (LBs, CLs, TLCs, LOs). If you want more granularity, I can get that too, but I just dont have it printing out to the screen.
A breakdown of LB/CL casts and their LO procs would be nice, so we can see the average hit/crit of each.


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